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You are here: Home / 2019 / Archives for September 2019

Archives for September 2019

Flipout 2019 Ticket Giveaway!

September 16, 2019 By ausretrogamer

Thanks to our friends at Zax Amusements, we are giving away a weekend double pass for two people to enjoy Flipout 2019 on Saturday, October 26 and Sunday, October 27.

To be in the running for the Flipout 2019 weekend double pass, all you have to do is post a photo of your favourite pinball machine on our Twitter or Facebook page (don’t forget to tag us!) with the hashtag #Flipout2019tix.

Entry is open to Australian residents that can attend Flipout 2019 on October 26 and/or 27! If you are interstate and will be travelling to Melbourne during those dates, please note that this giveaway does not include travel or accommodation. The other condition of entry is that the double passes do not give you entry to the pinball tournaments.

Are you flippin pumped to enter? If you are (and you should be!), then you better hurry, as entries close on October 1 at 3:00pm. The lucky winner will be notified on October 2.

Good luck and see you at Flipout 2019!

PS: If you want to get a feel for what to expect at this year’s Flipout, check out the highlights from Flipout 2018!

 

Filed Under: Announcements, Pinball Tagged With: American Pinball, Australian pinball event, Flipout, Flipout 2019, Flipout2019tix, Jersey Jack Pinball, jjp, Jurassic Park, Mr Pinball, Oktoberfest, pinball event, Pinball Press, pinball show, pinball wizard, Spooky Pinball, Stern Pinball, Willy Wonka, Zax Amusements

Review: Sega Mega Drive Mini – Welcome to the Next Level!

September 13, 2019 By ausretrogamer

Casting our mind back to November 1990, we recall walking into our local family run Home and Entertainment Centre with our hard earned money (from pushing trolleys at our part-time job) to be faced with a dilemma of what new gaming console to buy for the new decade. This decision wasn’t taken lightly, as we had been 8 and 16-bit computer gamers till that point. We remember paying $399.99 for the Sega Mega Drive (Altered Beast pack-in) that day and another $100 for Golden Axe. Let’s just say that it was the best decision we ever made. We instantly fell in love with Sega’s 16-Bit console and that love affair is still as strong as ever.

Fast forward to the present day and the excitement of bringing home a mini version of Sega’s venerable console feels just the same as it did almost 29 years ago! Cracking open the box, we found a super cute shrunken Mega Drive Mini console, about 55% the size of the original Model 1 Mega Drive, two 3-button USB controllers, one HDMI cable and one USB to Micro-B power cable.

Being a genuine made Sega product, everything feels high quality. You can tell that Sega took a lot of care and poured their heart and souls into crafting this sleek and miniaturised Mega Drive. We love the attention to detail, like the cartridge flaps retracting, but obviously they are there for aesthetics, so you can put away your game carts. The headphone volume slider feels the same, albeit on a smaller scale, as do the reset button and on/off switch – it all feels very familiar, which is a good thing. The 3-button controllers are identical to the ones we had in 1990, except these are USB, not D-Pin connected. On that front, it would have been great if Sega had included 6-button controllers so that we could play games like Street Fighter II right out of the box. But don’t dwell on this, as you can use the Retro-Bit® 6-button controllers on this Mini.

Once the Mega Drive Mini was fired up, we were keen to start playing one of the 42 pre-loaded games (full list of games further down). The menu we were presented with was quite easy to navigate, with an awesome catchy tune created on the YM2612 sound chip by legendary composer Yuzo Koshiro (Streets of Rage and Beyond Oasis). Knowing that the pre-loaded titles from both first-party and third-party development teams were all handled by the premier developer, M2 (SEGA AGES and SEGA 3D Classics Collection), a team renowned for high attention to detail and accuracy, we knew the games ported to the Mega Drive Mini were in good hands – the M2 team should be commended for their brilliant effort. Oh yeah, both Tetris and Darius make it in the overall games list, which means the Mega Drive Mini is the only console where you’ll be able to play these two newly published Mega Drive games – how cool is that?!

Just like in 1990, the first game we fired up was Golden Axe. The hit of nostalgia was purely intoxicating. Our muscle memory didn’t let us down, so playing the game was just as fun as it was back then. However, unlike back then, we could now save our game at any point to come back to it later – so no more pesky pausing for 24 hours and running a high power bill. The game playing experience felt authentic, even if playing on a modern television. Having said that, there are settings available to change the aspect ratio (4:3 or 16:9) and for those of you that want the same visual experience from three decades ago, there is a CRT filter, which adds scan lines and adjusts the colour of the display to emulate the look and feel of a CRT television (see photos of this further below) – it’s pure magic.

