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You are here: Home / Archives for David Cutler

David Cutler

Idris Elba in ‘Cyberpunk 2077: Phantom Liberty’

December 20, 2022 By David Cutler

image source: Cyberpunk 2077 via Twitter

By: D.C. Cutler, U.S.A.

The most exciting moment for me during The Game Awards 2022 was the reveal of Idris Elba playing a new character in “Cyberpunk 2077: Phantom Liberty.”

Idris Elba is one of my favorite actors. Watching him on the award show address gamers about his “Cyberpunk 2077” role was a surprising breath of fresh air. If Elba puts as much passion and skill into his role in the game as he does in his film work, fans of the game are in for a treat.

Elba is perfect for the hit spy-thriller. He will play a character named Solomon Reed. Reed is a veteran New United States of America agent, and a character players can trust to help them achieve an impossible mission of espionage. The teaser didn’t show much, but the graphics looked incredible.

Elba’s performance in his last two films, “Beast” and “Three Thousand Years of Longing,” were excellent. “Beast” was sort of brushed off by critics for being a generic, creature attack film, but I found the film entertaining. There were moments of real tension and terror that were heightened by Elba’s exceptional, hopeful performance.

Elba never gives a bad performance. I first discovered his talent on the HBO series “The Wire.” He was terrific as the cunning antagonist Stringer Bell. He was authentic as Bell, and he was enthralling every time he was in a scene.

He was also great in Guy Ritchie’s “RocknRolla” with Gerald Butler and Tom Hardy. He’s a talented character actor who moonlights as an action star as well.

I’m curious to see what Idris Elba brings to “Cyberpunk 2077: Phantom Liberty.” Understated or over-the-top, he’ll bring something unique to the franchise.




Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: Cyberpunk 2077, Cyberpunk 2077: Phantom Liberty, David Cutler, DC Cutler, Film, gamer, Geek, Idris Elba, Idris Elba in ‘Cyberpunk 2077’, Movie, PS5, The Game Awards 2022, video game, Xbox Series X

Playing NES’ ‘Championship Bowling’ was Educational

November 17, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

Did Nintendo’s “Championship Bowling” make me a prodigy?

When I was ten, I played Nintendo’s “Championship Bowling” after school and on the weekends with an intense focus and delight. Through the 1989 game, I learned exactly which lane arrows to throw the bowling ball between. I’d put a slight right or left hook on the ball when needed. The results were usually a strike or spare. My highest score on “Championship Bowling” was a 261. I still remember.

I always found the soundtrack annoying. It sounded like a hodgepodge of instruments all being played at the same time with a violin bow at a frenetic energy. The baton twirlers on the lane were a bit odd.

After months of playing NES “Championship Bowling,” I talked my mother into letting me join a junior bowling league. I implemented the same techniques that made me successful playing the game, during Saturdays on my bowling team. I lined up on the arrows that I would line up on when I played the game; usually, three arrows over from the right gutter, and I’d give the ball a small hook.

I regularly began winning tournaments and team events on the weekends. I would see a trophy before a tournament and say to myself, “I’m going to win that.” It was thrilling to be exceptional at something new.

Once, after a state tournament, Charles, the man who ran my junior league, called me “a bowling prodigy.” I didn’t know what that word meant. I looked it up in the dictionary when I got home. I’ll throw modesty to the side for a sentence: I was sort of a prodigy.

The definition of a prodigy: a person, especially a young one, endowed with exceptional qualities or abilities. I took my scores seriously, so much so that I would bowl later with my Nintendo to figure out what I had done wrong during a tournament or league play. I was obsessed with the game for about three years. Then, I became fanatical about other great things in my life.

Now, when I bowl with Nintendo Switch Sports, it feels bittersweet. Bowling with my Switch is more physical and more realistic but playing “Championship Bowling” was more thrilling. Perhaps, because I was younger, and bowling was this brand-new, exciting sport that I had just discovered by accident through a gaming system.

I bet there’s a kid out there that’s thinking about asking their parents to join a junior bowling league because they love playing the game on their Switch as much as I loved playing “Championship Bowling.”




Filed Under: Retro Gaming Culture Tagged With: bowling, Championship Bowling, classic gaming, David Cutler, DC Cutler, gamer, Geek, NES, NES Championship Bowling, nintendo, Nintendo Gaming, Retro, Video Games

A Case for a Joe Louis Video Game

October 11, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

Why has there never been a Joe Louis video game? Buster Douglas has his own video game and his only rise to fame was being the first boxer to defeat Mike Tyson.

