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Modern Gaming

Johnny Turbo’s Arcade: Welcome to the world of Nitro Ball!

August 10, 2018 By ausretrogamer

Engage in the deadliest game show with Johnny Turbo’s Arcade: Nitro Ball! 

Flying Tiger Entertainment’s Johnny Turbo’s Arcade: Nitro Ball (aka: Gun Ball), is the exciting arena-style shooter by Data East™ that was originally released in 1992.

Nitro Ball features Gary, an Ex-Navy Sergeant and Harry, an Ex-Police Officer who battle their way through a futuristic game show that takes place on vertical pinball worlds. In fact, each arena includes bumpers, buffers, rails and even pinball holes.

There are five different stages with unique enemies and bosses including: Strange Football, Combat Field, Ghost Town, Aliens World and Space Station. Each stage also features a short challenge to destroy a certain number of enemies in a given amount of time.

While the main goal is to annihilate as many goons as possible, players also rack up points to win various items. Nitro Ball is a fast and furious action-packed game filled with dangerous weapons, power-ups and bosses that make gameplay fun and exciting, especially with friends.

Nitro Ball is zooming to the Nintendo Switch™ eShop in North America on August 16, 2018. Pre-orders (in North America) are available right now. Oh yeah, it is coming soon to selected European territories too – so stay tuned!

Features:

  • Play single player or simultaneously with one or two friends
  • Shoot enemies into holes for extra points and prizes
  • Collect various power-ups; one even turns players into a pinball!
  • Complete secret objectives on each stage for added bonuses
  • Vertical play mode is supported for the Real Arcade Feel

image source: Flying Tiger Entertainment

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: Alex Boz, Data East, Flying Tiger Entertainment, FlyingTiger Press, FTEGames, Johnny Turbo’s, Johnny Turbo’s Arcade, Johnny Turbo’s Arcade: Nitro Ball, Nintendo Switch, Nitro Ball, pinball, Retro Gaming, retrogaming, Video Games

Sonic Mania Plus – Nintendo Switch Review

August 7, 2018 By ausretrogamer

Imagine it’s 1992 and someone said to you, “Sonic The Hedgehog will end up on a Nintendo console and it will kick ass”. Your immediate reaction would have been a hefty scoff followed up with telling the peep espousing such absurdity to seek medical advice!

Well, it’s 2018 and Sega’s blue mascot has appeared on many a Nintendo systems, some hits and some misses. Thankfully, Sonic Mania Plus has hit the bulls-eye on the the Nintendo Switch. Seriously, this game is something else – it feels, dare we say, at home on the Switch.

In a nutshell, Sonic Mania Plus is a greatest hits collection and a love-letter to the original Sonic games with a healthy dose of remixed action coupled with new experiences to hook you right in. The game, for the most part, has you playing levels from the originals that have been revamped with additional routes and fun new bosses and twists. Make no bones about it, this package goes right for the player’s sense of 16-bit platforming nostalgia, which there is plenty.

The visuals are nothing short of gorgeous running at a solid 60 fps (docked at 1080p or 720p in handheld mode). Coupled with the visuals is the awesomely cool and funky soundtrack by Tee Lopes. Of course a good looking and funky sounding game doesn’t get too far if its controls aren’t up to standard. Luckily the development team rounded out the package with tight and responsive controls, with the weighting of jumps and game tempo being nigh on perfect. To be honest, we are running out of superlatives to use for this game. The whole package comes together so well that you get an immediate sense of satisfaction as soon as you press play – it is that damn good!

So what’s with the Plus you ask? Well, a few things. For starters, this release introduces two new playable characters, Mighty the Armadillo and Ray the Flying Squirrel. Both characters have their own unique talents which make them play differently from the rest of the characters. Plus also provides not two, but four-player simultaneous racing action through the campaign levels, splitting the TV into quadrants, a la Mari Kart 64 style.

Oh yeah, the physical Sonic Mania Plus edition also comes with a 32-page art book. The emphasis on this companion piece is on the production artwork – very cool indeed. Another pretty cool surprise is the reversible cover that looks like a late-era Mega Drive game. We had to reverse our cover immediately to give us that 16-bit feels.

