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You are here: Home / 2014 / Archives for April 2014

Archives for April 2014

100 Geeky Gifts for Gamers

April 30, 2014 By ausretrogamer

I am always fascinated by “Top X” lists, be it for games or gaming related paraphernalia. When I stumbled upon Trendhunter’s  100 Geeky Gifts for Gamers article, I thought I would share it for those that hadn’t come across it.

Next time you are stuck for birthday or Christmas gift ideas, I am pretty sure you will find something suitable in this list. No excuses!

Here are (some of) my favourites:

Game Boy Beach Towel – keep cool in summer
Nerd_funny-beach-towel

Space Invaders Ring – get some bling!
Nerd_tjep-invader-aiko-ring

Zelda Blanket – safety first
Nerd_legend-of-zelda-afghan

Game-Centred Coffee Table – no feet allowed
Nerd_Coffee_Table

8-Bit Baseball Caps – show your true colours
Nerd_hats

Gamer Dinnerware – eat your vegetables!
Nerd_plate

8-Bit Themed Furniture – be the interior designer
Nerd_dream-living-room

Steampunk Gamer Lights – Turn it on!
Nerd_mario-bros-industrial-pipe-lamp

Robotic Gamer Lamps – perfect use of R.O.B.
Nerd_ROB_lamp

source: Trendhunter

Filed Under: Retro Gaming Culture Tagged With: Geeky Gifts, Retro Gamer Gifts, Retro Gaming, Trendhunter

Andrew Owen: Custom Toy and Games Creator

April 29, 2014 By ausretrogamer

AO_ET

While the American’s may have Dan Polydoris (Chicago Toy Collector), we have Andrew Owen – Australia’s creative genius! If you don’t believe us, just take a look at Andrew’s custom made creations – amazing stuff! And just think, these are the tip of the iceberg!

We met Andrew at last year’s Computer Games Boot Camp (CGBC) event and got talking about vintage toys and of course, retro gaming. During our discussion about all things nostalgia, Andrew showed us a few of his creative works – to say we were gobsmacked would be a massive understatement. We knew then that we had to bail up Andrew for an interview.

AUSRETROGAMER [ARG]: Andrew, thank you for making time for this interview. Let’s start – were you creative/artistic from a young age?
Andrew Owen [AO]: Yes, I have always been creative. I would always be making my own play sets to compliment my toys. I made a multi level Death Star out of fridge packaging. It was massive and had LED lights and other electronics. Also train and slot car sets with a mini town (full of lights). I was always expanding my toy experience. This continued into Super 8 movies with models, mini sets and masks. Paintings, drawings and animations included. It was an amazing time for a very young kid. Star Wars in the theatres, Battlestar Galactica on TV and Space Invaders machines at the local shops. I didn’t have a computer to make my own games but that didn’t stop me. Around that period Pop Up books were popular! So I made my own arcade games in Pop Up format. All with pull tabs and levers. All hand drawn and painted. The other kids would play them and I learnt a lot about game play. The Pop Up version of Defender was very popular.

AO_Galaga_Lego

ARG: How did you get into creating custom made items?
AO: When I was kid, I was always looking at how something could look better (to me anyway). Also replacing broken or missing items. Necessity at first and later people would ask me if I could recreate something or add a creative element.

ARG: Where do you get your ideas/inspirations from?
AO: I often wonder what one product would look like in another packaging format. I just go and build it. I do a lot of research first, especially if it will be a replica.

AO_Atari_NoElmSt2_Bus

ARG: How long does a ‘typical’ creation take? Do you have a process?
AO: Sometimes I get an idea and 45 minutes later it’s finished. But other projects can take a few days. This time will mostly be made up of research. I like to try and recreate something to the smallest detail. For example, small logos need to be recreated from scratch. Photos online are very low resolution and not print quality. Plus recreating graphics and logos guarantees a clear print. Also I put an imperfection in everything I do, that way people know it’s a custom or replica. Nothing beats an original!

