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You are here: Home / Archives for History

History

Alien 3: Okay Film, Great Game

May 25, 2017 By David Cutler

By: D.C. Cutler, U.S.A.

David Fincher’s Alien3 divides many fans of the Alien franchise, which is on its sixth film with Alien: Covenant. I’m not counting the Alien vs. Predator stinkers.

Alien3 was one of my favourite games when it was released on Super Nintendo. It was your basic action platform game as you played Ripley saving the convicts before they would get impregnated by the face huggers, and at the end of each level you had to fight against a big Xenomorph who would spit acid at you.

The graphics were exceptional and the face huggers were always the hardest to kill with their low, stealthy attacks that you could forget about while freeing prisoners and fighting off the large Xenomorphs. And, as you advanced to higher levels, the face huggers became more aggressive and harder to destroy.

The game for Super Nintendo was more like James Cameron’s masterpiece Aliens, but with an Alien3, prison backdrop. In Alien3, Ripley is never running around the prison complex with a gun. In Alien3 there are no guns (one of Sigourney Weaver’s requests). However, there were scissors, which I always thought was ludicrous. In the previous film, Aliens, there’s a platoon of soldiers who have an arsenal of guns and explosives, and almost all of them die by the end of the film. But in Alien3, a pair of scissors will apparently save you?

Ripley’s jumps in the game were awkward. And when you would finally destroy a large Xenomorph, they would always explode in a choppy way. The prison design was well made, but every advancing level sort of looks the same with just a slight graphics change.

I played the game so much; I can still remember how frustrated I would get when the face huggers would drop from the ceiling. They would always diminish my energy supply. When I was younger, I loved it when games were difficult, and Alien3 was pretty difficult. I would never play it unless I knew I had a few hours to spare.

Alien3 is probably one of the best basic action platform games behind Ghosts & Goblins and Double Dragon II. The Xenomorphs looked stunning and they’re movements were very much like they are in the films.

I’m sure the makers of Alien3, especially Fincher, who never talks about the film, could care less if the film produced a memorable game. The film has some beautiful shots and the films score, by Elliot Goldenthal, is perhaps one of the best scores of the franchise. The writing is a little sloppy. Why do you kill the great Charles Dance halfway through the picture?

With the game, you control the story; when you’re watching the much maligned film, you’re in the hands of the filmmakers.

image source: just-gamers.fr

 

Filed Under: History, Retro Gaming Culture Tagged With: Alien, Alien 3, Alien 3 video game, Alien Covenant, Alien video game, Aliens, DC Cutler, Video Games

Grand Theft Auto: The Complete History

April 28, 2017 By ausretrogamer

Come over to the seedy side of town as Slope’s Games Room’s Daniel Ibbertson dons his tracksuit pants and delves deep into the complete history of Rockstar Games’ Grand Theft Auto!

If you have missed Daniel’s previous complete history videos, then do yourself a favour and hit this link!


source: Daniel Ibbertson

 


Filed Under: History Tagged With: Daniel Ibberston, DJ Slopes, Grand Theft Auto, Grand Theft Auto history, GTA history, History, Slope's Games Room, The Complete History of Grand Theft Auto, video games history

The Time Mattel Made A Pinball Machine

April 27, 2017 By ausretrogamer

What the hell – Mattel made pinball machines? Well, A pinball machine! Yeah, that’s right, Mattel dipped their toe in the pinball market with their one (and only), Las Vegas Pinball!

We only ever associated Mattel with the Intellivision and our fave childhood action figures, Masters Of The Universe, so when we stumbled upon this anomaly, we thought we’d let the rest of you know (Ed: unless you all already knew!).

Before you get excited, Mattel Electronics’ Las Vegas Pinball was never intended for commercial use, hence why you may not have seen it at your local pinball parlour. The playfield is standard fare for a pinball machine of this vintage (the late 70s) – couple of pop bumpers, slingshots and four stand-up targets to keep you flipping.

