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Retro Gaming Culture

A Classic Is Reborn – The Atari 7800+

August 29, 2024 By ausretrogamer

Play Like It’s 1986!

Just in case you have been away on Mars or off grid somewhere on Earth, you may have missed the news that (the new) Atari are at it again, mining their legacy IP to create a contemporary product that tugs on retro gamers’ hearts!

This time around, it’s the Atari 7800+, which is based (on looks) on the 7800 console that was released in 1986. The beauty about the 7800 was that it could play both original VCS/2600 and native 7800 game cartridges, and thank heavens, the 7800+ will be able to do the same. However, the 7800+ will have an added advantage by being able to play the newer 2600+ and 7800+ carts as well – how cool is that?!

So fetch your old 2600 and 7800 game carts and get them ready for some action!


source: IGN

Filed Under: Announcements, Retro Gaming Culture Tagged With: 80s, Atari, Atari 2600, Atari 7800, Atari console, Bentley Bear’s Crystal Quest, Crystal Castles, gamers, Retro Gamer, Retro Gamers, retrogaming, Video Games

McAfee and WWE 2K24 Are a Good Match

August 23, 2024 By David Cutler

By: D.C. Cutler, U.S.A.

I’ve seen a great deal of criticism about ESPN’s Pat McAfee getting a DLC pack for the game “WWE 2K24.” I’ve seen “WWE 2K24” players on social media calling it “annoying” and asking for a discount on next year’s game. I don’t understand what all the vitriol is about. McAfee is involved in wrestling as an announcer, so it seems like a natural fit that he has DLC pack for the newest WWE release. And the fact that you can play as his co-workers on “The Pat McAfee Show” is pretty exciting. I’ve enjoyed playing the game as Boston Connor and A.J. Hawk. I don’t see what the big deal is. Do fans of WWE take their video gaming so seriously that McAfee can’t be a part of the enormously successful game, along with his friends? It seems like “Much Ado About Nothing,” to quote a famous playwright

If fans of the game don’t want to play as anyone from “The Pat McAfee Show,” then choose not to. It’s simple. Is there too much Pat McAfee? That’s a whole other discussion. But him being a part of “WWE 2K24” makes a lot of sense to me. He has a younger crowd; and what do a great deal of young people do? Play video games.

image source: 411 Mania

I didn’t like Pat McAfee at first when I watched him on “College Gameday”; he was so different than anything else on ESPN. Then, I started watching some of his daily shows and I really enjoyed them. McAfee has a quick wit that’s rare on television, especially on sports programs. I found McAfee’s interaction with his co-hosts and friends hilarious and entertaining. I kept tuning in, and now I’m sort of hooked. I admit, the show isn’t for everyone, but it’s such a fun and fresh sports show.

I never liked wrestling video games until “W2K Battle Grounds” on Nintendo Switch. I always play “W2K” with Roman Reigns. I’m not a huge wrestling fan, but Reigns’ style is unique which makes him entertaining to watch. And in “W2K” I always seem to win my matches with him. He’s one of the brightest stars of the ring for a reason.

It’s a bit strange playing the game with non-wrestlers but I think that adds to the mystique of the matches. And A.J. Hawk seems like he could be a pro-wrestler. I hope “WWE 2K24” fans come around to the McAfee DLC pack. If not, oh well.

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: College Gameday, D.C. Cutler, DC Cutler, DLC, ESPN, gamer, gamers, gaming, Nintendo Switch, Pat McAfee, Video Games, W2K Battle Grounds, Wrestling, WWE 2K24

Join Shigeru Miyamoto In A Tour Of The Nintendo Museum

August 21, 2024 By ausretrogamer

Get Your Bucket List Ready!

Whoa, gotta set aside about 14 minutes and watch this brief tour of the Nintendo Museum with none other than Shigeru Miyamoto!

The Nintendo Museum is scheduled to open on October 2nd, 2024, in Kyoto, Japan! This is one item we definitely want to cross off the bucket list!


source: Nintendo Of America

Filed Under: Announcements, Retro Gaming Culture Tagged With: Donkey Kong, Famicom, game and watch, GameCube, N64, NES, nintendo, Nintendo Museum, retrogaming, Shigeru Miyamoto, Super Famicom, super mario, super nintendo, Switch, Virtual Boy, Wii, Wii U, Zelda

2024 4KB Craptastic Game Competition Preview

August 11, 2024 By ausretrogamer

The Reset64 Magazine 2024 Craptastic Game Dev Spectacular Preview

Development for the 2024 4KB Craptastic Game Competition is in full swing. With the deadline fast approaching (August 31st), we thought we’d give you all a quick look at what some of the very talented devs are up to for this coding competition.

