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Documentary: The Making of GoldenEye 007 (N64)

May 18, 2021 By ausretrogamer

Back in 2017 there was a crowdfunded project titled Golden Era which was going to tell the story of the making of GoldenEye 007 on the N64. The project didn’t reach it’s funding goal, but thankfully onaretrotrip stepped in to offer all of us a a glimpse into the game that revolutionised first-person shooters (FPS) and defined the Nintendo 64.

So kick back and enjoy the making of one of the all-time best N64 games!


source: onaretrotip

 



Filed Under: History, Retro Gaming Culture Tagged With: 007, Bond 007, Documentary, Film, First person shooter, FPS, GoldenEye 007, GoldenEye 007 documentary, Goldeneye 007 N64, James Bond, James Bond 007, N64, N64 documentary, Nintendo 64, oldschool, onaretrotrip, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, videogames

Game Boy Modding and Repairs: A Step-by-Step Guide For Beginners

May 17, 2021 By ausretrogamer

Ever wanted to repair or modify your own OG Nintendo Game Boy? If you answered yes, then Björn Fogelberg’s Game Boy Modding and Repairs: A Step-by-Step Guide For Beginners (Kindle book) is for you!

This book has illustrated detailed guides for the most common mods for improved video and sound. You can read all about installing a backlight kit and bivert chip without breaking anything (that is good to know! – Ed), and all the how to guides, like the how to do the pro sound mod, how to get rid of background noise and how to build a kit for retrobrighting shells, among many more. There is a whole section dedicated to repairs, with easy solutions to the OG Game Boy’s most common problems. The best bit is that this book is for everyone, even those that have no prior knowledge or skill (That’s us! – Ed) in installing, soldering, modding or repairing the Game Boy.

Grab Game Boy Modding and Repairs: A Step-by-Step Guide For Beginners now!

image source: Björn Fogelberg



Filed Under: Retro Gaming Culture Tagged With: Bjorn Fogelberg, Book, Game Boy, Game Boy book, Game Boy guide, game boy modding and repairs, Game Boy Modding and Repairs: A step-by-step guide for beginners, Game Boy Mods, Game Boy Repairs, Kindle, Mod, Modding, Modding the Game Boy, nintendo, Nintendo Game Boy, repairs

Obscure Commodore Controllers

May 14, 2021 By ausretrogamer

We cherish our Commodore gear, from the Commodore 64 and Amiga 1200, to our Commodore watches, joysticks, CD32 and the obscure and gorgeous CDTV (aka: Compact Disc Television / Commodore Dynamic Total Vision).

Speaking of the Commodore CDTV, we particularly love its obscure controllers, the game pad that doubles as a remote control and the CD1200 trackball – both using good ole fashioned infrared (no Bluetooth here – Ed) for that true wireless gaming experience. There is also the CDTV keyboard, but that ain’t no controller, well, sort of.

The CD1200 trackball is peculiar in that it also has two DB9 joystick ports on the front so that you can hook up you fave joysticks, like the TAC-2, to play your Amiga games in comfort. However, the use of “C” batteries to power it in wireless (IR) mode is not that environmentally friendly at all. The remote control / game pad on the other hand uses “AA”, which means we can use our Eneloops for a more enviro friendly gaming session.

What obscure Commodore gear do you have? Hit us up on Twitter or our Facebook page now!

CDTV Remote Control

CD1200 Trackball

CD1200 Trackball – joystick ports

CDTV – Keyboard et al



Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga 1200, Amiga CD32, Amiga CDTV, CD1200 trackball, CDTV, CDTV Remote Control, Commodore, Commodore 64, Commodore CDTV, DB9 joystick ports, Infrared, oldschool, Retro, Retrocomputing, retrogaming, tbt, throwback

2021 World Video Game Hall of Fame Inductees

May 13, 2021 By ausretrogamer

The votes have been counted for the classic games that will be inducted into the 2021 World Video Game Hall of Fame!

The Strong announced that from the field of 12 finalists, the following classic games have been inducted into the 2021 World Video Game Hall of Fame:

  • Animal Crossing
  • Microsoft Flight Simulator
  • StarCraft
  • Where in the World is Carmen Sandiego? 

The games that missed out this time include; FIFA International Soccer, Call of Duty, FarmVille, Guitar Hero, Mattel Football, Pole Position, Portal and Tron. We must say that we were surprised that Pole Position, Tron and/or FIFA International Soccer didn’t make the cut, but the votes suggests otherwise.

So what do you think of the four video games that were inducted for this year’s World Video Game Hall of Fame? Hit us up on Twitter or our Facebook Page.