If you have been holding onto your Sega Mega Drive to just play Sonic The Hedgehog games, the good news is you can now either pack it away or get rid of it! Sonic’s new home is on the Nintendo Switch, and it’s brilliant.

We don’t usually provide scores for our reviews, but if we did, this would be a solid gold 9.99/10! Sonic Mania Plus on the Nintendo Switch should be an insta-buy!

Buy Sonic Mania Plus here.

Disclosure: Sonic Mania Plus [Nintendo Switch] was kindly provided by Five Star Games for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: game review, Nintendo Switch, Nintendo Switch Review, Retro Gaming, Review, sega, Sega mascot, Sonic Mania, Sonic Mania Plus, Sonic Mania Plus review, Sonic The Hedgehog

A Fortnite Gameplay Coach

July 31, 2018 By David Cutler

By: D.C. Cutler, U.S.A.

For part-time work, I do résumé consulting. I take past work information from clients and construct and build a résumé out of what they share with me. Recently, I had a client who just graduated from college. When I asked him to tell me about his work history, he told me that he makes money as a Fortnite gameplay coach. He said that he did it part-time and he charges $20 dollars per hour for his expertise on the Epic Games smash. The job surprised me a little, but it made sense; it seems like it’s the year of Fortnite.

I first heard about the free game when the singer Drake tweeted something about playing it with a famous gamer named Ninja. Then, quickly, I started hearing others talking about Fortnite. Now, I know people who stay in on Saturday night playing the addictive game.

My client told me that he mostly helps gamers with Fortnite: Battle Royale, and he plays along with them to guide them through combat. He helps with fighting strategies and how to be a better wall builder for shielding during fighting. And he said he always teaches clients to keep moving as if a sniper is always aiming at you from a far. The best advice he says he gives: Getting good angles during your enemies reload is vital. 

My client didn’t share with me how many actual wins he has. He sheepishly said to me, “A lot.” He added, “Every player wants wins and they’ll pay to gain them.”

As I listened to my client, I wondered if any of the information would be important to a potential employer. I suspect that many people in their 30’s and 40’s would have no idea what Fortnite was. But then, with the number of players rising into the millions, perhaps they would? The game’s just not being played by teenagers and college students. A potential employer who’s a fan of Fortnite may be impressed by a job candidate who took the initiative to start a small business to help other gamers. It’s one of the most non-traditional jobs that I’ve ever heard from a client.

There is a unique, unofficial Fortnite marketplace that exists. Fans of the game are buying other player’s profiles and skins on eBay for thousands of dollars. Fortnite, in an odd way, has become a game of status. None of the side businesses around Fortnite are approved by the makers of the game. But, when anything becomes as massively popular as Fortnite, an unconstrained marketplace is going to spring up.

I have never played Fortnite, but after my meeting with my client, I watched several live streams of the game. I don’t have a desire to play; however, as I was watching the live stream, 35,000 other people were watching as well. That’s a popular video game.

image source: inverse.com

 

Filed Under: Modern Gaming Tagged With: David Cutler, DC Cutler, Epic Games, Fortnight: Battle Royale, Fortnite, Fortnite Coach, modern video games, Nintendo Switch, PS4, Unreal Engine 4, Video Games

Hori Classic GameCube-Style Controllers for the Nintendo Switch

July 30, 2018 By ausretrogamer

Woohoo, damn this is great news! What news are we going gaga over? We won’t keep you in suspense any longer, so read on.

That cool gaming peripherals-making company, Hori has announced that they will be making their own Classic Controllers for the Nintendo Switch. The controllers are designed after the GameCube controller and officially licensed.

Hori’s Classic GameCube-Style Controllers will come in three different styles based on Mario, The Legend of Zelda, and Pikachu. Oh man, this is going to be a tough decision – we love them all!

Which one will you be getting?

image source: play-asia.com

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: Classic Controller, GameCube, Hori, Hori Classic Controller, Hori GameCube Style Controller, Hori Legend of Zelda Nintendo Switch Controller, Hori Pikachu Nintendo Switch Controller, Hori Super Mario Nintendo Switch Controller, Hori Switch Controller, Mario Classic Controller, Nintendo Switch, Pikachu Classic Controller

Galencia on Steam!

