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Retro Gaming Culture

Classic Arcade Game Deaths

November 13, 2014 By ausretrogamer

GameDeaths_TitleIt is inevitable, you will lose all your lives or use up your time limit on a video game. This is even more apparent on arcade games. Arcade games are built to attract you and then suck as many coins out of your pocket to get that little bit further in a game.

I have seen my fair share of arcade game ending screens which I would rather forget, but Mr. Rob Beschizza from Boing Boing Video thinks otherwise! Rob has created the definitive compilation of game death screens. Enjoy or lament at watching the video.


source: Boing Boing Video

Filed Under: Retro Gaming Culture Tagged With: !Arcade!, Arcade Game Deaths, Classic Game Deaths, insert coin, retrogaming, video

Retro Gaming Calendars for 2015

November 11, 2014 By ausretrogamer

RetroCalendars_TitleHave you got a calendar for next year? Even if you do, I guarantee you will like these retro gaming inspired calendars even better!

The Sunteam (the team behind the PC Engine Software Bible) have put together seven classic gaming calendars to cater for all retro gamers – from the Spectrum and PC-Engine lovers, to the Sega and Commodore fans, no one will feel left out (Ed: unless you are a one-eyed Nintendo fan!). You can finally put your old CD cases to good use!

Get on over to the Sunteam site to download your favourite retro gaming calendar!

 

 

Filed Under: Retro Gaming Culture Tagged With: Amiga, C64, Calendars, pc-engine, Retro Game Calendars, Sega Genesis, Sega Master System, Sega Mega Drive, zx spectrum, ZX-81

The River Raid Champion of PAX Aus 2014

November 10, 2014 By ausretrogamer

They say that the Melbourne Cup (horse race) stops the nation, but last weekend at PAX Aus, it was Rob Caporetto that stopped every contender by becoming the C64 River Raid champion.

Just like the favourites in the famous horse race, Rob was a sure thing for the River Raid high score challenge. His favouritism provided modest odds, but I still put the house as surety of his win.

To ensure there was a level playing field, the contestants were using a Wico Boss joystick. Rob managed to amass a respectable high score of 36,520 with many bridges crossed. I am sure Carol Shaw would have been proud, if she’d been there.

Well done Rob!

Rob_1

Rob_1a

 

Filed Under: Retro Gaming Culture Tagged With: C64, Competition, PAX, PAX Aus, PAX Aus 2014, River Raid

PAX Aus 2014: It’s On Like Donkey Kong

October 30, 2014 By ausretrogamer

PAX Aus 2014 is (almost) here people! There was a certain buzz today as exhibitors were scrambling to set up their respective areas.

Speaking of which, the Classic Gaming area was coming along quite nicely, thanks to our fellow retroholics from Retro Domination, Retrospekt and Weird and Retro.

Here are a few sneaky behind-the-scenes pics. Enjoy and hope to see a few of you at PAX Aus 2014!

This is where it’s at!
PAX_1a

Welcome to the Classic Gaming area!
PAX_1

Big, isn’t it?
PAX_3

Yep, the Amiga is working sweet
PAX_4

I now feel like a nice greasy burger!
PAX_7

Might sneak in some SNES action….
PAX_8

Another console is ready for action!
PAX_6

Hard working retro gamers
PAX_work

Gotta play old school games on old school TVs
PAX_5

System vitals!
PAX_9

Last minute testing. She works fine.
PAX_2

Get your program and we’ll see you at PAX Aus 2014!
PAX_program

Filed Under: Retro Gaming Culture Tagged With: classic gaming, event, PAX, PAX Aus, PAX Aus 2014, Retro Gaming Event

DIY Retrogaming Clock

October 28, 2014 By Ms. ausretrogamer

Stuck what to buy for your gamer partner? How about upcycling (Ed: oo’er, fancy word!) that tired old clock you have hanging on the kitchen wall? What a great idea!

Not only will you save money, you will also get a sense of fulfillment by creating something that is uber cool and not to mention feeling proud of your DIY retrogaming time piece hanging in the games room.

