• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
  • About Us
  • Contact
  • Advertise
  • Privacy Policy
  • Shop

AUSRETROGAMER

The Pop-Culture E-Zine

  • Announcements
  • History
  • Retro Exploring
  • Retro Gaming Culture
  • Reviews
  • Modern Gaming
  • Podcasts
  • Pinball
You are here: Home / Archives for ausretrogamer

ausretrogamer

Tomy Turnin’ Turbo Dashboard OutRun Arcade

July 16, 2018 By ausretrogamer

Talk about an awesomely impressive retro hardware hack!

What do you get when you grab a Tomy Turnin’ Turbo Dashboard, Sega’s awesome OutRun arcade game and a very very clever hardware hacking peep named Matt Brailsford? You get a hack to outdo all other hacks – the Tomy Turnin’ Turbo Dashboard OutRun Arcade!

Rather than regurgitating the meticulous steps Matt took to create this awesome piece, read his epic blog post right now! Wish we could make this!


source: Circuitbeard

image source: Circuitbeard.co.uk

 

Filed Under: Retro Gaming Culture Tagged With: Arcade, diy, hack, Out Run, OutRun, sega, Sega OutRun, Tomy, Tomy Turnin Turbo Dashboard Outrun Arcade, Tomytronic, Turnin Turbo Dashboard, Yu Suzuki

SEGA Arcade: Pop-Up History

July 13, 2018 By ausretrogamer

We know we said no more backing of Kickstarter campaigns, but when Read-Only Memory are involved, we make an exception. If you need convincing as to why they are one of the best gaming-related book publishers, then check out the Sega Mega Drive/Genesis: Collected Works, Britsoft: An Oral History and The Bitmap Brothers: Universe to name just a few.

The latest Read-Only Memory tome ‘Sega Arcade: Pop-Up History‘ has definitely excited us and tickled our nostalgic fancy. This will be a book of pop-up sculptures of SEGA’s greatest arcade cabinets: Hang-On, Space Harrier, Thunder Blade, After Burner, and Out Run! If this doesn’t excite you, then we have no idea what will. One thing is for certain, the quality and content will be top notch!

Check out the Kickstarter campaign now and make sure you get a piece of this awesome Sega arcade history!

image source: SEGA Arcade: Pop-Up History

 

Filed Under: History, Retro Gaming Culture Tagged With: !Arcade!, After Burner, Darren Wall, Out Run, OutRun, Read-Only Memory, Read-Only Memory books, Read-Only Memory Publishing, Romalerts, sega, Sega Arcade book, Sega Arcade Pop up history book, Sega Arcade Pop-Up History, space harrier, Super Hang-On, Thunder Blade, Yu Suzuki

Ultra Space Battle Brawl: It’s Bang Bead For Your Switch!

July 11, 2018 By ausretrogamer

If you are craving for some Pong, Windjammers or Bang Bead action for your Nintendo Switch, then keep reading! Hang on, Bang what? Ahhhh, if you don’t know, that’s fine, this game plays it a similar way…

So what do you get when you sprinkle some Pong on steroids, a dose of fighting elements, Japanese 80s aesthetic, some cool Indonesian urban house music and a hefty pinch of Windjammers and Bang Bead for good measure? You get Ultra Space Battle Brawl, that’s what!

For those of you that haven’t played Atari’s Pong or Bang Bead and Windjammers on the Neo Geo, Ultra Space Battle Brawl is a fun competitive game fit for settling disputes, be it with your friends and family or rivals, this couch party game has the essence of a flying fighting game melded onto a single screen that is easy to pick up and play but hard to master.

The game provides a choice of ten protagonists, each with their own unique “Ultra” and quirky skills that can easily turn the tide in the heat of battle. Story mode sees you battling through a number of rivals that will determine your fate in the Intergalactic Society, that is if you manage to beat them all. For those that prefer a party game (of up to 4 players), the ‘Versus’ mode is for you. Versus provides the freedom to set the number of rounds and battle modes, be it 1 vs 1, 2 vs 2, 1 vs 2 or 2 vs 1. Once your character is chosen you are thrown into a battle where the premise sees you smacking the puck towards your opponents end attempting to smash their glass gem while also defending your end. If you manage to win the necessary rounds, you move onto the next (even tougher) opponent.