You could play as Joe Louis in Entertainment Art’s “Knockout Kings.” And the PlayStation 3 and Xbox 360 “Fight Night Champion” gave you the option of fighting as Louis as well. Both are exceptional boxing games. On so many nights in college, I played “Knockout Kings” until 2 a.m. with my friends.

Many young people don’t know how dominate Joe Louis was throughout his career. The “Brown Bomber” had a lifetime boxing record of 66-3. He has the longest single reign as champion of any boxer in history; from 1937 to 1949. There should be a video game centred around Louis for that long reign as champion alone. People under thirty know his name, but do they know how exceptional he was in his boxing prime?

One of the worst sports films I ever watched was “The Joe Louis Story.” The 1953 film was a turkey of a biopic on Louis’ life.

It has a horribly acted, cheesy opening where a depressed sportswriter is sitting at his desk and he cradles up to his typewriter and says, “I’ll write the real story.” He does an atrocious job narrating the film.

Coley Wallace, who plays Joe Louis, smiles a lot throughout the film. He is unprofessional and his delivery of dialogue sounds like he memorized it just before the cameras started rolling. He may’ve been cast just because he resembles Louis; it certainly wasn’t for his acting chops. There are moments during the film when it appears Wallace doesn’t know where his mark is. It’s awkward. You would think a producer or studio executive would’ve noticed that while watching a final cut?

The boxing scenes are not well crafted, choreographed violence like in “Raging Bull” and “Creed,” they’re documentary-like footage of Joe Louis’ fights. I guess that’s because the film had a small budget. It totally takes you out of the narrative of the film; a narrative that is already weak and unsteady.

In the middle of the movie, there is also a strange musical number that takes place in a nightclub that comes out of left field. It’s so kitschy; it makes you wonder if someone on the production owed the singer a favour.

There was nothing boring about the “Brown Bomber’s” life. We need a great video game and film about the Detroit native’s life.




Filed Under: Retro Gaming Culture Tagged With: boxing, boxing video games, Buster Douglas, Coley Wallace, Creed, David Cutler, DC Cutler, Joe Louis, Raging Bull, Rocky, Xbox

It’s Okay that Kyler Murray’s a Gamer

August 30, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

Several weeks ago, you would’ve thought Arizona Cardinal’s quarterback Kyler Murray clubbed a baby seal and posted it on social media.

In Murray’s new five-year, $230.5 million contract, the Cardinals had included a clause requiring Murray to “complete at least four (4) hours of independent study” during game weeks. The “homework clause” specified that Murray would not receive credit for studying on an iPad if he was simultaneously playing video games, watching TV, or surfing the internet. Then, the Cardinals eventually removed the “independent study” clause from the quarterback’s contract.

If Murray didn’t like what was in the contract that was presented to him and his agent, he didn’t have to sign it. But some of the National Football League pundits who were dismantling the Murray contract addendum on various shows, had no kind words when the subject of video games came up. Most NFL gurus shrug at the mere mention of video games because they don’t have an investment or stack in gaming; they don’t gain anything when video games are brought up in their circles.

The 25-year-old quarterback took a thumping from most NFL commentators. Ryan Clark, on “NFL Live,” compared Kyler Murray to a fifth grader. Pretty harsh. Granted, fifth graders play a great deal of video games, but so do people in their thirties and forties.

A couple of fashionable pundits have said that when Murray throws an interception this season, fans will immediately say, “He’s been playing video games too much.” There could be a lot of reasons why Murray throws a pick. The most likely reason being that the cornerback anticipated a pass play when Murray drops back. Playing video games will have nothing to do with it.

Some in the sports media seem anti-video gaming. The revenues for the global game market were $159.3 billion in 2020. Do people who are paid to give their sports takes on the NFL know how many young people play video games? It’s estimated in 2023, there will be 3 billion video game players worldwide.




image source: Fox Sports

Filed Under: Modern Gaming Tagged With: Arizona Cardinal, David Cutler, DC Cutler, Football, gamer, gaming, Kyler Murray, NFL, NFL Live, Quarterback, Video Games, videogames

A Video Game or Pinball Machine Based On Miller’s ‘Furiosa’?

August 5, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

This summer, legendary director George Miller, at 77-years-old, has been working on “Furiosa,” his fifth film that takes place in the “Mad Max” movie universe.

Will we get a pinball machine or an epic video game when the film is released in 2024? When Miller’s masterpiece “Mad Max: Fury Road” was release in 2015, a video game was released along with the hit film. Was Avalanche Studio’s “Mad Max” any good? I found parts of the game fun, but other parts extremely boring. The graphics were amazing, and the driving gameplay was the game’s highlight. What’s not fun about vehicular combat, “Mad Max” style?

