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You are here: Home / 2016 / Archives for August 2016

Archives for August 2016

Pac-Man Championship Edition 2 Is Coming!

August 15, 2016 By ausretrogamer

pacman-ce2-HDRPac-Man fever strikes back! Mark September 13 in your diary, as this will be the day that the yellow dot chomper digitally hits Steam®, the PlayStation 4 and Xbox One!

Taking cues from its past games in the series, Pac-Man Championship Edition 2 features new eye-popping 3D graphics and funky visuals where players will be chomping and chasing ghosts through mazes to a whole new level of addictive fun gameplay!

Players will experience brand-new ways of playing Pac-Man with numerous new features such as the Time Attack and Adventure modes. Gather as many points as possible by herding ghosts into ghost trains in a specified time thanks to the Chain Eating feature, chase fast fleeing fruits, fight big bad bosses, experience ridiculous remixed rules and much more! Get your fast twitch skills ready, as Pac-Man fever will take its hold on you!


source: Bandai Namco Enterntainment Europe

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Bandai Namco, Namco, Pac-Man, PAC-MAN Championship Edition 2, PS4, Retro Gaming, Steam, Xbox One

Low-Level Festival 2016

August 14, 2016 By ausretrogamer

LowLevel_HDRThe Low-Level festival is happening again this year on August 19th and 20th at The Muse in Brooklyn, NYC. This year’s unique event will bring together 14 live musical and visual performances, large scale installations and game cabinets. 

Among the talented exhibitors, Andy Reitano will be there to showcase his secret soviet weapon arcade game VEC9 and the latest build of his new NES game, Super Russian Roulette. Andy will be there both days testing the latest updates with players, so make sure you drop by and give him some constructive feedback. You never know, you may score some exclusive giveaways!

Just in case you don’t know what the Low-Level festival is all about, it is two days of lo-bit music, art and indie arcade games. Performers and exhibitors at this year’s Low-Level event will include: Make Up & Vanity Set, Chipzel, FearOfDark, Trey Frey, Partytime! Hexcellent!, Enerjawn, Death by Audio Arcade, Line Wobbler and many more!

If you are keen to hit Low-Level 2016 in NYC this weekend, check out the ticketing details here!

Low-Level-2014-Marjorie-Shah-Trash80

VEC9_play

lowlevel-page

image source: Low-Level and Andy Reitano

Filed Under: Announcements Tagged With: Art, chiptunes, event, Indie Games, lo-bit music, Low-Level, Low-Level 2016, Low-Level Festival, Super Russian Roulette, VEC9

End Game: The Different Goals In OutRun

August 6, 2016 By ausretrogamer

OutRun_HDRAh, OutRun! It was the first street racing arcade game where you drove a Ferrari Testarossa at breakneck speeds with a female passenger in tow, feeling the wind in your hair as you raced to your next checkpoint area to progress further in the game. It was as simple as that, thank you Mr. Yu Suzuki.

OutRun’s simplicity was its biggest drawcard – the flash red car, gorgeous woman, awesome graphics (especially the crashes!), great European tracks (with uphill and downhill gradients!), brilliant music (oh that Magic Sound Shower tune!) and the choice of path to take when confronted with a fork in the road!

It was this choice of which road you took in OutRun which ultimately lead you to five very different goals (endings), some more humorous than others. For those of you that weren’t aware or had not seen all of OutRun’s different endings, here they are for your pleasure! Don’t forget to lock the Testarossa!

Choose your course – it’s as easy as a, b, c, d or e!
Out_Run_course_map_arcade

Course: Vineyard (a)
End Goal:
No wine here for the easy winner. After the driver is hoisted aloft by the crowd, they then get distracted by a bikini clad lady and drop the driver to the bitumen. That’s gotta hurt!
OutRun_Vineyard_Goal

Course: Death Valley (b)
End Goal:
How apt is the name of this route as your Testarossa literally falls apart the second the winning line is crossed. Instead of celebrating, your driver will need to wait for a while for the Ferrari roadside assist van to rock up.
OutRun_DeathValley_Goal

Course: Desolation Hill (c)
End Goal:
What could be the winning prize here? Perhaps the camels to take the driver back to civilisation as the Ferrari has ran out of fuel? Hang on, what will the driver wish for when rubbing that lamp? Oh, a harem!
OutRun_DesolationHill_Goals

Course: Autobahn (d)
End Goal:
As the crowd gathers to see the driver receive the big gold trophy, he gets embarrassingly bypassed by the presenter, with the trophy being handed to his female passenger! ZING!
OutRun

Course: Lakeside (e)
End Goal:
As the driver screeches past this most difficult of all goals, he is finally rewarded for his most excellent driving skills! Now he is ready to party!
OutRun_Lakeside_goal

image source: The Video Game Museum

 

Filed Under: History, Retro Gaming Culture Tagged With: Arcade, End Game, Out Run, Out Run arcade, Out Run endings, OutRun different goal endings, Retro Gaming, Sega Out Run endings

The Commodore 64 Store

August 2, 2016 By ausretrogamer

Commodore will always be our first true (gaming) love. Yeah, we may have wanted an Atari (VCS/2600), but then we saw the C64 and the rest, as they say, is history.

You could imagine our delight when we came across a Lemon64 post showing a heap of photos from an Australian Commodore store from the late 90s (thanks Rob Caporetto!).

Lemon64 forum user, CronicBadger was kind enough to share the photos he took from the Korella Trading’s ‘The Commodore 64 Store’ in Belmont, N.S.W. Being a huge Commodore fan, CronicBadger shares some great stories that he had heard in the store , including how Commodore was still importing C64s in 1993 to fulfil demand for the venerable 8-bit micro! To read more of CronicBadger’s reflection (and see more awesome pics) from ‘The Commodore 64 Store’, head on over to the Lemon64 forum now.

C64 Store shopfront

C64 Store front

C64 Store wonderland

C64 Store software 2

C64 Store internet

C64 Store peripherals

C64 Store software

source: CronicBadger on Lemon64

 

Filed Under: History, Retro Gaming Culture Tagged With: Aussie CBM store, C64, C64 Store, C64 Store Australia, Commodore 64, Commodore 64 Store, Lemon64, retrogaming

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