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You are here: Home / Archives for 2020

Archives for 2020

Celebrating Intellivision Day

December 3, 2020 By ausretrogamer

Don’t you just love anniversaries of bygone era video games systems ? We sure do!

Get your party hats out and let us all celebrate, as on this day [Dec 3] in 1979, Mattel’s INTELLIVISION was unleashed in the US (California to be exact)!

If you have any fond memories or favourite games on the Intellivision, make sure you hit us up on Twitter or Facebook.

Happy Intellivision Day!

Some of our favourite Intellivision games
images copyright (C) of ausretrogamer




Filed Under: History, Retro Gaming Culture Tagged With: Amico, Bluesky Rangers, classic gaming, Intellivision, Intellivision Day, Mattel, Mattel Intellivision, oldschool, Pitfall, Retro Gamer, Retro Gaming, retrogames, throwback

Battlezone: One of Atari’s Best

December 1, 2020 By David Cutler

By: D.C. Cutler, U.S.A.

Several years ago, my brother bought an Atari Flashback 64 console, and I became obsessed with playing the 1983 tank video game Battlezone. As crude as the first-person shooter graphics may be, the game feels like a real tank simulator (minus the volcanoes and UFOs).

I’ve always loved tank games. Usually, the more realistic ones are the most entertaining, but Battlezone’s simplicity is what makes it so fun and interesting. I didn’t know until I did some research that Battlezone is often considered the first virtual reality arcade video game. The home version doesn’t feel like virtual reality, but I can definitely see how the original 1980 arcade version can be seen as a “3-D success”. Looking through the “periscope” viewfinder, which the player used to play the game, had to be exciting and different. The originality of it had to help the player immerse themselves in the classic game. I’ve never had the pleasure of playing Battlezone in an upright arcade cabinet; I hope one day I will.

There is also a smaller version of the cabinet where the screen was angled upwards, and there was no periscope. I think I remember seeing that version of Battlezone at a local supermarket when I was little.

When I play Battlezone, I have a battle manoeuvre where I circle around and pick off enemy tanks and flying saucers, then I pick up speed in one direction for a while until something pops up on my radar. I wish the game had a better radar, but the primitiveness of it adds to the retro feel. You must be fast on the joystick’s trigger when opposing tanks just pop up on screen in front of you. Playing the ’83 game is still a challenging and thrilling experience.

Atari 2600 version of Battlezone. Source: Retro Gamer

 

Filed Under: Retro Gaming Culture Tagged With: Arcade, arcade game, Atari, Atari Battleszone, atari battlezone tank game, Atari Flashback, Atari games, Atari Inc, Battlezone, DC Cutler, Golden Age, Old School, Retro Gamer, Retro Games, Retro Gaming, retrogaming, tank games, Vintage

Celebrating the Sega Mega Drive in Australia

November 30, 2020 By ausretrogamer

On this day [November 30] in 1990, Sega’s 16-bit beast arrived on our shores, which was about 2 years after Japan got theirs, but it was always better late than never back in those days!

Coming from the days of playing games on the Commodore 64 and Atari ST, the Mega Drive felt like we had a genuine arcade system in our bedroom! The Mega Drive was our first day one purchase (the N64 was the other) in 1990, which we paid $399 with the pack-in Altered Beast game. We also couldn’t resist buying Golden Axe on that day too. We still remember unpacking and playing it that day – our mind was completely blown!

Sega stamped their authority with their 16-bit powerhouse, and as history would record it, their most successful console ever. The Mega Drive was the catalyst for converting a generation of micro computing enthusiasts into console gamers, we should know, as we were one of them. Our transition from 8-bit (C64) and 16-bit (Atari ST) computing was quite stark – and as soon as we got our Mega Drive and whacked in the pack-in Altered Beast and then Golden Axe games, we honestly thought we had Sega’s arcade games in our bedroom. We were instantly smitten, and alas, that also rang the death knell on our playing days on the micros.

What were your earliest memories of Sega’s 16-bit beauty? Hit us up on Twitter or Facebook and join in the conversation.




Filed Under: History, Retro Gaming Culture Tagged With: 16-bit, 16-bit console, ausretrogamer, Australian release of the Sega Mega Drive, celebrating the mega drive, Genesis, Mega Drive, Mega Drive PAL, megadrive, OziSoft, Retro Gamer, retrogaming, sega, Sega Genesis, Sega Mega Drive, sega's best selling console

Imagine If This Retro PC Became An Official LEGO Kit

November 26, 2020 By ausretrogamer

If we wish hard enough, perhaps this awesome Retro PC XT model will become an official Lego kit!

This digital render was created by Reddit user, Mrmo Tarius (aka: Mr. Motinjo) – it looks so real! We reckon he has captured the old school 80s PC aesthetic perfectly, where every PC was beige and darn bulky. We absolutely love the nice little touches like the 3.5″ floppy diskettes, CompPro joystick, speakers and the desk. Hope to see this Retro PC hit the Lego Ideas site in the not too distant future 😉

 

Filed Under: Retro Gaming Culture Tagged With: 80s PC, ComPro, joystick, Lego, LEGO Ideas, Mrmo Tarius, PC XT, Personal Computer, retro computer, retro computing, Retro PC, Retro PC Lego, Retro PC XT, retrogaming

Tristam Island – The Text Adventure Game You Can Play On 36 Platforms!