Sounds simple enough? Um not really, as this game will see your rage meter go through the roof when you battle tougher opponents that require lightning fast reflexes and dexterity to have a chance at beating them. This game does shine when played against other humans, where you rib each other or give high fives when battling on the same side.

The background story to how this game came about is quite cool too – Ultra Space Battle Brawl was first born out of a Mojiken Camp, an internal team building program. During this program the whole Mojiken Studio crew had to build a prototype based on proven products and fresh concepts. From all the prototypes they came up with, it was Mojiken Studio’s co-founder Eka Pramudita’s Ultra Space Battle Brawl that came out on top.

If you also want to come out on top and can’t wait for Windjammers, then you should grab this game for your Nintendo Switch, stat!

Title: Ultra Space Battle Brawl
Developer: Mojiken Studio
Publisher: Toge Productions
Price: USD$14.99

image source: Toge Productions

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: game review, GameDev, gamers, IndieDev, Mojiken Studio, Nintendo Switch, pong, Retro Gaming, retrogaming, reviews, Toge Production, Ultra Space Battle Brawl, Video Games, Windjammers

Old School Gaming is Back On Your SNES and Super Famicom!

July 10, 2018 By ausretrogamer

There is no stopping the retro gaming renaissance!

If you still have your Super Famicom or Super Nintendo (SNES) handy, then you’ll be happy to know that there are games being re-released on Nintendo’s 16-bit powerhouse!

First cab off the retro gaming rank is the side-scrolling beat’em up, Super Double Dragon / Return of Double Dragon. This exclusive title is available in Japanese (Super Famicom) and English/US (SNES).

This legendary series follows the young twin brothers Billy and Jimmy Lee, who run a martial arts dojo. Their friend Marian disappears, so we reckon you know the rest of that story of what they need to do to save her.

The player controls either of the (suped-up) Lee brothers. There are seven stages including a strewn of extra stages so your fighting reflexes will need to be sharp. Don’t fret, as your fighters have 30 special moves with power gauges to engage in powerful techniques. Oh yeah, if fighting cleanly doesn’t work, then you can throw items such as barrels, stones, knives, bombs, and boomerangs – woohoo, we love dirty fighting!

If you want some action for your Super Famicom / SNES and you are ready to rescue Marian, go ahead and pre-order Return Of Double Dragon!

Pre-Order Links:

  • Super Famicom – Return Of Double Dragon (Expected to ship: Jul 19, 2018)
  • SNES – Return Of Double Dragon (Expected to ship: Aug 21, 2018)

image source: Play Asia

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, classic gaming, Double Dragon, Play Asia, Retro Gamer, Retro Gaming, retrogaming, Return Of Double Dragon, SNES, Super Double Dragon, Super Famicom, Vintage gaming

Pop Culture Temptations

July 6, 2018 By ausretrogamer

It is quite dangerous working near cool pop culture stores in Melbourne. Within a stones throw from the office, we have Minotaur, All-Star Comics Melbourne and  ZiNG Pop Culture tempting us with their wares.

With mid-year sales going on right now, the temptation is unbearable – sorry wallet…

 

Filed Under: Retro Gaming Culture Tagged With: Action Figures, Alien, All-Star Comics Melbourne, board games, boardgames, Books, comics, Iron Maiden, Iron Maiden Legacy Of the Beast, Minotaur Pop Culture, Mortal Kombat, MOTU, NES, nintendo, Pac-Man, Pop culture, Pop Culture store, Predator, shopping, Super Mario Bros, UNO, Video Games, Zelda, Zing Pop Culture

Review: Gunbird 2 Swoops In On The Nintendo Switch

July 3, 2018 By ausretrogamer

With the sheer volume of shoot’em ups on the Nintendo Switch, it will take something quite special to stand out from the crowd!

Having played and loved Zerodiv’s conversion of Psikyo’s Gunbird, we had high expectations for Gunbird 2. Don’t get us wrong, Gunbird 2 is sublime, but it feels like more of the same.

