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You are here: Home / 2017 / Archives for May 2017

Archives for May 2017

Pinball Innovation: Flipping At The Bleeding Edge

May 30, 2017 By ausretrogamer

Imagine if we had a crystal ball to see into the future to see what pinball machines would look like – what would we see?

The future of pinball depends on innovation to ensure it remains relevant. Innovation can be obtained via the use of current and emerging technologies, and unlike the end of the 20th century, the technology is already available for pinball manufacturers to leverage and perhaps get an advantage over their competitors.

The current leaders in pinball innovation, Jersey Jack Pinball (JJP) have not only forced their competitors to innovate just to keep up with them, they are constantly pushing themselves to come up with new ideas for their pinball machines. JJP’s Dialed In! was the first pinball machine to feature Bluetooth® connectivity that provides new capabilities (like controlling the flippers) through a smartphone. Innovation never ceases, so pinball manufacturers need to keep up or risk perishing.

Jersey Jack Pinball’s Dialed In! is the first pinball machine with Bluetooth connectivity

With all this talk of innovation one wonders what current or emerging technologies can be used to catapult pinball machines to the bleeding edge. There are current technologies that pinball designers and manufacturers can leverage to provide a better and immersive experience for their target market – be it the player, operator or collector. The advent of cloud computing has allowed a myriad of services to be used, from big data to  streaming analytics and real-time telemetry monitoring via Internet of Things (IoT) to deliver innovative products and services.

First things first, what the hell is this Internet of Things (IoT)? In a nutshell, it is a system of ubiquitous sensors connecting the physical world to the Internet. Although things, Internet, and connectivity are the three core components of IoT, the value is in closing the gap between the physical and digital world in self-reinforcing and self-improving systems. IoT creates these systems by connecting things, animate or inanimate, to the Internet with unique identifiers that provide context, giving visibility into the network, the devices themselves, and their environment. Equipped with rich data sets and using advanced analytics, IoT can give us enormous insight into our world, and this is where pinball manufacturers can differentiate themselves by providing IoT-ready pinball machines and mobile applications that can provide telemetric real-time data analysis and information, event processing, pattern analysis and recognition from a player, operator or collector’s perspective.

Pinball manufacturers in the 21st century that want to stand out from the crowd could enrich the pinball experience with a number of innovations using IoT, like:

  • Geospatial awareness – a geo-location broadcast (to a smartphone app) to ensure players know where to find and play a particular pinball machine
  • Fault tolerance with predictive failure on components using telemetry sensors
  • Health monitoring on key components with real-time component status and diagnostics reporting (on screen / email report or via smartphone app)
  • Playfield Analytics that gives the user a rich set of dimensional (per ball / per game) information on:
    • Playfield hot spots to show the area where the ball spends most time
    • Statistics on shots, play and modes, providing shot accuracy (%)
    • Ball speed in kilometres or miles for the speed demons
    • Time per ball and points per ball
    • Shot reaction time to measure how fast a player reacts to hit/flip the ball
    • Track use of machine (in tournament mode) and provide the player their score via smartphone app

Innovation should improve and enrich the experience of pinball by providing deeper real-time insights about the machine, either from a player wanting to know how hard they hit the ball or the operator acting proactively on fixing a component before it fails.

For pinball to remain relevant, manufacturers must challenge the status quo by pushing the technology envelope to keep players, collectors and operators flipping for longer. Long live the silver-ball!

Which pinball innovation tickles your fancy? Tell us now on Twitter or Facebook.

 


Filed Under: Pinball, Retro Gaming Culture Tagged With: Batman 66, Big Data, Cloud Computing, Data Analytics, Dialed In, IoT, Jersey Jack Pinball, pinball, pinball innovation, Pinball2000, Stern Pinball, Stream Analytics, Streaming Data, Telemetry, Wizard Of Oz pinball

Dirty Donny’s Blacklight Rebellion Art Show Conquers Australia

May 29, 2017 By ausretrogamer

He came, he conquered, we talked, we drank, we played pinball and we bought some very cool art!

Dirty Donny’s Blacklight Rebellion Art Show / Book Signing at the Kustom Lane Gallery was a resounding success. Held last Friday and Saturday, the event saw Dirty Donny’s art and book on show – ready to be bought and signed by the great artist. Among the cool stuff were two of Donny’s famous pinball works, Stern’s Metallica and Aerosmith.

The crowd were kept entertained with free-play pinball (thanks to Geoff from Pinball Perfection) and a well stocked Tiki bar. With the event being intimate, attendees had access to Donny for a great chat and to also get their art, book and even pinball parts signed! It was great seeing Donny being accessible to his fans (us included!) – Dirty Donny Gillies is one awesomely cool and humble dude!

