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Reviews

Spin Rhythm XD – Steam Early Access Review

January 7, 2020 By Mat Panek

Prepare to blast down the intergalactic note highway in Spin Rhythm XD from the team at Super Spin Digital.

Spin Rhythm XD is an intense and fast paced rhythm game where players can use a multitude of different input devices from a humble mouse or gamepad to a full on MIDI controller. Regardless of your chosen input method, players will have to spin, slide, tap and flick their way through various high tempo tracks in hopes of a perfect run and high score. Spin Rhythm XD is a new take on the beat rhythm genre that is more about positioning of the notes and the style and flair achieved to hit them. Players must line up an alternately coloured ring with the correctly coloured notes or bars while also spinning the ring when needed to rack up multiplier points. With numerous thumping electronic tracks available, it is certainly not for the faint of heart or those with slow reflexes.

Each track has 4 available difficulties, each of which will make the notes multiply and style vary immensely. Easy tracks usually involve positioning the ring for notes, a few tap bars and a handful of spins, as difficulty increases these become far more frequent and complex. Some tracks require players to spin multiple times in succession and quickly maneuver the ring to the next note as fast as possible. We played with both the mouse and gamepad, finding both feel fantastic to use but those with serious musical dedication will want to grab a USB or MIDI controller for a bit more finesse.

Although still in early access, Spin Rhythm XD shows immense promise and still currently being revised and updated regularly, giving electronic music fans a long overdue beat rhythm game to call their own.

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Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Spin Rhythm XD [Steam code] was kindly provided by Stride PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, KapinKong, Mat Panek, PC, PC Steam, Review, Spin Rhythm, Spin Rhythm XD, Spin Rhythm XD early access, Spin Rhythm XD game review, Spin Rhythm XD review, Steam game review, Tired Parents

Bee Simulator – Nintendo Switch Review

December 24, 2019 By Mat Panek

Time to get busy as a bee in Bee Simulator from VARSAV Game Studios, out now on the Nintendo Switch.

If you have ever wondered about the life of bees and insects then Bee Simulator is the game you have been waiting for! Players take the role of a new worker bee as you try to save your hive and prepare for winter by exploring a vast level inspired by New York’s Central Park. As a bee players will collect pollen, race other bees, fight deadly wasps and communicate with other bees using sweet dance moves. Various actions, such as returning pollen to the hive, are rewarded with knowledge points which can be redeemed for alternate Bee skins, fancy hats and colourful trails. Apart from the single player story mode there is also a split screen mode where both players can compete against each other or just take in the sights and collect pollen.

On the Nintendo Switch, Bee Simulator is a very simple game graphically and looking too closely makes it feel a bit like a clockwork world. Taking a step back and enjoying the games simplicity gives it an almost childlike appeal though, making everything seem very charming and full of whimsy. Despite the limitations of the switch, it is all very beautiful, especially on some of the multiplayer maps. Wildlife litters the landscape and flowers are abundant and naturally spread around. There is a great scale to everything and Bee Simulator really makes the player feel small but in no way helpless.

Controls are a little touchy but fairly minimal which makes Bee Simulator a great game for new players to just pick up and take in the sights of a bee’s unseen world. Multiplayer is plenty of fun and a relaxing way to spend some time, we spent ages just exploring and poking at the world. Sometimes even literally by stinging the odd passerby! While more serious gamers might get a bit bored in co-op, casual players and couples will enjoy buzzing around the different locations and discovering lots of wonderful little details.

Bee Simulator is a whole lot of fun on your own or with a friend, regardless of if you enjoy completing every story and side mission or just stinging picnic goers and popping balloons. A mellow and relaxed experience full of interesting bee facts and information that makes it a great game for players of any age.

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Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Bee Simulator [Nintendo Switch eShop code] was kindly provided by Homerun PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Bee Sim, Bee Simulator, Bee Simulator Nintendo Switch, Bee Simulator Nintendo Switch review, Bee Simulator review, Bee Simulator Switch review, game review, KapinKong, Mat Panek, Nintendo Switch, Review, Tried Parents

Star Wars Pin: The Force Is Strong In This One!

December 18, 2019 By ausretrogamer

We recently visited our friends at Zax Amusements to wish them all the best for the Festive Season and while we were there we got to play Stern’s Star Wars Pin. In case you weren’t aware, this is the ‘home’ edition of Stern’s popular Star Wars commercial pinball machines.

