Just in case you weren’t sick of seeing the inevitable and dreaded ‘Game Over’ screen, here are a few as a kind reminder 😉

Source: dibujoanimado
The Pop-Culture E-Zine
Just in case you weren’t sick of seeing the inevitable and dreaded ‘Game Over’ screen, here are a few as a kind reminder 😉

Source: dibujoanimado
We told you all about the Analogue Pocket last October, however, with the current world health situation, it seems that their scheduled release plans in 2020 were impacted, till now?!
Analogue tweeted last night (Australian time) with a simple message, “Jul. 27, 2020 8am PST”. Could this date be the release of the Analogue Pocket? Chances are that it is, but we’ll know more in a few days.
Unfortunately for those of us in Australia, we’ll have to stay up late (1am AEST, Jul. 28, 2020) to check out what the news/announcement is. Make sure you all set your alarms.
Let the excitement (and speculation) begin!
pic.twitter.com/AEPkvLTRlm
— Analogue (@analogue) July 22, 2020
Nintendo may be grabbing a lot of attention with their Nintendo Direct announcement this week, but we reckon you need to know about this other awesome news too.
So what’s the awesome news? Well, remember when Street Fighter II hit the 16-bit consoles and we were all discussing which version was better? For the record, we preferred the SNES version, but the Sega Mega Drive / Genesis (Street Fighter II: Special Champion Edition) game was no slouch either. The awesome news is, things have changed for the better on the Sega Mega Drive / Genesis version, thanks to coder Gabriel Pyron.
Gabriel has been toiling for 4 years, reworking the Mega Drive / Genesis Street Fighter II: Special Champion Edition game to bring it as close to arcade perfect as possible, aptly titled, Street Fighter II Remastered Edition. Gabriel has injected better/more colours, updated the graphics, animations and art, fixed some bugs and removed the pesky censorship elements to name just a few of his updates.
Head on over here to download Gabriel’s update and apply the patch to play the ultimate (and best) Street Fighter II game on the Sega Mega Drive / Genesis!



image source: Romhacking
The good folks at Replay Magazine recently conducted a survey to find out who was our favourite video game character of all time.
Well, it was no surprise to see the usual suspects, however, we honestly thought Mario would be on top of the list. Oh yeah, how did Dirk the Dragon Slayer (Dragon’s Lair) make it in third spot and where was Sonic The Hedgehog?!
Upon reflection, the iconic yellow dot-muncher definitely deserves to be on top. We can’t wait for Replay’s next surveys, so stay tuned.
Top 4 Favourite Video Game Characters of all-time:
image source: Just Kidding
We absolutely love DIY creations, and Pinsider Ryan McQuaid’s (aka:McSquid) homebrew Sonic The Hedgehog Spinball pinball machine is definitely no exception!
To make a virtual pinball game is one thing, but to make a real flipping pinball machine is something totally different – making pinball machines is HARD!
We have been following McSquid’s Sonic The Hedgehog pinball machine build for the last 7 months, and we must say, the progress has been fun and quite amazing to see it go from a digital creation to a physical beast. This kind of project ain’t for the faint-hearted!
So why a real Sonic The Hedgehog pinball machine? Well, according to Ryan, he had been lamenting for years that SEGA never made a Sonic the Hedgehog pinball machine. Despite SEGA manufacturing pinball machines in the 90s (remember that!) and placing Sonic animations in the DMDs of their pinball machines (as as well as in their manuals), they never pulled the trigger on creating a pinball machine based on their celebrated blue mascot.
With his Nintendo rival, Super Mario, having his own pinball machine, and coupled with Ryan being a huge Sonic video game fan, plus loving to go FAST, it was a match made in pinball heaven or should that be Green Zone heaven…..
First rule of designing a pinball machine – do it in the virtual world first, and iterate!