OK, let’s get our hands dirty – trust us, this is straight forward and shouldn’t take you too long:

  1. Find four cool video gaming artworks (try here)
  2. Take old clock

1

  1. Stick background images together (leave one join open)

2a

2b

  1. Slide onto clock face and trace to outline onto the back of the paper. Cut the circle.

3

  1. Glue down backing paper, then glue space invaders magnets in place to mark numbers.

4a

4b

  1. Hang on wall!

5

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: diy, DIY project, ms ausretrogamer, retrogaming, retrogaming project

Old School Halloween Costumes

October 24, 2014 By ausretrogamer

halloween_starwarsWith Halloween fast approaching, are you struggling to find a costume to scare the pants off your family and friends? These Collegeville Costumes from three decades ago would definitely scare the living daylights out of anyone that bumps into you while trick-or-treating.

If you are channeling Jason Voorhees, you may want to go as the Atari Asteroids man. Perhaps your friends could go as Missile Command and Centipede!

Damn these costumes are so bad, they are really cool!

halloween_Atari_All

halloween_LoTR

halloween_battlestar_gal

halloween_ET

halloween_ADandD

halloween_Rubiks

source: Plaid Stallions (via RediscoverThe80s.Com)

Filed Under: Retro Gaming Culture Tagged With: Atari, ET, halloween, Old School

Retro Gaming Refashioning Japanese Style

October 22, 2014 By ausretrogamer

Care to use Twitter on your Game Boy? Perhaps you would rather use Microsoft’s Office applications on Nintendo’s little coloured beast? I know, you want to Skype your friend with vintage equipment!

Ah yes, welcome to good use of retro gaming gear Japanese style! You got to hand it to the Japanese, they know how to refashion old equipment and make you notice it. I wish I was this clever. Now hand me those SNES headphones and scroll through these epic pics!

Japan_N64_Docking

Japan_SMB_usb

Japan_SNES_headphones

Japan_SuFami_Docking_nulltask

Japan_GBC_Twitter

Japan_GBC_on_Twitter

Japan_GBC_software

Japan_GB_Twitter

source: matome.naver.jp

Filed Under: Retro Gaming Culture Tagged With: Game Boy, Japan, nintendo, refashioning, Retro Gaming, retrogaming, Super Famicom

Interview With Chris Wolfe: Cosplay Creator Extraordinaire

October 14, 2014 By ausretrogamer

CW_HdrI have said this numerous times, but I will say it again, you meet great people on social media, and Chris Wolfe is no exception. Recently, we were chatting to Chris on our Facebook page and learned that he was into cosplay and was also going to attend PAX Aus 2014! After we saw a few of Chris’ jaw-dropping creations, we knew we would have to corner the creator extraordinaire and put him in the interview hotseat. So here we go!

AUSRETROGAMER [ARG]: Hey Chris, please introduce yourself to our readers.
Chris Wolfe [CW]: My name is Chris Wolfe and I am from Combustible Props. I work full time in IT and spend my free time in the workshop building props. As you can imagine, I don’t get out very often. I have worked on a heap of theatre productions and a few low budget movies (‘Theatre of the dead‘ was the stand-out) and do a few custom commissions as time permits.

ARG: So how did you get into cosplay?
CW: Believe it or not I haven’t officially cosplayed at a convention as yet! Some small things around the place but I am mostly kitted out for making things for cosplayers who want to commission small to medium scale items. I should start at how I started prop building: A long time ago… I came across a guy named Harrison Krix (you may know him as Volpin Props) making a portal gun and was pretty stunned at what he was able to achieve with his own skill set. I figured I would give it a go as I felt I had the same skills; I grew up in a house with a carpenter and sculptor. The real reason? I wanted an Aliens Pulse rifle (laughs)! At that point you couldn’t import them due to Australian Customs restrictions. Long story short, I have continued to build items and have branched out to a small number of commissions, and as an extension of this, found that I would love to showcase things I make but doing it in person at the conventions.

CW_CAD_cosplay

ARG: What is it about cosplay that draws you to it?
CW: Imitation is the sincerest form of flattery. For me, I think if I have been moved personally by a movie/game/TV show and I kind of want to be able to continue that feeling. Or maybe it’s even paying respect to a certain character I like. It’s hard to say for sure, but as so many people love it, it’s not surprising I’m getting into it.

ARG: What inspires you when making a new cosplay/costume?
CW: It has to be something that made a big impression on me personally and it has to have a large mechanical aspect. For example, I’ve come to the conclusion that I like power armour of all sorts so if I were to make something like an Iron Man costume, I would sit down and watch the movies and add anything with stomping robots, Pacific Rim, certain anime, you name it. I have to add Edge of Tomorrow to this list as well. People either love or hate Tom Cruise, but those who refuse to watch the movie due to him, are losing out on something amazing! Power armour, guns, aliens!