About the World Video Game Hall of Fame at The Strong:

The World Video Game Hall of Fame at The Strong was established in 2015 to recognise individual electronic games of all types—arcade, console, computer, handheld, and mobile—that have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture and society in general. Inductees were announced at The Strong museum in Rochester, New York, and are on permanent view on the museum’s second floor. Anyone may nominate a game to the World Video Game Hall of Fame. Final selections are made on the advice of journalists, scholars, and other individuals familiar with the history of video games and their role in society.

image source: The Strong – National Museum of Play



Filed Under: Announcements, Retro Gaming Culture Tagged With: 2021 World Video Game Hall of Fame, 333399, Animal Crossing, Classic Games, CoD, FarmVille, Mattel Football, MS Flight Simulator, Pole Position, Portal, Retro Gaming, retrogaming, Starcraft, The Strong, The Strong Museum, Trong, Video Games, videogames, Where in the World is Carmen Sandiego?, World Video Game Hall of Fame

This Is The Way – Stern Pinball’s The Mandalorian

May 12, 2021 By ausretrogamer

The Mandalorian has garnered critical acclaim among Star Wars fans and critics alike for good reason, it’s an awesome TV series! Since it’s the hottest property right now, it is no surprise that we find the Emmy award-winning show on all kinds of licensed products. With Stern Pinball’s great working relationship with Lucasfilm and their proven success with their previous Star Wars pinball machines, the two giants have once again collaborated to bring us the hottest streaming TV show in the galaxy into pinball form – introducing The Mandalorian range of pinball machines; the Pro, Premium and Limited Edition.

The Mandalorian Pinball Game Trailer

With a 16 month development cycle, Stern’s Director of Marketing, Zach Sharpe tells us that Brian Eddy (Lead Designer), Dwight Sullivan (Lead Software Engineer) and the rest of the development team have worked hard to cram as much of The Mandalorian storylines into the machine. Zach goes on to say that this game’s development was unique (from previous pinball machine developments) due to the fact that the team was working on the machine while Season 2 was airing. Even though Lucasfilm was tight lipped about Season 2’s storylines, they did provide input to Stern’s team by advising them to leave some “space” whether it be in artwork or on the playfield for something that would be critical to the story they were trying to achieve in The Mandalorian pinball experience – and we are glad that they did!

For those new to The Mandalorian saga, the series is set after the fall of the Galactic Empire and before the emergence of the First Order and follows the travails of a lone gunfighter, The Mandalorian, in the outer reaches of the galaxy, far from the authority of the New Republic. Stern’s new machine emulates the world of Mando by transporting players to a galaxy far, far away as they play as the titular protagonist, teaming up with key allies and protecting Grogu, while battling dangerous enemies and forces across their journey.

So what’s in the three models of The Mandalorian pinball machines that transports the player in this awesome Star Wars universe?

Hold onto your Amban phase-pulse blaster and prepare for battle on the gravity-changing, rotating Encounter upper mini playfield available on the Premium and Limited Edition models. This innovative, motorised rotating playfield is packed with six stand-up targets, lights, and two full-size flippers for high intensity pinball action.

What bounty hunter doesn’t like or watches out for ambushes?! Like the Mandalorian seen in the series, players can be ambushed by enemy forces. A dynamic inner loop shot activates an up/down horseshoe scoop ramp for fast, repeatable precision shooting, creating tense experiences on the Premium and Limited Edition models.

Players can navigate their way to multiball mayhem by hitting a unique hanging uplift target attached to a custom moulded Razor Crest ship – success in hitting the target qualifies a centre ramp shot on the Pro, Premium, and Limited Edition models.

The Mandalorian Pinball – Premium and LE features

The Mandalorian Pinball – Pro model features

Other features of The Mandalorian-inspired pinball machines include a large custom sculpture of Grogu, authentic video and audio from seasons one and two, and exclusive custom speech performed by actor Carl Weathers (Greef Karga). The game includes the iconic title theme song by Ludwig Göransson and stunning hand-drawn artwork by Randy Martinez, one of today’s most popular comic artists.

The limited edition version includes an exclusive full colour mirrored backglass inspired by Beskar armour, iconic custom cabinet artwork, custom high gloss powder-coated pinball armour, a custom designer autographed bottom arch, exclusive inside art blades, upgraded audio system, anti-reflection pinball playfield glass, shaker motor, a sequentially numbered plaque, and Certificate of Authenticity. With only 750 Limited Edition (LE) machines available, we reckon they will sell out fast!

