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It’s On Like Oz Comic-Con

June 25, 2015 By ausretrogamer

OZComicCon_3As the excitement builds for this weekend’s Oz Comic-Con at the Melbourne Convention and Exhibition Centre, the ausretrogamer crew are giddy with anticipation of the geeky awesomeness to come! Being our first Oz Comic-Con, we can’t wait to immerse ourselves in all things pop-culture – from TV and film guests, to great cosplay and cars from movies, it’s going to be huge.

For those of you that cannot be there in person, we will be keeping you up to date on social media using #OzComicCon, so make sure you tune in!

OZComicCon_1

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image source: Oz Comic-Con

Filed Under: Announcements Tagged With: Cosplay, events, gamers, Oz Comic Con, ozcomiccon, Pop culture, Retro Gamers, Video Games

Jammin’ at the Commodore Club

June 24, 2015 By ausretrogamer

CC_Jammin_HDRIt had been a while since we last attended the Amiga Users Group’s Commodore Club day. Going to one of these club meets is like a family reunion you look forward to – you know you will see people you know and like, and you are assured to have lots of fun. Well, it is safe to say, we had lots of fun playing games (terribly) and catching up with our great Commodore friends.

The highlight of the day was playing Throwback Games’ Jam It in four player mode on the C64. This pre-release basketball game even had our teams (Tweeters vs Slackers) and player names (I was MagicBoz) hard coded in by Leigh White, the brains behind the one-man-developer-shop at Throwback Games. We will interview Leigh in an upcoming feature to get to know him a little bit better and find out about his creation, Jam It, and its official release details. For now, I want to keep on jammin and slam-dunkin!

Welcome to Casa Commodore
CC_1

A box of C64 goodies. Let’s play lucky dip! 
CC_2

The C64 control deck! This is the nerve centre
CC_3

Meticulous organisation of the C64 5.25″ floppies
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The remastered Ghosts’N Goblins – it’s an absolute beauty!
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The battle of Xpiose: Dr Curlytek vs Zen Mare Retro
CC_6

Gonna have some Ivan ‘Ironman’ Stewart’s Super Off Road action!
CC_7

The C64 deck in 4-Player Joystick Mode!
CC_8

This stik is slik!
CC_9

Run for your life!
CC_10

Ice Skating (Hat Trick) battle: Reset Magazine Ed (Kev) vs The Doctor!
CC_11

The lads [L to R]: Rob, Stacey and Kevin getting ready to fly some taxis!
CC_12

Ashton Kutcher’s* dad’s creation – Space Taxi! *may not be true
CC_13

The beautiful Commodore 128D comes to life! 
CC_14

The A1200 – Now you are playing with power!
CC_15

Na na na na na na na na… BATMAN!
CC_17

Anyone for some Pooyan?
CC_16

C16 power!
CC_18

The 1200 can make anyone feel like a Hero!
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Oh that lush screen!
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Amiga 2000 represent baby!
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Getting ready to Jam!
CC_19

Jam It 4P battle: Tweeters vs Slackers! Who will win?
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Oo’er, I love me some Jam It stats!
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And the winner is……..
CC_winners

Leigh White playing his creation!
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The aftermath!
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Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga Users Group, C64, Commodore Club, gamers, Jam It, Retro Gamer, Retrocomputing, retrogaming, Video Games

Ghosts’N Goblins Arcade Remastered

June 22, 2015 By ausretrogamer

GnG_titleIf you’ve just plugged yourself back into the matrix, the big news of the day you may have missed is that one of the toughest platform games, Ghosts’n Goblins, has been remastered by the Nostalgia team for the Commodore 64. The game was released this past weekend and is available for download from the C64 Scene Database (CSDb) site.

GnG_screen2

We had a play of the game and we reckon it is a solid conversion. The game is still tough, but it is definitely more playable than the original due to tight controls and excellent collision detection –  Sir Arthur can finally get further into the game this time around. This remastered version is everything the original C64 conversion should have been! Grab it now!