ARG: Do you have a favourite item you have made?
AO: That’s a tough one! The large six million dollar man and C3PO packaging – I was very happy with how they turned out. The Empire Strikes Back Atari reproduction box. The retro history of Epyx cards and box is a stand out, more so than the retro game Lego packages [ARG: We love your Lego creations a lot!]. The card series is still being produced and will be over a 100 cards. It’s like going back in time while you are researching and creating. I would have loved to have seen this in a shop as a kid!

C3PO

ARG: What creation are you working on right now?
AO: Working on many projects and some will be on going. Multiple retro movie and game card sets. More reproduction stickers, packaging and badges. Also a large series of toys – all based on retro titles. The house is starting to turn into an alternative retro universe. Also food packaging and t-shirts.

ARG: You are also the creative mind behind the Computer Games Boot Camp (CGBC) – could you tell us more about this event?
AO: CGBC started 6 years ago and the event is a 7 day interactive experience for high school students. We cover everything connected to ICT , games and multimedia. It’s part interactive experience, trade show, tournament, careers with hands on workshops, presentations with a pop culture experience. It gives high school kids a real world experience and adds community and social aspects. People travel from all over the world to attend. We have a lot of retro gear at the event too. The event is streamed live and later added to YouTube. It’s proving to be a very popular event.

AO_SuperSmash_box

ARG: Now we will be asking the hard hitting gaming questions. What was your first video gaming system?
AO: Hanimex VC4000 console. German brand Interton Electronic. Played it for hours!

ARG: What is your all-time favourite video game?
AO: Galaga! That’s a tough question. Raid over Moscow , Impossible Mission, Space Invaders. I could be here all day.

AO_Tetris_Zelda_GB_box

ARG: And finally; Atari, Sinclair, Colecovision, Intellivision, Amstrad, Commodore, Nintendo or Sega – which would be your pick and why?
AO: Amstrad! Made my first games on the 128K. Some of the other systems may have had superior graphics (some) but it was a great system. Mini Disks (built in drive). It was well supported with multiple magazines. One magazine had the “Sugarman” cartoon strip! Practical for school assignments and for home movie credit sequences. It had it all! Lord Sugar was a pioneer and had a major influence on home computing!

Well, all good things come to end. As we wipe away our drool in awe of the Lego Galaga (amongst other jaw dropping items), we leave the talented genius to his latest creations. A big thank you to Andrew for participating in this interview. If you don’t already do so, you can follow Andrew on Twitter.

If you haven’t had enough of Andrew’s creations, here are a few more random picks to whet your appetite. Enjoy!

AO_HotWheels_Atari_WaR_2

AO_SuperMario_Lego

AO_Batman 1966 custom cards

AO_Superman_figurine

AO_SpaceInvaders_Lego

AO_SW_card_gum_box

AO_SW_figurine2

AO_TopGun_NES_box

image source: Andrew Owen

Filed Under: Retro Gaming Culture Tagged With: Andrew Owen, Custom Lego, custom toys, custom video game boxes, interview, vintage toys

Retro Arcade Watch

April 28, 2014 By ausretrogamer

ClassicArcadeWatch_title

Everyone has a vice or should that be a fetish? Some may have a chocolate vice while others may be into their shoes – Imelda Marcos would be proud if shoes are your thing. My fetish is for wristwatches. Yep, watches. I love them. I have enough of them to rotate a different one for each day for a month!

When the cool dudes and dudettes at Think Geek tempted me with their Classic Arcade Wristwatch, my urge to resist was pretty much futile. For $49.99 USD, you get an arcade machine on your wrist that can tell the time, has a cool red lit dial and best of all, realistic pew pew sound effects! Are you tempted?