The Mandalorian Pinball – Pro v Premium playfield

As we leave Stern Pinball to bask in their new pinball glory, we ask Zach to tell us what his favourite shot is on this new pinball machine, he tells us, “On the Premium/LE models the dynamic inner loop almost acts like two shots as it can become a ramp shot by activating an up/down horseshoe scoop. It feeds the ball back to the left flipper for repeatable looping opportunities and can get quite intense, especially during ambushes!”.

To say we can’t wait to flip this new pinball machine would be a massive understatement. This is the way!

For those of you in the market for The Mandalorian pinball machines, this is what they’ll cost you**:

  • Pro Model: $US 6,199
  • Premium Model: $US 7,799
  • Limited Edition Model: $US 9,199

** For sales to USA end-users, before any VAT, GST, Sales Tax, Duties, or other taxes.

NOTE: For our Australian readers, please contact Amusement Machine Distributors (AMD) or Zax Amusements for pricing and availability of The Mandalorian pinball machines.

The Mandalorian Pinball – LE model

The Mandalorian Pinball – Premium model

The Mandalorian Pinball – Pro model

Accessories – Razor Crest Knob, Art Blades & Side Armour




Filed Under: Announcements, Pinball Tagged With: Beskar, Brian Eddy, disney, Disney Plus, Mandalore, new pinball machine, pinball, pinball news, Pinball Press, pinball service announcement, pinballpress, Randy Martinez, Star Wars, Star Wars pinball, Stern Pinball, Stern Pinball The Mandalorian, Stern The Mandalorian, The Mandalorian, The Mandalorian pinball, Zach Sharpe

Sega Scud Race Arcade Promotional Video

May 10, 2021 By ausretrogamer

We love finding these promo videos of arcade games we used to love and play at amusement centres back in the day.

The below promotional video is for Sega’s Scud Race arcade game from 1996. Scud Race (Sports Car Ultimate Drive) was also known as Sega Super GT in North America.

Oh yeah, keep an ear out on how “Sega” is pronounced in this promo video – long live See-gah!


source: Australian Pinball Museum

 

 



Filed Under: History, Retro Gaming Culture Tagged With: 1990s, Arcade, arcade games, arcade promo video, arcade racing games, Australian Pinball Museum, Classic Arcade Gaming, oldschool, promo video, Retro Gaming, retrogaming, Scud Race, Scud Race promo video, sega, Sega Scud Race, Sega Scud Race arcade, Sega Super GT arcade game, Sports Car Ultimate Drive, Super GT, VHS, video

Unleash Your Creativity With Nintendo’s Game Builder Garage

May 6, 2021 By ausretrogamer

Game Builder Garage NintendoLEARN TO MAKE GAMES FROM THE MINDS AT NINTENDO WITH GAME BUILDER GARAGE FOR NINTENDO SWITCH


Have fun learning to create games with the new game-making game launching on 11th June


Have you ever dreamed of creating your own video game? That dream can become a reality with Game Builder Garage, launching exclusively for Nintendo Switch on 11th June. With this new software launching in Nintendo eShop and in stores across Australia and New Zealand, kids and parents – and everyone in between! – can have fun learning to create and share their own video games. By connecting colourful creatures called Nodon, anyone can enjoy learning how to create their own game through fun, guided lessons that cover the basics of visual game programming, and no prior experience is necessary! To get an idea of what Nodon look like and how they work in the game, as well as getting a taste of the types of games you can create, check out the Game Builder Garage announcement trailer below:


source: NintendoAU

Nodon are creatures with big personalities that are used to help build your games from the ground up. There are dozens of Nodon in Game Builder Garage, each with a unique function, and you can learn how to build games just by connecting them in various ways. For example, you can create and move a human-like character with an analogue stick just by connecting Stick Nodon with Person Nodon! Thus you will get to learn the basics of game programming in a fun and intuitive way. You’ll be able to create a wide variety of different types of video games too – from side-scrolling platformers, to kart racers, to space blasters!

When you first boot up Game Builder Garage, you can start with Lesson Mode. Here, you will meet the colourful and quirky Nodon, the creatures that you will use to learn the basic concept of visual programming in step-by-step, interactive lessons you can take at your own pace. These lessons are designed to be fun, engaging and perfect for people of all experience levels, with checkpoints in between for players to test their knowledge by solving small puzzles or tasks.

In Free Programming mode, you can bring your own game ideas to life by putting all the skills learned in the lessons to the test. With the simple press of a button, you can swap between the programming and game screen to quickly try out your creation and see how it plays.