Lovingly crafted from the ground up, the sleek and miniature SEGA Mega Drive Mini is for all retro gamers, especially those that have fond memories playing the original 16-bit console back in the day. Sega have truly delivered a high-quality, plug-and-play, collectable version of their awesome console. As their famous slogan once said, and it still rings true now, “To be this good takes AGES, To be this good takes SEGA.”

If you want to see the Sega Mega Drive Mini in the flesh, we will have it available in our Classic Gaming area at PAX Aus 2019. The Sega Mega Drive Mini will be released on September 19 at a retail price of AU$139.95.

The Mega Drive Mini 42 pre-loaded titles:

1. Sonic the Hedgehog
2. Ecco the Dolphin
3. Castlevania: The New Generation
4. Space Harrier 2
5. Shining Force
6. Dr. Robotnik’s Mean Bean Machine
7. ToeJam & Earl
8. Comix Zone
9. Altered Beast
10. Gunstar Heroes
11. Castle of Illusion Starring Mickey Mouse
12. World of Illusion Starring Mickey Mouse and Donald Duck
13. Thunder Force III
14. Super Fantasy Zone
15. Shinobi III
16. Streets of Rage 2
17. Earthworm Jim
18. Sonic the Hedgehog 2
19. Probotector
20. Landstalker
21. Mega Man®: The Wily Wars
22. Street Fighter II’®: Special Champion Edition
23. Ghouls ‘n Ghosts®
24. Alex Kidd in the Enchanted Castle
25. The Story of Thor
26. Golden Axe
27. Phantasy Star IV: The End of the Millennium
28. Sonic the Hedgehog Spinball
29. Vectorman
30. Wonder Boy in Monster World
31. Tetris®
32. Darius
33. Road Rash II
34. Strider
35. Virtua Fighter 2
36. Alisia Dragoon
37. Kid Chameleon
38. Monster World IV
39. Eternal Champions
40. Columns
41. Dynamite Headdy
42. Light Crusader

Disclosure: The Sega Mega Drive Mini was kindly provided by Five Star Games for this review.

Filed Under: Retro Gaming Culture, Reviews Tagged With: 16-bit, 16bit, Altered Beast, ausretrogamer, australian retro gamers, classic gaming, Ecco The Dolphin, Genesis, Genesis Mini, Genesis Mini review, Golden Axe, Gunstar Heroes, Mega Drive, Mega Drive Mini, Mega Drive Mini review, Old School, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, Review, sega, Sega Genesis Mini, Sega Genesis Mini review, Sega Mega Drive Mini, Sega Mega Drive Mini review, SNES Classic Mini, Sonic The Hedgehog, space harrier, Treasure

Tiny Metal: Full Metal Rumble – Nintendo Switch Review

September 12, 2019 By ausretrogamer

Lock and load soldier, it’s time to stand for king and country in Tiny Metal: Full Metal Rumble on the Nintendo Switch from the team at Area 35.

Tiny Metal is an exciting, isometric styled turn-based strategy game that puts players in control of a commander and their various units on the battlefield. Players can choose from a variety of modes from the fully voiced campaign mode, Single player Skirmish mode and Online Multiplayer mode. Each side gets a commander that has various attribute modifiers that can affect armor, mobility or line of sight but this can also change unit production costs. As with all War Simulation games, players will start the match with a small armed force that depends on settings and mode selected. Moving across the battlefield, players will have to capture cities, factories and other buildings to earn money which allows the construction of further units and resupply of existing units. Tactics play a vital role in Tiny Metal and there are plenty of different mechanics at play to let you find a style that suits you, bonus objectives will also allow players to mix things up and really push themselves to try new play styles.

Those that are familiar with the “Advance Wars” series will instantly recognise the style that Area 35 is trying to replicate but you can tell that they have put in some real passion and made it their own. Character models and illustrations are crammed full of charm, colour and unique personalities that makes Tiny Metal a well crafted and loving homage to a long languished series. The voice over work is fantastic, commanding officers have some great interactions with each other in the Campaign mode and the individual units all have some great personas that make them feel like much more than just pawns on a chessboard. There are also plenty of unlocks from new skirmish maps to music tracks, that are redeemed by spending currency players can earn from each battle.