The premise for Gunbird 2 is similar to the original – five protagonists are called upon to appease the Potion God by providing the elements of the Sun, Stars and Moon for him (instead of pieces of the Magic Mirror of Atra) in order to obtain a special medical potion. Just like the original, the story plays out in between levels and before boss fights, so watch-out for the Queen Pirates! The story is absurd and as cheesy as ever, which is exactly how we like it.

As mentioned, the player has a choice of five characters, each with their own strengths and weaknesses. Each character possesses a number of different methods of attack; from the standard shot (powered up from downed enemies), an area-clearing bomb, to the melee-like attack which is powerful but forces the player to get dangerously close to the enemy, and the charge shot. All of the attacks are unique and different enough for each character, so Gunbird 2 will have you coming back to play through and finish the game with each of them.

Since this is an arcade conversion, if it is played in ‘child’ difficulty mode, the game can be completed within a sitting of one Seinfeld episode (minus the ads). Luckily Gunbird 2 has enough difficulty modes and scoring methods to satisfy those who enjoy playing for high scores, so the game will definitely keep pulling you back.

Let’s get one thing straight, the gameplay in Gunbird 2 is frenetic, with bullets raining everywhere, especially as you keep powering up your attack. The constant barrage of firing and dodging never gets old, unless you despise vertical shmups! Gunbird 2 is fun to play solo, but it gets better and crazier when playing with a friend. The visuals are stunning, especially when you can see more of the background in TATE orientation – we love seeing the villagers running around on the ground. Coupled with the beautiful visuals is the equally awesome audio, with tunes that are in keeping with the theme (ie: whimsical) and sound effects that are meaty enough without piercing your eardrum.

If you already have Gunbird and are still enjoying it, Gunbird 2 may not offer enough in gameplay to warrant a purchase (even though it is still cheap!). If you don’t have Gunbird in your burgeoning Switch shmup library or are in need of a good old fashioned vertical shmup, then we highly recommend you grab Gunbird 2 – it’s AUD$9.99 well spent!

image source: Gunbird 2

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: game review, Gunbird, Gunbird 2, Gunbird 2 review, Nintendo Switch, Psikyo, shmup, shmups, shoot’em ups, Switch, Switch game review, vertical shmup, Zerodiv

Tempest 4000: The Tube Shooter Comes of Age

July 2, 2018 By ausretrogamer

In the beginning there was Dave Theurer’s tube shooter, Tempest. Then came Jeff Minter’s Tempest 2000 on the Jaguar, a psychedelic take on Dave’s masterpiece. This was then followed by Tempest 3000 on the defunct Nuon and finally the contemporary take on Tempest for the PS Vita, the awesome TxK. And now we have the imminent release of this iconic tube shooter, Tempest 4000, again coded by Llamasoft’s Yak (Jeff Minter), which means the franchise is still in great hands!

Strap into your Claw peeps, cause the adrenaline-pumping Tempest 4000 will be available on your PlayStation®4 and Xbox One systems on July 17, 2018 for $29.99!

The original Tempest was one of the first videogames to use 3D vector graphics, securing itself as one of Atari’s hallmark titles and one of the most popular arcade games of all time. It has been featured prominently across pop culture, including Ernest Cline’s dystopian Ready Player One novel.

Developed by legendary game designer Jeff Minter, Tempest 4000 remains faithful to the fast-paced gameplay of the arcade original, while adding brand new features and visually stunning graphics.

As in the original game, players are in control of the Claw, a powerful spacecraft equipped to destroy deadly creatures and other obstructions with rapid-fire shots on vibrant geometric prisms. With three game modes to choose from and 100 levels to conquer, players must eliminate all enemies as quickly as possible to survive, aiming for the coveted spot at the top of the leaderboards.

