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You are here: Home / Archives for 2016

Archives for 2016

Retrospective: The 3DO Blaster

March 17, 2016 By Aaron Clement

The early 90s were an amazing time for gamers. The Sega Mega Drive, Super Nintendo and (at least in Japan) the PC-Engine were all going strong. Over in the IBM PC-compatible land, a company by the name of Creative Labs had just released the first Sound Blaster card that allowed for higher quality sounds and music in games than the boops and bleeps we were used to coming out of the rudimentary PC speaker.

While all of this was going on, a consortium of companies led by Electronic Arts (EA) founder Trip Hawkins got together to discuss and design a new gaming console to enter the market. It would be CD-ROM based and offer high quality videos and gameplay, but without the price tag IBM PC-compatible machines had commanded. So, in 1993 the 3DO Interactive Multiplayer was born.

3DO_Blaster_2

As the 3DO was a set of hardware specifications and not a physical console, it meant anyone could make one! It was this arrangement that allowed Creative Labs (Creative) to release their own variant in the form of the Creative 3DO Blaster.

As they were experts in making PC components, Creative made the bold choice to cram an entire 3DO onto a gigantic PC card that would then plug into a 386 or 486 computer. The card had all of the 3DO’s graphics and sound chips, which allowed it to handle all of the heavy lifting instead of the motherboard on the PC. After installing the card and connecting it to the video card, the included software allowed playing of 3DO games from within Windows 3.1 – Road Rash was definitely a far cry from Solitaire or Minesweeper!

3DO_Blaster_3

Sounds like a pretty impressive feat of engineering, right? It was, but it suffered from some pretty hefty drawbacks, and that’s not just a crack at its size. The first major hurdle was the price tag. Retailing for $US399 in America and over $600 in Australia, the card was as expensive as a standalone 3DO system! Considering a 486 computer in the early 90s still cost upwards of $1500, dropping another $600 or more was a huge ask, even for gamers with deeper pockets.

4 years after launching for several hundred dollars, whoever bought this one for $75 must’ve thought it was a bargain!
3DO_Blaster_5

Getting past the issue of price, there was one more roadblock to jump over – the CD-ROM technology. When designing the 3DO Blaster, Creative made an odd decision to only allow a particular type of drive to work with the card: A Creative CR-563 (a rebadged Panasonic drive). Without one of these drives, the 3DO Blaster card was utterly useless (and as a collector, this is why I’ve never been able to get mine running!).

Creative had also planned to release a second version that would support additional types of CD-ROM drives in addition to a special full motion video daughter-board, but the lack of popularity led to these never seeing the light of day.

One plug for the monitor, one plug to connect to your video card and a single controller port
3DO_Blaster_4

Given the 3DO ended up being an expensive failure that never had the impact Trip originally envisioned, it is little wonder the 3DO Blaster also ended up tragically relegated to a footnote of gaming history. For now, gaze upon a gaming curiosity from the 90s and wonder what may have been!

The full PAL retail bundle
3DO_Blaster_6

Shockwave and Gridders were the two pack-in full games, along with demos of other 3DO games like Alone in the Dark, Jammit & Road Rash (to name a few!)
3DO_Blaster_8

Sink your teeth into these hot 3Do titles!
3DO_Blaster_9

Fun fact: Logitech manufactured the 3DO Blaster’s Creative branded controller!
3DO_Blaster_7

The system specs. Pretty sure the Nintendo 3DS has more grunt than a 386-25Mhz!
3DO_Blaster_10

Banana Gameboy for scale
3DO_Blaster_11

____________________________________________________________________________________________________________________

blahjediAaron Clement
Tassie based retro gaming guy. Father of 3 and married to the very tolerant Kellie Clement. Coffee powered!

Follow Aaron Clement on Twitter and Instagram

 

 

Filed Under: History, Retro Gaming Culture Tagged With: 3DO Blaster, 3DO console, Aaron Clement, blahjedi, Creative Labs 3DO Blaster, Retro Gaming, Trip Hawkins

Super Russian Roulette: The Good, the Bad, and the Zapper

March 16, 2016 By ausretrogamer

SRR_titleMove over Duck Hunt, there is gonna be a new shooting game in town! And forget Wii Sports to bring your party alive! For your next party, you should be playing Super Russian Roulette on your NES! Yep, you read that right – get your Zapper ready!