Tiny Metal is a game that is perfectly suited to the varying play styles of the Nintendo Switch, from short pick up and play battles to long drawn out skirmishes that really get you thinking tactically. Controls feel nice and are well adapted to make use of thumbsticks with the only gripe being an occasionally fiddly cursor locking itself into the movement boundaries rather than being free floating. This is only a minor concern as most of the time players will find themselves rapidly switching between units, traversing the battlefield and issuing orders.

There is also a bit of “Unreal texture pop in” when viewing the campaign mission map but nothing that will spoil players enjoyment of the game.

Don’t let the colourful and cute graphics fool you, Tiny Metal: Full Metal Rumble is a surprisingly deep turn-based War simulation game packed full of replayability and is a fantastic addition to the switch.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Tiny Metal: Full Metal Rumble [Nintendo Switch eShop code] was kindly provided by Stride PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, Kapin Kong, Mat Panek, Nintendo Switch Game Review, Tiny Metal, Tiny Metal: Full Metal Rumble, Tiny Metal: Full Metal Rumble - Nintendo Switch Review, Tiny Metal: Full Metal Rumble NS review, Tiny Metal: Full Metal Rumble review, Tiny Metal: Full Metal Rumble Switch review, Tired Parents

Atari VCS: Happy Anniversary!

September 11, 2019 By ausretrogamer

Atari_VCS_TitleImagine it is September 11, 1977. If you were living in North America, you may have been lucky enough to receive the console that would transform the video games market forever – the Atari VCS (Video Computer System, later rebadged as the Atari 2600).

On this day (September 11) all those years ago, Atari made history by releasing their Atari VCS console, the first commercially successful home video gaming system. The video games market exploded with the VCS, and then imploded in the early 80s, but we won’t speak of the implosion here. Today is a day we celebrate the Atari VCS, that beautiful wood-veneer machine that brought many a joy at home, with families huddling around their TV in the lounge room to play Space Invaders and Pitfall.

I remember my first memory of the Atari VCS as if it were yesterday. My dad and I were walking along the local shopping strip when I stopped at the electronic retailer’s window TV display to be mesmirised by a little triangle shooting dots at flying rocks. The game was of course Asteroids, and I fell in love with the Atari VCS right then and there. I begged my dad to buy the console, but at $300AUD, the answer was always going to be no. Luckily for me, I had cousins that got the Atari VCS, so I liked visiting them even more than I used to. Ah, to be young again and enjoy the wonders of simple games. What were your first memories of the Atari VCS? – engage with us on Twitter or Facebook!

Well, with 30 million units sold worldwide and a long lifespan (games were being released for the VCS/2600 till 1992!), the Atari VCS built the foundation that latter consoles would stand on and make history for themselves. Happy anniversary, Atari VCS/2600!

Atari_playing

image sources: gamester81 and blacknerdproblems

 

Filed Under: History Tagged With: Anniversary, Atari, Atari 2600, Atari console, Atari VCS, retrogaming

Sega Mega Drive 16-Bit Watch

September 10, 2019 By ausretrogamer

Don’t blame us for showing you this, it is all Since Spacies fault!

When we saw Brian’s (aka: Since Spacies) tweet about this Game Glorious Mega Drive watch, we were literally throwing money at our screens, about AUD $19.50 (to be exact).
Don’t get too excited though, Game Glorious has opened pre-sale orders for this watch (and other Mega Drive related items) which will be showcased in their booth at the Tokyo Game Show 2019 event starting this week (September 12th – 15th).

16 Bit time piece…#sega #megadrive #genesis #retro #RetroGaming #videogames pic.twitter.com/z8tY8yCwNs

— …SINCE SPACIES | 3️⃣3️⃣ days till PAX AUS (@sincespacies) September 8, 2019

image source: game.watch.impress

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Game & Watch, Genesis, Mega Drive 16-bit Watch, Mega Drive watch, megadrive, megadrive 16-bit watch, Megadrive watch, Retro, retrogaming, Sega watch, Since Spacies, TGS, TGS 2019, Tokyo Game Show, Tokyo Game Show 2019, videogames

My Lovely Daughter: Nintendo Switch Review

September 9, 2019 By Mat Panek

Harness the power of alchemy and create terrible homunculi in My Lovely Daughter, the latest title from Game Changer Studio. 

