
By: D.C. Cutler, U.S.A.
After watching Netflix’s “Frankenstein,” I recalled how much I enjoyed playing “Mary Shelley’s Frankenstein” on my Super Nintendo.
“Mary Shelley’s Frankenstein” looked great on my Super NES. The graphics were typical for an action platform, but at the time of its release, it just looked better than other single-player games of its time. The Creature’s look was genuinely scary to me, and the game recreated the look from the Kenneth Branagh film completely. The game followed the plot of the movie closely. I’m not sure how the weapon of the blue ball of negative energy came about in the game; it wasn’t in the 1994 film. But the weapon is very useful as The Creature plods through the streets of Ingolstadt, Bavaria.
The game does get a little redundant the further you get into it. The ending is anticlimactic. It’s so disappointing, but I do like the ice landscape that The Creature must maneuver to get to its maker. I guess it’s a satisfying ending if you dislike Victor Frankenstein.

When I read the novel “Frankenstein” in college, I didn’t like it very much. When my class was assigned to read the Shelley classic, I thought, I love the video game, the book must be great as well. I was disappointed, but there were memorable moments in the novel.
Watching Guillermo del Toro’s “Frankenstein” on Netflix has made me want to go back and read the book. Toro’s film was fantastic. He put you in a world that felt so authentic and gothic. An adaptation of his film into a video game on PS5 or Xbox could be amazing. The Netflix film is far superior to the 1994 film which starred Robert De Niro as The Creature. Del Toro’s film was much more engaging, and Jacob Elordi’s performance as The Creature is worthy of an Oscar. Elordi’s The Creature would be an amazing central character in a modern game that takes you from the lab in the castle to the countryside, fighting off various threats. In the film, The Creature’s fight with a pack of deadly wolves was an outstanding action sequence.




image source(s): supplied

Story source: 
















First contender, Wave Race 64 (N64) – yes, we did pick Wave Race 64 above Super Mario 64, Mario Kart 64 and Goldeneye 007. Don’t get us wrong, the aforementioned games are superb, but nostalgia draws us to Wave Race 64. What wasn’t there to like – realistic water physics, challenging courses and an absolutely cracking 2 player challenge – ‘Bonsai!’. We lost a lot of hours playing this game head to head. Oh yeah, the N64 controller was perfect for this game.
The second contender is none other than Super Mario Bros. (SMB) on the NES. This 2D platformer catapulted the Mario franchise into the stratosphere for good reason. The game had great level design, matched by awesome gameplay, a mesmerising Koji Kondo tune and most importantly, intuitive control – what more could you want!
Well, if it wasn’t for the next game, I guess the choice would have been easy and SMB would have walked away with the prize. Let us tell you about a 16-bit platformer that took the SMB ingredients, gave them a fair shake and then poured the contents into the SNES for a game we call (drum roll please), Super Mario World (SMW)! With SMW, the 2D platformer reached its pinnacle – sublime level design, 16-bit aesthetics that were an absolute feast for your eyes and the sound was perfectly atmospheric. This was a game that you could lose yourself in. SMW is one of those games you can either pick up and play for half an hour to get your Mario fix, or play till the wee hours of the morning. SMW walks away with the prize of our favourite Nintendo game of all time. Thank you Mr. Miyamoto for creating the definitive 2D platformer.
Check out this one of a kind TMNT SNES Party Wagon console created by Jarno Kotavuopio (aka: JRN33). Surely this would be the first Turtles SNES Party Wagon in the world?!














If you’ve ever wondered what it was like in the Nintendo offices during their Super Nintendo days, then this excerpt from the 1994 French documentary film Otaku is exactly what you are looking for!
Since we are on an R-Type kick (Ed: check out yesterday’s 






source: Retro-Bit