July 25, 2018 By ausretrogamer

The 2017 C64 GOTY, Galencia is now on Steam! So for those that missed out on Jason Aldred’s brilliant shmup on the C64, you are in luck, just head to Steam and buy it immediately!

If you are asking yourself, what is Galencia, then let us enlighten you – Galencia is a tribute to the great ‘stars and space’ shooters from the 1980’s, a love letter to Galaga and similar games from the golden age of arcade games.

Thanks to the awesome Jason Aldred, we have 5 x Galencia Steam keys to giveaway! All you have to do is tell us what your fave shoot’em up is on Twitter or Facebook (you must follow us and/or Like our page to be in the running).

The Galencia Steam keys giveaway will close at 4:00pm on July 31 (Australia Eastern Standard Time). Giveaway winners will be announced on August 1! So go on, what are you waiting for, hit Twitter and Facebook!

The lowdown:

  • Galencia is available as a digitial download for the C64, physical C64 tape, disk & cartridge, and now on Steam!

Oh yeah, Galencia on Steam is enjoying a 40% launch discount, so go and get pew, pew, pewing!

PS: Jason has informed us that there is a sequel in the works, Galencia: Khaos Sphere that you can back right now on Indiegogo!

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: 2017 C64 GOTY, C64, classic game, Galencia, Galencia Khaos Sphere, Game of the year, Giveaway, Jason Aldred, Jay Aldred, protovision, Reset 64, Reset C64, Retro Gaming, retrogaming, shmup, shoot’em ups, Steam, THEC64 Mini

Review: Hand of Fate 2 – Nintendo Switch

July 24, 2018 By ausretrogamer

Hand of Fate 2 is yet another demonstration of how good the Nintendo Switch can be, it is the perfect game to sink your teeth into at home with the console docked to your TV, then pick it up and continue the adventure when you need to be on the move.

Having never played or even heard of the first game, Hand of Fate 2 for the Nintendo Switch has been a pleasant surprise for me. The best way I can describe the game is that it is a hybrid action RPG card building choose your own adventure game (yes, seriously). The basic premise involves pitting the player against a mysterious card dealer across 22 missions, with each mission containing various encounter cards which the dealer reveals as the player traverses across them. Each mission is essentially a mini text story driven adventure with various end and bonus objectives to complete. One involved rescuing residents of a town ravaged by zombie-like plague monsters, while another tasks the player to recover four artefacts, with each inflicting a ‘curse’ condition on the player so it becomes more difficult as more artefacts are recovered.

As the player advances through the story missions, you are rewarded various cards (depending on how well you do), including encounters, equipment, resources and companions with which the player then can effectively build a custom deck to use for each mission. The game has the option of auto building decks but I found customising card decks to be much more fun and makes each mission unique and interesting; bring the card that rewards the armour that grants additional food resources for every other resource card received or just bring more encounters that dish out gold and health as rewards and a high damage sword reward card instead, the choice is yours.

However, even with careful planning, many encounters can still rely on chance. There are several mini games within encounters that help determine their results, such as throwing dice to match or exceed a target number, timing a laser pendulum to stop on a tiny moving box or spinning a wheel of cards that grant or take away valuable resources. I feel this mechanism adds to the excitement of the game and introduces a much-needed unpredictability given the player is usually well aware of what’s coming should they have constructed the decks to their liking for a particular mission. The tension of trying to execute an impeccably timed button press to escape starvation (effectively avoids restarting the entire mission) and the resulting joy of actually pulling it off is what makes this system so great.

When combat is the only way to influence encounter outcomes, the game whisks you away from the card table and into a ring-fenced battle arena for some real time combat utilising a system not too dissimilar from the Batman Arkham games, with an emphasis on building hit combos for a weapon specific special move whilst dodging and blocking enemy attacks. Here the game tosses in a diverse set of enemy and weapon types as well as companions (all with unique abilities). Although challenging, these scenarios play out much the same and proved to be somewhat a distraction from the card table, which I felt was by far the more interesting part of the game.