Before you rush off to your nearest gaming store, relax, Super Russian Roulette is being funded via Kickstarter and it has already blown past its goal of $20K! What is there to say about this game other than, you and up to two of your friends and the trash talking cowboy take turns passing the pistol, spinning the chamber (or not!), and drinking to your own demise (or not)! That Andrew Reitano is a genius.

If you are party gamer, gunslinger or an adrenaline junkie, you need to back Super Russian Roulette now! The game will be available in NTSC and PAL formats.

SRR_pledge


source: Super Russian Roulette on Kickstarter

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: duck hunt, Kickstarter, NES, NES game, Super Russian Roulette, Zapper game, Zapper NES

Growing The 8-Bit Generation

March 15, 2016 By ausretrogamer


source: 8bit generation

We initially backed Growing The 8-Bit Generation Kickstarter campaign not knowing its troubled past. We were drawn to it because of it’s proposed subject matter – a documentary about the start of the home computer industry, which was right up our alley. Rather than getting bogged down in the windy road of how this documentary came to be, we thought we would concentrate on what the 8-Bit Generation / Junk Food team have delivered, and boy is it good!

Grow8Bit_Chuck

Grow8Bit_PET

Like any documentary that delves into the history of a particular industry, it is the people that were there, recounting their experiences first-hand that is paramount to the success of telling such a story. Growing The 8-Bit Generation nails this part by featuring a roster of interviewees that reads like a computing and video gaming hall of fame, from Chuck Peddle, Al Charpentier, Bil Herd, Michael Tomczyk, Dave Rolfe, Richard Garriot, Jeff Minter, Andy Finkel, Lord British, Steve Wozniak, Nigel Searle, Chris Curry, John Grant, Nolan Bushnell, Al Alcorn to Joe Decuir and Leonard Tramiel among others. However, the biggest interviewee coup for the documentary was having the late and great, Jack Tramiel recount his days as the head of Commodore and his somewhat ruthless pursuit to build computers for the masses, not the classes – which he certainly did. It is staggering to think that the production team actually interviewed 64 key industry figures, not all appearing in this film, which means there will be future documentaries with the additional footage!

Grow8Bit_Jack

Grow8Bit_Title

The best way to describe Growing The 8-Bit Generation is that it is a visual and aural representation of Brian Bagnell’s book, Commodore: A Company on the Edge. If you have read this book, you will recognise the interviewees and know the subject matter quite well. Having said that, if you haven’t read Brain’s book, you will learn how Commodore battled it out with Atari, Sinclair, Texas Instruments, Apple and Tandy to reign supreme in the home computer hardware market.

Grow8Bit_Woz

Grow8Bit_Vectrex

Grow8Bit_SMS

The documentary is given a sense of authority by having Bil Heard (former Commodore engineer) lending his voice as the narrator. There is also subtle chiptune background music which adds to the aural spectacle. If we were to be nitpicking (Ed: and we would hate to be!), we would have loved to have seen Bob Yannes (SID chip inventor) appear and perhaps someone from Amstrad, like Lord Sugar. Purists may argue that the documentary is too Commodore-centric, but you have to remember it was their MOS6502 microprocessor that gave birth to the home computing industry and it also had a profound impact on the video games console market.

What From Bedrooms To Billions documentary was to the history of home computer games development, Growing The 8-Bit Generation is to the history and evolution of home computer hardware – it is certainly compelling viewing!

NOTE: Retail availability of the documentary is yet to be confirmed. Keep an eye on the 8-Bit Generation site for more details.

Grow8Bit_800XL

Grow8Bit_Michael

Grow8Bit_ZXSpecimage source: 8-Bit Generation

 

Filed Under: Announcements, Retro Gaming Culture, Reviews Tagged With: 8-bit computers, 8-bit generation, Commodore history, Documentary, Film, Growing The 8-bit Generation, Jack Tramiel interview, micro computers, MOS 6502, Retro computing film, Z80

Press Play On Tape: Getting To Know You – The Tassie Jedi

March 12, 2016 By ausretrogamer

PPOT_12_title

A new year brings new ideas! The Press Play On Tape (PPOT) hosts have introduced a new segment which aims to get to know you, the awesome listeners, that little bit better. The PPOT crew aim to find out how you got into gaming, what your fave systems and games are, knowing about your collection, and anything else that is cool to know and discuss! The hope is that this becomes a regular segment.

Having said that, all new things need to start somewhere, so the first guineapig, ahem, we mean special guest on ‘Getting To Know You‘, is the Tasmanian Jedi, Aaron Clement! The crew delves deep into Aaron’s past and takes many a tangents, but we promise you, it is all compelling listening!

