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Beep: A History of Video Game Sound

August 26, 2014 By ausretrogamer

BeepIntro06With the flood of samey video gaming documentaries on the market, it is refreshing to see new and interesting video gaming film ideas hitting Kickstarter.

Beep: A History of Video Game Sound is a documentary film which will take viewers on a rich audio-visual journey through the history of game music and sound, from the minimalist sounds of 1970s arcade classics through to the surround sound orchestral soundtracks of 2014’s latest epics (Ed: oh man, chiptunes too!). We all have fond memories of gaming tunes or that special music track that has been (lovingly) stuck in our heads since childhood. Beep will unlock these memories by giving the maestros and sound designers of these awesome tunes the opportunity to tell their own stories and share in their amazing achievements.

But wait, there is more! The film will be published together with a book that will provide an in-depth perspective on the evolution of game audio, packed full of interviews with the pioneers of game sound. So whichever way you look at it, all bases are covered – on film and in literature.

There are great rewards for each pledge – from $1CAD all the way up to the dizzying $8,000CAD, there is something for everyone. With a target of $40,000CAD by September 30, let’s make sure this campaign succeeds! Every dollar counts. Show your support!


image and video via Beep

 

Filed Under: Announcements Tagged With: Beep, chiptunes, Kickstarter, Video Gaming Documentary, Video Gaming Film

Blast From The Past: The Top 10 C64 Games of August 1984

August 22, 2014 By ausretrogamer

What is so significant about August? Well, if you are a Commodore 64 fan, you don’t need to ask. If you haven’t got the faintest idea why I am gushing over August, then let me tell you – this month back in 1982, Commodore Business Machines unleashed the little 8-bit home computer powerhouse we affectionately call, the C64. August will forever be remembered as, C64 month.

In its 32 year lifespan, the C64 has entertained millions of players around the world via an extensive library of games; some good, some bad, and some absolute rippers! Speaking of ripper games, for this article, we take a trip down nostalgia lane to a time long forgotten – August 1984. Take a look at the chart and see what the top 10 C64 games were in this month 30 years ago. The games may seem primitive, but there is no denying that there are some games in this list that still endure – Beach-Head anyone? Do you like anything you see in this chart? Let us know your pick of the bunch via Twitter.

Reset_top10_C64_chart

We rounded up the illustrious RESET staff and asked them to pick one standout game from the top 10 C64 games list to give us their take on what that game meant to them.

Vinny Mainolfi: International Soccer
Back in 1982 when our beloved Commodore 64 hit the shelves, all I remember seeing was International Soccer on the screen in our local John Menzies, and young boys huddled around fighting over who was next to play. It was also the first game I ever played on the C64 because when I purchased my first C64 it didn’t come with a datasette! A fantastic retro game that’s still worth a kick-about.

Kevin Tilley: Space Pilot
I have very fond memories of playing Space Pilot as a youngster (seems like a long time ago now!). Back then, I had no idea what an arcade game was or the existence of Time Pilot. I played this game with an innocence that allowed me to have pure 100% fun with what was in front of me without any preconceptions. I remember flying through the first level, continuously upwards to see if I would hit space, or continuously downwards to see if I would ever hit the ground, shooting enemies as I went! Of course, I never did hit space or the ground but that didn’t matter. Curiously, I don’t ever remember making it past the second or third stage even though I loved the game and played it regularly. A classic unofficial conversion of Time Pilot that still plays well today!

Merman: Beach Head
I got this on the ‘They Sold A Million’ – a brilliant compilation with Beach Head, Staff of Karnath, Daley Thompson’s Decathlon and Jet Set Willy, offering great value for money. I loved all the different scenes in Beach Head – the onslaught of the air raid, the hidden passage filled with mines and torpedoes, the naval bombardment trying to hit the enemy ships and the tanks driving and exploding among the defenses on the beach. It took me several years to finally conquer the giant fortress by blasting the white squares (weak points that lit one by one) and took pride in seeing the white flag of surrender waving from the ruins. The sequel was a lot of fun too.

Frank Gasking: Trashman
Sadly I was too young to experience Trashman when it first hit the shelves, but was lucky enough to play it back in 1992 when Zzap! 64 put it on their cover mount. Although not quite as fast paced as other titles I played at the time, there was something oddly enduring about playing a game where the aim was to clear up trash from the street! The comments from the home owners were pretty amusing at the time, and I amassed many C64’s from parents trying to clear out their kid’s collections. Sometimes felt a bit harsh when a car appeared from nowhere as you tried to struggle across the road, but I still kept replaying.  Also I remember there being a neat cheat where if you got hit by a car and pressed a key, it would restart the game with frozen traffic (touching a car would still kill you though!).  Great conversion of a Speccy classic!