Stay tuned, a full review will follow once the Classic Arcade watch hits the wrist!


source: Think Geek

Filed Under: Retro Gaming Culture Tagged With: Classic Arcade Wristwatch, Retro Arcade Watch, Retro Gaming, Think Geek

Video Gaming: Promo, Demo Bits and Dev Kits

April 27, 2014 By ausretrogamer

What goes on behind the scenes in the video gaming business is somewhat of a mystery to the ordinary gaming punter, till now! We searched high and low for a number of luxurious video gaming dev kits, demo disks, promo bits and pieces you wouldn’t see every day. Take a gander at this lot!

promo_SegaAnimaniumDisc

promo_DOA5_PS3

promo_X360_120GB

promo_X360_rear

promo_X360_dev

Promo_Sega_DevKit

Promo_Sega_DevKit_rear

Promo_Lynx

Promo_DreamcastDev

promo_GTAIV

promo_Saturn

promo_Nintendo-Dolphin-GDEV-NPDP

Image sources: Atari Age, MDK137, Square Faction, Giant Bomb and Gamesniped

Filed Under: Retro Gaming Culture Tagged With: Atari, Demo, Dev kits, nintendo, Promo kits, sega, Xbox 360

Andy Warhol Digital Images Recovered From Old Amiga Disks

April 25, 2014 By ausretrogamer

Andy Warhol
Commodore Amiga computer equipment used by Andy Warhol
source: Hyperallergic

No need to rub your eyes in disbelief, it is all true – Andy Warhol’s digital artistic works have been recovered from 30 year old Amiga diskettes, as reported by BBC News.

Commodore commissioned Warhol to create a series of works to aid the launch of their Amiga 1000. Thank you to the Carnegie Mellon University’s computer club, these long lost works were (painstakingly) recovered. Who said diskettes oxidised?

The discovery and recovery of Andy Warhol’s digital images has been filmed for the Trapped: Andy Warhol’s Amiga Experiments documentary, to be shown on May 10 at the Carnegie Lecture Hall in Pittsburgh. The documentary will be available online at nowseethis. Make sure you mark your diary!

Screen shot showing list of Warhol created digital works
Screen shot showing list of Warhol created digital works
source: Academia

Andy Warhol, "Venus"
Andy Warhol, “Venus” [1985]
source: Hyperallergic
Andy Warhol, “Campbell’s”
Andy Warhol, “Campbell’s” [1985]
source: Hyperallergic
Andy Warhol, “Andy2″
Andy Warhol, “Andy2″ [1985]
source: Hyperallergic
 

Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga digital art, Andy Warhol, Digital Art

STACK Magazine Feature: Video Game Collecting

April 24, 2014 By ausretrogamer

Stack_page2

It is always great to see that our video gaming hobby (Ed: It’s really our passion!) get its just deserts in mainstream media. When STACK Magazine contacted us to contribute to a feature about video game collecting, we didn’t hesitate.

You can read the article in the April issue of STACK magazine, which you can pick up for free at your local JB Hi-Fi store, or you can check it out online.

More ausretrogamer and retro gaming in the media at CNET and Nintendo Life!

Hooray for retro gaming!

 

Filed Under: Retro Gaming Culture Tagged With: ausretrogamer in the media, In the media, Retro Gaming, Stack magazine, Video Game Collecting

EB Games Expo 2014

April 23, 2014 By ausretrogamer

EB_Expo

Get excited gamers! Tickets to EB Games Expo 2014 go on sale tomorrow (April 24, 10AM AEST)!

Australia’s biggest video gaming event caters for all gamers, from the modern to retro! I can’t wait to check out the Retro Central Park Freeplay City area which will be run by our very good friends, Weird and Retro.

EB_Expo_Freeplay

If you are in Sydney and are free between October 3 – 5, then you should get yourself down to the Sydney Showground, Sydney Olympic Park precinct  for one heck of a weekend! If you are from interstate or overseas, then I hope this event tempts you to come to Sydney! Hope to see you there!

