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Retro Gaming Culture

Supersized Classic Arcade Games

February 19, 2020 By David Cutler

By: D.C. Cutler, U.S.A.

Recently, I walked through a very crowded arcade/restaurant and noticed that all the large, supersized arcade games were classics, like Pac-man, Galaga and Space Invaders. They’re large, they’re loud, and, with the large groups around them, they’re popular.

Playing Galaga on a 10-foot high screen gave me a new appreciation for the 1981 game. I never got to play Galaga in an arcade but playing the fixed shooter game on such a large scale was slightly thrilling. It really was something for the senses. My hand-eye coordination was sharp enough to reach several levels. When you’re playing on such a big screen, the enemy ship’s formations are easier to predict; however, it’s still difficult to get set and aim with some accuracy.

When you’re playing a supersized classic, a crowd seems to gather around you as you reach higher levels. That was fun with Galaga, but not so much with the large Pac-Man. For some reason, for me, playing Pac-Man on an enormous screen was difficult. Maybe because I’m so used to playing the iconic game on a small screen. It was sort of intimidating seeing the assorted colored ghosts that large.

I didn’t play Pac-Man for very long. My loses were a little embarrassing. With the games being supersized, for everyone in the arcade to see, it’s humiliating when you perform poorly.

They should supersize more classic games like Donkey Kong and Double Dragon. The enormous Alien game, where you try to kill as many of the xenomorphs and facehuggers as possible, was a blast as well. They had a large Mario Kart game, but with the huge throng gathered around it, I didn’t even attempt to play it.

Playing something vintage in a new, unique way is really exhilarating. And it’s cool to see that the old games enlarged are as prevalent as ever.

image sources: Bandai Namco Amusements, National Event Pros & 8-Bit Central via Pinterest

 

Filed Under: Retro Gaming Culture Tagged With: !Arcade!, Aliens, Bandai Namco, Dave and Busters, David Cutler, DC Cutler, Family Entertainment Centres, FEC, Galaga Assault, gamers, Mario Kart arcade, Namco, Pac-Man Chomp Mania, Raw Thrills, Retro Gamers, Retro Gaming, retrogaming, Space Invaders Frenzy, World’s Largest Galaga, World’s Largest Pac-Man

C64 Barbarian – Masters Of The Universe Edition

February 18, 2020 By ausretrogamer

We got quite giddy when we came across John Henderson’s tweet depicting his bitmap creation of Palace Software’s Barbarian: The Ultimate Warrior as C64 Barbarian He-Man Edition.

To say we hope this coding continues to fully recreate the ultimate slash’em up game on the C64, is an understatement! I have the POWER!

[image and story source: John Henderson via Twitter]

 

Filed Under: Retro Gaming Culture Tagged With: 8-bit, 8-bit art, Art, Barbarian, C64, C64 Barbarian, C64 Barbarian He-Man Edition, C64 Scene, Commodore 64, Commodore 64 Barbarian, Demo Scene, He Man, Masters Of The Universe, MOTU, retro computer, Retro Gamer, Retro Gamers, Retro Gaming, Retrocomputing, retrogaming

Mortal Kombat VS. Street Fighter

February 14, 2020 By ausretrogamer

The ultimate 2D Fighting game showdown: Mortal Kombat VS. Street Fighter!

This is it peeps, choose your side, either Capcom’s venerable Street Fighter or the gore-fest from Midway Games (now Warner Bros.), Mortal Kombat. Chun Li versus Kitana, Ryu taking on Raiden, Blanka versus Jax – which franchise will deliver the final fatality? Finish him!


source: Untitled Animation via Facebook

 

Filed Under: Retro Gaming Culture Tagged With: 2D Fighting games, Blanka, Classic Arcade Games, Dhalsim, E. Honda, Fight, Jax, Jonhhy Cage, Ken, Kitana, Lui Kang, Mortal Kombat, Mortal Kombat VS Street Fighter, Raiden, Retro Gamers, Retro Games, Retro Gaming, retrogaming, Ryu, Scorpian, street fighter, street fighter II

LEGO Ideas: Futurama Headquarters, Spaceship and Crew!

February 13, 2020 By ausretrogamer

We’ve featured the LEGO Ideas Futurama ship on here before, so of course we got excited when we saw the another LEGO Ideas based on Futurama!