Best of luck to all the competitors and we can’t wait to try all of your craptastic creations!

As always, thank-you to our competition sponsors and supporters:

Bitmap Books

 

Protovision

 

Ausretrogamer – retrogaming and pinball


Title: Weights and Crates

Author: TND Games

Status: In Progress

Synopsis: You are a worker at an explosives factory. You have been sent outside to the water logged shipping yard, where you are operating a conveyor belt, with crates on board. For every crate that passes points are scored. Yellow crates give 100 points and red crates award 200 points. Landing on yellow crates will stun you for a bit. If you are pushed to the central point of the red rollers, a fault occurs on the belt, resulting in you falling into the water. If you land on red crates or getting hit by falling 10 ton weights will result in instant death.

Title: Shark Under The Sea 4K

Author: SkyBerron

Status: In progress

Synopsis: You take on the role of a hungry shark. Eat small fish, avoid depth charges and don’t let yourself be hunted by the hunter divers.

Title: MoruBOOST

Author: Alexander Martinelle, Cogitare Computing

Status: Submitted

Synopsis: Speed across the alien planet dodging your alien captors!

MoruBOOST is a game of timing and luck. Use the robotic guinea pigs speed to dodge enemies and reach the end of the level as fast as possible to gain as many points as possible.

Title: Nightmare 4k

Author: PATAGONIA – Juan Castiñeira

Status: Submitted

Synopsis: Ghosts will take over your dark and scary house, you must escape from them. Your only safe zone is to stay under the light, that’s when the ghosts disappear. Take the key and find the exit door.

Title: Hydrogen

Author: Chris Stanley / Megastyle

Status: Submitted

Synopsis: Taking the form of a traditional ‘brick breaker’, Hydrogen is a game in which you must battle your way through twelve chambers of an alien space station to achieve victory. Use your effector and power spheres in order to decimate all the defence cubes. Liberate canisters containing one of four isotopes of hydrogen fuel, each providing the player with a different and useful ability to help win the day!

Title: Escape from the Metaverse

Author: Space Moguls / Carl-Henrik Skårstedt

Status: In progress

Synopsis: You’re trapped in the metaverse! Escape a fractured universe where gravity is not a constant and try to get the fastest time possible.

Title: Geom4K

Author: Oziphantom

Status: In progress (hopefully I make it)

Synopsis: It’s a twin stick shooter with geometric shapes that hunt you.. Needs two joysticks to play or two mapped to a good enough keyboard in an emulator. Currently supports 3 different enemy types. Hunter, Boxer and Kamikaze! Can currently handle 32 enemies at 25fps, but I will either add “superior hardware” support that hopefully gets it locked 50 or make a new version for the better platform.

Title: Drone Zone

Author: Code/Design: Carleton Handley, GFX/Music: Saul Cross

Status: Submitted

Synopsis: A racing game with a drone. Fly around six tight, small courses inside caves for the fastest time. Whilst you can fly around slowly the game is designed as a time attack game. All courses can be completed in under 20 seconds with practice, I’m hoping somebody can finish the easier course in under 10 seconds after release.

Title: The Revenge of the Blobby Thingies

Author: Martin Piper

Status: Completed

Synopsis: This is you, the other monsters are jealous of your light green colour. Find freedom from the monster factory! Shoot the monsters. There are 65536 types of monsters in this game. Each has their own characteristics and animations.

Title: Jerry Kavinsky versus Space Goblins

Author: Bago Zonde / Commocore

Status: In progress

Synopsis: “Jerry Kavinsky versus Space Goblins ” is going to be a loose tribute to the game “Jim Power”. In the game we play the role of Jerry Kavinsky, a time warp hero whose mission is to rescue the kidnapped President’s daughter from the hands of mutants. Mutant goblins and mutant plant spikes will do everything in their power to stop Kavinsky. On top of that, Kavinsky must be careful not to fall into the abyss. Otherwise he will be forgotten forever. Not mentioning the President’s daughter!

Title: Cavern Drone Race

Author: Geir Straume

Status: In progress

Synopsis: This is a drone racing game, in which you compete against two AI controlled drones. The race takes place in a large cavern, and you have to successfully fly through some checkpoints before completing the race, or you will be disqualified.