Don’t let the ‘home’ moniker fool you, this machine shares a lot of DNA with its bigger brother, like the Spike operational system architecture, flipper, drop targets, slingshots and pop bumper sub-assemblies. Not only that, the playfield dimensions are also identical! The best part of this machine is its price, at AU$6,850 it is almost $2,500 cheaper than the entry level Star Wars Pro model. So for those budget conscious pinball fans that are into Star Wars and don’t want the complex maintenance, this machine may be for you.

So how does it play? Well, since it’s a George Gomez designed game, it of course shoots darn well! All of the 11-shots (in a fan layout) feel great when nailed, some being easier than others, which makes it great for all skill levels. What we loved most about this machine was its flow and ease of understanding in how to progress through the game, including getting to the timed wizard mode called Jedi Multiball. The implementation of sounds and iconic dialogue from the original Star Wars trilogy also add to the overall experience and theme immersion. Nothing is ever perfect in this world, so our main gripe was the small screen as we struggled to view the videos when looking up quickly while playing, meaning we missed our shot and drained our ball. Apart from this niggle, we felt that there was enough on the playfield to shoot at, from drop targets, a spinner that sounds awesome when hit and the two ramps, to keep us coming back for one more go – we were hooked by the FORCE.

For those that love easy to understand rules and objectives, this machine keeps things fairly simple – hit the F-O-R-C-E target on the left side of the playfield to light up each letter. Once FORCE is all complete, the Rebels (Han Solo, Princess Leia and Luke Skywalker) are then lit, which you then shoot one (for example Luke Skywalker) and proceed to complete the designated shots for that character. Once all Rebel characters are completed (including R2-D2), the timed wizard mode Jedi Multiball begins, with the objective being to rescue Luke, Princess Leia and Han Solo by shooting the lit shots before time runs out – pretty straight forward if you manage to not lose that elusive silverball.

With four multiballs, including the aforementioned timed wizard mode Jedi Multiball, super jackpots, timed double scoring, bonus mutlipliers and the clever R2-D2 ball lock (which you can use to start or steal your opponents locked ball for the R2-D2 mutliball) , there is enough depth in the game to have you playing over and over again. Without a doubt, one of our fave and most satisfying objectives and shot (apart from ripping the blaster spinner) is destroying the Death Star – the light show, video and sound are choreographed perfectly, making you feel like you had a hand in the Rebels bringing down the Empire.

This game really surprised us. We love pinball, so we were sceptical at first since this machine is targeted for the home. But once we started flipping it, all that scepticism went away. The total package does look and feel good, from the art, sound, sound effects to the video (even though the screen is on the small side) and general playfield, we felt like we were in the original Star Wars universe. If you are interested in Stern’s Star Wars Pin, you can contact the folks at Zax Amusements today to have a flip and see if it is for you. However, if after playing it you feel that this machine is not to your liking, then then check out the commercial-grade Star Wars Comic edition.

The Force is definitely strong in this Pin!

 

 

 

Filed Under: Pinball, Reviews Tagged With: AMD Coin Op, Amusement Machine Distributors, Comic Con, George Gomez, pinball, Pinball Life, pinball love, pinball news, Pinball Press, pinballpress, San Diego Comic Con 2019, SDCC, SDCC2019, Star Wars, Star Wars Home Edition pinball, Star Wars Home Pin, Star Wars Pin, Star Wars pinball, Star Wars The Pin, Stern, Stern Pinball, Stern Pinball Inc, Stern Star Wars Home Game, Stern Star Wars Home Pin, Stern Star Wars Pin, Zax Amusements

GENSOU Skydrift – Nintendo Switch Review

December 17, 2019 By Mat Panek

Time to fly into the magical world of GENSOU Skydrift, out now on the Nintendo Switch from the team at illuCalab.

GENSOU Skydrift is a Touhou Project racing game set in Gensokyo, located somewhere in japan where the world of humans and yokai (spirits) meet. No prior knowledge of the Touhou universe is required to enjoy the game but it also probably doesn’t hurt. Players choose two characters to use, each with different stats and abilities, where one acts as the rider and the other becomes the board. While racing it is possible to switch between the two to maximise each characters strong points such as offense, speed and cornering. Each track is littered with magical boost gates that will propel players along but also charge up your spell meter that, once full, will allow players to randomly claim a spell card to use. Spells are either offensive, defensive or boosts but each player also has a special and devastating “Last word” ability unique to them. 

