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You are here: Home / 2014 / Archives for October 2014

Archives for October 2014

Celebrating the Atari Lynx

October 3, 2014 By ausretrogamer

Atari_Lynx_piles_of_gamesIt may have started life on a napkin back in 1986, but it wasn’t officially released to the gaming public as the world’s first 16-bit colour handheld till October 1989 (Ed: the Atari Lynx was officially released on September 1 1989, but it wasn’t available for retail till October of that year). The Epyx Handy, which would eventually become the Atari Lynx, celebrates a significant milestone – it’s another year older and it is still kicking nostalgic goals!

The Atari Lynx may have been decimated in market share by the Game Boy juggernaut, but it’s place in history is undeniable. It didn’t bask in the same glory as Nintendo’s little pocket rocket, let’s face it, no other handhelds did, but with 16-bit colour graphics, support for hardware scaling, great arcade conversions and the ability to link up with friends, the Lynx was still a force to be reckoned with. With two system variants, the Lynx provided many hours of fun – as long as you were stocked to the teeth with AA batteries.



We wrote about the Lynx’s history (Ed: you can read that here), which in typical Atari fashion was quite colourful, with lots of twists and turns. This feature celebrates everything about the mighty 16-bit colour handheld – its hardware revisions, its awesomest games and some very interesting facts.

The Lynx was truly ahead of its time. Long live the Atari Lynx!

Hardware Comparison:
Comparison_1

Comparison_2_cart_slot

Comparison_3_top_view

Comparison_4_rear_lynx
Game Cards – Curled vs Flat:

AtariLynx_curl_v_flat

Awesomest Atari Lynx Games:
Atari_Lynx_best_games

Interesting Atari Lynx Facts:

  • It was initially going to be the Atari Portable Entertainment System. But once it was pointed out that the acronym would be APES, the name change was swift;
  • The Lynx was christened many names before Atari settled with the name we now know and love – it went from being the Epyx Handy, APES, Nuclear Toaster to finally, the Lynx;
  • The model name was chosen due to the system’s ability to link up with multiple machines. It wasn’t in reference to the big cat of the same name;
  • It was the first home system to support hardware scaling, just like After Burner and Pit Fighter in the arcades;
  • Mikey was the first sound chip in any console to provide specialist sampled sound support on all four channels;
  • Game cards could store up to a maximum of two megabytes;
  • The 8-bit CPU was paired with a 16-bit math co-processor – this took a lot of the cycle load off the CPU and allowed the Lynx to provide super fast game play;
  • It was the first colour LCD with a 16-bit graphics chip (Suzy) – providing 4,096 colours to choose from with a maximum of 16 per scanline.

 



Filed Under: History Tagged With: Atari, atari lynx, classic gaming, Lynx, retrogaming

Classic Gaming at PAX Aus 2014

October 1, 2014 By ausretrogamer

PAXAUS2014_HdrHey PAX Aus peeps! Maps are now available for the 2014 event! Make sure you come around to our Classic Gaming area for a nostalgic hit.

For those of you that like panels, you can catch a few of us from Retrospekt, Retro Domination and yours truly at the Best [retro] video games you’ve [probably] never played panel on Saturday, November 1st at 11:00am in the Kookaburra Theatre. Oh yeah, Weird And Retro has a couple of awesome panels too, so be there or be a pixelated square!

PAX Aus 2014: October 31 – November 2, 2014 at the Melbourne Convention & Exhibition Centre.

Click map to enlarge
Classic Gaming at PAX Aus 2014 no.3

Filed Under: Announcements Tagged With: classic gaming, PAX, PAX Aus, PAX Aus 2014, retrogaming

Activision: Happy 35th Birthday

October 1, 2014 By ausretrogamer

Activision_35What do you do when the company you make video games for does not want to recognise nor pay you royalties for your efforts? You become disgruntled and leave that company with a few of your programmer co-workers and form your own company. Well, that is pretty much how Activision was created – to break the shackles from Atari and recognise the programming geniuses behind some of the most beloved video games of all time.

In creating Activision; David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead became the world’s first third-party video games developers. So thank you to the courage of these men, we can only speculate (Ed: shudder to think!) what would have happened if we didn’t have a third-party video games developer community.

Activision has changed over the last three and a half decades, as has the video games market, but its legacy will not be forgotten. We still love playing their creations from all those years ago, from Pitfall! and River Raid on the Atari 2600, to breaking joysticks with Decathlon on the C64. Ah, those were the days. Happy 35th birthday Activision!

 

Filed Under: History Tagged With: Activision, David Crane, Pitfall, retrogaming

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