There was no doubt that the Classic Gaming area was popular at this year’s PAX Aus event. One of the more popular attractions were the competitions, especially the high score challenge on the original Donkey Kong arcade machine (Ed: a big thanks to Greg Pell for sharing his awesome machine with us all!).
The PAX Aus patrons swarmed to the Donkey Kong machine like moths to a flame. High scores were racked up while players took control of ‘Jumpman’ to hurdle over barrels in the attempt to save Pauline from the evil clutches of the great anthropomorphic gorilla.
With great poise and precision four-way control, Sean Tagg showed the masses how to go about saving Pauline. While Billy Mitchell was declared the King Of Kong all those years ago, it was Sean Tagg’s high score of 103,900 (on Sunday) which saw him crowned as the PAX Aus King Of Kong! Well done Sean!
Sean Tagg barrel jumps and then hammers his way up to the top!

Sean’s high score was enough to clinch the PAX Aus King of Kong crown

Like father, like son – Henry gets in on some arcade action!

The PAX Aus Classic Gaming medal is handed to its rightful owner!





Ms. ausretrogamer
If you are in the market for a huge (instant) pinball collection, now is your chance to strike! With a starting price of $35,000 on this eBay lot, there are roughly 53 pinball tables from various eras in various condition that may require some tender loving care.


The PAX Australia 2015 Classic Gaming Area was a joint initiative between PAX and Melbourne-based retro gaming experts 



















Ah, another PAX Australia (PAXAus) expo has been and gone. If you were there last Saturday and got stuck in the main hall between the Star Wars Speeder and the PAX Rising indie area, you missed a flipping great pinball tournament in the 









Back in 1989, 
image source: “supplied”






























Nich Richardson with Alex ‘ausretrogamer’ Boz, Retro Domination’s Daz Retro, Pinball Wizard Scott Kellett, and Kerith ‘ms ausretrogamer’
Lights, camera, action ausretrogamer!
Interviewing Alex Kidd aficionado Braden
Interviewing pinball prodigy Jordan Tredaway
Interviewing Donkey Kong maestro Ryan
Yesterday we celebrated the Japanese release of the Mega Drive, today, it’s NEC’s little pocket rocket, the PC-Engine’s turn to bask in the glory of its awesomeness. On this day (October 30) in 1987, a little white unassuming console, the size of a chip packet, burst onto the Japanese market and caused an immediate stir. Within its compact size was an 8-bit (CPU) heart with twin 16-bit (GPUs) eyes, which resulted in beautiful looking games that were equally packed with great sound and gameplay. It’s games came on cute little cards called HuCards (Hudson Cards) or Turbo Chips in North America.
Sega’s 16-bit beast may have arrived on our shores late in 1990, but on this day (October 29) in 1988, Japan got a taste of the future with the release of the Mega Drive. A leap from the Master System, the Mega Drive brought home (almost perfect) arcade conversions, especially those from Sega’s own arcade stable.