I watched “Mad Max: Fury Road” again the other night, and as I was watching it, I asked myself, “How the hell did George Miller not win the Academy Award for Best Director for this iconic film?” It’s easily one of the most visually stunning motion pictures I’ve ever seen. There’s really not that much story; the film is a big chase, and then, a chase back from where they just came from.

image sources: Flickering Myth – Cinema Solace on Twitter – Films Newsfeed

Charlize Theron’s performance as Imperator Furiosa was phenomenal. Anya Taylor-Joy will play a younger Furiosa in the 2024 film. I’m okay with the casting change, because Anya Taylor-Joy has been terrific in so many recent films and the Netflix miniseries “The Queen’s Gambit.” I hope Charlize has a cameo; or perhaps the Oscar winning actress narrates the film?

George Miller is one of the greatest filmmakers who’s ever peered through a viewfinder and yelled “Action!’” When I was little, I must’ve watched “Mad Max 2: The Road Warrior,” an action film that influenced a generation, five times in a row when I first watched it. “The Road Warrior” and “Fury Road” are masterpieces. You can say the same for 1995’s “Babe” and his segment of 1983’s “The Twilight Zone; The Movie,” “Nightmare at 20,000 Feet.” “Nightmare” is a remake of an episode of the original “The Twilight Zone” series, written by the great Richard Matheson. Playing the frightened passenger, John Lithgow gets the slight edge over William Shatner in acting. The segment in which a gremlin is on the wing of a commercial airliner during a thunderstorm, is still terrifying and suspenseful.

One of Miller’s great gifts as a director: he always knows where to put the camera when the tension is palpable. There are shots from “The Road Warrior” that I still don’t know how he captured. His signature chase sequences seem chaotic, but Miller has meticulously crafted them so well using storyboards and models, they become beautiful, choreographed anarchy.

If we get a pinball machine out of Miller’s “Furiosa,” I’ll be satisfied, but a video game…Miller will surely create an immersive world to play in.

The Homebrew Mad Max pinball machine is awesome. A commercial Furiosa pinball machine would be even better!




Filed Under: Retro Gaming Culture Tagged With: Avalanche Studio, Charlize Theron, Film, Furiosa, Furiosa Pinball, Fury Road, gamers, George Miller, Mad Max, Movie, pinball, The Queen's Gambit, The Road Warrior, videogame

‘Stranger Things’ Video Game Moment

July 6, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

First off, I’ll try not to spoil anything. (Ed: WARNING – proceed with caution if you have not watched ST4 as yet!)

I didn’t start watching “Stranger Things” until this year’s season. Season four of the popular Netflix series has been enthralling and masterfully plotted.

I never thought I would like the people of Hawkins, Indiana, but they grew on me rather quickly. I watched the fourth episode of the season, titled “Chapter Four: Dear Billy,” and the greatness of the storytelling and the final, video game-like ending, made me realize that the show wasn’t just some nostalgic, kid show. It was much more than that.

Max is my favorite character on “Stranger Things.” Why, I’m not sure? Maybe because she reminds me a little of myself when I was young, and, like Max, I was always optimistically curious about life. Sadie Sink plays Max superbly. Her journey through the fourth season of the hit series is the most captivating storyline. So much so that the Kate Bush song “Running Up That Hill,” released in 1985, has made its way to the top of the current music charts. In the fourth chapter, the song is used brilliantly in the scene that reminded me of a video game. The song is a part of the dramatic scene where Max makes her escape from Vecna, the primary villain. The song is used as a key diegetic piece that works magnificently.

When Max breaks free of Vecna, she is running along a rocky ground through the demonic dreamscape. I got video game vibes when Max is running between falling rocks and debris to get to her friends who are using Bush’s song to get her back to the real world, in a graveyard. Her run made me think of hundreds of video games that I’ve played over the course of my life. She was on a mission to get back to her friends, and the nail-biting scene is shot beautifully. It conjured up visions of a video game hero dodging obstacles to reach a safe place or new level. Everything about it works.

Max’s sprint to her friends and “Running Up That Hill” made for an extraordinarily calculated action sequence that will resonate with fans of the series for years.

image source: Rotten Tomatoes




Filed Under: Retro Gaming Culture Tagged With: 80s, Hawkins, Indiana, Kate Bush, MAX, Netflix, Retro, Running Up That Hill, Sadie Sink, Stranger Things, Stranger Things 4, Vecna

Nintendo’s ‘Top Gun’: Landing Trouble

May 25, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

Only a few more days until I watch “Top Gun: Maverick” in an IMAX theatre, and I’m so excited to finally see it. I’ve been wanting to watch the Tom Cruise sequel since I saw the trailer almost two years ago.