If you missed out on Dirty Donny’s art show at the Kustom Lane Gallery, then let our highlights make you feel like you were there!

The great Dirty Donny Gillies was always available for a chat!

The blacklight made Dirty Donny’s art pop!

The famous Screaming Hand!

There was a lot of interest in Donny’s work on Stern Pinball’s Aerosmith LE machine!

Lots of interest in Metallica too. Donny’s art on these machines is iconic!

The crowd mingles and admires Dirty Donny’s art

There were a number of original and print works available to buy

It was a good night to chat, admire art work, have a drink and play pinball

Supplier of the event’s pinball machines, Geoff Wills from Pinball Perfection with Dirty Donny
image source: Pinball Perfection

Dirty Donny was busy signing books, art and pinball parts!

Roast’em!

The event also allowed us to catch up with great friends! Big thumbs up for an awesome evening!

Hardest decision we’ll have to make – where to hang our cool Zodiac print?!

Filed Under: Pinball, Retro Gaming Culture Tagged With: Aerosmith, Art, Blacklight Rebellion, Dirty Donny, Dirty Donny Gillies, Dirty Donny Gillies “Blacklight Rebellion” Art Show and Book Signing, Kustom Lane Gallery, Lowbrow art, Metallica, pinball, Pinball Art, Pinball Perfection, Sparky, Stern Pinball, street art

Alien 3: Okay Film, Great Game

May 25, 2017 By David Cutler

By: D.C. Cutler, U.S.A.

David Fincher’s Alien3 divides many fans of the Alien franchise, which is on its sixth film with Alien: Covenant. I’m not counting the Alien vs. Predator stinkers.

Alien3 was one of my favourite games when it was released on Super Nintendo. It was your basic action platform game as you played Ripley saving the convicts before they would get impregnated by the face huggers, and at the end of each level you had to fight against a big Xenomorph who would spit acid at you.

The graphics were exceptional and the face huggers were always the hardest to kill with their low, stealthy attacks that you could forget about while freeing prisoners and fighting off the large Xenomorphs. And, as you advanced to higher levels, the face huggers became more aggressive and harder to destroy.

The game for Super Nintendo was more like James Cameron’s masterpiece Aliens, but with an Alien3, prison backdrop. In Alien3, Ripley is never running around the prison complex with a gun. In Alien3 there are no guns (one of Sigourney Weaver’s requests). However, there were scissors, which I always thought was ludicrous. In the previous film, Aliens, there’s a platoon of soldiers who have an arsenal of guns and explosives, and almost all of them die by the end of the film. But in Alien3, a pair of scissors will apparently save you?

Ripley’s jumps in the game were awkward. And when you would finally destroy a large Xenomorph, they would always explode in a choppy way. The prison design was well made, but every advancing level sort of looks the same with just a slight graphics change.

I played the game so much; I can still remember how frustrated I would get when the face huggers would drop from the ceiling. They would always diminish my energy supply. When I was younger, I loved it when games were difficult, and Alien3 was pretty difficult. I would never play it unless I knew I had a few hours to spare.

Alien3 is probably one of the best basic action platform games behind Ghosts & Goblins and Double Dragon II. The Xenomorphs looked stunning and they’re movements were very much like they are in the films.

I’m sure the makers of Alien3, especially Fincher, who never talks about the film, could care less if the film produced a memorable game. The film has some beautiful shots and the films score, by Elliot Goldenthal, is perhaps one of the best scores of the franchise. The writing is a little sloppy. Why do you kill the great Charles Dance halfway through the picture?

With the game, you control the story; when you’re watching the much maligned film, you’re in the hands of the filmmakers.

image source: just-gamers.fr

 

Filed Under: History, Retro Gaming Culture Tagged With: Alien, Alien 3, Alien 3 video game, Alien Covenant, Alien video game, Aliens, DC Cutler, Video Games

PAC-MAN X ORLINSKI: Perfect Art

May 23, 2017 By ausretrogamer

Released in Japanese arcades on May 22 1980, Namco’s PAC-MAN has just celebrated his 37th anniversary!

When Toru Iwatani, creator of PAC-MAN, had pizza for lunch, he took one piece from the whole pizza and there it was – a circle with an open mouth!

The best ideas often come from the simplest life experiences. Mr. Iwatani didn’t know he would leave such a mark in the video game industry when he was eating his pizza. Yet, 37 years later, PAC-MAN is still one of the most archetypal characters in gaming. As well as changing the face of arcade games back in 1980, Namco also managed to create an icon in popular culture.

For PAC-MAN’s 37th anniversary, Neamedia has just unveiled a Kickstarter for a series of beautiful sculptures designed by Richard Orlinski with support and license from BANDAI NAMCO Entertainment Europe.