If you’re looking for a little inspiration, you can exchange and download games with friends and family over the internet or via a local wireless connection.* This is a great way to not only show off some of your own creations, but also to check out games created by other players. You can even go into Free Programming mode to pull the curtain back on the programming of games uploaded by other players to study them and learn some tricks of your own!

While Game Builder Garage can be controlled with a Joy-Con controller, Nintendo Switch Pro Controller or the controls of Nintendo Switch Lite**, you can also build games using a compatible mouse that is plugged into the USB port on the Nintendo Switch dock. This control option might be easier for people who love the feel of a mouse when navigating the software.

Game Builder Garage launches on 11th June, with a suggested retail price of AU$49.95.

** If playing on Nintendo Switch Lite, additional accessories (sold separately) are required and gameplay controls may differ. Visit the Nintendo Support website for more information.

 


Press release supplied by Nintendo Australia



Filed Under: Announcements Tagged With: 333399, coding, ff6600, Game Builder Garage, game coding, game dev, game development, GameDev, IndieDev, Learn to code, learn to create video games, nintendo, Nintendo ANZ, Nintendo Australia, Nintendo Switch, Nintendo Switch Lite, NintendoAU, Nodon, Video Games

C64 Joystick and Keyboard Diagnostic Tool

May 3, 2021 By ausretrogamer

Thanks to clever folks like Christian Rene Larsen (aka: CRL), the development of cool software for the venerable Commodore 64 continues, some 39 years after the greatest 8-bit system’s release!

CRL’s test and diagnostic suite of software tools now cover diagnostics for the most heavily used parts on the micro computer, the keyboard and its joystick. So grab the CRL Joystick and Keyboard Test and Diagnostics tool (it’s less than 5kb!) to ensure your 8-bit beauty stays healthy for years to come!

 

 



Filed Under: Retro Gaming Culture Tagged With: C64, C64 test and diagnostic tool, Christian Rene Larsen, Commodore 64, Commodore64, CRL, csdb, diagnostic tool, gamers, homebrew, indie dev, IndieDev, retro computer, retro computing, Retrocomputing, retrogaming

The Retro Gaming Vault – April 2021

April 30, 2021 By ausretrogamer

We are excited to start a new monthly feature, which we hope becomes a regular on ausretrogamer.com.

So what’s this newfangled feature we are so excited about? Well, as the title suggests, we’ll be delving deep into our photo vault full of retro gaming photos from years gone by. The aim is to give you all a dose of nostalgia and hopefully connect with new audience members.

For this very first edition, we dug through thousands of our images from the last dozen years and came up with a swag of nostalgia inducing photos; from the best joystick ever made, board games based on classic arcade titles, to our Commodore 64 smart watches and playing classic games on our Game Boy Micro – it’s all easy money 😉

Enjoy!

Original image copyright: ausretrogamer

 


Filed Under: Retro Gaming Culture Tagged With: Amiga, Atari, ausretrogamer archives, Bally, C64, Classic Arcade Games, Classic Games, Geek, NeoGeo, nintendo, Old School, pc-engine, pinball, retro archives, retro computing, Retro Gamer, Retro Games, Retro Gaming, retro gaming vault, Retrocomputing, Retrogamer, retrogaming, sega, Taito, Video Games, Vintage

EVERCADE Retro Games Console – Review

April 28, 2021 By ausretrogamer

Evercade review
  • Product: EVERCADE Premium Pack – handheld + 3 classic gaming collections (37 titles)
  • Price: AU$159.95
  • Store: PixelCrib

A couple of years ago, we were quite excited to tell you all about a mysterious new handheld console that was like no other – the EVERCADE!

The EVERCADE handheld system was touted to be able to play multi-game retro games on physical cartridges from leading games publishers and console platforms. Since this news broke in early 2019, the EVERCADE has gone on to become quite popular since its release, garnering fanfare and glowing reviews from reputable online media outlets. Now it was our turn to take the EVERCADE for a spin and tell you what we think! First and foremost, some good news for our Australian readers, the EVERCADE is now locally stocked at PixelCrib!


PROS


CONS


+ Officially licensed games on cartridges
+ Priced competitively
+ Expanding library of game carts
+ Collectability
+ Build quality
– Arcade games (so far) are console ports
– Wait is too long for new cartridge releases
– Screen needs to be angled at times in poorly lit areas
– Wish it came in black

Upon opening the package and holding the unit, our first impression of the intriguing EVERCADE was that it looked and felt like a much more expensive handheld – not quite like the Nintendo Switch, but that system commands a much steeper price. For the introductory price (AU$159.95), the EVERCADE Premium Pack definitely packs quite a lot; great build quality and three gaming cart compilations included to get you playing right away!