Additional Key Features Include:

  • Arcade Style Shooter: Hordes of enemies will test players’ reflexes in this fast-paced arcade style shoot ’em up;
  • Visually Stunning Graphics: Revamping the look of the original arcade game, Tempest 4000 features vibrant graphics in sharp 4K resolution;
  • Multiple Game Modes: Three different game modes will push players’ skills to the limit, including Classic, Pure and Survival:
    • Classic: Equipped with three lives, players battle through enemies until all lives run out. Players can begin their next playthrough from the last completed stage with their previous high score.
    • Pure: The classic arcade mode, Pure gives players three lives to start from the beginning and progress as far as possible.
    • Survival: A brutal challenge, Survival gives players eight lives to survive as long as possible.
  • Level Up: With 100 unique geometric levels to progress through, players must equip themselves with various weapons and power-ups, earning upgrades through bonus rounds;
  • Global Leaderboards: Players can duke it out for the top spots on leaderboards for all three game modes in the quest to be recognized as number one;
  • Retro Techno Soundtrack: In true retro space shooter style, the game features a thumping soundtrack inspired by early 1990s techno;
  • Old School Gameplay: Nostalgia is here to stay with the traditional gameplay of the original Tempest with enhanced graphics on current generation consoles.

We can’t wait to EAT ELECTRIC DEATH!

image source: Tempest 4000

Filed Under: Announcements, Modern Gaming Tagged With: Arcade, Atari, Atari Tempest, Dave Theurer, Jeff Minter, Llamasoft, PlayStation 4, PS4, Retro Gaming, Retro Reboot, Tempest, Tempest 2000, Tempest 4000, the Claw, Tube Shooter, TxK, XB1, Xbox One, Yak

ToeJam & Earl Are Making A Comeback!

June 29, 2018 By ausretrogamer

Ah good ole ToeJam & Earl – we loved these two funky dudes when they landed on our Sega Mega Drive all those years ago. Well guess what, they are back!

ToeJam & Earl: Back in the Groove, the upcoming fourth entry of the beloved, funkadelic action roguelike series, releases later this year on consoles and PC.

Greg Johnson, founder, HumaNature Studios, has stated that, “We ARE releasing this year! Right now we have our sights set on a fall (spring in Australia) release. We will be making a specific release plan announcement in regards to dates as soon as we have that nailed down”.  Greg went on to say, “We are also going to be opening a closed beta within the next couple of weeks for our early-access backers, and we’ll be looking for your feedback! Also, the Nintendo Switch version of the game is just about ready to be submitted for certification by Nintendo, and the other console versions are not too far behind”.

This is great news peeps. We’ll keep a close eye on this and provide updates as they come to hand via our social media channels (Twitter and Facebook). Gen funky!

image source: ToeJam & Earl: Back In The Groove

 

Filed Under: Announcements Tagged With: Adult Swim Games, classic game, HumaNature Studios, Nintendo Switch, PS4, Sega Genesis, Sega Mega Drive, ToeJam & Earl, ToeJam & Earl: Back In The Groove, ToeJam and Earl, video game, Xbox One

Games Room Delights: Nintendo_Master1

June 28, 2018 By ausretrogamer

There is something about seeing people’s gaming rooms that invokes our inner voyeurism, in a good way.

We are always fascinated and intrigued of each unique games room setup we see, just like Nintendo_Master1’s – you’ll have to agree (once you check out all of the pics) that it is pretty darn awesome!

Let the drooling begin!

image source: Nintendo_Master1 on Facebook

 

Filed Under: Retro Exploring, Retro Gaming Culture Tagged With: Arcade room, Classic Games, Game Room, games office, Games Room, gaming room, Mancave, movie room, NES, nintendo, Nintendo_Master1, Playstation, Retro Gaming, Sega Genesis, Sega Master System, SNES, theatre room, Video Game Room

First Impressions: Stern’s Iron Maiden Pro Pinball Machine

June 25, 2018 By ausretrogamer

When we got the word that Stern’s new Iron Maiden: Legacy of The Beast pinball machine had officially landed in Australia, we knew we had to run to the hills (Ed: terrible pun!) and hit up our friends at Zax Amusements to get hands on with this highly anticipated pinball machine.

Our first impression when walking up to the Iron Maiden Pro pinball machine was wow, this thing stands out! The physical presence and visual impact is striking and quite visceral. Jeremy Packer’s (aka: Zombie Yeti) art sets the tone and scene for what is to be a pretty darn awesome and frenetic pinball experience.