The collection will be available in 3 versions. A yellow 25cm version, a golden chromed version of the same size, and an exclusive 1 metre version limited to 37 units. Added to that, different stretch goals will unlock special rewards such as a PAC-MAN metal figure, artwork of the original PAC-MAN sketches and a limited-edition art book.

If you want to grab yourself a piece of PAC-MAN history, then head to Kickstarter now!

source: Neamedia – PAC-MAN X ORLINSKI Kickstarter

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Bandai Namco, Kickstarter, Namco, Neamedia, Pac-Man, PAC-MAN X ORLINSKI, Retro Gaming, Richard Orlinski, Toru Iwatani

Dirty Donny Down Under

May 20, 2017 By ausretrogamer

Get your calendar out and mark it busy on May 26 and 27 as the awesome artist, Dirty Donny Gillies will be at the Kustom Lane Gallery for his “Blacklight Rebellion” Art Show and Book Signing. If you are a fan of Dirty Donny’s work, then come on down to check out his stunning art and for a meet and greet with the great artist.

Oh yeah, for those of you that love Dirty Donny’s superb art on Stern’s Metallica and Aerosmith pinball machines, then you will be in for an extra special treat thanks to Skott Kellett and Pinball Perfection‘s Geoff Wills!

Event: Dirty Donny Gillies “Blacklight Rebellion” Art Show and Book Signing
Where: Kustom Lane Gallery – 535-537 Glenferrie Road, Hawthorn VIC 3122
When: Friday May 26 from 7:00pm; and Saturday May 27 from 6:00pm
Cost: Free entry!

We will be snapping lots of pics at the event so make sure you follow us on Twitter, Instagram and Facebook!


source: Dirty Donny

source: Kustom Lane Gallery

Filed Under: Announcements, Pinball Tagged With: Aerosmith, Art, Art Show, Dirty Donny, Dirty Donny Gillies, Dirty Donny Gillies “Blacklight Rebellion” Art Show and Book Signing, Kustom Lane Gallery, Metallica, pinball, Pinball Perfection, Pinball Wizards & Blacklight Destroyers : The Art of Dirty Donny Gillies, Pinball Wizards & Blacklight Destroyers book, Stern Pinball

The PC-Engine SD and Sega OMega Drive

May 18, 2017 By ausretrogamer

There are DIY’ers and then there are people that surpass even the best industrial designers of gaming hardware at companies like Nintendo and Sega.

Marcel J. de Haan from the STARFORCE PI (SFP) Development team has shown their latest creations, which lets admit it, are absolutely and astonishingly amazing! Both the PC-Engine SD and Sega OMega Drive Dedicated Oldschool Entertainment System (DOES) (Ed: Sega DOES what Nintendon’t! Very clever!) designs are a work of engineering feat and art that totally blow us away. You can check out the specs of each system by clicking on their respective links.

If you haven’t already done so, also check out their equally beautiful STARFORCE PI Electronic Tabletop Mini-Arcade and STARFORCE NEO creations – be warned, you will be drooling!



source: STARFORCE PI



Filed Under: Retro Gaming Culture Tagged With: Marcel J. de Haan, PC-Engine SD, Sega OMega Drive, Sega OMega Drive Dedicated Oldschool Entertainment System, Sega OMega Drive Dedicated Oldschool Entertainment System (DOES), Starforce Neo, Starforce Pi

UNIQLO Nintendo T-shirt Grand Prix 2017

May 16, 2017 By ausretrogamer

Back in July 2016 when UNIQLO announced that their t-shirt design grand prix for 2017 (UTGP’17) would be Nintendo themed, we bet that they weren’t expecting an avalanche of awesome entries – they received 16,000 submissions from all around the world!

Fast forward to May 2017 and UNIQLO have announced the 25 winning designs selected by none other than Shigeru Miyamoto and his Nintendo team! We love all of the winning designs, especially Takashi Kawazoe’s retro Super Mario (red) t-shirt!

The t-shirts should be available at UNIQLO stores by the end of this week (May 19) – with ‘should’ being the operative word! Make sure you check in to grab some of these Nintendo themed tees, as we bet that they won’t last long!


source: UNIQLO

source: UNIQLO

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Donkey Kong t-shirt, nintendo, Nintendo clothes, Nintendo t-shirts, Pokemon t-shirt, Shigeru Miyamoto, Super Mario t-shirt, Takashi Kawazoe, UNIQLO, UNIQLO Nintendo design t-shirts, UTGP2017, UTGP’17

Super Russian Roulette: A New Party Game For The NES

May 12, 2017 By ausretrogamer

If you were one of the lucky ones to have backed Andrew Reitano’s new NES game, Super Russian Roulette, then you better take your Zapper gun out of its holster! The backer update that came through this morning stated that Super Russian Roulette cartridges will commence shipping on June 5!