Craig Derbyshire/Babyduckgames:Hunchback
Back in those days I never owned a C64 as it was too expensive for us but my wealthier cousin owned one and I spent many an hour around his house as a spectator waiting for him and his friend (I was always made to go last !) to finish their turns on this game. I picked up a few swear words along the way as they struggled to get past the increasingly difficult levels. It didn’t bother me being a spectator for a while as when my turn arrived I had already learnt from their mistakes and usually managed to progress further than them which made me feel kinda chuffed. I find it a simple game compared to latter C64 games but to me it has that classic “one more go” feel. I’m sure that one day I will return to it with the aim of completing it.

Plume: Son of Blagger
Haha, games just seemed more sprawling and epic when you were younger and less jaded didn’t they? This was one of those games for me. I always loved the fact that I could see tantalising areas behind walls before I could get to them, which just added to the mystique. Having played it on a mates Spectrum first, I remember being significantly miffed that it was decidedly less colourful, but the fact it wasn’t a push scroller like its counterpart soon won me over. If only it would let me change direction when I jumped, I probably wouldn’t be the bitter curmudgeon I am today. Son of a bitch more like.

Cameron Davis: Blagger
Blagger was a bit of a mystery to me when I first found out about it. I had read about it in an early issue of Zzap! 64 and it (along with super-programmer Tony Crowther) was held in high reverence, but I never saw it on store shelves two years after its initial release. Being such an old game it wasn’t exactly a hot item on the schoolyard tape-swapping circuit, either. It wasn’t until five years after its debut that I managed to find a copy…and it did not age well. Finicky, pixel-perfect platform games were already old-hat by 1988 thanks to the advent of Great Giana Sisters and the like, and even the colourful visuals couldn’t save what was an exercise in frustrating rote learning of enemy movement patterns and item locations. I know Blagger has its fans, but I think it really was a case of “you had to have been there!”

As for myself, I struggled to pick one standout from the games chart. The decision proved all the more difficult as I still have vivid (and very fond) memories of playing International Soccer and Decathlon. At least I never broke any joysticks playing International Soccer!

My nostalgic senses lean towards International Soccer, as it was the pack-in cartridge in my C64 Family Pack (America’s Cup Edition). I remember playing it with my dad to a point of exhaustion. Once I had him beat, which was quite often, we went onto the wrist-snapping Decathlon. Many a C-1342 joysticks were broken while waggling the joystick to break an event record – but boy, was it fun!

I figured that the only way I could solve this stalemate was to toss a coin. I picked heads for Decathlon, tossed the coin and guess what – it landed on heads. Time to break another joystick and that 100m sprint record!

____________________________________________________________________________________________________________________
DISCLAIMER: This article appears in issue #4 of Reset.

 

Filed Under: History Tagged With: 4, Blast From The Past, C64, C64 Month, Top 10 games

My Decade TV: 70s, 80s, 90s!

August 21, 2014 By ausretrogamer

mydecadeTVLock up your cat, put the kids to bed and then settle in for some nostalgic TV fun! MyDecadeTV honours the pop culture memories of bygone decades – the 70s, 80s and 90s in particular. Basically, each decade has a TV channel (site) to simulate the vintage experience of channel-surfing on a TV from a particular era.

If you haven’t checked this out yet, I have no idea what you are waiting for – bookmark the sites immediately and get surfing on this awesome wave of nostalgia!

If you do enjoy MyDecadeTV, please show your support by giving a donation. It is worth every cent.

My70sTVimage source: MyDecadeTV

 

Filed Under: Retro Gaming Culture Tagged With: 70s, 80s, 90s, classic TV, MyDecadeTV, retro tv, vintage TV

Commodore Club: Under the Hammer

August 19, 2014 By ausretrogamer

Carrying the tradition of August being Commodore month, the Commodore Club held their annual auction at the weekend. There was a fair bit of loot on offer, from the C64 and Amiga, to the Atari 2600, N64, SNES and other classic systems.

Paul the auctioneer kept the formalities to a minimum and ensured the smooth running of the bidding processes – once the gavel dropped, there was no mucking around. What transpired was some friendly bidding wars amongst the modest crowd. Weird and Retro’s Serby cleaned up with the winning bid on the C64 cassette games, but I ensured I got in on the action with winning the C64 Breadbin andC64 compilation game pack auctions. The usual suspects (Stacey, Rob and Pedro) also got in amongst the action and scored themselves some impressive vintage goodies. By the end of it all, everything that was up for grabs was gone.

Once the auction wrapped up, it was down to business of playing some old school classics. The Commodore Club day is one of those monthly events that you should not miss! Are you coming to the next one?