This time though, we have the Futurama Headquarters, the crew and the Planet Express spaceship featured in one awesome LEGO Ideas playset!

You better hurry though, you have almost 2 years left to vote! 😉

source: LEGO Ideas

 

Filed Under: Retro Gaming Culture Tagged With: diy, Futurama, Futurama Lego, Geek, geeky, Lego, LEGO Ideas, Lego Ideas Futurama, Lego playset, Mod, Thomas W

Arcade Raid Over Dubbo

February 12, 2020 By ausretrogamer

Have you ever dreamed of raiding a warehouse full of arcade machine we used to play back in the day?

Well, that dream is now a reality, thanks to Dubbo Arcade and Amusements! From looking at the photos on their Facebook page, we reckon they may have pretty much what most of us are after, either an old school arcade machine from the 80s or 90s, those hard to find arcade game boards, Hankin cocktail tables, or perhaps a jukebox or a pinball machine to tickle your nostalgic nerve.

Whatever you are after, we reckon a visit to Dubbo may be in order 😉

image source: Dubbo Arcade and Amusements via Facebook

 

Filed Under: Retro Exploring, Retro Gaming Culture Tagged With: 70s, 80s, 90s, Arcade, Arcade Machines, arcade machines in warehouses, bar, barcade, billiards, classic gaming, Dubbo, Dubbo Arcade, Dubbo Arcade and Amusements, game cave, jukeboxes, Mancave, pinball, pinball machines, pool tables, Retro, Retro Gaming, throwback, warehouse raiding

Where To Play Pinball in Melbourne

February 7, 2020 By ausretrogamer

Location pinball is experiencing a renaissance where the silverball game is popping up at more locations in and around one of the world’s most liveable city. If you want to get your pinball fix you may want to check out these establishments.

MELBOURNE

THE PINBALL PARLOUR (Located inside Man Cave Madness at 4/1813 Sydney Road, Campbellfield)
Melbourne’s newest and biggest pinball venue! Over 45 machines and growing. Classics from the 70s, 80s, 90s and latest and greatest pinball machines. Open every Saturday and Sunday with two, two hours sessions per day! Prices start at $30 for adults / $20 for kids.

BARTRONICA (335 Flinders Lane, Melbourne)
Right in the heart of the Central Business District (CBD) of Melbourne, Batronica is the place to be seen at. The renovated venue (titled: Batronica 2.0) has made playing pinball (and arcade) machines even easier while you enjoy a drink.

MOON DOG WORLD (32 Chifley Drive, Preston)
This brewery can accommodate 700 patrons spread across its massive floor space which sports an indoor lagoon, a bar equipped with 72 taps, a beer garden, a hidden tiki bar, a waterfall and best of all, pinball machines!

GENERAL PUBLIC (366 Boundary Rd, Dingley Village)
Home of the Bayside Pinball Club, this awesome venue has it all, from great food, lots of fun attractions, including bowling and of course beautifully maintained pinball machines for you to flip to your heart’s content. But wait, there is more – there is another General Public in Frankston with more pinball action (16-22 Playne St, Frankston).

B. LUCKY & SONS (Level 3/211 La Trobe St, Melbourne)
It may only have one pinball machine inside, but B. Lucky & Sons quirky arcade is so cool with other distractions, you won’t want to leave. Oh yeah, the big plus is that it is inside Melbourne Central located on the entertainment level, level 3!

FORTRESS MELBOURNE (enter via Shop 25, Lower Ground, Emporium Shopping Centre)
Open 7 days a week, Fortress Melbourne is Australia’s largest video games venue with a smattering of pinball machines in their Arcade Alley area. Entry is always free, so do yourself a favour, when in the CBD, hit up Fortress Melbourne, you may never leave!

MARVEL STADIUM (740 Bourke St, Docklands)
If you are heading out to the footy at Marvel Stadium, why not hit the pins there too. They currently have Deadpool, Spider-Man Vault Edition and Avengers: IQ!

TIMEZONE (various shopping centre locations: Highpoint, Knox, Forest Hill and Craigieburn)
That old staple is starting to add more and more pinball amongst their arcade and redemption machines – which is a good thing! Know and Forest Hill have a lineup of multiple newer Stern pinball machines, which we hope means other Timezones will follow suit.