CW_CAD_chest

CW_CAD_top

ARG: Do you make your costumes or buy them or a combination of both?
CW: I can and do make pretty much everything for a costume except the sewing part. Well I can join material together but it’s generally not sewing when you use hot glue (chuckles). I can machine sew ‘almost straight’ lines but making a pattern and sewing it together neatly is beyond me unfortunately. So if there is a good pre-made base to buy, I will go with that option. Alternatively, I know a few good seamstresses that I can commission to make something custom.

ARG: How much effort goes into creating cosplay costumes? Could you walk us through the process?
CW: With props and costumes I start by collecting as many reference images as I can. These can be in-game screenshots, artwork, film grabs or anything that shows the detail of the build. Once I have an idea of the detail level, I can gauge the build from there. For example, If it’s for a commission, the effort and quality stem from the client’s budget. If the item is for myself then I generally work on it to a point I am almost happy with it. If it’s a base for a cast, then I spend countless hours preparing it to be cast as the mold picks up *every* detail, like scratches and dings you may have missed.

CW_CAD_helmet_plan

CW_CAD_helmet_real

ARG: Do you have a favourite theme, style, or characters when creating cosplay(s) costumes?
CW: I have always liked the post apocalyptic themes along the lines of Fallout 3. I guess after I played the game I fell in love with the 50s retro post apocalyptic environment. It might be in the same way as you imagine/plan what you would do when the zombies arrive.

ARG: What costumes are you working on at the moment and for which event?
CW: I am actively working on a fully 3D printed Star Citizen civilian space suit, helmet and main weapon. For later, I have a Fallout 3 Vault Dweller (hopefully with a working pipboy) and a Hardsuit from the old anime Bubblegum Crisis 2032 (this one is going to be interesting!).

CW_3DARG: You mentioned to us that you will be at PAX Aus 2014 – are you attending as an exhibitor or as general cosplay?
CW: Hell yeah! However I will only be there on the Friday wandering around in cosplay, so come say hi to the guy in the red space suit! Maybe next time I’ll be there for the full 3 days or with a vendor/exhibitor stall. CIG, the designers of Star Citizen will be around the entire convention, and they are releasing the FPS module on the Saturday at an external event to PAX Aus – so I will be there as well (hopefully in full costume again). I would love to get the Star Citizen rifle signed by Chris Roberts and the crew!

CW_gun_outline

CW_Gun_assembly

CW_gun_complete

ARG: Finally, where can our readers go to see more of your work?
CW: I post most of my updates to my Facebook page and I can also be reached on Twitter. I also have my blog for entire build projects, but that is seldom updated. Oh yeah, I also post images of my work on Flickr.

ARG: Thank you very much for taking time out of your day and answering our interview questions. 
CW: Thank you too. I’m always happy to answer questions.

As we turn down the heat on the interview hotseat, we allow Chris to disembark and get on with his awesome creations. As you will agree, Chris has an amazing talent and we look forward to seeing many more of his great creations!

 

Filed Under: Retro Gaming Culture Tagged With: Chris Wolfe, Cosplay, interview, PAX Aus 2014

Retro Gaming: Every Single Game Boy Start Screen Ever

October 13, 2014 By ausretrogamer

GameBoy_titleIf you have 162 minutes to burn, you may wanna settle back and watch every single Game Boy start screen ever. Yes, you read that right, EVERY SINGLE GAME BOY START SCREEN EVER!

I am a masochist, so I will kill almost three hours of my day to watch this. Enjoy!


source: NicksplosionFX

Filed Under: Retro Gaming Culture Tagged With: Game Boy, Game Boy Start Screens, nintendo, Start Screens, video

From Retro Gaming Cat Scratchers To Arcade Belt Buckles

October 7, 2014 By ausretrogamer

Who said cats don’t retro game? Based on these video gaming inspired cat scratchers from If Industries, it is quite clear that felines enjoy some old school Atari and Nintendo action! Um, need I say more? Of course not! Scratch away baby!

cAtari

nine-lives-rendering04

Don’t worry, those people at If Industries haven’t forgotten about you either. You can now hold up your pants in style with these awesome arcade belt buckles. They even light up! So, are you a 25c or a 50c kind of arcade gamer?

arcadebelt_blue

arcadebelt_red

source: if Industries

Filed Under: Retro Gaming Culture Tagged With: Arcade Belt Buckles, Atari, Cats, nintendo, Retro Gaming, retrogaming

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