<SURPRISE, no screenshot>


Filed Under: Announcements, Retro Gaming Culture Tagged With: 2024 Reset64 4KB Craptastic Game Competition, 8bit, C64, C64 game dev, coding, Commodore 64, Commodore64, Competition, Craptastic, gamers, IndieDev, preview, Reset C64, Reset Magazine, Reset64, Retro, Retro Gamer, Retrocomputing, retrogaming, Unkle K

Book Review: Run ’n’ Gun: A History of On-Foot Shooters

August 2, 2024 By ausretrogamer

Don’t miss out on this explosive journey through gaming history. Grab your copy of Run ’n’ Gun: A History of On-Foot Shooters today and relive the glory days of on-foot shooters!

If you’ve ever felt the adrenaline rush of dodging bullets in Contra (it’ll always be Gryzor to us!), or the intense thrill of blasting through waves of enemies in Metal Slug, then Run ’n’ Gun: A History of On-Foot Shooters by Bitmap Books is the ultimate nostalgic treasure trove you’ve been waiting for. This book isn’t just a collection of game titles; it’s a vivid journey through the explosive history of one of gaming’s most beloved genres.

Opening with forewords by Mega Man’s legendary producer, Keiji Inafune, and Cuphead creators Chad and Jared Moldenhauer, you know you’re in for a treat. Their insights set the stage for an epic journey that starts with 1975’s Gun Fight, widely considered the birth of the run ’n’ gun genre, and marches through over 300 iconic games spanning decades.

Written by award-winning video game journalist and comic book author Dave Cook, Run ’n’ Gun brings to life 40 years of gaming history with flair and expertise. Cook’s engaging narrative is peppered with incredible behind-the-scenes stories, fascinating quotes, and mind-blowing trivia that will captivate both veteran gamers and newcomers alike. The expert gameplay tips scattered throughout the book offer an added bonus, giving readers a chance to revisit their favorite games with a fresh perspective.

The visual appeal of this book is nothing short of stunning. Lithographically printed to the highest standards, each page bursts with vibrant colours and high-quality screenshots that almost leap off the page. The luxurious feel of the hardback edition, with its spot-varnished fascia featuring artwork by the talented Jorge M. Velez, makes it a beautiful addition to any coffee table or bookshelf.

One of the standout features of Run ’n’ Gun is its ability to evoke a sense of nostalgia while also providing a comprehensive look at the evolution of the genre. From the pixelated charm of early arcade games to the sophisticated graphics of modern shooters, this book covers it all with meticulous detail and passion.

Run ’n’ Gun: A History of On-Foot Shooters is more than just a book; it’s a celebration of a genre that has given gamers countless hours of excitement and adventure. Whether you’re a die-hard fan of run ’n’ gun games or simply love video game history, this book is a must-have. Dive in, and let the memories and discoveries unfold!

Specs:

  • Title: Run ’n’ Gun: A History of On-Foot Shooters
  • Editions: Standard and Collector’s Edition
  • Pages: 496
  • Price: AUD $79.99 (Standard Edition) / AUD $119.99 (Collector’s Edition)
  • Available from: PixelCrib

Disclaimer: Run ’n’ Gun: A History of On-Foot Shooters book was kindly provided by PixelCrib for this review.

Filed Under: Retro Gaming Culture, Reviews Tagged With: Arcade, Art, Bitmap Books, Book Review, Contra, Cuphead, Dave Cook, gamers, Geek, Gryzor, Gun Fight, Jorge M. Velez, Keiji Inafune, Mega Man, PixelCrib, Retro Games, retrogaming, Review, Run and Gun games, Run ’n’ Gun: A History of On-Foot Shooters, Run ’n’ Gun: A History of On-Foot Shooters book review, Video Games

Ferris Bueller’s Day Off Gets an 8-Bit Makeover

July 31, 2024 By ausretrogamer

CineFix is back with another nostalgia bomb! This time, they’ve turned the 1986 classic, Ferris Bueller’s Day Off, into a retro 8-bit animated video game.

Picture Ferris dodging Principal Rooney in pixelated glory! This hilarious blast from the past was crafted by David Dutton of Dutton Films, with toe-tapping tunes by Henry Dutton. It’s like your childhood got a major upgrade—game on!

Filed Under: Retro Gaming Culture Tagged With: 8-bit, 8-Bit Cinema, 80s, CineFix, Dutton Films, Ferris Bueller’s Day Off, Geek, oldschool, Retro, Retro Gaming, retrogaming, throwback, Video Games

Parasol Stars: The Story of Bubble Bobble III – A Nostalgic Gem on the Nintendo Switch

July 26, 2024 By ausretrogamer

Parasol Stars: The Story of Bubble Bobble III on the Nintendo Switch is a delightful journey back to the golden era of arcade gaming. This game, the third installment in the beloved Bubble Bobble series, successfully captures the essence of its predecessors while introducing fresh and exciting gameplay mechanics that both new players and longtime fans will adore.