BRAYBROOK HOTEL (353 Ballarat Rd, Braybrook)
In the heart of the west, you’ll find a Guardian Of The Galaxy (GOTG) pinball machine and some bronze statues of a couple of Footscray Football Club’s legendary players.

ARCADE GARAGE (518-530 High St, Northcote)
Arcade Garage Northcote is Melbourne’s largest retro arcade with more than 60 machines (including a handful of pinball machines) available to play spanning from the 70’s, 80’s, 90’s+.

HIGHPOINT HOTEL (Level 1 Tenancy 10, Highpoint Shopping Centre, Maribyrnong)
If Timezone Highpoint’s pinball machine doesn’t tickle your fancy, then walk around the corner to the Highpoint Hotel where you can play NBA Jam and some cool Stern pinball machines.

FUNDERDOME (inside Hoys Highpoint Shopping Centre, Maribyrnong)
Looks like Highpoint Shopping Centre is the place to be, with not one, but three venues sporting pinball machines (Highpoint Hotel, Timezone and Funderdome)! Funderdome has Stern favourites, Deadpool, The Munsters and Black Knight: Sword of Rage – all at $2.50 per game.

THE DONCASTER HOTEL (855 Doncaster Road, Doncaster)
According to our intel, Bob’s Diner at The Doncaster Hotel has two machines for your enjoyment!

RIDDELLS CREEK HOTEL (10-12 Hamilton St, Riddells Creek)
Heading out of Melbourne? Stop by this hotel to get some Grand Prix pinball action with your beer and burger!

KARTING MADNESS (Factory 9/841 Mountain Hwy, Bayswater)
Don’t let the name of this place fool you, Karting Madness also has a mad collection of pinball machines that will keep you occupied for quite a while.

PEACOCK INN HOTEL (210 High St, Northcote)
This sleek venue serves up a couple of pinball machines amongst their gastropub menu. Oh yeah, they also have a beer garden when you need to take a break from flipping.

THE HAWTHORN HOTEL (481 Burwood Rd, Hawthorn)
With its wood-paling bar, bistro food, trivia and karaoke, it’s amazing that this comfy pub could fit in any pinball – luckily, they do!

TOWER HOTEL (686 Burwood Rd, Hawthorn East)
With $7 schooners, Stern’s Mustang and Star Trek, you are all set for some cool pinball action.

THE OLYMPIC HOTEL (31 Albert St, Preston)
If you are heading out to Preston, then you can get some dinosaur pinnie action on Stern’s Jurassic Park!

TAYLORS LAKES HOTEL (7 Melton Hwy, Taylors Lakes)
Hit the family hotel for some good food, good drinks and of course, pinball.

COMMERCIAL HOTEL (111 Walton Street, Werribee)
Situated 35km west of the city, the Commercial Hotel offers a couple of pinball machines to be enjoyed while watching live sports and having a tipple.

RETREAT HOTEL (280 Sydney Road, Brunswick)
Head toward the back of the Retreat for a special surprise – pinball. With live music , craft beer on tap and hearty pub grub, you can’t really go wrong.

GRANDVIEW HOTEL (429 Heidelberg Road, Fairfield)
This 130+ year old triple story grand Victorian hotel will keep your hands occupied, both with drinks and pinball.

THORNBURY EXPRESSO COFFEE BAR (792 High Street, Thornbury)
A café with pinball? Yep, enjoy a coffee and perhaps an ice-cream while also playing some pinball in this ultra casual and cool cafe.

THE SALOON BARCADE (273-274 Nepean Hwy, Edithvale)
With locally brewed craft beers, cocktails, wine, spirits, and of course, PINBALL (arcade and pool), The Saloon Barcade is the place to be if you are out Edithvale way! Oh yeah, for those with the munchies, there are the staples, pizza, burgers and pasta too.

Oh yeah, another pro-tip is to check out your local AMF Bowling Centre and the foyer of Hoyts or Village Cinemas, as they usually have at least one (or more) pinball machines!

This was never going to be an exhaustive list, but it should get you started playing pinball in and around Melbourne. Due to the nature of locations changing their lineup or removing machines, this ‘Where to play pinball’ list is correct as at the time of publishing. We’ll endeavour to update this post as new locations pop up (and remove the ones that no longer have pinball machines).