The regular publisher of choice segment is discussed feverishly, with Aaron opting for Palace Software – listen in, as your contributions are read out as well! So rewind the counter to 000 and press play now!

PRESS PLAY ON TAPE podcasts are available on iTunes and Podbean.

 

Filed Under: Podcasts Tagged With: 16-bit, 8-bit, Palace Software, podcast, Press Play, press play on tape, press play on tape podcast, retro computing

Flippin Out: Ghostbusters Pinball

March 11, 2016 By ausretrogamer

Ghostbusters_HDRWhen it comes to big-licenses in the pinball world, Stern definitely know how to grab you by the steel balls! Joining their stable of recent big hits like The Walking Dead and Game Of Thrones is Ghostbusters Pinball.

The timing of Ghostbusters Pinball coincides with the release of the trailer for the upcoming reboot, but don’t read too much into that, as Stern’s Ghostbusters is based on the classic pair of films from the 80s, with Bill Murray, the Ecto-1, Stay Puft Marshmallow Man and of course, Slimer all making their ghoulish way onto the playfield.

There are plenty of ramps, toys, lighting, speech and motorized effects to scare the pants off you while you rid New York City of ghostly apparitions. To get you right into the mood, Ray Parker Jr belts out the Ghostbusters theme. “If there’s something strange, in your neighborhood, who ya gonna call? GHOSTBUSTERS!”

For more deets on Stern’s Ghostbusters Pinball, go here.

Are you a Pro Ghostbuster?
Ghostbusters_Pro

Or are you a Premium Ghostbuster?
Ghostbusters_Premium

Aha, you wanna be a limited edition Ghostbuster!
Ghostbusters_LE

Oh la la!
Ghostbusters_Playfield_isometric

Flip those ghosts!
Ghostbusters_Flippers

Watch out for Stay Puft Marshmallow Man!
Ghostbusters_StayPuftMarshmallowMan

Don’t get slimed!
Ghostbusters_Slimer

Return your library books before they are due!
Ghostbusters_Library

I ain’t afraid of no ghosts!
Ghostbusters_LE_playfieldimage source: Stern Pinball Inc.

 

Filed Under: Announcements, Pinball, Retro Gaming Culture Tagged With: Ghostbusters, Ghostbusters pinball, Ghostbusters Pinball Machine, pinball, Retro Gamer, Stern Pinball

Fury Fingers: ‘The Diversion’

March 11, 2016 By Ms. ausretrogamer

the diversion featuredWe know it’s not retro, but we couldn’t resist sharing Fury Fingers‘ great new video with you.

The Diversion is an awesome funny film sponsored by Ubisoft (wow!) to celebrate the release of Tom Clancy’s The Division. Watch SHD agents hit the street and use the game’s many weapons and tools to take out bad-guys in all manner of creative ways.

the diversion posterThe guys (Nick, Andrew, Daniel and David) have really outdone themselves this time with the comedy, action and visual FX. Congratulations also need to go to Cody Porter for make up, JusZCosplay in the female lead role, and Task Force Taipan for creating weapons and costumes (check out the full credits).

Source: Fury Fingers

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: Cody Porter, Fury Fingers Films, Fury Finggers, JusZCosplay, Nick Cleary, Task Force Taipan, The Diversion, The Division, Tom Clancy's The Division, Ubisoft, video, youtube

The Exotic Neo Geo Console

March 8, 2016 By ausretrogamer

I am a big fan of creative (and talented) peeps that tinker and create wonderful gaming gear, especially the one-of-a-kind creations!

As you may have guessed, we are huge fans of SNK’s Neo Geo range, especially their MVS and AES systems. We had recently been stalking the Neo Geo market for something special and different. To our pleasant surprise, we stumbled upon a country that seemed to be the hotbed for exotic Neo Geo creations – Spain! Yep, Spain! Those Spaniards don’t cut corners when it comes to making their wares standout, a case in point being this sleek and shiny consolized Neo Geo MVS beauty!

Shiny and sleek!
Exotic_NeoGeoMVS_topdown

With great effort going into the presentation of the console, its metallic case and gorgeous curves ooze contemporary industrial design that even Xbox and Playstation owners would be envious of! To compliment its great looks, this consolized MVS beast has video (SCART/RGB/S-Video) and audio (stereo composite) outputs that would definitely raise the hairs on the back of your neck when playing your favourite MVS titles!

