We (ms. ausretrogamer and I) were quite giddy when we saw the above tweet from the Oliver Twins! It’s not every day that you see your childhood game developer heroes talk about how they got started in the business of making games.
It is quite cool to see Philip and Andrew Oliver (aka: The Oliver Twins) use the opportunity of their ‘Let’s Play‘ video to talk about how they first got into video games and the skills required to create their first arcade game, Cavey, on the BBC Model B computer. Written in 100% Machine Code (6502 Assembler) around ’84/’85, the lads were only 16 years old! The game wasn’t published until a year later when they managed to get several games published by Players – the budget label of Interceptor Software. Press play and get a hit of nostalgia! Thank you Andrew and Philip!
source: Oliver Twins

At our recent 







image source: Throwback Games
As the weather cools down outside, the
Before Yu Suzuki embarked on the Shenmue saga, he created some of the most technically impressive and enduring games for Sega. During that golden age of arcade machines in the 80s, you would have been hard pressed not to have played on at least one Sega arcade machine – there was the into the screen blaster, Space Harrier, the Top Gun dog-fighter After Burner II, the superb Super Hang-On, the Blue Thunder channeling Thunder Blade, the rail shooter Galaxy Force II (Deluxe Edition), and of course, the sublime driving game with that awesome radio with cool tunes, Out Run.






























































As the excitement builds for this weekend’s 

It had been a while since we last attended the Amiga Users Group’s Commodore Club day. Going to one of these club meets is like a family reunion you look forward to – you know you will see people you know and like, and you are assured to have lots of fun. Well, it is safe to say, we had lots of fun playing games (terribly) and catching up with our great Commodore friends.


























If you’ve just plugged yourself back into the matrix, the big news of the day you may have missed is that one of the toughest platform games, 