Presentation wise, Hand of Fate 2 is top notch, from fantastic voice acting (card dealer especially) to the beautiful Game of Thrones like campaign map to the well-designed character models, it is an impressive showing on the Nintendo Switch, especially in handheld mode. The only complaint I have here is the rather long load times when transitioning from the card table to a combat arena.

Since starting the game for this review, Hand of Fate 2 has become one of my personal top 5 games to play on the Nintendo Switch. Once the somewhat steep initial learning curve is overcome, it becomes simple to pick up and play but very difficult to put down. Highly recommend that you all add this title to your Switch games library.

image source: Defiant Development

____________________________________________________________________________________________________________________

House
House plays pretty much anything and everything but has almost time for nothing. A devout beat’em up fan, House enjoys a round of captain commando every now and then and can never forget spending hours in dark arcades playing warriors of fate after school. Oh yeah, his favourite console of all time is the original Famicom!

 

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, gamer, gamers, gaming, Hand of Fate 2, Hand of Fate 2 review, House, HQ review, Nintendo Switch, Nintendo Switch Game Review, Nintendo Switch Review, Review, RPG, Video Games, videogame

Ultra Space Battle Brawl: It’s Bang Bead For Your Switch!

July 11, 2018 By ausretrogamer

If you are craving for some Pong, Windjammers or Bang Bead action for your Nintendo Switch, then keep reading! Hang on, Bang what? Ahhhh, if you don’t know, that’s fine, this game plays it a similar way…

So what do you get when you sprinkle some Pong on steroids, a dose of fighting elements, Japanese 80s aesthetic, some cool Indonesian urban house music and a hefty pinch of Windjammers and Bang Bead for good measure? You get Ultra Space Battle Brawl, that’s what!

For those of you that haven’t played Atari’s Pong or Bang Bead and Windjammers on the Neo Geo, Ultra Space Battle Brawl is a fun competitive game fit for settling disputes, be it with your friends and family or rivals, this couch party game has the essence of a flying fighting game melded onto a single screen that is easy to pick up and play but hard to master.

The game provides a choice of ten protagonists, each with their own unique “Ultra” and quirky skills that can easily turn the tide in the heat of battle. Story mode sees you battling through a number of rivals that will determine your fate in the Intergalactic Society, that is if you manage to beat them all. For those that prefer a party game (of up to 4 players), the ‘Versus’ mode is for you. Versus provides the freedom to set the number of rounds and battle modes, be it 1 vs 1, 2 vs 2, 1 vs 2 or 2 vs 1. Once your character is chosen you are thrown into a battle where the premise sees you smacking the puck towards your opponents end attempting to smash their glass gem while also defending your end. If you manage to win the necessary rounds, you move onto the next (even tougher) opponent.

Sounds simple enough? Um not really, as this game will see your rage meter go through the roof when you battle tougher opponents that require lightning fast reflexes and dexterity to have a chance at beating them. This game does shine when played against other humans, where you rib each other or give high fives when battling on the same side.

The background story to how this game came about is quite cool too – Ultra Space Battle Brawl was first born out of a Mojiken Camp, an internal team building program. During this program the whole Mojiken Studio crew had to build a prototype based on proven products and fresh concepts. From all the prototypes they came up with, it was Mojiken Studio’s co-founder Eka Pramudita’s Ultra Space Battle Brawl that came out on top.

If you also want to come out on top and can’t wait for Windjammers, then you should grab this game for your Nintendo Switch, stat!

Title: Ultra Space Battle Brawl
Developer: Mojiken Studio
Publisher: Toge Productions
Price: USD$14.99

image source: Toge Productions

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: game review, GameDev, gamers, IndieDev, Mojiken Studio, Nintendo Switch, pong, Retro Gaming, retrogaming, reviews, Toge Production, Ultra Space Battle Brawl, Video Games, Windjammers

Review: Gunbird 2 Swoops In On The Nintendo Switch

July 3, 2018 By ausretrogamer

With the sheer volume of shoot’em ups on the Nintendo Switch, it will take something quite special to stand out from the crowd!

Having played and loved Zerodiv’s conversion of Psikyo’s Gunbird, we had high expectations for Gunbird 2. Don’t get us wrong, Gunbird 2 is sublime, but it feels like more of the same.