The interesting part about this Mattel pinball machine is the ability to select one of three game versions (similar to modes on modern machines), Beginner’s Luck, Cool Hand or High Roller. Coupled with selecting the game version, Mattel also included a handicap switching system, allowing players to select a choice of  3, 4, or 5 balls for their turn at play. This feature allowed competing players to give any player a handicap advantage of one or two extra balls, if desired.

Mattel had another cool feature called Double Or Nothing, which could only be used once during a game – prior to shooting a ball into play, the player presses a button on the front of the cabinet to activate this option for that ball only. Then, lighting all four targets doubles the player’s score. Failure to light all four targets penalises the player of all the points earned on that ball. Sounds pretty cool to us!

Which ever way you look at it, this Mattel Electronics Las Vegas Pinball machine was quite nifty for its time – we just hope we find one in our travels so we can have a go!

Have you played this pinball machine? If you have, tell us what you thought of it on Twitter or Facebook.

source: IPDB

Filed Under: History, Pinball, Retro Gaming Culture Tagged With: Las Vegas Pinball, Mattel, Mattel Las Vegas Pinball, Mattel Pinball, Old School, pinball, Pinball Press, Pinball Wizards

Top 5 Games Charts: February 2000

April 18, 2017 By ausretrogamer

As the second month of the new millennium rolled around, we realised that the doomsday Y2K bug was a furphy and we pumped up the volume to All Saints‘ ‘Pure Shores’!

By February 2000 the PlayStation was showing its age, but it was still host to many great games – hello Crash Team Racing! If you were in the Nintendo or Sega camps, February 2000 was a good one, as their respective consoles, the Nintendo 64 and Dreamcast, were definitely not short of ace games.

So let’s put on some Christina Aguilera and take a look back at what games made the top 5 charts on the PlayStation, Nintendo 64 and Dreamcast in February 2000. See any you like?

PSX_150x150 1) Tomb Raider: The Last Revelation (Eidos)
2) FIFA 2000 (EA)
3) Crash Team Racing (Sony)
4) Tomorrow Never Dies (EA)
5) This Is Football (Sony)

 

N64_150x150 1) Donkey Kong 64 (Nintendo)
2) WWF Wrestlemania 2000 (THQ)
3) Super Smash Bros. (Nintendo)
4) Rainbow Six (Take 2)
5) Rayman 2 (Ubisoft)

 

1) Virtua Striker 2 (Sega)
2) Shadowman (Acclaim)
3) SoulCalibur (Namco)
4) Jimmy White’s 2: Cueball (Virgin)
5) UEFA Striker (Infogrames)

 

 

Filed Under: History, Retro Gaming Culture Tagged With: Dreamcast, February 2000, Nintendo 64, Playstation, Retro Gamer, retrogaming, top 5, top 5 Dreamcast games, top 5 games chart, top 5 games Feb 2000, top 5 games February 2000, top 5 N64 games, top 5 PS1 games

Atari Lynx: The Games That Never Were

March 31, 2017 By ausretrogamer

The Atari Lynx was and still is a great handheld. Imagine if Atari had McWill’s LCD mod back then, they may have given the Sega Game Gear and possibly the Game Boy a run for their money (Ed: OK, perhaps not the Game Boy)!

If you were into arcade style games, then the Atari Lynx was your platform of choice. With games like Double Dragon, Klax, A.P.B., Battlezone 2000, Rygar, Hard Drivin’, Joust, Xybots, Paperboy and the awesome Rampage, Robotron and S.T.U.N. Runner, the Lynx was not short on quality action titles. Actually, we could have added a laundry list of other games, but we thought you’d get the picture with a subset of titles.