Controls are simple and easy enough to pick up but are only displayed briefly in the campaign tutorial, there are no other real reminders such as if you jump into a versus match without prior knowledge. The controls are easily figured out though by just mashing the buttons as you race and hoping for the best. Players can tightly turn or drift around corners depending on their playstyle and character selection. The whole vibe of Gensou Skydrift is very cheery and extremely Japanese with lots of visual novel style over the top moments in the campaign. Courses are diverse and interesting, ranging from human villages to magical sakura trees either being a looping track or a start to finish sprint. In every mode apart from online there is some serious AI “rubber-banding” going on to keep things lively, so no need to feel discouraged if you fall behind but also a good reason to not get too confident while in the lead.

Feeling like an extremely colourful and cheery Kart racing game, Gensou Skydrift has some very obvious nods towards more established games in the Kart racing genre but still keeps things fresh enough. An interesting alternative for those in the market for another quick kart racing game or fans of the Touhou franchise but probably not for everyone.

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Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: GENSOU Skydrift [Nintendo Switch eShop code] was kindly provided by Stride PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, GENSOU Skydrift, GENSOU Skydrift Nintendo Switch, GENSOU Skydrift Nintendo Switch review, GENSOU Skydrift review, GENSOU Skydrift Switch review, illuCalab, KapinKong, Mat Panek, Nintendo Switch, Review, Touhou Project, Tried Parents

The Eyes Of Ara – Nintendo Switch Review

December 12, 2019 By Mat Panek

Prepare to unravel the mysteries that lie waiting for you in The Eyes of Ara out now on the Nintendo Switch from 100 Stones Interactive.

The Eyes of Ara is an adventure puzzle game that has players investigating a mysterious signal that is coming from an old weathered castle sitting atop an isolated island. Up until recently the castle has laid dormant with only folk tales remaining of its origins and ghost stories surrounding its former occupants. Arriving by boat, players start to explore the castle room by room in an attempt to uncover the secrets of this mysterious location. Apart from the amazingly intricate main story puzzles there are countless other minor puzzles, hidden passages and collectables for those with a keen eye to uncover. 

The Eyes of Ara takes us back to the classics such as Myst and Riven, giving players a real sense of wonder and discovery. Just like those classics, there is an oppressive sense of isolation and confinement that gives the game a fantastic atmosphere. Environmental storytelling is fantastic and plays a key role, giving the player lots of backstory and minute details to look over, journals or notes to read and riddles to solve. Every nook and cranny has something to look at or discover, the whole castle feels very lived in and believable. Going into the world and its story any more would ruin the sense of discovery surrounding every fiber of this game. 

Control on the Nintendo switch is done with only a single Joycon or via the touch screen in handheld mode which is fine but never our personal choice on the console. User interface is simple and gets out of the way of the rest of the game, being easily hidden and recalled only when needed which is superb. Every puzzle involves solving and manipulating puzzles in a very natural and tactile way that has you moving, twisting or rotating objects that is fun and rewarding. Even objects that cannot be directly interacted with will give a knock or puff of dust when clicked on, making the world feel fully immersive. 

Full of elaborate and devious puzzles, The Eyes of Ara is absolutely for fans of the classic adventures games or lovers of fiendishly clever puzzles. An amazing feat for a one man game studio and a game that firmly asserts itself as a must play title, regardless of platform.

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Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: The Eyes of Ara [Nintendo Switch eShop code] was kindly provided by Stride PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Eyes of Ara, game review, KapinKong, Mat Panek, Nintendo Switch, Nintendo Switch Game Review, The Eyes Of Ara, The Eyes Of Ara - Nintendo Switch Review, The Eyes Of Ara review, The Eyes Of Ara Switch Review, Tired Parents

Metal Slug: The Ultimate History – Book Review

December 5, 2019 By ausretrogamer

The very first game we bought when we got our Neo Geo MVS arcade machine was Metal Slug. That was quite a while ago, and we must admit, we have the series on pretty much every format – the games are that darn good!

Once we had heard that Bitmap Books was going to publish a book on this brilliant gaming franchise, our interests were obviously piqued. Upon receiving Metal Slug: The Ultimate History from Pixel Crib, we noticed this thing was heavy, which is a good thing when it comes to these kinds of publications.

If you have read any of our previous Bitmap Books book reviews, you’ll know what to expect from this published work of art – it oozes quality and quantity. When you hold a Bitmap Books tome in your hands, we guarantee you’ll be smiling from start to finish. Sam Dyer and his amazing team have done a wonderful job in bringing us a fully licensed art book on the Metal Slug series.