Let the auction begin!
auction_let_it_begin

Paul whips the crowd into a frenzy
auction_ZenMare

The Commodore 64 cassette loot
auction_Robs_tapes

Sussing out what to bid on
auction_monitor_SNES



Oo’er the 1942 – never seen one in the flesh, till now!
auction_1942

Amiga represent
auction_AMiga

Mmmmm, juicy C64 compilations
auction_C64_compilations

I really really wanted to win this lot! Alas, Serby did
auction_headoverheels

Smash that gavel on Rolf!
auction_underTheHammer

I wonder if I could just borrow these for a while….
auction_C64_tapes

My winning lot!
auction_my_stash
Serby’s WaR chest!
auction_WaR_stash

Oh that gorgeous A3000 is begging to be played
auction_Amiga3000

Auction over. Game on!
auction_squeezingsomeaction

 


Filed Under: Retro Gaming Culture Tagged With: C64, C64month, Commodore Club, Commodore Club Day Auction, retrogaming

Digital Art: Video Games vs Real Life

August 18, 2014 By ausretrogamer

Let’s get this straight, I love video games being mashed into real life locations. I was super impressed with Aled Lewis Studio’s video gaming artwork, and now we have Lee Vidal coming to the party with his artistic effort.

Lee has done a fabulous job at placing iconic video games in very apt real life locations. If you don’t believe us, just take a peek below. If you would like to see more of Lee’s artistic works, head on over to his deviantArt page.

Spooky Yoshi’s Island
IRL_YoshisIsland

Barrel roll
IRL_DK

Exciting motocross!
IRL_Excitebike

Scenic route
IRL_OutRun

Brrrrrrrrrrr, ice climbing
IRL_IceClimbers

Go Mario!
IRL_MK

Advancing! Tank attack!
IRL_AdvanceWars

Hunting castles
IRL_SMB3

Kicking ten shades out of Ken!
IRL_SFII

image source: retronoob

Filed Under: Retro Gaming Culture Tagged With: artwork, Digital Art, mashup, Nintendo Art, video game art

RESET C64 Magazine: Issue 4 Out Now!

August 15, 2014 By ausretrogamer

RESET_titleAugust is always a special month. Not only is it the month that my sibling was born, it is also the month that my favourite 8-bit home computer was released, the Commodore 64.

What better way to make my RESET magazine contribution debut by timing it with the 32nd anniversary of the beloved C64. Issue 4 of RESET is out now and is totally free. Get yours here!

This latest issue is bursting at the seams with all things C64 (Ed: but of course!)! So another big thank you to Kevin Tilley for putting together another great issue and for giving me the opportunity to contribute to this awesome C64-centric magazine. Till issue 5, happy reading!

 

Filed Under: Announcements Tagged With: Blast From The Past, C64, Commodore 64, RESET, Reset Magazine, retrogaming, Team Commodore

Hipster Retro Gaming

August 14, 2014 By ausretrogamer

Hardcore Pong Action!! Dual With Your Friends!! Fun to Play!!

Now this Pong clone is a nice piece of video gaming history. Made in New Zealand by C.V.T. Industries, Videosport comes packed with four Pong variants: Solo, Tennis, Squash and Ice Hockey. You get all of this Pong goodness wrapped up in a gorgeous woodgrain veneer. Hipsters rejoice!

All you need to play Pong!
hipster_videosport

Dial-a-game!
hipster_videosport_2

C.V.T. Industries should be proud of this beauty
hipster_videosport_3

Not much to the controllers
hipster_videosport_5

Perfect for Pong control
hipster_videosport_4

Oo’er, woodgrain veneer
hipster_videosport_8

Hook me up Scotty!
hipster_videosport_6

Filed Under: Retro Gaming Culture Tagged With: Hipster, pong, retrogaming, Videosport

Australia’s Top 100 Video Games

August 13, 2014 By ausretrogamer

GGTV_top100_HdrAustralia, you have spoken. More to the point, Australian gamers have voted for their top 100 video games of all time.

Presented on our favourite national video games based TV show, Good Game, Steven O’Donnell (aka: Bajo) and Stephanie Bendixsen (aka: Hex), together with Gus Ronald (aka: Goose) and a ragtag of industry luminaries counted down our favourites in an hour long special that aired on August 12.

So what was the game that beat them all?  If you missed the show, don’t stress, you can stream or download the episode (episode 28) from the Good Game TV website. 

Without spoiling it too much for you, here are the highlights:

  • there were a few retro games in the top 100, mainly from the Nintendo stable (ahem, N64 represent!)
  • my all time favourite game, Super Mario Bros. anchored the list at 100 (Ed: Boo!)
  • the Irrelevant Tosser’s pick, Clowns (Commodore 64) was a nostalgic trip. Too bad it didn’t make the top 100
  • Zelda games featured better than Mario (Ed: another boo!)
  • The mayhem of Goldeneye 007 for the N64 made it into the top 20
  • There was no love for Sonic nor Shenmue (Ed: sorry for spoiling that for you!)
  • The show’s Rubber Chicken award provided some light relief from the seriousness of counting down Australia’s top 100 games of all time

RubberChicken

One thing was for certain, this list did spark some frantic discussion on social media (#GGTop100), but hey, that’s exactly what lists do – they create engagement, good and bad.