All images sourced from and remain the property of: EB Games Expo 2014

 

Filed Under: Announcements Tagged With: EB Expo, EB Games Expo, Retro Central Park, Weird and Retro

‘C64: A Visual Commpendium’ – New Stretch Goals

April 20, 2014 By ausretrogamer

In case you have been living off the grid for the past month, the Commodore 64: A Visual Commpendium Kickstarter campaign has been funded. Are we rapt? Of course we are! A huge congratulations to Sam Dyer and Bitmap Books for hitting their target.

With a week to go, you would think Sam would take it easy and take some well earned rest. But that is not how Sam rolls. After a fantastic response to the campaign, it doesn’t end there. Sam has been busy behind the scenes coming up with some great stretch goals, pulling together some new pledges and getting some new contributors on-board. Let the drooling begin!

New pledges
These include: signed Psytronik Software goodies, a personalised avatar by legendary C64 artist S.I.T, signed Oliver Frey goodies and a ‘one off’ framed Last Ninja print signed by original artist, Steinar Lund. There will be two more very special pledges coming this week – keep an eye out on the Kickstarter page!

cPsytronik

cSIT

cOliFrey

cLastNinja

New book contributors
Great news on the contributor front as some true legends of the industry have agreed to be involved in the book. The new contributors include:

  • Gary Penn (Zzap!64)
  • Dan Phillips (Armalyte)
  • Stephen Thomson (S.I.T)
  • Jon Hare (Sensible Software)
  • Steven Day (STE’86)
  • Philip & Andrew Oliver (The Oliver Twins)
  • Andrew Hewson & Rob Hewson (www.hewsonconsultants.com)
  • Steve Rowland (Thalamus)
  • Robin Levy (Armalyte)
  • Jacco Van ‘t Riet (Boys without Brains)
  • Jonathan Temples (Thalamus/Codemasters)
  • James Leach (Commodore Format)

Stretch goals
As the campaign goes further over it’s total, the extra money will be used to add extras to the print specification of the book. This will include adding a dustcover, spot varnish to the cover, extra pages to the pagination and finally, an enhanced PDF. All backers will benefit from hitting these goals.

cStretchGoals

If you have pledged already, these new rewards are quite enticing. If you have not yet pledged, then surely it is time to dig deep and support this wonderful Kickstarter campaign.

____________________________________________________________________________________________________________________

c64_SamAbout Sam
Sam has over 10 years experience as an award winning professional Graphic Designer, working for agencies in London and also in the South West of England. His passion for design and also the Commodore 64, mean that he is ideally placed to create this book to the highest possible standard.
Follow Sam (aka: MrSidc64) on Twitter

 

C64_BitmapAbout Bitmap Books
A new publisher specialising in beautifully designed and produced books all about video games. Commodore 64: a visual commpendium is the first book by Bitmap Books.

 

Filed Under: Announcements Tagged With: C64, C64: A Visual Commpendium, Commodore 64, Kickstarter

10 Little Known Facts About Sonic The Hedgehog

April 19, 2014 By ausretrogamer

Sonic_title

I love video gaming facts, especially those little known about ones. When it comes to Sonic, I knew about his original working-title name, Mr Needlemouse, but I definitely didn’t know about the early designs having him lead a music band with a Madonna girlfriend!

The Alltime10s crew have given us 10 very little known facts about Sonic The Hedgehog. Watch the video, you may learn something new about Sega’s speedy blue mascot.


source: Alltime10s

Filed Under: Retro Gaming Culture Tagged With: Facts, sega, sonic, Sonic The Hedgehog, video

Retro Bundle 3 Giveaway

April 17, 2014 By ausretrogamer

retro3_headline

With the Easter break fast approaching, don’t just gorge yourself on those lovely chocolate Easter bunnies, play some video games.

To get you started playing games, we have five Groupees Retro 3 Bundles to give-away. To enter, email us here and tell us what your favourite video gaming platform is. It is that easy! Hurry up, you only have till midday on Good Friday (GMT +10) to enter! The five lucky winners will be selected at random and will be notified via email. 

Good luck!

 

Filed Under: Announcements Tagged With: 222222, Giveaway, Retro Bundle, Win

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