With unprecedented access to SNK‘s vast archives, this book contains some of the best high-resolution artwork (including concept artwork) and illustrations, with some being made publicly available for the very first time. Even though it is primarily an art book celebrating Metal Slug, this tome also contains eleven exclusive and detailed interviews with key members of the development team, including Kazuma Kujo, Takushi Hiyamuta, Andoh Kenji and Takeshi Okui, the latter two of which have never spoken about the series previously. These insightful discussions bust myths and reveal the real truth behind the creation and evolution of this esteemed franchise, extensively covering the formation of Nazca and the truth behind Metal Slug Zero – the version of Metal Slug when you only controlled the SV-001 tank. The book also dives into and explores the roots of Metal Slug, looking at Irem titles In the Hunt and GunForce II and how these arcade cult classics influenced what was to come later. This page turner is definitely a must for any fan of the Metal Slug series, and if you are into art, then this book is for you too.

Since Christmas is around the corner, we reckon the Metal Slug: The Ultimate History book would look pretty good under that Christmas tree.

The important bits:

  • Title: Metal Slug: The Ultimate History
  • Publisher: Bitmap Books
  • Front Cover: Black foil-blocked cover and spine
  • Back cover: Hardback
  • Pages: 452
  • Retail Price: AUD$69.95 from Pixel Crib

Disclosure: Metal Slug: The Ultimate History book was provided by Pixel Crib for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: Arcade, Art, Bitmap Books, Book, Book Review, classic arcade game, classic gaming, Metal Slug, Metal Slug book, Metal Slug: The Ultimate History, Metal Slug: The Ultimate History Bitmap Books, Neo Geo, NeoGeo, Old School, Pixel Crib, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Review, Sam Dyer, SNK, SNK Metal Slug, video games art

Narcos: Rise of the Cartel – Nintendo Switch Review

December 1, 2019 By Mat Panek

Brief your team and prepare to take down the drug lords in Narcos: Rise of the Cartel from the team over at Kuju.

Narcos is a challenging turn-based action strategy game that is based on the hit Netflix series. Set in Columbia in the 1980s, you can play as the DEA in an attempt to take down the drug cartels or as the cartels themselves as they defend their business. The cartel side of the story is unlocked after a few short missions that help to get you familiar with the basics. Players can choose up to 5 agents that make up a squad, each of which has their own play style and abilities. From DEA agents with shotguns, Nimble but weak police and Spec Op officers with machine guns, different squad member classes allow players to find a play style that suits them. After setting up your team, players can take on a variety of missions that vary in difficulty and rewards to try and bring down these drug cartels or fight back against the Americans.

Playing of the game itself will feel very familiar to those with experience playing other turn-based strategy games such as XCOM. Players get one movement and one action, including firing at an enemy, reloading or carrying out a special action or skill, per turn and then it is off to the opposition for the same. Some missions require cash to deploy a team too but often yield greater rewards while others are free but are usually easier with little to gain. At the end of each encounter surviving team members are rewarded with a point that goes towards leveling up that character, eventually allowing the player to unlock better skills for each class. Any characters that die in the course of a successful mission are lost for good.

Levels are well set out giving players plenty of tactical options to try and there is some nice diversity in the themes including jungle drug labs and seedy neon city districts.

Narcos has some nice nods to the series it is taking influence from and includes live action story scenes that really add to the overall feel of the game but also doesn’t overstay its welcome. Just like the drug war in the 1980s, Narcos is very brutal and a level’s outcome can turn at a moment’s notice. With no easy way to restart a mission from the beginning, players will either have to live with their choices or do things the hard way. We also found on occasion that the character pathfinding will not always take the fastest or shortest route when moving, putting your team into danger needlessly.

Overall Narcos is a fun tactical game with plenty of intrigue, even for those not familiar with the series. While the unforgiving nature of the game may put off the casual player, those looking for a challenge will find it quite enjoyable.

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Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Narcos: Rise of the Cartel [Nintendo Switch eShop code] was kindly provided by HomeRun PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, Kuju, Mat Panek, Narcos, Narcos review, Narcos Switch review, Narcos: Rise of the Cartel, Narcos: Rise of the Cartel review, Narcos: Rise of the Cartel Switch review, Nintendo Switch, Nintendo Switch Game Review, Tired Parents

Bubble Bobble 4 Friends – Nintendo Switch Review

November 21, 2019 By ausretrogamer

We have been busting to tell you about how awesome this game is for the last few weeks! If there was no embargo period, you would’ve all known weeks ago!