If you appreciate what we do, please feel free to show your appreciation via the ausretrogamer virtual tip jar 🙂




Filed Under: Announcements, Pinball, Retro Gaming Culture Tagged With: 339966, Arcade, Argonauts, Bartronica, Bayside Pinball Club, gamer, Golden Fleece, Location Pinball, Melbourne Pinball Locations, Moon Dog World, Old School, pinball, Pinball Life, Pinball Locations, Pinball Paradise, pinball parlour, Pinball Press, pinball wizard, pinballpress, Pixel Alley, Retro Gaming, retrogaming, Timzone, Where To Play Pinball, Where To Play Pinball in Melbourne

Retro Gaming Graffiti

January 31, 2020 By ausretrogamer

Let’s start by saying we don’t condone illegal graffiti. However, when graffiti is welcomed as street art and makes a societal impact, we definitely take note.

The /r/Graffiti Reddit thread is one place that is full of great graffiti, some topical with recent events, and some tugging on our nostalgic heartstrings.

Here are a few that caught our eye, even the freight train carriage with the three-button NES controller! Check out the rest on Reddit.

image source: reddit – /r/Graffiti

 

Filed Under: Retro Gaming Culture Tagged With: Art, graffiti, NES, nintendo, Old School, Reddit, Retro Gaming, Star Wars, Stop Wars, street art, super mario, train car NES graffiti, train NES controller

Retro Gaming Paper Crafting

January 28, 2020 By ausretrogamer

Who would have thought it, paper craft models of some of the most iconic classic gaming consoles and computers!

The best part of these paper craft designs is that even peeps like us can follow the instructions without fear of breaking anything rare that we couldn’t replace.

No matter your classic gaming tastes, artists and designer, Rocky Bergen has you covered, from the Amiga 500, Sega Master System, TRS-80 Model III to the ZX Spectrum, Atari ST and even the glorious Sharp X68000 amongst many many others!

So what are you are you waiting for, get printing, cutting and crafting!

image source: Rocky Bergen

 

Filed Under: Retro Gaming Culture Tagged With: Amiga 500, Amiga 500 papercraft, Atari ST, diy, Nintendo AVS, Paper Craft, retro computing, Retro Gaming, retro gaming paper crafts, retrogaming, Rocky Bergen, Sega Master System, TRS-80, X68000, ZX Spectrum paper craft

How Much Storage Would It Take To Store Every Nintendo Video Game That Can Be Emulated?

January 23, 2020 By ausretrogamer

So how much storage space would it take to store every Nintendo video game (from the stable of their major consoles) that can be emulated?

Don’t worry about trying to work out the answer, as Reddit user, RHYTHM_GMZ, has already done all the hard work for us.

You’ll need roughly 7.53TB (yep, that’s TERABYTES!) of space to be able to emulate every darn Nintendo video game! With the Wii making up 6.56TB of the 7.53TB total, you may want to know the breakdown of the rest of the Nintendo game libraries, so here you go:

  • NES – 237 MB
  • SNES – 1.7GB
  • N64 – 5.5GB
  • GB/GBC – 568MB
  • GBA – 8.4GB
  • NDS – 83.2GB
  • GameCube – 867GB
  • Wii – 6.56TB

For those of you that prefer to visualise these figures, we have you covered – see below!

NOTE: Games libraries based on the uncompressed NTSC versions

[story source: RHYTHM_GMZ  via Reddit]



Filed Under: Retro Gaming Culture Tagged With: Emulation, Game Boy, Game Boy Advance, GameCube, GB, GBA, GBC, N64, NES, nintendo, Nintendo 64, Nintendo DS, Retro Gaming, SNES, Wii

2020 Reset64 4KB Craptastic Game Competition

January 21, 2020 By ausretrogamer

We’re excited to announce the 2020 Reset C64 4KB game coding competition. This year’s competition theme is once again…. Craptastic!

“What the bloom’n heck does craptastic mean?”, I hear you ask. It certainly doesn’t mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo is just for a bit of fun, not a serious coding competition. You are more than welcome to make an excellent game to submit for the compo. Your game may contain some humour or silliness to fit more with the theme, but it doesn’t have to!

2018 Craptastic Comp Winner: Conga 4098 by Paul Koller

In the previous competitions (2016 and 2018), some entries were truly excellent, others excellent but silly, others truly awful but funny! It’s just a chance for people to do something a little different if they wish and explore ideas/concepts that wouldn’t normally work well in a more serious compo.