The premise for Gunbird 2 is similar to the original – five protagonists are called upon to appease the Potion God by providing the elements of the Sun, Stars and Moon for him (instead of pieces of the Magic Mirror of Atra) in order to obtain a special medical potion. Just like the original, the story plays out in between levels and before boss fights, so watch-out for the Queen Pirates! The story is absurd and as cheesy as ever, which is exactly how we like it.

As mentioned, the player has a choice of five characters, each with their own strengths and weaknesses. Each character possesses a number of different methods of attack; from the standard shot (powered up from downed enemies), an area-clearing bomb, to the melee-like attack which is powerful but forces the player to get dangerously close to the enemy, and the charge shot. All of the attacks are unique and different enough for each character, so Gunbird 2 will have you coming back to play through and finish the game with each of them.

Since this is an arcade conversion, if it is played in ‘child’ difficulty mode, the game can be completed within a sitting of one Seinfeld episode (minus the ads). Luckily Gunbird 2 has enough difficulty modes and scoring methods to satisfy those who enjoy playing for high scores, so the game will definitely keep pulling you back.

Let’s get one thing straight, the gameplay in Gunbird 2 is frenetic, with bullets raining everywhere, especially as you keep powering up your attack. The constant barrage of firing and dodging never gets old, unless you despise vertical shmups! Gunbird 2 is fun to play solo, but it gets better and crazier when playing with a friend. The visuals are stunning, especially when you can see more of the background in TATE orientation – we love seeing the villagers running around on the ground. Coupled with the beautiful visuals is the equally awesome audio, with tunes that are in keeping with the theme (ie: whimsical) and sound effects that are meaty enough without piercing your eardrum.

If you already have Gunbird and are still enjoying it, Gunbird 2 may not offer enough in gameplay to warrant a purchase (even though it is still cheap!). If you don’t have Gunbird in your burgeoning Switch shmup library or are in need of a good old fashioned vertical shmup, then we highly recommend you grab Gunbird 2 – it’s AUD$9.99 well spent!

image source: Gunbird 2

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: game review, Gunbird, Gunbird 2, Gunbird 2 review, Nintendo Switch, Psikyo, shmup, shmups, shoot’em ups, Switch, Switch game review, vertical shmup, Zerodiv

Tempest 4000: The Tube Shooter Comes of Age

July 2, 2018 By ausretrogamer

In the beginning there was Dave Theurer’s tube shooter, Tempest. Then came Jeff Minter’s Tempest 2000 on the Jaguar, a psychedelic take on Dave’s masterpiece. This was then followed by Tempest 3000 on the defunct Nuon and finally the contemporary take on Tempest for the PS Vita, the awesome TxK. And now we have the imminent release of this iconic tube shooter, Tempest 4000, again coded by Llamasoft’s Yak (Jeff Minter), which means the franchise is still in great hands!

Strap into your Claw peeps, cause the adrenaline-pumping Tempest 4000 will be available on your PlayStation®4 and Xbox One systems on July 17, 2018 for $29.99!

The original Tempest was one of the first videogames to use 3D vector graphics, securing itself as one of Atari’s hallmark titles and one of the most popular arcade games of all time. It has been featured prominently across pop culture, including Ernest Cline’s dystopian Ready Player One novel.

Developed by legendary game designer Jeff Minter, Tempest 4000 remains faithful to the fast-paced gameplay of the arcade original, while adding brand new features and visually stunning graphics.

As in the original game, players are in control of the Claw, a powerful spacecraft equipped to destroy deadly creatures and other obstructions with rapid-fire shots on vibrant geometric prisms. With three game modes to choose from and 100 levels to conquer, players must eliminate all enemies as quickly as possible to survive, aiming for the coveted spot at the top of the leaderboards.