Before you ask about the controls and other internals, the console has two SNK Neo Geo AES/CD joystick ports, with credit buttons for each player to rack up the play credits (Ed: woo hoo, no more 20c coins required). Oh yeh, the rig is complimented with Universe BIOS (UniBIOS), giving you a feature-rich list of options.

When it comes to playing games on this console, the visuals are a tour-de-force on any old-school CRT and even on newer TVs (plasma/LCD), we kid you not! We can finally put away the AES and Phantom-1, as this one-of-a-kind MVS console provides us that Neo Geo gaming hit we need!

Turn me on, baby!
Exotic_NeoGeoMVS_turnmeon

Rack up the credits!
Exotic_NeoGeoMVS_insert_coin

A voluptuous rear end
Exotic_NeoGeoMVS_rear_end

SCART me!
Exotic_NeoGeoMVS_SCART

Match cartridge with arrow, or else!
Exotic_NeoGeoMVS_insert_cart

Filed Under: Retro Gaming Culture Tagged With: Consolized Neo Geo MVS, Neo Geo, Neo Geo MVS, Neo Geo MVS console, Retro Gamer, retrogaming, SNK, SNK Neo Geo

Pimp My C64

March 6, 2016 By ausretrogamer

PimpedC64When it comes to hotted up C64s, surely none are better than Adrian Kurek’s [wpqrek] pimped Commodore 64 breadbin. Not only does Adrian’s C64 have a built-in SD2IEC, it also has a heap of other bells and whistles, from the self-made stereo SID and built-in stereo amplifier with attached speakers, to the switchable OS (original ROM and JiffyDOS) and a mini-LCD screen plus 12V DC input, making this C64 a totally portable 8-bit beast!

Check out the photos of this beauty and then watch the video to see it in action and hear the meaty sound from this monster!

Li-Poly battery for portable C64 fun! 
PimpedC64_2

Blue screen beauty!
PimpedC64_4

Pump up the volume!
PimpedC64_5

Popping the hood on the C64 hotrod!
PimpedC64_3


video source: Adrian Kurek & image source: wpqrek

 

Filed Under: Retro Gaming Culture Tagged With: Commodore 64, Commodore 64 pimped out, hot C64, Pimp My 8Bit computer, Pimp My C64, Pimped C64, Retrocomputing

Interview With Justin Hickman: Linking With The Past

March 4, 2016 By ausretrogamer

Justin_HDRAfter our recent interview with Retro Rich, we go in contact with lifetime gamer Justin Hickman to have a chat about gaming and collecting in general. Once we got a whiff of the gaming awesomeness that Justin had in his possession, we knew we had to arrange an interview and have him share his love of video games and also his very impressive room of collectibles. So brace your jaw, because it will drop to the floor. Here we go!

AUSRETROGAMER [ARG]: So Justin, tell us a bit about yourself – how did you get into gaming?
Justin Hickman [JH]: Hey! I’m 33 years old and have been in to gaming all my life. I started with a hand-me-down Atari 2600, C64 and NES system. I spent countless hours playing Mario, Mega Man, Spy vs Spy, Space Invaders and loved it! At school my friends were really into it too, so this helped fuel my passion for gaming as it was absolutely the norm for me growing up.

ARG: Are you equally into retro and modern/current gaming (or do you have a strong preference for one)?
JH: Being honest, I am a huge fan of both. Retro gaming is of course heavily peppered with nostalgia, however when I played them they weren’t retro! I was just really into gaming as a medium, This mindset has stayed with me so by proxy I am just as happy playing either The Witcher III or A Link to the Past.

The great wall of gaming!
Justin_great_wall

ARG: What is it about old school gaming that you enjoy most?
JH: The obvious one is nostalgia (simple times, happy days), However as with anyone who has a passion for film, music and gaming, I appreciate retro games as an art form. I love modern gaming too but retro gaming (specifically 2D) has more soul – I love the hand drawn sprites and animations that developers managed to squeeze out of restricted hardware with huge limitations. This all adds to the charm and experience that has not been replicated – they also, for the most part, still stand up today (as an example, Super Mario World looks and plays just as well now as it did 24 years ago!).

ARG: You have owned your collection from new (which is amazing!), what inspired you to collect? Did you have foresight or a plan to collect?
JH: I never planned to collect. In fact, I used to trade in (albeit a select few) games when I was younger in order to get other games that I wanted, as this was really the only way to get a game in between birthdays and Christmas. I did however keep certain games as they meant so much to me, especially the Mario and Zelda games. But as a whole, gaming was never a ‘flash in the pan’ for me – I was and still am passionate about it, so I held onto as much as I could! I always wanted to have the option to go back and play my old games. So there was no foresight or planning – It was by pure chance that the games I was into also became some of the most rare/sought after titles.