With his pinball restoration skills honed over a number of years, the idea of making his own pinball game was always in the back of Ryan’s mind, with the theme seeming to be quite obvious. Like all good homebrew creations, Ryan started writing down his ideas and allowing the design to evolve naturally. Teaching himself to use Visual Pinball (digital pinball platform), Ryan set out to design his dream theme pinball machine in the virtual world. With multiple iterations of his digital Sonic pinball machine, Ryan finally settled on his creation that was worth his time to build in the real world.
The iconic Sonic (360) Loop comes to life! Wow, what an amazing ramp!!

The donor cabinet in Sonic blue!

The video assets are coming along nicely too


With a donor pinball cabinet found, Ryan’s dream theme has taken one giant step to reality. With the current health crisis and restrictions in place, Ryan has powered through with the build of his Sonic pinball machine. From the video assets, sound and effects to a flipping whitewood playfield, Ryan is at a point where we can all see the fruits of his labour, and that there is indeed a light at the end of the tunnel to this amazing project! Just imagine how it will look once everything is completed, including some cool Sonic art on the cabinet, backglass and playfield!
Being a perfectionist, we know that Ryan will only make this creation even better, so we are hanging on his every update. So stay tuned as we bring you more work in progress updates on this amazing homebrew pinball creation! Go FAST or go home!
Looking, sounding and shooting good so far!

source: Ryan ‘McSquid’ McQuaid via Pinside
Whoa, LEGO and Nintendo have given us a one two punch of sets – first with their LEGO Super Mario, and now, the awesome LEGO Nintendo Entertainment System set!
This awesome LEGO NES set will be available from August 1 and will retail for AU$349.99. You’ll now be able to assemble your own console and retro CRT TV, then turn the crank to make 8-bit Super Mario move across the screen! We are excited 🙂







source: LEGO
What is it about the need to ‘hack’ handheld systems to play old school video games? Is it the challenge (to hack), is it the fact you are doing something shady or is it purely to just play your ‘backup’ video games from gaming generations gone by?
What ever the reason, there have been a plethora of options for retro gamers to either soft or hard mod their portable beasts to play classic games. In parallel, there have been dedicated emulation handheld systems to help with your hit of nostalgia, like the GP2X, Caanoo and the latest beast, the RK2020, to name just a few.
CycloDS – the softmod hack for the Nintendo DS

We have quite a few handheld systems that we use to play our favourite retro video games, some emulate better than the others, but our favourite right now is the PSP for playing Mega Drive and SNES games. We have the exciting new RK2020 retro handheld coming to our office, so stay tuned for our review on that little beast 🙂
WARNING: Hacking your systems is not without risk and can also void your warranty.





There is nothing like anticipating the arrival of a cool gadget. We originally ordered Far East Pinball’s Digital Pinball Cabinet for the Nintendo Switch back in April, but due to the current world health crisis, we knew that shipping it from Japan to Australia was going to impact its arrival. Well, we are quite chuffed to finally have this cool contraption in our hands!
As huge fans of pinball video games, we always felt that the experience could be better. Don’t get us wrong, playing pinball games on your fave console are darn awesome these days, even if you are playing them using a controller. But, to get the most immersive experience playing pinball video games, you need to have the screen vertically oriented, which the Switch does quite admirably. If you have the FlipGrip, you’ll understand how awesome it is to play these games in their proper TATE orientation.
Bumping Action!
Far East Pinball’s Digital Pinball Cabinet takes the experience of playing pinball video games that one huge step forward. The Digital Pinball Cabinet for the Nintendo Switch allows you to play pinball using proper arcade flipper buttons and best of all, allows nudging, shaking and slap saving via its built-in motion sensors, just like a real pinball machine – but be careful not to tilt! The device is really easy to use, you just slide the Switch into the cradle, plug in the connector cable into the Nintendo Switch’s Type-C port, slide on the (grey) lockdown bar and you are ready to flip! The cabinet also has cut-outs along the side to access the Switch’s headphone jack, vents, volume and power buttons.
The Digital Pinball Cabinet comes with 7 arcade quality buttons, three buttons on the right of the cabinet, two button on the left and two buttons on the front. The cabinet allows for two distinct button mapping configurations, but we encourage players to use the default mappings. It also provides the means to change the motion/nudging settings to be high/low sensitivity or turned off. Oh yeah, the only buttons that are not mapped are the plus (+), minus (-) and the screenshot button – a very minor niggle that actually doesn’t affect the use of this awesome piece of kit.