From the very first plunge we had our mouth and eyes wide open with our heart palpitating at the excitement – funnily enough, the short plunge was quite easy to do to hit the skill shot target (we’ll leave the more difficult skill shot to the Jordan Tredaways of the world). The induced adrenaline rush wasn’t based on us just playing ‘another Stern pinball machine’, we immediately noticed that Iron Maiden was a fresh take on the Stern formula with a new layout, thanks to Stern’s rookie design team; Keith Elwin – Game Designer, Tim Sexton – Software Engineer and Harrison Drake – Lead Engineer. Originally an Archer whitewood (which was shown at Arcade Expo 2.0), the game was morphed into Iron Maiden and we have to say, the re-theme suits the game like a glove – it is fast and furious, just like the metal band. Stern’s lineup of music themed pins just keeps on getting better.

We can sit here and tell you all about the technical aspects and the myriad of modes and shots to play on this machine, but we will spare you, as we’ll leave that to wizards out there than can explain it way better than we can. Let’s just say that this machine gives the beginner and expert players equal amount of ‘fun play time’. We loved the additional two flippers which ensured that the ball is kept around the targets and loop near the top of the playfield, giving the game a ‘super flow’ feeling of satisfaction when a shot is nailed. Speaking of the upper loop, it definitely has that supercharger feel when you keep hitting the shot over and over with the upper right flipper – the gratification is immense.

The left ramp through the pops is a bit more of a challenge, but again, with a bit of game time, the shot can be nailed over and over again. The sarcophagus gives the game that extra dimension, giving the perception of depth to the playfield which we have not seen on a Stern pinball machine in quite a long time (if not ever!). The one really great thing we noticed was that this game had no cheap drains, meaning that it is perfect for the casual gamer wanting to extract the maximum time of play on Iron Maiden.

This pinball machine is the complete package, no matter if you are an Iron Maiden fan or not. The art, the playfield, the four flippers and game play has that distinct freshness about it that provides fun for everyone, from the novice to those gifted pinball wizards among us, Stern has definitely hit it out of the park with Iron Maiden: Legacy Of The Beast! Go and play it now.

Stern Iron Maiden: Legacy Of The Beast pinball machine comes in three models:

  • Iron Maiden Pro $8,450
  • Iron Maiden Premium $10,650
  • Iron Maiden LE $12,500 (SOLD OUT)

Get in touch with Zax Amusements if you want a Pro or Premium machine. Up The Irons!

Look familiar? Before Iron Maiden became Iron Maiden, it was Archer!

A huge thanks to Phil and Scott from Zax Amusements for allowing us to go nuts on Stern’s Iron Maiden: Legacy Of The Beast!

 

Filed Under: Pinball Tagged With: Archer Pinball, Archer whitewood, Art, Eddie, IM, IMDN, Iron Maiden, Iron Maiden LE, Iron Maiden Legacy Of the Beast, Iron Maiden Pinball, Iron Maiden Premium, Iron Maiden Pro, Keith Elwin, pinball, Pinball Press, Stern Iron Maiden, Stern Pinball, Stern Pinball Inc, Up The Irons, Zax Amusements, Zombie Yeti

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 96
  • Page 97
  • Page 98
  • Page 99
  • Page 100
  • Interim pages omitted …
  • Page 200
  • Go to Next Page »

Primary Sidebar

Follow Us

FacebookInstagramYoutTubeTumblrFollow Us on RSSFollow Us on MastodonFollow Us on BlueskyFollow Us on Threads

Search

Shout Us A Coffee!

Recent Posts

  • Finding My Sound Again: How Sonicware’s MEGA-SYNTH Reignited My Creative Spark
  • The Game Expo 2026: A Sunday Well Spent
  • Happy MAR10 Day 2026!
  • Discovering the ‘HALO’ Arcade Game
  • The Holy Grail of Nintendo Collections Is For Sale

Ad

Footer

© 2012 – 2026 – ausretrogamer (The Australian Retro Gamer E-Zine). All rights reserved. Where appropriate, all trademarks and copyrighted materials remain property of their respective owners.

Terms & Conditions | Disclaimer

Advertise | About | Contact | Links

Please see our Privacy Policy for details on how we treat your personal information.

Support This Site

If you like what we do, you can shout us a coffee on Ko-fi :-)

Copyright © 2026 · News Pro on Genesis Framework · WordPress · Log in