I have a lot of fond memories of playing the 1987 Nintendo game “Top Gun.” When I was little, I loved the movie, so I asked for the flight simulation game on my birthday. My father played the game more than I did when I first got it. He enjoyed showing me how many times he could effortlessly land his F-14 fighter plane on the U.S. aircraft carrier. I had a difficult time landing my F-14 at first. I couldn’t get the timing and steadiness right as I approached the aircraft carrier.

When I would hear one of the film’s iconic songs, like “Take My Breath Away” or “Danger Zone,” I would get anxious and frustrated. The songs made me think about my inability to land my jet on the large carrier.

Coming into land

Then my brother started playing “Top Gun” when I wasn’t playing it. He landed on the aircraft carrier with no problem within about three tries. It floored me. I thought, how was I so bad at landing? I kept trying, and I kept crashing like an amateur. I even started to wonder if I was playing on a harder mode than my family. Or that my brother and father had some sort of cheat code that they found somewhere or through someone they knew.

All my gamer friends at school would make fun of me because I was unable to land my F-14 on the aircraft carrier. I would come home from school or baseball practice and try to land, again and again. I got so discouraged; I didn’t play “Top Gun” for a week. I just let the game cartridge sit in the corner of my room, on my dresser. It was basically my way of ignoring the game.

Landed!

Then, one weekend morning, I got up early and I slide “Top Gun” into my NES. I took a few deep breaths and anxiously played the game until I got to the aircraft carrier. I kept my controller steady, and I kept hitting all the right buttons. If I could’ve nervously started biting my fingernails, I would have, but my hands were busy. My F-14 steadied out and I landed like it was a piece of cake. I called my friends and told them, waking most of them up from a deep sleep.

After I successfully landed my jet on the aircraft carrier, it became rather simple. The trick: I wasn’t thinking about failure so much.

image source: mobygames




Filed Under: Retro Gaming Culture Tagged With: 8-bit, 8bit, classic, David Cutler, DC Cutler, Geek, Goose, Maverick, Movie, NES, NES Top Gun, nintendo, Old School, Retro Gamer, Retro Gaming, retrogaming, Tom Cruise, Top Gun, Top Gun NES

FIFA Football Stays the Same

May 12, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

Some video game franchises are so iconic, like the changing seasons, there will always be a new one. FIFA Soccer, or FIFA Football, depending on what country you’re in, is one of those franchises; but lately it feels like the popular game has become complacent and somewhat stale.

EA Sport’s FIFA Soccer 2006 is one of my favorite sports games. When it was released almost two decades ago; I couldn’t wait to get out of class and play a match, before I would work on my homework. On the weekends, I would play FIFA so much that I would lose track of time and realize it was suddenly Sunday. I found it difficult to put down my controller and turn off the addictive game.

The glorious EA Sports FIFA 2006!

FIFA 2006 doesn’t seem that much different than FIFA ’22. There haven’t been many radical changes to the franchise in years. Perhaps that’s why FIFA is the bestselling sports franchise, generating more than $20 billion in sales over the last twenty years. FIFA is such a popular game because gamers who love the franchise don’t particularly like big changes to the familiar gameplay and graphics. In all fairness, EA Sports’ Madden hasn’t changed that much in the last decade either.

The last EA Sports FIFA will be the ’23 edition

I like watching the PS4 Tournament Open Series. I get more enjoyment watching FIFA tournaments online than I do other EA Sports games on the market. Madden tournaments are fun to watch on television, but they’re on all the time. FIFA tournaments are less frequent, which makes them more entertaining and pleasurable when I happen to find one.

FIFA ’28 (or EA FC by then) will likely look a lot like FIFA ’22. The sports franchise is a gaming institution that’ll still be going strong decades from now. The players will change, but the game modes and graphics will not change dramatically.

It was recently announced that FIFA and EA Sports will end their successful partnership. The game will not change because of the breakup, most of the world’s popular clubs and players will still be playable because of separate licensing deals.

image source: clutchpoints




Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: console, David Cutler, DC Cutler, EA FIFA, EA Sports, EA Sports FIFA, eSports, FIFA, FIFA '28, FIFA 2006, FIFA 22, Football, gamers, gaming, PC, PS1, PS2, PS3, PS4, PS5, retrogaming, soccer, Video Games, Xbox, Xbox Series X

Star Wars Episode 1: Racer

March 4, 2022 By David Cutler

By: D.C. Cutler, U.S.A.