Origins: Originally released in 1991, “Parasol Stars” continues the charming adventures of the iconic Bubble Bobble duo, Bub and Bob. This time, our heroes wield magical parasols that open up a whole new world of possibilities. This game was a standout on the PC-Engine, and its transition to the Nintendo Switch has been executed flawlessly, maintaining its retro charm while enhancing it for modern audiences.

Gameplay: At its core, Parasol Stars is a platformer that combines elements of action and puzzle-solving. Players navigate through vibrant, colorful levels, using their parasols to capture and throw enemies, collect power-ups, and solve intricate puzzles. The game’s level design is ingenious, offering a perfect balance of challenge and fun. Each stage feels unique, filled with hidden secrets and rewards that encourage exploration and replayability.

Controls: The controls are intuitive and responsive, making it easy to pick up and play while still offering depth for those who seek to master the game. The parasol mechanic is brilliantly implemented, allowing players to use it as a shield, a weapon, and a tool for interacting with the environment. The seamless controls enhance the overall gameplay experience, ensuring that players of all skill levels can enjoy the adventure.

Features: This game is packed with quality-of-life features that make it a must-have on the Nintendo Switch. The game supports both single-player and local multiplayer modes, allowing friends to join the fun and tackle levels together. The Switch’s portability means you can enjoy Parasol Stars on the go, making it a perfect addition to your travel gaming collection.

Visually, the game retains its retro pixel art style, which has been lovingly updated to look stunning on the Switch’s screen (especially on the OLED iteration). The soundtrack is equally nostalgic, featuring catchy tunes that complement the whimsical atmosphere of the game. The addition of leaderboards and achievements adds a competitive edge, encouraging players to perfect their skills and compete with others worldwide.

In conclusion, Parasol Stars: The Story of Bubble Bobble III on the Nintendo Switch is a joyous celebration of classic arcade gaming. Its engaging gameplay, intuitive controls, and charming aesthetics make it a standout title that should not be missed. Whether you’re a long-time fan of the series or a newcomer looking for a fun and challenging platformer, Parasol Stars is a shining example of how timeless gameplay can continue to captivate and entertain.


Disclaimer: Parasol Stars: The Story of Bubble Bobble III NS review code supplied by PR Hound

Filed Under: Retro Gaming Culture, Reviews Tagged With: Arcade, Bubble Bobble, game review, ININ Games, Parasol Stars, Parasol Stars: The Story of Bubble Bobble III, Parasol Stars: The Story of Bubble Bobble III review, pc-engine, Retro, Retro Gamer, Review

Nintendo Switch: Epyx Rogue – Game Review

July 24, 2024 By ausretrogamer

Epyx Rogue: A Timeless Classic on the Nintendo Switch!

Release Date: July 18th | Publisher: Pixel Games UK

Prepare to be transported back to the dawn of dungeon-crawling with Epyx Rogue, the game that pioneered an entire genre, now making its triumphant debut on the Nintendo Switch. Originally released in 1980, this timeless classic, developed by Imagine Software, continues to captivate players with its endless adventures and challenging gameplay.

Endless Adventure Awaits

In Epyx Rogue, you’ll embark on a thrilling quest through the infamous Dungeons of Doom, searching for the elusive Amulet of Yendor. But beware—this journey is fraught with danger. With every turn, death lurks around the corner, and survival requires sharp wits and strategic planning. Each expedition into the dungeon is unique, thanks to the game’s innovative randomly generated rooms, ensuring that no two adventures are ever the same.

Modern Features for a Classic Game

This Nintendo Switch version of Epyx Rogue brings modern enhancements that make the game even more engaging and accessible:

  • Display Filters: Relive the retro experience with an 80s-style CRT filter.
  • Play Modes: Choose between a standard mode with game-saving capabilities or the Iron Rogue mode for the ultimate perma-death challenge.
  • Intuitive Controls: Easily access common tasks with a single button press and navigate more complex functions via on-screen control wheels.
  • Virtual Instruction Manual: A full manual at your fingertips to guide you through the game.
  • Atmospheric Soundtracks: Select from several captivating soundtracks to enhance your dungeon-crawling experience.
  • Achievements: Unlock dozens of achievements as you progress through the game.
  • Global Leaderboards: Compete with players worldwide in the Global Hall-of-Fame.

A Genre-Defining Experience

Epyx Rogue is not just a game; it’s a piece of gaming history. The combination of random generation and perma-death was revolutionary, giving rise to the beloved “Rogue-like” genre. Now, you can experience the thrill of the original graphical port, where pixel-art brought the Dungeons of Doom to life like never before.