During the commercial lifespan of the Atari Lynx, there were a roster of big name titles that never saw the light of day. We could only imagine the impact these games may have had on the commercial viability of the Lynx! Just in case you were wondering, here are a few of the cancelled games from 1992 that we reckon could have catapulted the Lynx on the path to success:

Rolling Thunder

Vindicators

Geoduel

720°

Cabal

There were quite a few other cancelled games, but we thought we’d limit the list to ensure that we didn’t enrage you all. Actually, quite a few cancelled games did make it out when Hasbro, the owners of the Atari properties at the time, released the rights to develop for the system to the public domain, but that was well after the Lynx was considered dead (Ed: we did appreciate Alien vs Predator and Raiden)!

Ah, the beautiful Lynx, if only you were given a proper and fair chance by your creator!

 



Filed Under: History, Retro Gaming Culture Tagged With: 720 Degrees, arcade games, Atari, atari lynx, Atari Lynx games, Cabal, Classic Games, Crystal Mines II, Game Boy, Game Gear, GeoDuel, Hyperdome, Lynx, Lynx handheld, Raiden, retrogaming, Rolling Thunder, Vindicators

Origins Of The Sega My Card

March 20, 2017 By ausretrogamer

Produced from 1985 to 1987, the Sega Card (known as My Card in Japan) wasn’t just created as a cheaper format to conventional game cartridges, oh no sirree!

The great Hideki Sato, creator of Sega’s SG-1000 console (and all other Sega consumer hardware) felt that the original game cartridges resembled small black tombstones when inserted into the console. Sato felt that an upgrade to the game cartridge media was required. This drove him to create the cute little pocket-sized alternative, the Sega My Card – games on microchips embedded in 2mm thick credit card sized plastic.

The compact design allowed game collections to be carried around with ease (instead of lugging around the much larger carts). Sega also experimented with a re-writable EPROM version of the My Card, which could be overwritten with new games at specifically-equipped kiosks (for a fraction of the usual retail cost), much like Nintendo’s Famicom Disk System, which arrived a year later.

Sega would eventually return to cartridges for higher memory capacity, while NEC would later use the My Card design pedigree for their PC-Engine HuCards.

The tombstone-looking carts

My Card VS Cartridge




Filed Under: History, Retro Gaming Culture Tagged With: Hideki Sato, History, My Card, retrogaming, SC-3000, Sega Card, Sega Mark II, Sega Mark III, Sega Master System, Sega My Card, SG-1000, Video Games

The Rise And Fall Of SNK

March 16, 2017 By ausretrogamer

Back in May 2002, US digital cable channel G4 (aka: G4tv) aired the video gaming documentary series, Icons. For four seasons Icons focused on the key people, companies, products, history and major milestones in the world of video games. In season five, which was its last, Icons broadened its scope by featuring general pop culture content.

From the many Icons video gaming documentaries, we loved their look at SNK Corporation (season 3, episode 12), from its humble beginnings to becoming an arcade gaming behemoth with their Neo Geo products, only to see it all crash and tumble a decade or so later.

Step back in time and get a dose of some video gaming history!


source: KonamiGamer

DISCLAIMER: We are well aware that SNK lived on via Playmore, but this article focuses on the old SNK Corporation that produced arcade games and home gaming systems.

 

Filed Under: History, Retro Gaming Culture Tagged With: G4 Icons, Neo Geo, Neo Geo AES, Neo Geo MVS, NeoGeo, retrogaming, SNK, SNK Playmore

Atari ST: Accidental Musical Workhorse

March 5, 2017 By ausretrogamer

Atari STIt became the music sequencing tool of choice for countless musicians, almost completely by chance. The Atari ST, Atari’s 16-bit successor to their long running 8-bit computer range, was launched almost 32 years ago, and Dr. Steve “Heartbleed” Bagley shows us his own extensive collection!


source: Computerphile on YouTube

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: History Tagged With: Atari 16-Bit, Atari 16-bit computer, Atari Computer, Atari computers, Atari ST, Atari STE, Atari STFM, retro computing, retrogaming, ST, STE

Contra: Celebrating 30 Years Of Awesomeness

February 20, 2017 By ausretrogamer

Contra, Gryzor or Probotector. No matter what name you know this classic Konami run and gun game by, you will definitely remember it as one tough mother of a game! Konami had an instant hit on their hands when they released the arcade machine on this day [February 20] in 1987. Happy 30th anniversary Contra, you irresistible force!