Additional Key Features Include:

  • Arcade Style Shooter: Hordes of enemies will test players’ reflexes in this fast-paced arcade style shoot ’em up;
  • Visually Stunning Graphics: Revamping the look of the original arcade game, Tempest 4000 features vibrant graphics in sharp 4K resolution;
  • Multiple Game Modes: Three different game modes will push players’ skills to the limit, including Classic, Pure and Survival:
    • Classic: Equipped with three lives, players battle through enemies until all lives run out. Players can begin their next playthrough from the last completed stage with their previous high score.
    • Pure: The classic arcade mode, Pure gives players three lives to start from the beginning and progress as far as possible.
    • Survival: A brutal challenge, Survival gives players eight lives to survive as long as possible.
  • Level Up: With 100 unique geometric levels to progress through, players must equip themselves with various weapons and power-ups, earning upgrades through bonus rounds;
  • Global Leaderboards: Players can duke it out for the top spots on leaderboards for all three game modes in the quest to be recognized as number one;
  • Retro Techno Soundtrack: In true retro space shooter style, the game features a thumping soundtrack inspired by early 1990s techno;
  • Old School Gameplay: Nostalgia is here to stay with the traditional gameplay of the original Tempest with enhanced graphics on current generation consoles.

We can’t wait to EAT ELECTRIC DEATH!

image source: Tempest 4000

Filed Under: Announcements, Modern Gaming Tagged With: Arcade, Atari, Atari Tempest, Dave Theurer, Jeff Minter, Llamasoft, PlayStation 4, PS4, Retro Gaming, Retro Reboot, Tempest, Tempest 2000, Tempest 4000, the Claw, Tube Shooter, TxK, XB1, Xbox One, Yak

Getting Our Nostalgic Fix on the PS4 with Sega Mega Drive Classics

May 26, 2018 By ausretrogamer

Let’s get this out of the way, if you are still enjoying the Sega Mega Drive Ultimate Collection on previous systems, then stop reading this review (even though you will be missing out!). If on the other hand you are yearning to play some classic 16-bit Sega games on your PS4, then read on. Oh yeah, Sega Mega Drive Classics is also available on Xbox One, but we don’t have a XBone, so there you go.

Now, should we connect our Sega Mega Drive console and compare the games side by side? Actually, if you are lucky enough to have a working Mega Drive console connected to your TV with all the titles that are in this Classics pack, then you know what, you should stop reading too!

Ok, we are glad we got that off our chest! Wow, two paragraphs in and we still haven’t started telling you about the games and the other bells and whistles in this nostalgia inducing package.

Sega Mega Drive Classics on the PS4 is the largest collection of retro classic games in one pack. There are over 50 classic Sega 16-bit games, ok we counted them all, there are actually 53 games (and that’s not counting the games that have region specific variants) to satisfy almost every genre under the sun, from arcade action, adventure, pinball (sort of), shooters, beat ‘em ups, fighters, puzzlers, hack’n slashers, tactical RPGs to everyone’s favourite, platformers – and there are lots of platformers!

These old favourites aren’t just dumped from their cartridges and thrown in this package, no sirree, they have had a raft of very cool modern features injected into them including mirror mode, rewind (for when you slip up), controller customisation, online multiplayer and achievements, optional emulation enhancement filters like pixel scaling and save states to save your game at any time, meaning players – both old and new, should find revisiting these retro games an absolute Sonic 3D Blast (Ed: Oh dear, that was terrible!).

Upon loading Sega Mega Drive Classics we were totally impressed by the opening title sequence, which we will leave as a surprise, but we can tell ya this much, it’s pretty darn awesome – either that or we are too easy to please. Anyway, once you stop drooling from the title sequence (unless you hit X!) you are greeted by the new-look menu system, developed by d3t, from which you can access the 53 Sega Mega Drive games and other options. The menu resembles the bedroom of an early nineties Sega fan, which is a great throwback, with dynamic time-of-day conditions, retro SEGA paraphernalia, a shelf full of the aforementioned 53 Mega Drive games, and of course, a CRT TV with the sexy Mega Drive console underneath it.

When selecting a game to play, its corresponding cart is removed from its case and then inserted into the Mega Drive console – pure nostalgic nirvana. On top of the already mentioned modern conveniences and features jammed into this package, the most important thing we can tell you is that the emulation of the games is spot-on. The word ’emulation’ may trigger negative connotations, but we are here to tell ya that this is as close as you will get to playing Mega Drive games without forking out for the console on eBay and then fishing around for the game cartridges.