GnG_Doc

For those of you that want to know why this remastered version is so good, here are a few points to whet your appetite:

* Two completely new levels added
* Existing 4 levels are twice the size
* All levels with completely new graphics
* Each level has a new unique tune
* Each boss fight has a new tune
* New Sound Effects added or changed
* New bug free sprite multiplexer
* Intro sequence added
* Game Map added
* Game Completed Animation added
* Game Over sequence added
* Two new bosses added for levels 5 & 6
* New Jumping Skeleten Enemy added
* Moving Clouds completely recoded
* Arthur can now turn around while jumping so he can shoot backwards
* Arthur can jump over obstcacles when he is touching them
* Weapon system improved
* Enemies have improved AI and a lot of them are completely recoded
* Hitting an enemy animation added
* Time Limit is much better and fairer
* Title Screen with Title Tune added
* Pause added with Quit option
* Easyflash version with High Score saver to flash and backup to disk
* Universal File version that works on any device
* PAL and NTSC supported

 

Filed Under: Announcements Tagged With: C64, ghosts'n goblins, Ghosts'n Goblins Arcade, Ghosts'n Goblins remastered on C64, GnG C64

The Thrill Of The Chase: Lost and Found Market

June 19, 2015 By ausretrogamer

LostandFoundWhat does one do when their weekend schedule is clear? Well, you can choose to lounge around at home to keep warm in this cold Melbourne winter, or you can head outdoors to a flea market to grab yourself a bargain!

As it turned out, Ms ausretrogamer and I did the latter – we hit the Lost & Found Market in Brunswick East for a spot of vintage kitsch shopping. From vinyls, old Barbie dolls, to an Apple Mac from the 80s, the market did not disappoint. Here are just a few of our favourite items from Lost & Found:

They call me Bruce!
IMG_1944

What’s that next to the doll?
IMG_1940

I’m Batman!
IMG_1945

Blessed are those that play Taito’s Speed Race!IMG_1917

Some new AKAIs for the Walkman. Pffft, who needs an iPod….
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Forget your smartphone, carry this portable phonograph for your aural pleasure
IMG_1918

One for the Star Wars book fans – May the force be with you
IMG_1920

Daytonaaaaaaaaa. Let’s race!
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Vintage Snoopy mugs – perfect for a hot cuppa!
IMG_1921

A Twirly Curls Barbie! And she isn’t blonde!
IMG_1922

OH MY GAWD! It is the ARMATRON!!!
IMG_1923

Do not feed it after midnight – the Mogwai, not the Smurfs!
IMG_1924

Daddy and baby robot
IMG_1926

Want to be a Jedi like Luke? You better drink from these cups!
IMG_1928

Blast some tunes! Grab some records while you are here!
IMG_1931

Can this Telyphone operate my telly?
IMG_1932

The ultimate tag team!
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Rowdy Roddy Piper dare you to enter Piper’s Pit.
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Our podcast mic has been found!
IMG_1936

Retro boomerangs
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Scalextric – your childhood in one box!
IMG_1937

A vintage Mac!
IMG_1939

Looking for a Marantz unit……..
IMG_1938

Perfect for the games room!
IMG_1942

Filed Under: Retro Exploring Tagged With: !Arcade!, flea market, lost & found, retrogaming, The Thrill Of The Chase, thrill of the chase, Toys, VHS, Video Games, Vintage Market, vinyl

Cramers Pinball Tournament: A Flippin’ Success

June 15, 2015 By ausretrogamer

Cramers_bar_titleThe Cramers Pinball Tournament (an IFPA endorsed competition) was run and won, and boy, did we have a lot of fun!

The competition was stacked with players from all age groups and experience. The wizards all had a crack on the Cashbox Amusements supplied Metallica Premium Road Case and AC/DC Luci pinball machines to qualify for the top eight and the finals. The play was frenetic and exciting – lots of bumping, slamming and tilting going on. To ensure the crowd could enjoy watching the pinball action from the comfort of the Cramer’s Hotel lounge chairs, a camera was rigged up to the overhead projector – a stroke of genius.

The tournament generated lots of interest in the media, from local newspapers, websites, radio stations, and even national commercial TV stations!  The Channel 7 morning show, Sunrise, had a cameraman videoing all of the action for a segment on the show the following morning. Watch the video (at the bottom of this article), which also features an interview with tournament director, Scott Kellett.

Cramers_Scott_interview

Like all good things, the tournament had to come to and end. Congratulations to Greg Quinn on becoming the inaugural Cramers Pinball Tournament winner. To all the other participants, well done for playing hard! We get the feeling that the pointy end of the winner’s circle is going to become crowded in upcoming competitions.