  • Unique Enemies: Face off against dozens of distinct and formidable foes.
  • Variety of Items: Collect a diverse array of armor, weapons, food, and other essential items to aid in your quest.
  • Hidden Secrets: Search for secret doors and traps within the dungeon’s labyrinthine rooms.
  • Magical Wonders: Discover and experiment with strange magical spells and potions, each offering a different effect in every playthrough.
  • Challenging Levels: Survive 26 randomly generated levels, each more perilous than the last, to finally claim the Amulet of Yendor and make your daring escape—if you can!

Dive into Epyx Rogue on the Nintendo Switch and rediscover the game that changed the world of fantasy gaming forever. Whether you’re a longtime fan or a newcomer, this is a journey you won’t want to miss!


Disclaimer: Epyx Rogue game code was kindly provided by Imagine Software UK for this review.

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: Epyx, Epyx Rogue, game review, gamer, gaming, Imagine, Nintendo Switch, Retro, Review, Rogue, Switch Review, video game

‘Bram Stoker’s Dracula’ on Game Boy

July 19, 2024 By David Cutler

By: D.C. Cutler, U.S.A.

One of my favorite video games to play on my Nintendo Game Boy was 1992’s “Bram Stoker’s “Dracula.” The game was based on the Francis Ford Coppola film that came out that year.

The game starts with several easy levels like “Scene 1: A Journey Through Transylvania.” The game is like the classic Nintendo game “Ghosts N’ Goblins.” Ghouls rise from the ground suddenly and you must leap over obstacles that will kill you. There are boxes with rewards that have question marks on them, like in the original “Super Mario Bros.,” which I always found strange. It’s one of the first games that I remember where you could walk through walls to get around.

One of the main ghouls that you must defeat, a large, black ghost that floats over you, sort of looks like the Marvel character Venom. The graphics of the ghosts at the time were exceptional. They’re like something out of a modern horror movie. The fun game doesn’t have much to do with the iconic film. The game’s sets are pretty generic and similar as you get further into the game. There are skeletons that just explode when you approach them; I don’t recall any exploding skeletons in the film.

source: supplied

In “Scene 7: Return to Castle Dracula,” you finally see Count Dracula. It looks like Gary Oldman’s Dracula, too. The ending is cool, but I wish there was more Dracula throughout the game. They should’ve had Oldman’s narration throughout the game, to make players feel a stronger connected to the film.

I remember seeing “Bram Stoker’s Dracula” with friends when I was little. It’s still one of my favorite horror films. And it’s one of Gary Oldman’s best performances. The film has such a unique look. I loved the big battle that opens the film that used puppets and creative sets. You never know what’s practical and what are special effects. Coppola used mostly in-camera effects, but you can’t tell. The Oscar winning director is a master at using cinematic trickery.

 

 

Filed Under: History, Retro Gaming Culture Tagged With: Bram Stoker's Dracula on the Game Boy, Bram Stoker's Dracula video game, Count Dracula, David Cutler, DC Cutler, Dracula, Game Boy, gamer, Gary Oldman, nintendo, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Transylvania, Video Games

Video Game Time Capsule: The Complete History of Gaming

July 5, 2024 By ausretrogamer

Ever wondered how video games evolved from simple pixelated screens to the immersive experiences we enjoy today? Vlogger MRIXRT, pronounced “Moriarty,” has embarked on an ambitious project to unravel the complete history of video games in an astonishing 12-hour video (or 14 hours if you’re a subscriber).

This marathon of nostalgia and insight is more than just a timeline of gaming milestones. MRIXRT takes you on a captivating journey from the early days of arcade classics to the revolutionary franchises that dominate the market now. Featuring interviews with gamers, developers, and industry experts, the video delves into the pivotal moments, innovations, and controversies that have shaped the gaming world.

What makes this video truly exceptional are the in-depth analyses and fascinating narratives woven throughout. MRIXRT uncovers the stories behind iconic games and consoles, bringing to light hidden gems that have left an indelible mark on the industry. Whether you’re a seasoned gamer or someone curious about the cultural impact of video games, this immersive visual journey offers something for everyone.

Join MRIXRT as he honours the dedication, creativity, and community spirit that have elevated gaming to its celebrated status today. Dive in (and binge it at will), and let the adventure begin!




Filed Under: Retro Gaming Culture Tagged With: Amiga, Arcade, Atari, Commodore, gamer, gaming, gaming history, Intellivision, Minecraft, mrixrt, nintendo, Retro Gamer, retrogaming, sega, The Complete History of Video Games, Vectrex, Video Games

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