My Lovely Daughter is a strange and twisted affair that is full of confronting themes, centring on child labour, abusive parenting and ignorant societies, and the creators of the game even warn you it is designed to make you feel uncomfortable. You awake in a room with no memories, a soul orb containing your daughters soul and the husk of your daughter decaying slowly in the bed. To restore your daughter’s soul you must create homunculi daughters using alchemy and various ingredients like water, clay, wood and metal. After you have made a daughter, you must infuse them with human characteristics such as sadness, joy, fear and anger by making them work for you in town, learning from the townsfolk and then eventually sacrifice them for your actual daughter’s soul. Sacrificing a homunculi will also give you a higher quality alchemy ingredient than what you started with depending on their current level. This is as twisted as it may sound since you must keep your newly created daughters happy while also exploiting them. 

There is a lot of micro management involved in My Lovely Daughter to get the results you desire for restoring your daughter’s soul. Each daughter will level up the more they work, different emotions suit different tasks in town and eventually special tasks are given to you for them to carry out on top of their normal duties. You also need to keep your homunculi happy, you achieve this by either giving them gifts and treats or by spending time with one of them during your single day back at your house. There is a stark contrast in imagery from your character happily running next to, drinking tea or playing catch with your daughters to then mercilessly killing them for their essence and resources by setting them on fire, letting them drown, decapitating them or one of many other terrible fates. All for the greater good of your character’s actual daughter.

My Lovely Daughter is framed with a sketchy and hand drawn art style that gives it a dark and sinister feel that really sets the tone from the start. The mansion in which you live feels cold and eerie, strange things are seen outside the windows and when you eliminate a homunculi there is a trail of blood left from their room to your daughters room. Apart from the overtly dark themes there is also a lot of subtle references to the themes addressed in both artwork and character interaction, especially as the story starts moving along. Homunculi will become more attached to you and start changing how they talk to and address you, occasionally writing you letters to tell you how they feel. Daughters will also plead with you as you decide to kill them, making the decision even more difficult than just if you have enough essence built up or levels for a better resource.

At its core My lovely Daughter is a deep management style game with themes that are very oppressive and may put some people off but that really is the whole point. A great game that is worth your time but not for the overly kind or faint of heart.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: My Lovely Daughter [Nintendo Switch eShop code] was kindly provided by Toge Productions for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, Kapin Kong, Mat Panek, My Lovely Daughter, My Lovely Daughter - Nintendo Switch Review, My Lovely Daughter NS review, My Lovely Daughter review, My Lovely Daughter Switch review, Nintendo Switch Game Review, Tired Parents

Stern’s Jurassic Park Pinball Finds Its Way To Australia

September 5, 2019 By ausretrogamer

Following his brilliant debut with Iron Maiden, Stern’s pinball designer extraordinaire, Keith Elwin somehow finds a way to go that one bit better with his second effort, Jurassic Park!

With an invite from our friends at Zax Amusements to play the specially air-freighted Jurassic Park Pro pinball machine, we got to be one of the first people in Australia to flip Stern’s dinosaur themed pinball machine – the greatest adventure of all time.

Being a cornerstone title, Jurassic Park pinball comes in three distinct models; Pro, Premium and Limited Edition (LE), which cater for all matter of tastes and budgets. The three models feature a Jungle Adventure Vehicle target in the middle of the playfield that is a spinning Newton Ball – a kinetic target that registers direct hits, which then determines the direction players navigate on the island during gameplay, and also lights the T-Rex modes. The pinball machines all include three flippers, four custom ramps, a spinning “Spitter” target, in-lane up/down lock post that sets up critical playfield shots and distinctive hand-drawn art by Johnny Crapp, highlighting the iconic dinosaurs from the blockbuster series.

As the model names suggest, the Premium and Limited Edition of Jurassic Park come with a few extra bells and whistles like the animatronic ball-eating, ball-throwing T-Rex that interacts with the ball. These models also include an interactive Raptor and Raptor Pen featuring a ball-lock mechanism guarded by a motorised gate. With unique mosquito-in-amber pop bumpers, custom metal horizontal helicopter spinner and distinct artwork to name just a few extras, the Premium and LE do really step it up.

We’ve been waiting 65 million years and a bit for this T-errific @sternpinballinc machine!#Pinball #JurassicPark pic.twitter.com/nsuTPxsxza

— ausretrogamer (@ausretrogamer) September 4, 2019

If you are (or were a fan) of the original Jurassic Park movie, then you will feel right at home as this pinball machine transports you to Isla Nublar to rescue park staff and recapture dinosaurs from the chaotic environment unleashed by Dennis Nedry’s computer virus. Of course not all dinosaurs are cute and cuddly, so you will need to battle the clever Raptors and the mighty and menacing T-Rex! The game aims to immerse the player in all things Jurassic Park by packing a fun world of battling dinosaurs, which it achieves in spades.