These tournaments don’t just spontaneously appear out of nowhere. There are hard working people behind the scenes that make it all happen. It’s people like Scott Kellett that should be applauded and recognised, so for that, we thank you Scott, for a job well done. A big thank you to Cashbox Amusements for the all important pinball machines, and last, but by all means not least, Cramer’s Hotel for having us at their venue. Can’t wait to participate at the next Cramers Pinball tournament – speaking of which, keep July 28 free!

The Tournament Control deck – let the registration begin!
Cramers_controldeck

The tournament area is abuzz! 
Cramers_area

Even the menu gets the pinball treatment! Anyone for some TNT Wedges?
Cramers_Menu

Oo’er, the prizes!
Cramers_Prizes

The Cashbox Amusements supplied Metallica table!
Cramers_Cashbox

Getting in a bit of practice before the tournament.
Cramers_Practice1

Cramers_Practice2

The Wal Dickie Lego Pinball – I hope Stern make this one!
Cramers_Lego_Table

Great recognition from the Cramers Pinball Tournament!
Cramers_ARG

Scott Kellett calls for the official start of the tournament!
Cramers_Start

Dr Curlytek (Stacey Borg) gets flippin on AC/DC Luci
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More tournament flipper action on AC/DC Luci.
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National broadcaster, Channel 7, getting up close and personal!
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Teenage pinball sensation, Jordan Tredaway showing everyone how Metallica should be played!
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Cramers_Jordan_2

Yours truly’s fancy footwork being videoed
Cramers_arg_playing

Announcing the finalists!
Cramers_announcing

Nick Hamhougias bumps his way to the top 4 finalists!
Cramers_Nick_H

A top 4 finish for Jordan Tredaway – a future Australian pinball champion in the making!
Cramers_Jordan_top4

The top 4 [L to R]: Jordan Tredaway, Brian Shleibs, Nick Hamhougias, Greg QuinnCramers_Finalists_top4

Cramers Pinball Tournament winner: Greg Quinn
Cramers_Winner_GregQuinn

Filed Under: Retro Gaming Culture Tagged With: Australian Pinball League, Cramers Pinball Tournament, IFPA, IFPA Tournament, pinball, Pinball Wizards

Press Play On Tape: Sugar Daddy

June 10, 2015 By ausretrogamer

PPOT_AmstradThe micro computing schoolyard stoush has become a threesome! Wedged between Sir Clive’s ZX Speccy and Commodore’s venerable C64 , in this month’s Press Play On Tape podcast we discuss Lord Sugar Daddy’s AMSTRAD Colour Personal Computer (CPC), with special guest and Amstrad subject matter expert, Paul Monopoli (Retrospekt).

The Amstrad love-in covers the exceptionally good, the pretty good, the bad and the downright ugly of Amstrad’s computer line and games. We also unveil Jeremy Clarkson’s brief involvement in Amstrad publications and talk about our favourite and not-so-favourite Firebird published games. As Lord Sugar once famously said, “Fair? The only fair you’re gonna get is your bloody train fare home. Listen to this Press Play on Tape podcast now or you’re fired!”.

press_play_on_tape_podbean_header

If you like PRESS PLAY ON TAPE on Facebook, you will enter the wonderful world of 8 and 16-bit computing awesomeness – with plenty of discussions and lots of photos to tingle your nostalgic senses! You can listen and subscribe to the PRESS PLAY ON TAPE podcast on Podbean or iTunes.

 

Filed Under: Podcasts Tagged With: Amstrad, Amstrad CPC, micro computers, podcast, press play on tape, retro computing

Britsoft: An Oral History

June 9, 2015 By ausretrogamer

ROM_titleWhen it comes to books about video games or micro computing history, no one does it better than Read-Only Memory.

The creators of The Sensible Software 1986 – 1999, Mega Drive and the recently crowdfunded Bitmap Bros books) are publishing a book this August made up of interviews from the original From Bedrooms to Billions film. Ant and Nic Caulfield (creators of From Bedrooms to Billions) have given permission to Read-Only Memory to look through their film transcripts and then use them to construct a unique and awesome book. Nearly a year in the making, the clever layout oozes Read-Only Memory quality! It’s great to see such wonderful interview material find a home such as this and it does also include a new interview with Andrew Braybrook!