ARG: We are drooling over your very impressive collection – what are your most prized systems and games?
JH: I’m particularly proud of my Zelda collection, Console wise I have most of them but as a conversation starter the Virtual Boy and PC Engine get the most attention, They both look cool and have much trivia!

You’ve met with a terrible fate, haven’t you? Well, Justin certainly hasn’t!
Justin_Zelda

ARG: Are there any other specific systems and/or games you are still hunting down?
JH: Yes, very much so! Right now, I am still hunting for a boxed Neo-Geo AES, but I don’t want to pay premium for it. Having said that, I probably should, as prices have been steady for a few years now and they won’t get cheaper! Also, I’m still hunting for Zelda Four Swords big box and Earthbound. My biggest problem is that I don’t like paying top dollar – I much prefer to wait and take my time. It makes it even more special when you do pick something up at a reasonable price, even if it took a couple of years to hunt down!

ARG: What is your gaming room (and/or collection) setup like?
JH: I have an room dedicated to it,  and it needs to be as collection is huge! The rest of the house is unassuming, so keeps the missus happy *winks*

ARG: Do you have unopened systems/games? If so, will you ever open them to play?
JH: Yes to both – system and games. I did intend on playing them but as time goes by, I become more hesitant and usually just find loose copies out in the wild. I want to preserve as much gaming history as I can.

The perfect office space!
Justin_arcadecorner

ARG: We hear that the SNES is your favorite retro console – so which retro console is your second fave?
JH: Either the NES or (Japanese) Mega Drive – both were fantastic. The NES brought so many legendary (Nintendo) first party IPs to the table, genre defining with iconic characters and mascots that are still going strong to this day! The Mega Drive had some fantastic arcade conversions and was home to some great shooters. Additionally, the Japanese version (which was superior to the PAL one) had truly stunning artwork on the game cases and they look great on any shelf!

ARG: Do you have a favorite game of all time or a gaming genre you cannot go without?
JH: My favourite games of all time are Super Mario World, Zelda: Ocarina of Time and Final Fantasy 7. Sorry, I know you asked for one! As for a gaming genre I couldn’t live without, it would have to be RPGs. I love a story, character progression and immersion – a good RPG covers all of these quite nicely.

ARG: We cheated in this interview by adding one final question – where can folks get in touch with you?
JH: Yep, sure thing, folks can reach me on Twitter.

Whoa, that was another great chat with a great collector. As we thank Justin for sharing in his gaming past and his vast collection, we walk away thoroughly impressed and can’t wait to see what else Justin adds to his already awesome gaming collection!

 

Filed Under: Retro Gaming Culture Tagged With: interview, Interview with Justin Hickman, Legend of Zelda, Modern Gaming, Retro Gaming, The Witcher III, Zelda

Raid The Atari Vault At The PC Gamer Weekender

March 1, 2016 By ausretrogamer

atarivault_Title_logoThere is no hiding the fact that we are huge Atari fans – always have been, always will be. We definitely have a soft spot for Atari’s old school gaming franchises – so to our delight, the company that brought us Pong and the VCS will be attending The PC Gamer Weekender at London’s Old Truman Brewery this coming weekend, March 5-6. They will be unleashing their Atari Vault, which will be packed with 100s of classic Atari games.

The Atari Vault (slated for a Northern Hemisphere spring 2016 launch on Steam) will be stacked with classics such as Asteroids®, Centipede®, Missile Command®, Tempest® and Warlords® to name a few. To relive the gaming experience in the modern age, Atari have added online and local multiplayer options, an upgraded UI and original 70’s and 80’s soundtracks, Steam leaderboards to challenge others for arcade supremacy and most importantly, Steam controller support – giving you, the player, precision control to take out your fellow challengers.

When it comes to Atari’s seminal titles, there is no denying their timeless appeal transcend generations and provide the same fun as they did when we were knee-high to a grasshopper. Bring on the Atari Vault!

AtariVault_tempest

AtariVault_lunarlander

AtariVault_gravitar

AtariVault_blackwidow

AtariVault_Asteroidsimage source: Atari

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Atari, Atari games, Atari Vault, Atari Vault on Steam, PC Gamer Weekender, retro games in the modern era, retrogaming

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