The overall built quality of the unit is good, but it could be better. There is a DIY look and feel to it with some rough edges on the 3D printed case and lock down bar, but we are being quite picky now and in all honesty, you get over this quickly one you playing games on it. Speaking of games, we played Pinball FX3, Star Wars Pinball, The Pinball Arcade, and Stern Pinball Arcadewithout a hitch. Playing these games using the Digital Pinball Cabinet has given us a renewed love for playing pinball video games.
If you are into playing pinball video games on your Switch, then we very very highly recommend you consider Far East Pinball’s Digital Pinball Cabinet – it’s flippin awesome!
NOTE: If you are interested in buying the Digital Pinball Cabinet for the Nintendo Switch, you will need a Japanese address, as Far East Pinball only ships within Japan. We used a mail-forwarding service to purchase our cabinet. The total cost for the cabinet and then mail-forward shipping was AU$180.45.
Oh wow, this is the best way to play @sternpinballinc’s @ArcadeStern on the Nintendo Switch! 😍#SternPinball #Pinball #NintendoSwitch pic.twitter.com/le2hDigFjc
— ausretrogamer (@ausretrogamer) July 2, 2020













We promised no more Kickstarters, but this FunKey S – the world’s smallest handheld gaming system, has grabbed us by the scruff off the neck and it ain’t letting go!
You can relax with the question about funding, the FunKey S is already well and truly funded – by a long shot! Right, let’s get straight to it – if you want a retro gaming system small enough to fit on your keyring so that it can be taken anywhere, then the FunKey S is your jam. The FunKey S features a clam-shell design, just like the classic GameBoy Advance SP. Once opened, it greets you with a 1.54″ IPS LCD screen and a D-pad style controller. This teensy little beast is no slouch, with an ARM Cortex-A7 CPU @ 1.2 GHz under the hood. Playtime is roughly 90 minutes on a 20 minute charge, which is pretty decent too.

Most importantly, the games are loaded via its SD card slot, supporting memory cards up to 128GB, which should be enough for pretty much every retro game under the sun – which bring us to the shady part. To play NES, SNES, Game Boy (Original, Color, GBA), Sega Master System, Sega Genesis / Megadrive, Sega Game Gear, Atari Lynx, Playstation, WonderSwan and Neo Geo Pocket games, you will have to hunt for ROMs in some pretty murky areas on the web, which is kinda not so legal.
If you are craving to play classic video games on the go, then you can’t really go past this small and very cute foldable handheld!