BritSoft_cover

Britsoft: An Oral History, a collective story of the early British games industry

Composed of interviews with thirty-five people who shaped the modern videogame, including David Braben (Elite), Peter Molyneux (Populous), Rob Hubbard (Commando) and Jeff Minter (Attack of the Mutant Camels), Britsoft: An Oral History documents the start of a new form of entertainment – created in bedrooms and living rooms on ZX Spectrums, Commodore 64s, Amigas and Atari STs.

Britsoft_5

Britsoft_4

The book is a companion piece to the 2014 documentary, From Bedrooms to Billions, and uses exclusive cuts from the hundreds of hours of interview footage to carve its original story. Through the voices of programmers, musicians, journalists and business people, it traces the making of games such as Dizzy, Elite, Paradroid and Kick Off; and birth of publishers, magazines and software houses, from Codemasters to Zzap!64.

Britsoft_2

Britsoft: An Oral History is edited by Alex Wiltshire, former editor of ‘videogame Bible’ Edge magazine, and its striking page layouts are designed by London-based studio Julia. It includes rarely-seen archive images, such as candid period photographs and magazine ads, which perfectly set the Britsoft scene. Pre-order your copy now!

Features
• Exclusive anecdotes and stories from 35 industry luminaries
• Brand new interviews with Andrew Braybrook (Uridium) and Sean Cooper (Syndicate) conducted specially for the book, plus new stories from Mike Montgomery, Julian Gollop and Jon Hare
• Archive photographs, adverts and ephemera
• 39 original illustrations of the cult hardware, consoles and home computers of the era

Specification
• Hardcover
• 160mm x 230mm
• 422 pages
• Lay-flat binding
• Multiple paper stocks
• 125,000 words

Britsoft_3

Britsoft_1

source: Read-Only Memory

Filed Under: Announcements Tagged With: Book, British Computer History, From Bedrooms To Billions, interview, Read-Only Memory, Retro Computers, retrogaming, video gaming books

Kung Fury: Spot the Retro Gaming Goodness

June 7, 2015 By ausretrogamer

KungFury_titleSurely you have all watched Laser Unicorns’ Kung Fury movie by now? If you haven’t, then please do yourself a favour and watch it! For those of you that have already feasted on this visual awesomeness, how many of you spotted the retrogaming gear within the movie? The most obvious of retrogaming items was the venerable Power Glove, worn by Hackerman. Here are a few more:

Golden Age Arcade Machines represent!
KF_Arcade

Hackerman’s Retro Computer Lair. Is that a Macintosh?
KF_Hackerman_ComputerLair

Oh, it’s so bad!
KF_Hackerman_PowerGlove

The Aussie made Microbee!
KF_Microbee

The venerable ZX Speccy! Sir Clive would be so proud.
KF_ZXSpeccy

Hanging ten on the Microbee Model II
KF_Microbee_Surf

I spy some tapes!
KF_SpeccyTape

source: Laser Unicorns – Kung Fury

Filed Under: Retro Gaming Culture Tagged With: Kung Fury, Microbee, Pop culture, Retro Gamer, Retro Gaming, retrogaming, zx spectrum

2015 C64 SEUCK Competition Winner

June 5, 2015 By ausretrogamer

SEUCK_TitleA few weeks ago there was a call to action for the game playing public to cast their votes for the C64 2015 Shoot’Em Up Construction Kit (SEUCK) Competition. Among the many talented candidates was our good friend, Anthony Stiller. Anthony’s entry, Abyssonaut, a horizontal scrolling shmup, was well received and deserved its entry in the competition.

Well, the votes have been counted and we can now proudly reveal the winner – drum roll please……. And the winner is, Abyssonaut (171 points) by Anthony Stiller!

SEUCK_2015_Results_tableTake a bow Anthony, this is a well deserved win and a great reward for all your hard yakka! As the Champagne starts flowing, we corner Anthony to ask him about the win:

AUSRETROGAMER [ARG]: Congratulations Anthony, and well done! Has the win sunk in?
Anthony Stiller [AS]: Thanks, Alex! Last night’s shock (Kev, the editor of Reset C64, gave me the heads up) has finally settled down a little. I was buzzing at 1am this morning after reading the results!