It seems that my votes counted for two out of my three games, but I must admit I was shocked not to see Super Mario World anywhere on the list. Ah well, I guess the voting demographic may have been in nappies when that game was rocking our socks. Did your favourite games make the top 100?

image source: Good Game

 

Filed Under: Retro Gaming Culture Tagged With: GG, GGTop100, GGTV, Good Game, top 100 games, Video Games

Arcade Legends Of The Golden Age

August 12, 2014 By ausretrogamer

ArcadeLegendsGrowing up during the golden age of arcade gaming, I didn’t know nor care who created them, I just wanted to have fun playing them. I was always on the lookout for titles that other gamers and friends were talking about. Who was Dave Theurer or Eugene Jarvis? These names didn’t mean a thing to me as a youngster. As long as I had coins to pump into the machines, I was happy.

With passing of time, my curiosity got the better of me. Forgetting about the Sega, Atari, Taito, Nintendo, Namco arcade brands, I was curious to know who the human beings were behind some of the industry’s most iconic arcade games.

This is my way of paying homage to the real creative legends of the arcade games I loved (still love) playing.

Welcome to the ausretrogamer ‘Arcade Legends Hall of Fame’.

YuSuzukiName: Yu Suzuki
Company: Sega Enterprises
Games: After Burner, Out Run, Space Harrier, Hang-On, Virtua Fighter
Comment: The Michaelangelo of the video games industry

 

EugeneJarvisName: Eugene Jarvis
Company: Atari, Williams Electronics
Games: Defender, Robotron:2084, Stargate, Smash TV, NARC
Comment: Arcade games and pinball designer extraordinaire

 

EdLoggName: Ed Logg
Company: Atari
Games: Asteroids, Centipede, Millipede, Gauntlet series
Comment: Quarter guzzling arcade master

 

DaveTheurerName: Dave Theurer
Company: Atari
Games: Missile Command, Tempest, I,Robot
Comment: Pioneering game designer that was inspired by Pong

 

YoshikiName: Yoshiki Okamoto
Company: Konami, Capcom
Games: Time Pilot, Gyruss, 1942, Gun.Smoke, Final Fight, Street Fighter II
Comment: The arcade games innovator

 

ShigeruMiyamotoName: Shigeru Miyamoto
Company: Nintendo
Game: Donkey Kong
Comment: Critically acclaimed influencer of the video gaming industry

 

ToruIwataniName: Toru Iwatani
Company: Namco
Game: Pac-Man
Comment: World record holder of the most installed arcade machines

 

TomohiroNishikadoName: Tomohiro Nishikado
Company: Taito
Game: Space Invaders
Comment: The granddaddy of the killer arcade game

 

YoshihisaKishimotoName: Yoshihisa Kishimoto
Company: Technos
Game: Double Dragon
Comment: The grandfather of the beat’em up genre

 

It is always difficult composing such a list as there will be other deserving arcade game creators that will miss out. Who would be your pick for your arcade legends hall of fame?

 

Filed Under: History Tagged With: !Arcade!, Arcade Machines, Atari, Dave Theurer, Double Dragon, Ed Logg, Eugene Jarvis, Golden Age, sega, Tempest, Yu Suzki

The Thrill Of The Chase: Pinball Dreams

August 8, 2014 By ausretrogamer

This thrill of the chase is special. Well, all of the chases and hunts are special and exciting in their own unique way, but this one, this one tops them all (Ed: for now!).

You know that one item you had been lusting after for decades, but it was always out of reach? Yeh, that one! The latest thrill fulfils a life long lust for a pinball table. I can now cross off ‘get a pinball table’ from the retro gaming bucket list. The previous owner did warn me though – you can never stop at one pinball machine! I shudder at the thought.

Once PIN•BOT was in its rightful place and switched on, it was like I had traveled back in time, a time when I was young and carefree. The sight of the flashing lights, the sounds, the metal ball – there is nothing quite like pinball. Oh yeah, that robotic speech just sends chills down my spine!

The table has been set to freeplay and I can tell you, PIN•BOT is one punishing game. I definitely need to work on my twitch skills!

pinbot_no1

Pinbot_1

Pinbot_2

Pinbot_3

Pinbot_4

Pinbot_5

Pinbot_6

Pinbot_7

Pinbot_8

Pinbot_9

Pinbot_10

Pinbot_11

 

 

Filed Under: Pinball, Retro Exploring Tagged With: Pin*Bot, pinball, retrogaming, The Thrill Of The Chase, thrill of the chase

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