So what were our first impressions of this dino-themed pinball machine? Let’s just say it was worth waiting 65 million years! We found the Jurassic Park Pro model we played to be a brilliantly smooth and flowing shooter with a tonne of things to aim and hit that give you an endorphin rush when nailing your shot(s). You know a pinball game has you hooked when its skill shot (hitting the T-Rex ramp) puts a huge smile on your face right out of the gate. Even though the game felt easy to get into and make your shots, it’s deceptively difficult, which makes it perfect for all skill levels and gives the game depth and longevity – you won’t be bored of this one any time soon. The satisfaction of hitting the silverball with your three flippers is complimented by an awesome audio and visual package which completes the immersion of the theme.

Jurassic Park pinball feels fresh and different from any other machines we have played in the last decade or so. Coupled with its unique Elwin-esque layout, this machine is worth a play or two 😉

If you want to experience this awesome dino pinball adventure in person, go and check it out at Pixel Alley!

Welcome to…

 

Filed Under: Pinball Tagged With: First Impressions, JP, JP2, Jurassic Park, Jurassic Park Pinball, Jurassic Park Pro, JurassicPark, Keith Elwin, pinball, Pinball Life, Pinball Press, pinball wizard, Stern Jurassic Park, Stern Pinball, Stern Pinball Inc, Zax Amusements

The Fast and the Furious: Agent Shaw Video Game?

September 3, 2019 By David Cutler

By: D.C. Cutler, U.S.A.

I finally watched the Fast & Furious spinoff film “Hobbs & Shaw.” It was better than I expected. As I was watching the film, I thought, this would make a great video game. Certain action sequences would be perfect for a combat on different levels video game.

Dwayne Johnson and Jason Stratham had great chemistry; their dynamic was fun, but Vanesa Kirby as Agent Hattie Shaw stole the film out from under the two stars. She gave a standout, humorous performance that made my friend ask, when we were leaving the theatre, “Who was that?” Kirby gained attention in small roles in “The Crown” and “Mission Impossible: Fallout.” They were small, but she shined in both roles. I enjoyed her character so much, a new Fast & Furious video game centered on her MI-6 character could be intriguing.

There are several games based on the Fast & Furious franchise, but they are mostly driving, race based games. I’ve played a Fast & Furious driving game at an arcade and it was a lot of fun. However, it was slightly on the expensive side when it came to tokens.

image source: commonsensemedia

I’ve heard a rumor that an animated series based on characters from the Fast & Furious franchise is in the development stages; I believe for Netflix? Agent Shaw’s character would be perfect for a 30-minute cartoon. Perhaps Vanessa Kirby could voice the animated version of her character. Action packed animated series are hot at the moment, and the Fast & Furious name gets viewer’s attention.

An Agent Shaw game could be a first-person-shooter effort but the gaming industry seems to be saturated with them. And if you’re not Fortnite right now, it’s difficult to carve out your own niche in the market as a FPS game. With some really creative developers, a game similar to the Tomb Raider or Resident Evil series could be successful if done with some passion and Fast & Furious insight.

Goldeneye, one of the greatest first-person-shooter games, was based on a movie franchise. Like that classic, Agent Shaw could be just as thrilling with a modern-day spy feel to it.

Filed Under: Modern Gaming Tagged With: Agent Shaw Game, DC Cutler, Dwayne Johnson, Fast & Furious, Fast and Furious, Fast and Furious Agent Shaw video game, Jason Stratham, Nintendo Switch, PS4, The Fast and the Furious, The Fast and the Furious video game, Vanesa Kirby, Video Games, Xbox One

The Rare Nintendo M82 Display Kiosk Could Be Yours!

September 2, 2019 By ausretrogamer

This Nintendo (NES) M-82 store display kiosk on eBay is rare as rocking horse poop, hence the hefty price!

For those that never saw one in the flesh, the Nintendo M82 was a demo kiosk to showcase the NES and its games. The kiosk held 12 games and was used to let people play the latest games in store before they made a purchasing decision. The kiosk also had functionality to time limit play to ensure everyone got a chance to play some 8-bit console awesomeness.

Now, where did we leave that $51,000……

source: eBay

 

Filed Under: Retro Gaming Culture Tagged With: 8-bit, M82, NES, NES M82, NES M82 display unit, Nintendo M82 display kiosk, Nintendo M82 display unit, Nintendo M82 kiosk, Nintendo M82 stand, Nintendo M82 store kiosk, Nintendo M82 store stand, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, video games store display

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