story & image source: technabob

*This article was nominated in the ‘Favourite Pinball Publication or Article‘ category for The 2020 TWIPY Annual Awards*
The future has caught up with pinball. No longer will this pop culture mechanical icon operate in the old world ways. The online reckoning is here!
The time for real pinball machines to be online has come. The current crop of pinball manufacturers like Stern Pinball and Jersey Jack Pinball are surely tinkering away to have their machines internet ready and connected in the not too distant future. Actually, Jersey Jack Pinball have been beta testing hardware dongles to allow some of their back catalogue machines to connect to the internet via WiFi, but this is still fiddling around the edges of the true potential of pinball machines being online. Companies like Multimorphic have shown the big boys of the pinball world how it’s done by announcing head to head play on their P3 machines, as part of their #PinballEvolved campaign, so the precedent has been set.
image source: Multimorphic via Twitter
We published a speculative feature a few years ago regarding pinball innovation, specifically around the implementation and use of technologies, like utilising telemetry via IoT (Internet of Things), however, this particular editorial explores the possibilities of internet and online pinball and its applications and services manufacturers could potentially use to deliver their online capabilities for the player, collector and operator.
When it comes to online services, there are really two main options, free or paid subscriptions. No one likes to pay for an online subscription, but the precedent has already been set by Microsoft and Sony Interactive Entertainment (SIE) with their respective XBox Live and PlayStation Network (PSN) subscription platforms. These platforms have a decade plus head start and provide a myriad of services for their subscribers, so the value proposition of having an annually paid membership is enticing. Pinball has a lot to learn and catch up on in this regard, so careful consideration must be given when creating an online service, ensuring it provides everything pinball players have been craving for, and more importantly, what players have been complaining about. Studying the two video game online service platforms from Microsoft and SIE will definitely give pinball manufacturers the edge in delivering an online platform rich with options and services for their subscribers straight off the bat, thus giving them value for money. But, things are never clear cut or that simple!
image source: pinballandmore
Pinball manufacturers implementing a paid subscription for their online service must tread carefully. When users pay for an online service, their expectations (of what is offered), must come close to being met, otherwise there will be a backlash which will be difficult to recover from. Meeting users’ expectations of an online service is no small feat and is quite unrealistic. If an online service is priced reasonably and competitively, then expectations will be tapered down, but users will still want to see value for money.
The flip side to the paid subscription is offering the online service for free. One thing we have all learned over the years is that nothing truly is for free. If pinball manufacturers (the providers) offer their online pinball services for free, then rest assured that you will be bombarded with online ads and the data collected (by the provider) will be sold to interested parties to recoup their costs in keeping the lights on and ensuring the service keeps running as expected – pretty much what Google does when you create an account to use their services, like Gmail. If you don’t like ads popping up while using an online service, then you are out of luck. Free (or freemium) services still cost money to run, so the provider will do what is required to ensure their services can keep running and investment being made for new and improved services.

Enough talk of free and paid online subscriptions, we want to throw around some ideas of what applications and services could potentially be offered by pinball manufacturers to home collectors, players and operators in connecting their silverball playing beasts to their online services.
We gazed into our crystal ball and came up with a few applications, but you be the judge if these will be of value to you when choosing to subscribe to an online pinball service (free or otherwise) to connect your pinball machine:

Underpinning all of this online connectivity is security, from secure login to ensuring users do not cheat or circumvent online services. How these online pinball service providers ensure that your data will be secure in transit and at rest? How will they ensure someone isn’t cheating in tournaments? This is fundamental to any online offering, as the implementation of the security construct needs to be at the heart of the online service and its many applications. A good start would be to use multi-factor authentication or one-time pin (OTP) services like LastPass’ Authenticator. As for ensuring a level playing field (pardon the pun) for tournament play, service providers could ‘push’ tournament settings with a checksum to ensure all participants are playing to the rules – levelling the machine is another variable here, perhaps a digital level display on-screen could be used, ensuring everyone participating sets their level per the tournament rules, otherwise they will not be allowed to compete.
The one thing we do not want to see with an online pinball service is the enforcement of downloading the latest software code and updating your machine before you are able to play it – that would be the fastest way to lose subscribers and put the fan base offside. The online pinball service should allow freedom in how it is to be used and it’s interaction with the machine. A fine balance that should be tweaked and set right from the start.

There is precedent already set by video game providers in how and what to offer to their players when it comes to an online gaming service, so pinball manufacturers can learn from these providers to ensure they strike a good balance of offering services, be it free or otherwise. In an ideal world, an online pinball service would offer all users to register for free and provide a number of basic services free of charge, including software / code updates and social media integrations as a minimum. A paid or premium level service should be compelling and provide value to the target users, otherwise, they would not be worth pursuing.
The time has come for pinball to enter the 21st century and join the internet age. Pinball is in a unique position where it can definitely be fun in its current format or provide the means for its users and players to go online and unlock new ways of playing and interacting with their machine and others around the world. The future of internet pinball connectivity is now, so the silverball is in the pinball manufacturers court – make it happen!
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