For those that have been away from Earth since early 1987, here is the lowdown on Contra:

Midnight, September 12 2631. The Marines catch sight of a small-sized meteorite that is fast approaching Earth. The meteorite plummets 20km north-east of New Zealand, at the Gal Mosquito Archipelago. The command keep watch of the meteorite.

Two years later, in December 2633, an intruder known as the Red Falcon is occupying the Gal Mosquito Archipelago and is planning the fall of mankind. Command orders confidential investigations at the enemy’s front base. The marine post orders for two “Contra” soldiers, Private First Class Bill “Mad Dog” Rizer and Private First Class Lance “Scorpion” Bean on a mission. The mission being: penetrate the insides of the enemy, destroy the front base and the entire centre of operation.

image source: GameFAQs

 

Filed Under: History, Retro Gaming Culture Tagged With: Classic Games, Contra, Gryzor, Konami, Old School, Probotector, Retro Gaming, Video Games

Movieland Arcade: A Hit Of Nostalgia In Vancouver

February 2, 2017 By ausretrogamer

Ah Vancouver, the city of many cruise ships and retirees boarding these massive vessels! This post has been a long time coming, but that’s because we’ve been distracted – till now!

Continuing on with cool places we visited while on our North American trip (like the Seattle Pinball Museum, Toy Shack and A Gamer’s Paradise in Vegas), the city of Vancouver delivered its own piece of gaming nostalgia via the Movieland Arcade!

There are some amusement centres that are stuck in a bygone era, a period of time when arcade parlours in the 80s were lined with machines, both of the arcade and pinball kind, checkered linoleum flooring, cheeky signage, an attendants booth for exchanging your notes for coins and of course, the smell. Well, it is safe to say that Movieland Arcade encapsulates this 80s era perfectly.

Situated at the hipster end of Granville Street in central Vancouver, Movieland Arcade cannot be missed – its distinct red tile facade enticing you to go in and experience some real gaming nostalgia. With pinball tables and arcade machines ranging from the 70s to the late 90s, you better exchange your notes for a shed-load of coins as you will want to play them all!

Movieland Arcade reminded us of the arcade joints we used to frequent in the 80s on Swanston Street and Russell Street in the centre of Melbourne. Unlike those arcade joints going the way of the dodo, Vancouver can count itself lucky with a place like the Movieland Arcade.

Whoa, we spot Movieland Arcade across the road!

You definitely can’t miss the distinct facade of this majestic arcade parlour

We better grab some more coins!

Here we go! Hmm, pinball or straight to the arcade machines?

We shall start from the left and work our way to the right..

You have to go slow when you are in here! Too many awesome distractions!

We can’t go past some Neo Geo action

Killer Instinct is next!

Whoa man, haven’t seen a Gauntlet Legends machine in almost 20 years!

Some single racing action on Daytona USA!

Inserting coins now!

Nothing beats some 8P head-to-head racing!

We spy Medieval Madness! Time to destroy some castle!

Needing some gun action, which Area 51 will satisfy

We enjoy gunning down zombies!

Hmm, not sure if these ‘movies’ and that ‘theatre’ are appropriate, but…

OMG, Raiden Fighters! There go all of our coins!

Our shmup senses have gone into overdrive! Get us some more coins!

We spent our last few coins on some Playboy action *wink*

Darn it, the booth attendant must’ve had a toilet break. We’ll be back.

Filed Under: History, Retro Exploring, Retro Gaming Culture Tagged With: Arcade, Canada, Golden Age arcade, Movieland, Movieland arcade, Movieland pinball, Old School, pinball, Retro Gamer, Retro Gaming, retrogaming, Vancouver, Video Games

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