Please remember that this competition is limited to 4KB. Yes, any entry submitted can be no more than 4KB when compressed. If your game is more than 1 file, then all the files put together must not exceed the 4KB limit.

We want craptastic game entries! Remember, the key word here is fun! We want both coders and players alike to have fun and enjoy this comp!

Submit your entries to RESET64 (via email) by 30th June, 2020 (23:59 GMT).

Take a look at our page for the 2018 Craptastic Comp Winners and download the games!


RULES

Even a craptastic comp needs some basic rules, so here they are:

  • The competition deadline is 23:59 GMT on the 30th June, 2020. All entries to be submitted to [email protected]
  • All entrants must register at [email protected]
  • Entrants are free to preview screenshots and videos of their game(s) to other publications/websites.
  • The competition will only begin when there are at least 5 registered entrants.
  • All submitted games MUST be 4KB or less (when compressed or uncompressed), and executable on a stock C64 on either or each of tape, disk and cartridge. Your submission may have a separate docs file (either as a C64 executable or a txt file, which doesn’t count towards the 4KB cap).
  • The games must be previously unreleased and your own work, whether that be by yourself or as part of a collaboration.
  • PAL must be supported, with additional NTSC support optional (but encouraged).
  • Participants may submit multiple entries, either as an individual or within a team. Team entries must be registered by an individual, and any potential prizes will be sent to the registered individual only.
  • Entries should be submitted exclusively to RESET64 by the competition deadline. Please feel free to share your entry as you wish after the competition has ended (after the compo deadline has passed).
  • There will be a panel of judges (TBA), and entries will be scored on a point distribution basis across several criteria. The decision of the panel is final.
  • Games must be submitted as freeware.
  • Games will be published (not necessarily exclusively) on a future disk compilation for the whole world to enjoy, after the competition has concluded.

We reserve the right to change, add or delete rules during the competition if deemed necessary!

3rd place in the 2018 Craptastic Comp: Snake-a-Space by Jamie & Molly Fuller.


SCORING SYSTEM

The scoring rules are very simple. Depending on the number of entries, the judges will award points to each game over several criteria (as discussed below). If there are 6 entries, 6 points go to the best, then 5, 4, 3, 2 and 1 to the worst.

If a panel member has entered a game themselves, then the number of points that they can award will be adjusted (in this example, to 5) and they will not score their own release.

The criteria that each game will be evaluated on are:

  • Originality – New idea or “rip off”? Off the wall ideas encouraged.
  • Concept – Quality of game design, is it fun, is it bonkers, is it craptastic?
  • Execution – Execution of design, taking into account controls, NTSC/GS compatibility.
  • Presentation – Quality of graphics, audio and overall presentation. Supremely bad can be seen as a positive in some cases!
  • Gameplay – A measure of how enjoyable the game is to play.
  • Lasting Appeal – replay value and addictiveness.
  • OMG Factor – when you see it, do you think “wtf!?” This is the true measure of craptasticness!

When the panel has scored each game accordingly, the totals for each criteria will be divided by the number of judges to produce a mean average. These averages are then added together for each game to give a final score.

PLEASE NOTE: CSDB will not be used for voting. Also, entries should not be uploaded to CSDB, or elsewhere until after the competition has closed. Feel free to post screenshots or info though.


PRIZES

A craptastic gaming comp requires craptastic prizes, right? We have some fantastic prizes lined up for this year’s comp thanks to some very generous sponsors.

A big thank-you to the following sponsors and supporters:

ausretrogamer

____________________________________________________________________________________________________________________

Unkle K / Reset64
Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

Follow Reset64 Magazine on Twitter

 

 

 

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 008080, 2020 Reset64 4KB Craptastic Game Competition, 4KB, 4KB games, Bitmap Books, C64 craptastic game coding comp, C64 craptastic game comp, C64 game coding comp, coders, coding, Coding comp, Commodore 64, commodore 64 coding comp, Craptastic, ff0000, Freeze64, Fusion Retro Books, Kevin Tilley, Komoda and Amiga Plus, Mega Style, Old School, protovision, Puddle, Puddle Soft, Reset 64, Reset C64, Reset C64 4KB Game Coding Competition, Reset C64 magazine, Reset Magazine, Reset64, Reset64 4KB Craptastic Game Competition, Reset64 Magazine, Retrocomputing, Unkle K

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