November 23, 2020 By ausretrogamer

“Tristam Island” is out now! Play Hugo Labrande’s retro text adventure on one of 36 platforms (Ed: yep, 36 platforms!), from the Commodore PET, VIC-20 and C64 to the Dreamcast! Hours of gameplay, smooth parser, digital feelies, modern game design, intrigue on a deserted island! Best bit, it is cheaper than our daily coffee intake, go and get it now!

image source: Tristam Island by Hugo Labrande via itch.io

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: adventure games, classic text adventure, Hugo Labrande, indie dev, IndieDev, Itch.io, Old School, Retro, retro computing, Retro Gamers, Retro Gaming, retrogaming, text adventure, Tristam Island, Tristam Island text adventure, Vintage

Shoot’em Up Destruction Set 3 – C64

November 19, 2020 By ausretrogamer

The C64 games compilation SHOOT’EM UP DESTRUCTION SET 3 (previously released on tape + disk from Psytronik Software) is now finally available for digital download – only US$2.99 for six games – which is an absolute bargain!

You can read more about (or buy) the compilation right here, however, we thought we’d let you know about the key features about this value packed destruction set:

  • SIX complete Commodore 64 games designed by Alf Yngve:
    • Zap Fight
    • Blue Beret
    • Barakon – Cyborg Avenger of America
    • Spy Rider
    • Operation Firestorm
    • Super Tau Zeta 2
  • Specially coded front-ends & soundtracks by Richard Bayliss!
  • Exciting in-game enhancements, special effects and power-ups!
  • Musical tributes to Martin Galway & Matt Gray!
  • Superb bitmap loading screens by Carl ‘Mase’ Mason!
  • Fantastic inlay artwork by the legendary, Oliver Frey!

Oh yeah, this compilation is compatible with the original C64, THEC64 Mini, The C64 (Maxi) and your C64 emulator software!

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Alf Yngve, C64, classic, Commodore 64, Commodore64, gamers, indie, IndieDev, Old School, Psytronik, reto gamer, Retro, Retro Game, Retro Gaming, retrogaming, SEUDS 3, shmup, Shoot em destruction set, Shoot em destruction set 3, Vintage

Stern Pinball Announces New Star Wars™ Comic Art Pin™ Affordable Pinball Machine for the Home

November 18, 2020 By ausretrogamer

News provided by: Stern Pinball, Inc.


Stern Pinball announced today the availability of the Star Wars™ Comic Art Pin™, a new stylish, affordable, and fun pinball machine designed and engineered for the home.

Based upon the highly successful Star Wars™ Original Consumer Pin™, Stern’s new Star Wars™ Comic Art Pin™ celebrates the iconic comic artwork from the Star Wars galaxy.  Star Wars™ Comic Art Pin™ immerses players in the dynamic Star Wars™ universe.  The Pin™ is packed with features that provide players with an irresistible game experience including select speech and footage from the original Star Wars™ trilogy, color-changing playfield inserts, a custom sculpted Death Star, and a custom sculpted and interactive TIE fighter. 

Star Wars™ Comic Art Pin™ pinball machines feature the artwork of famed comic artist, Randy Martinez. Randy has been illustrating for over 30 years receiving countless accolades for his work.  Randy has been creating cartoons, caricatures, illustrations, paintings, and 3D art for Lucasfilm since 1999.

The easy-to-setup Star Wars™Comic Art Pin™ is reliable, built to last, and engineered with genuine Stern commercial-quality parts.  The playfield is housed in a stylish cabinet with dynamic, high definition artwork.  The all-LED playfield lighting provides optimal colour and brilliant light shows. 

“The Star Wars™ Comic Art Pin™ is designed to provide quality family entertainment and bring pinball fun to homes everywhere,” said Gary Stern, Chairman, and CEO of Stern Pinball, Inc. “We are pleased to bring these pinball machines celebrating the Star Wars™ galaxy and adventures to our fans with beautiful new comic artwork.” 

Complementing the immersive theme and exciting gameplay experience, Stern Pinball’s powerful SPIKE™ electronics hardware system enables high-definition graphics and innovative animations.  SPIKE™ reduces system complexity and energy usage, resulting in enhanced reliability and simplified servicing. 

Pricing and Availability: 

  • Manufacturer’s Suggested Retail Price (“MSRP”)*: $US 4,499 / $AU 6,950^^

*MSRP for sales to USA end-users, before any VAT, GST, Sales Tax, Duties, or other taxes.
^^Available in February 2021 in Australia. Contact the Australian distributor for more details. 

Visit the official Star Wars™ Comic Art Pin™ game page for more details!