ARG: You beat some seasoned game creators, how does it feel to be crowned the winner for 2015?
AS: There were some really great entries this year and, while I was very happy with Abyssonaut and knew it was in with a good chance, I really wasn’t expecting first place. Alf Yngve, who’s been the reigning champion, is a lovely, talented guy and Gigablast was an excellent entry. Really, though, everyone who makes the time and effort to enter a solid game deserves to be commended.

ARG: What was your inspiration to make Abyssonaut?
AS: Great question! I was at a party and my eyes fell on the label of a bottle of Kraken spiced rum (true story!). Also, once I had decided to use Sideways SEUCK I was thinking of what the player sprite should look like. I wanted to see the player’s figure but I needed to work within the two frames of animation you get for the player sprite. So the player had to be riding a vehicle of some sort. I was almost immediately hit with the image of someone in SCUBA gear riding a seascooter into a seabase. I may have watched a few too many James Bond movies growing up. And the rest is history.

ARG: How long did it take to create Abyssonaut?
AS: About three months elapsed time and over 100 hours actual effort. That includes concept, design (I like the idea of using sketches for design work), testing, and a little marketing, but doesn’t factor in the time my playtesters put in.

ARG: What were some of the challenges creating the game?
AS: Like my previous SEUCK game, Sopwiths & Pterrordons (S&P), I really wanted to make a “proper” game – with gameplay flow, foreshadowing, and a subtle story built into the game itself. All that takes time and effort and lots of testing. I also wanted Abyssonaut to be on a grander scale than S&P. It has a far greater number of different enemies and the actual length of the game is more than twice that of S&P.

Finally, I wanted to ramp up the difficulty. S&P is quite easy. Level 1 of Abyssonaut is gentle but the curve ramps up dramatically in Level 2. There’s a proper end of level boss in Level 2 and at this stage I don’t think anyone’s reached it without cheating.

Oh, I also should add that getting all the animation right was a huge challenge. I need to stop using bio-organic creatures in my games!

ARG: Have you got any new SEUCK projects in the pipeline?
AS: Well, there’s a rumour that there’s going to be a Sideways SEUCK compo later this year and I’ve got this really interesting idea … ARG: Your secret is safe with us. It’s in the vault.

ARG: Just like any award ceremony, is there anyone you would like to thank?
AS: Oh, that’s a long list! First, thanks to Richard Bayliss. Not only does he run the competition, but he is also amazingly helpful and supportive. Stacey Borg, who is the best playtester ever! Cam, Rob, Raj and Kale, my brains trust. There are a whole lot more people out there in the retro scene whom I only know online and are always lifting me up! You know who you are! And, lastly, thanks to everyone who’s played Abyssonaut!

As we toast his achievement and clink Champagne glasses, we leave Anthony to enjoy his deserved win. For those of you that haven’t yet played Abyssonaut, what are you waiting for!

 

Filed Under: Announcements Tagged With: Abyssonaut, Anthony Stiller, C64, interview, Retro Gamer, retrogaming, SEUCK, shmup, shoot'em up

Commodore: The Amiga Years – Phoenix Rising

June 3, 2015 By ausretrogamer

CommodoreTheAmigaYearsJust when you thought Brian Bagnall’s book, Commodore: The Amiga Years was dead and buried, some good news has come to hand! Rising like a phoenix from the ashes, the book is now available for pre-order on Amazon, or you can pledge on the Kickstarter campaign right now! you better hurry up, the rewards are running out fast!

BrianBagnall

With the shipping date set for December this year, all Commodore fans, us included, are rubbing our hands in glee!  Commodore: The Amiga Years is the follow-up to Brian’s fantastic first tome, Commodore: A Company On Edge. If you haven’t read the first book, we implore you to do so immediately!

The resurrection of Commodore: The Amiga Years book coincides with the 30th anniversary of the Amiga. The stars have truly aligned!

The amazing Kickstarter perks
CEY

ACoTE

AppleII

Signature

source: Kickstarter

Filed Under: History Tagged With: Amiga, Amiga book, Brian Bagnall, Commodore history, Commodore: The Amiga Years, Retrocomputing

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