The EVERCADE Premium Pack is exceptional value

From a physical perspective, the D-pad and four face buttons feel great – with the buttons spaced well apart with no lag. We didn’t experience any hand fatigue or cramping while playing on the EVERCADE, so the experience was quite positive. The shoulder buttons weren’t used in any of the games we played, so we can’t really comment how well they fair with extensive gameplay – they definitely felt good when pressed, with a satisfying tactile click.



No handheld is complete without a good screen, and the EVERCADE’s 4.3″ display is no exception, with bright vivid video. However, we did find that we had to angle it at times when playing in a darker or a poorly lit room, but this small niggle was improved somewhat by bumping up the screen brightness to maximum. Oh yeah, the other screen option is the aspect ratio, with the EVERCADE providing both 4:3 (traditional ‘square’) 16:9 (scaled widescreen) – we found both screen ratios to be playable, with no discernible stretching when going from square to full-widescreen, so choose what best suits you.

The cartridges slot in from the top, behind the unit, with their top rounded shape completing the look of the EVERCADE. There is something quite satisfying when inserting and clicking in a cartridge. The EVERCADE’s volume buttons, 3.5mm headphone jack and mini-USB port are on the bottom, which are all well within reach. The top of the unit has the slide on/off switch, cartridge slot, shoulder buttons and mini-HDMI which allows for connectivity to a new TV with up-scaled graphics to HD (720p), making the old school games look pretty good on any new big screen TV. Obviously Full HD or higher would’ve been even better.

Specs

  • CPU: 1.2GHz Cortex-A7
  • Display: Horizontal 4.3-inch LCD screen, 480 x 272 pixels
  • Power: 2,000-mAh rechargeable battery
  • Ports: 1 x mini-HDMI out, 1 x 3.5mm headphone jack, 1 x micro-USB (charging)
  • Media: cartridges

Once you insert the game cart and turn on the unit, the interface is quite easy to use and follow. Games are started by pressing the start button and then within the game, you have the in-game menu which allows the user to load (a saved game) or save your current game, change the aspect ratio, language or quit the current game. The save game is a welcome feature, as it gives you the ability to see more of those harder retro classics without the need to restart from the beginning – it doesn’t feel like cheating. You can keep playing for up to 4 – 5 hours on the EVERCADE before it needs recharging – we just we wish it lasted longer.  But hey, you can play and charge if you want to keep going!

As eluded earlier, the Premium Pack comes with three cartridges; Namco Museum Collection 1 (11 games), Interplay Collection 1 (6 games) and the Atari Collection 1 (20 games). With 37 games to select from, you’ll definitely be kept busy right off the bat. We were quite chuffed to see that Blaze Entertainment secured the first ever western localisation of Mappy Kids on the Namco Museum Collection 1. There are now some 18 cartridges you can either buy or pre-order for the EVERCADE, so there is something for everyone! For the record, we can’t wait to grab the Atari Lynx and Data East Collections for now, as they are packed with games we know and love. The newly announced Codemasters Collection will be a winner too (released later in 2021).

With a number of well known publishers onboard, the EVERCADE isn’t short on game carts, with many more to come. Add the newly announced EVERCADE VS console into the mix and an ever-growing user base, and all of a sudden the value proposition for the EVERCADE becomes quite attractive. In the world of digital downloads, it is great to have a system that you can buy official physical game carts, with their cool game boxes and actual colour manuals – remember those?! The collector in us is quite giddy and satisfied with the collectable elements that the EVERCADE provides.

Verdict

The EVERCADE may not be for everyone, but its secret is in the use of officially licensed games released on physical media. With this key differentiation, we feel that the EVERCADE sits on its own in a category full of emulation-capable handhelds with not-so-official licensed games. With an enticing price point for the unit and games, the EVERCADE provides great value. If you haven’t done so, check out the EVERCADE and its growing library of games and then decide if it is for you – we bet you’ll be pleasantly surprised!

 

 

Disclosure: EVERCADE Retro Games Handheld System was provided by PixelCrib for this review.



Filed Under: Retro Gaming Culture, Reviews Tagged With: Atari, atari lynx, Code Masters, Evercade, Evercade handheld, Evercade Pixel Crib, EVERCADE Premium Edition, Evercade retro games console, Evercade review, Interplay, Jaleco, Namco, PIKO, Pixel Crib, PixelCrib, Retro, Retro Gamer, Retro Games, Retro Gaming, Retrogamer, retrogames, retrogaming, Team 17, Technos

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