In the fifth episode of “The Book of Boba Fett,” it was thrilling seeing The Mandalorian flying his newly constructed Naboo N-1 Starfighter through the very same canyons on Tatooine that young Anakin Skywalker raced through in “Episode 1: The Phantom Menace.”

That night, after watching the excellent episode, I broke out my Nintendo 64 and started to play one of my favourite racing video games “Star Wars Episode 1: Racer.” Twenty-three years later, the LucasArts game is still visually impressive. After seeing “The Phantom Menace,” I played “Racer” constantly after school, trying to break my previous lap records with every session. The more I played the game, the better my racing reflexes developed over time. At first, I would often crash and get frustrated. However, it didn’t take long before I’d pick up my Nintendo 64 controller, rally, and start another race.

image source: N64Today

I enjoyed racing on the various tracks on the ice planet. Was it Hoth? It could’ve been. I like thinking that it was, seeing that “Empire Strikes Back” is my favourite Star Wars film. I never played much multiplayer. I never liked the two-player split screen mode. My friends enjoyed playing the two-player mode, but my eyes could never adjust to the split screen for some strange reason. I couldn’t concentrate as well with the split screen. My controller skills were sloppy in that mode.

The boost function that you could activate when another podracer is closing in was a fun option. If you used it for too long your engine would suddenly explode. You had to keep an eye on your racer’s temperature.

The smack talk between podracers adds a humorous, competitive touch to the 1999 game. Jake Lloyd, the actor who portrayed Anakin Skywalker, provided voice-over for his character in the game. I never liked the two-headed commentators of the podrace in “The Phantom Menace.” They seem like they don’t belong in the Star Wars universe. They added some humour to the film, but I wish they would’ve been left out of the game.

Its, or there, name was Fodesinbeed Annodue. And I’m sure there’s a toy of them out there somewhere. I’m glad we didn’t see them thirty years older in “The Book of Boba Fett.”




Filed Under: Retro Gaming Culture Tagged With: Anakin Skywalker, David Cutler, DC Cutler, N64, Naboo, Nintendo 64, podracer, Retro Gamer, Retro Gaming, Retrogamer, retrogames, retrogaming, Star Wars, Star Wars Episode 1: Racer, Tatooine, The Book of Boba Fett, The Phantom Menace

Insomniac’s ‘Wolverine’ PS5 Trailer

November 8, 2021 By David Cutler

By: D.C. Cutler, U.S.A.

Marketing is best when It’s simple. A trailer for a video game is supposed to get gamers excited to play something new and create a buzz. The trailer for Insomniac Games’ “Wolverine” at the PlayStation Showcase 2021, checked all those boxes. It’s titillating and you want to see the gameplay immediately.

“Wolverine” is one of the greatest game trailer announcements ever. The trailer begins with a slow camera pan on a destroyed bar where bloody men are scattered all around; some are conscious, some are not. One beat up man’s lifeless body is sprawled out across a pool table. You see a man in a cowboy hat, sitting at the bar, having a drink. His fists are extremely bloody and bruised. When an injured man starts walking up behind the mysterious patron at the bar with a knife, three steel claws shoot out of the patron’s wrist. And then the trailer slam cuts to black.

The trailer is like the trailer for 2017’s “Logan”, Hugh Jackman’s final outing as Logan/Wolverine. The trailer for the game is much shorter than the films, but they’re similar in the phenomenal music they use. James Carr’s “The Dark End of the Street” sets an incredible mood, just like Johnny Cash’s version of “Hurt” did for the iconic film’s trailer.


source: PlayStation

Marvel’s “Spider-Man 2” was what I was most anticipating seeing during PlayStation Showcase 2021. But that was until they showed Insomniac’s “Wolverine.” The trailer has been viewed 3.7 million times on YouTube. Will we see Sabertooth, Omega Red, or even Deadpool? A PS5 game with Logan and Deadpool would satisfy so many Marvel fans who have wanted to see them together for years. And “X-Men Origins: Wolverine” doesn’t count. Fans want to see the current Deadpool, of the 20th Century Fox films, which are now owned by Disney, with Logan in some way, even if it’s just a game.

Some online think “Wolverine” could be Insomniac Games’ masterpiece. I hope the gameplay is solid. I think Insomniac will get this right.




Filed Under: Modern Gaming Tagged With: David Cutler, DCC Cutler, Deadpool, gamers, Hugh Jackman, Insomniac Games, Insomniac Games Wolverine, James Carr, Logan, Modern Gaming, PlayStation 5, PlayStation Showcase 2021, PS5, Sabertooth, Video Games, Wolverine PS5, X-Men Origins

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