 

Filed Under: Announcements, Pinball Tagged With: Gary Stern, pinball, Pinball Press, pinballpress, Star Wars, Star Wars Comic Art Home Pin, Star Wars Comic Art Pin, Star Wars Home Pin, Star Wars pinball, Stern Pinball, Stern Pinball Inc, Stern Pinball Star Wars

We Love Our 35th Anniversary Game & Watch: Super Mario Bros.

November 17, 2020 By ausretrogamer

It took a while for our 35th anniversary Game & Watch: Super Mario Bros. to arrive, but we are so glad that it did!

Nintendo sure knows how to tug at our nostalgic strings, as we pre-ordered this as soon as it was revealed in early September. We recall how excited we were at the time and couldn’t wait for November 13th to come around! Well, November 13th come and went, with the dreaded postage notification advising us that good ole Aussie Post would deliver our Game & Watch (G&W) some time between Nov 16 – Nov 19, which was like a pixel dagger thrown right into our 8-bit heart. As it turned out (and luckily for us), Aussie Post took the median value and delivered this precious cargo today (November 17). At the time of writing, we still had a number of our friends that hadn’t received their units.

Enough with the negativity regarding pre-orders not arriving on the day of release (although, this should be fixed!), this Game & Watch has exceeded our expectations by a country mile. The see-through sleeve on the gold packaging was an indicator that this thing was going to be special. Upon opening and holding the G&W, it was like being in the playground at primary school, being wowed by this little contraption made by Nintendo and showing it off to our friends. The look, the feel – including the D-pad and buttons, has been nailed by Nintendo. We didn’t need any LR-44 cell batteries to power this unit, so that was a plus. The only niggle we had, this new G&W did not come with the little tuck-in stand that the old school ones have. But like we said, it’s a very very small niggle. Of course we compared it to a number of our original Game & Watch units, including its namesake, and we can say, this new one fits right in!

The only wish we have at this stage is for people interested in this 35th anniversary G&W game (that missed out on the pre-order) get an opportunity to get one, at a non-scalped price! Oh yeah, we also wish for a Donkey Kong Multi-Screen G&W next, with the original Donkey Kong and perhaps Donkey Kong Country – surely that’s not too much to ask for!

 

Filed Under: Retro Gaming Culture Tagged With: 35th anniversary Mario, 35th Anniversary Super Mario Bros. Game & Watch, G&W, Game & Watch 35th anniversary Super Mario Bros, game and watch, game and watch super mario bros, Mario 35th anniversary, Mario35, new game and watch, nintendo, Old School, retogaming, Retro Gamer, Retrogamer, Super Mario Bros

Commodore PX-64 – Reboot Concept

November 17, 2020 By ausretrogamer

There are concepts out there, either on paper or physical form that make us go WOW. Turkish Technical Designer extraordinaire, Cem Tezcan always knows how to make us go WOW with his exquisitely detailed concepts.

Cem’s latest fan concept is the Commodore PX-64, based on the portable Commodore SX-64 Executive Computer. Cem states that this concept device theoretically belongs in Commodore’s 1993-94 era, as one last reboot of the iconic 8-bit computer, the Commodore 64.

As mentioned, the style used here is based on the SX-64 metallic – turquoise colouring. However, Cem also created a version in the classic Commodore beige colours too. These concept models are about as close to real life we would ever get – and boy, do they look so real (and gobsmackingly lovely!). Using CAD modelling and PBR texturing, Cem Tezcan’s PX-64 creation is a love-letter for the Commodore community that still enjoys and loves these computers (like us!) till this day.

For now, just sit back and feast your eyes on these beauties!

PS: For more photos of Cem Tezcan’s concept creations, please visit here.
PPS: If you want to drool over Cem’s other Commodore 64 concept, the HX-64, check it out here.

image source: Cem Tezcan via ArtStation

 

Filed Under: Retro Gaming Culture Tagged With: 8-bit, Artstation, C64, CAD, Cem Tezcan, Commodore 64, Commodore Computer, Commodore PX-64, Commodore PX-64 concept, Commodore SX-64, Commodore64, concept design, oldschool, PBR texturing, Retro, retro computing, Retro Gaming, retrogaming, SX-64

Retro Inspired Covers of Modern Sega Games

November 13, 2020 By ausretrogamer

Just in case you have been visiting Mars and just came back to this planet, SEGA is celebrating their 60th Anniversary this year.

Amongst their celebrations, they have designed a heap of retro inspired alternate covers of modern Sega games, like Alien Isolation and Persona 4 on the Genesis / Mega Drive, Puyo Puyo Tetris on the Dreamcast, Valkyria Chronicles on Sega Saturn, Yakuza 0 on Game Gear, and many many more.

Check out the rest of the cool retro inspired alternate Sega game covers here.

image source: Sega 60th Anniversary

 

Filed Under: Retro Gaming Culture Tagged With: Alien Isolation, alternate covers pf modern sega games, Modern Games, Old School, Persona 4, Retro, retro covers, Retro Gamer, retrogaming, retrogaming covers, sega, Sega 60, Sega 60th, Sega Dreamcast, Sega Game Gear, Sega Games, Sega Genesis, Sega Saturn, Yakuza

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