We touched on this earlier, but we’ll elaborate – each game has additional options, some more than others, like region specific versions (L3), modifications (Y) and extras (R1) like target milestones that earn you specific trophies.

As we aren’t much of adventure or RPG fans, we stuck to Sega’s arcade conversions, platformers, beat’me ups and puzzle games. After playing a lot of Sonic, Ristar, Golden Axe, Streets of Rage, Gunstar Heroes, Columns, the Wonder Boy and Shinobi games, we can say that we definitely felt like we were back in the early 90s – good times!

Before we go on, here is the full list of games included in this package:

  • Alex Kidd in the Enchanted Castle
  • Alien Soldier
  • Alien Storm
  • Altered Beast
  • Beyond Oasis
  • Bio-Hazard Battle
  • Bonanza Bros.
  • Columns
  • Columns III: Revenge of Columns
  • Comix Zone
  • Crack Down
  • Decap Attack
  • Dr. Robotnik’s Mean Bean Machine
  • Dynamite Headdy
  • ESWAT: City Under Siege
  • Fatal Labyrinth
  • Flicky
  • Gain Ground
  • Galaxy Force II
  • Golden Axe
  • Golden Axe II
  • Golden Axe III
  • Gunstar Heroes
  • Kid Chameleon
  • Landstalker
  • Light Crusader
  • Phantasy Star II
  • Phantasy Star III: Generations of Doom
  • Phantasy Star IV: The End of the Millenium
  • Ristar
  • Shadow Dancer: The Secret of Shinobi
  • Shining in the Darkness
  • Shining Force
  • Shining Force II
  • Shinobi III: Return of the Ninja Master
  • Sonic the Hedgehog
  • Sonic the Hedgehog 2
  • Sonic 3D Blast
  • Sonic Spinball
  • Space Harrier II
  • Streets of Rage
  • Streets of Rage 2
  • Streets of Rage 3
  • Super Thunder Blade
  • Sword of Vermilion
  • The Revenge of Shinobi
  • ToeJam & Earl
  • ToeJam & Earl in Panic on Funkotron
  • Vectorman
  • VectorMan 2
  • Virtua Fighter 2
  • Wonder Boy III: Monster Lair
  • Wonder Boy in Monster World

The problem with a pack like this is that players will concentrate on all the games Sega left out of the mix. Granted, Sega probably could put the entire Mega Drive catalogue on one Blu-ray and flog it for $90.00, but then we would find something else to complain about – you just can’t please everyone. The games that are included are solid, bar a few questionable titles, however, just because we don’t like adventure and RPG titles, it doesn’t mean they should be excluded. Same goes the other way, if you loathe platformers, beat’em ups and puzzlers, it doesn’t mean these genres should be thrown out for more RPGs. Actually, if there was a driving game like Super Monaco GP or a motorcycle-racing-bashing one like Road Rash, then we could say that most, if not all, genres are well represented. Come to think of it, a few more shoot’em ups, like Truxton and Thunder Force would have rounded out this already pretty awesome package. Ah, we can speculate all we want, but we have to give it to Sega, they have tried to cater for the majority and we reckon they have done an admirable job.

After waffling on about this Sega Mega Drive Classics package on the PS4, the ultimate decision to buy or not buy is yours, but we’ll leave you with this little nugget – if you want to get your Sega 16-Bit gaming fix on your modern console, then you can’t go too wrong with Sega Mega Drive Classics.

Review System: PS4
Release Date:
May 29 2018
Format: Xbox One & PS4 (sorry Nintendo Switch owners)
Price: $49.95

image source: Mega Drive Classics

Disclosure: Sega Mega Drive Classics [PS4] download code was kindly provided by Five Star Games for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: 16-bit, Alex Kidd, Altered Beast, Five Star Games, Golden Axe, Mega Drive, Mega Drive Classics, Modern Retro Gaming, Phantasy Star, pinball, PlayStation 4, PS4, PS4 Sega Mega Drive Classics, Retro Gaming, Review, Ristar, sega, Sega 16-Bit, Sega Genesis Classics, Sega Mega Drive Classics, Shinobi, sonic, Street Of Rage, Video Games

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