There was more good news from Andrew, with the carts having multi-region support, meaning that all copies of the game will operate at the correct speed on NTSC, PAL-A and PAL-B consoles!

We have been quite impressed with Andrew’s updates throughout this whole process and what he managed to cram into Super Russian Roulette:

  • Over 9 minutes of spoken audio
  • 50+ assignable nicknames
  • 44 unique cowboy frames/poses
  • An options screen to build your own cowboy / adjust gun size
  • Alternate versions of each unique animation
  • 3 extra high quality tracks in the NSF Saloon
  • Multi-region capability : NTSC & PAL version on the same cart
  • A much more interactive cowboy through rigorous playtesting
  • And lots of other surprises!

With the Zapper out of its holster and our finger on the trigger, we are ready for Super Russian Roulette!

Testing on the Mattel / PAL-A version

New programmers ready to go!

Hard at work – batch programming the Super Russian Roulette carts!
source: Andrew Reitano

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Andrew Reitano, New cart game for the NES, new NES games, Retro Gamer, retrogaming, Super Russian Roulette, Super Russian Roulette by Andrew Reitano, Super Russian Roulette NES

The Ultimate Pinball Wrist Piece

May 9, 2017 By ausretrogamer

If money is no object, then we would love to have this pinball piece adorn our wrist!

Hautlence’s Playground Pinball wristpiece is the ultimate pinball watch that doesn’t tell the time but does play a mean game of pinball! With intricate Swiss mechanics controlling the spring loaded plunger and awesome spinning elements, the watch also has sink holes for points and two prominent pop bumpers with multipliers!

The Hautlence Playground Pinball may be missing flippers and may have more in common with bagatelle than pinball, but who cares, it’s still bloody cool! Oh yeah, in case you were wondering, you could buy 5 Stern Pro pinball machines for the price of this wristpiece!

image source: Hautlence


source: Spiral Magazine

 

Filed Under: Announcements, Pinball, Retro Gaming Culture Tagged With: Bagatelle, Hautlence, Hautlence Playground Pinball, Hautlence Playground Pinball watch, Hautlence Playground Pinball wristpiece, pinball, Pinball Watch

GoldenEra: An Intriguing Documentary

May 8, 2017 By David Cutler

By: D.C. Cutler, U.S.A.

Why did former Beatle and rock legend George Harrison give the British comedy troupe Monty Python $4 million dollars to go off and make Monty Python’s Life of Brian? Because he wanted to see it. Eric Idol, of Monty Python, said,” It’s still the most anyone has ever paid for a cinema ticket.”

While listening to a sports radio show, I heard that a film company in Australia was crowdfunding for a documentary about the Nintendo 64 classic game GoldenEye 007, called GoldenEra. I thought to myself, I’d really like to see that.

I have never participated in a crowdfunding project, but there was something about a documentary centred on the phenomenon and legacy of GoldenEye 007 that changed my mind. Also, it being the 20th anniversary of the groundbreaking first-person shooter (FPS) game, made contributing money to the project even more alluring.

I went onto the Indiegogo campaign page and became a backer. For my first time, it was kind of exciting.

In high school, my friends and I would play GoldenEye 007 constantly. We called it Bond for short. There’s no telling how many times, after classes, my friends would say, “Let’s play some Bond.” It was a bonding experience for all of us, and it came in handy when we were broke on weekends.

Once, when two of my best friends almost got in a fistfight over something foolish, I made them settle it over a game of Bond. I deterred violence with some fake, simulated violence. And after some split screen multi-player action, they had forgotten what they were upset about. My girlfriend, during my freshman year of college, was better at Bond than I was. She had her own N64 console back home and she really schooled me at times.

I have so many fond memories of playing Goldeneye in high school and college. Sure, we were sitting on our rumps playing a video game for hours, but playing Bond was something that we shared that brought out our competitiveness; and it was a nice relief from stressing about your grades and other teen pressures.

Who ended up beating who didn’t matter and the scores were quickly forgotten, but having something fun that we all enjoyed doing together was rare and ultimately important; even if we weren’t aware of it at the time.

I’ve never played any of the other popular first-person shooter games that followed GoldenEye. I have never played any of the Halo games. I think if I ever played one of the many versions of Halo, I would be comparing it to GoldenEye the whole time. GoldenEye made that much of an impact on my gaming.

I hope the project reaches its crowdfunding goal. The filmmakers are aiming for a 2017 release. If it makes it a more entertaining documentary, perhaps they should wait to release it when they think it’s perfect.

source: GoldenEra on IndieGoGo

 

Filed Under: Retro Gaming Culture Tagged With: DC Cutler, GoldenEra, GoldenEra Documentary, GoldenEye 007, GoldenEye 007 documentary, IndieGogo, N64, Nintendo 64, Rare

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