Since we have already given away what we think of Bubble Bobble 4 Friends (or BB4F for short), let us tell you why we reckon this iteration of Taito’s brilliant arcade game is darn awesome.

Firstly, it’s Bubble Bobble on a new Nintendo console! And everyone loves little dragons, especially Bub and Bob! What else is good about this game? Well, you can play it solo, 2 player co-op or with up to 4 friends co-operating either at home or while you are out and about.

But wait, there is more! As the titles suggests, not only do you get the arcade game, which you can play by yourself or with a mate, you also get the new take on Bub and Bob’s adventures with 100 new stages, 5 new bosses and a new unique skills upgrade system, like the Thunder Bubble that attacks enemies in a horizontal line when the bubble bursts. This new skills upgrade features adds considerable depth to the strategy of playing the game and also its replayability.

We naturally played the heck out of the original coin-op version, which is a blast. It looks, feels and plays great. We did find it a tad hard to play while on the go (we may need better glasses!), but playing it on a large screen TV was an intoxicating nostalgic trip. The new part of the game (the ‘4 Friends‘) is also fun and innovative, clearing stages with chain reactions from multiple burst bubbles with captured enemies to generate more and higher quality food is extremely satisfying. Special bubbles, such as bomb or lightning bubbles, provide new aspects to the game and add tactical angles that provide enough challenge to keep you hooked. Where this game shines is in co-operating with other players, giving you a sense of teamwork and accomplishment.

No game is perfect, so there a a few niggles that we must point out. Firstly, there are no online leaderboards, which does detract from those that love seeing their name at the top. The other niggle is that BB4F does not have competitive modes. We guess they couldn’t cater for every type of player, but there is enough in this package to satisfy the bulk of players around the world.

There is a reason why Bubble Bobble has endured and remains a cult classic – it is just so much darn fun! The fact that Taito’s game has been ported to more than 20 different platforms since it’s original arcade release in 1986, speaks volumes. Bubble Bobble 4 Friends on the Nintendo Switch is a welcome addition which gives you the best of both worlds – the original arcade game and of course, the new take on the formula that takes advantage of its host platform. We love it!

Disclosure: Bubble Bobble 4 Friends [Nintendo Switch eShop code] was kindly provided by PR Hound for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: arcade classic, Bob, Bub, Bub and Bob, Bubble Bobble, Bubble Bobble 4 Friends, Bubble Bobble 4 Friends review, Bubble Bobble 4 Friends Switch review, Classic Arcade Gaming, gamers, Geek, Nintendo Switch, Old School, Retro Gamer, Retro Gaming, retrogaming, Taito, Taito Bubble Bobble, vintage arcade game

Sydney Hunter and the Curse of the Mayan – Nintendo Switch Review

November 16, 2019 By Mat Panek

Grab your hat and whip, it’s time to venture into the jungle in Sydney Hunter and the Curse of the Mayan, out now from the team at COLLECTORVISION Entertainment.

In Sydney Hunter and the Curse of the Mayan players take control of an explorer that has stumbled into a Mayan temple just as the calendar has come to a finish and the unluckiest days begin. The feared deity Kukulkan has decided that he wishes to freeze time and only an outsider can foil his plans and fulfil the prophecy. To save the world and time as we know it, Sydney must reconstruct the Mayan calendar that has been divided into several segments and spread out to various god’s temples. Spanning over 11 different temples and facing 13 Mayan gods, players will have their work cut out for them in this epic quest.

Feeling very much like a love letter to the NES and its 8-Bit heritage, Sydney Hunter feels fantastic to control and responds exactly how players would expect an action adventure game to feel from that time period. Visuals are limited but always feel very rich and vibrant, lots of contrast means that there is rarely a boring screen and something fresh and interesting is always going on. Traversing each temple and discovering how each one works and its secrets, really feels like setting off on an adventure every time. Boss fights are simple, elegant and to the point, meaning that having to retry a failed battle never feels like a chore. Various items to find that will allow access to new areas as the game progresses, each one adding unique elements to the gameplay.

There is some fantastic humour sprinkled throughout that really adds to the charm and ensures that the game never takes itself too seriously. The soundtrack is also comprised of multiple beautiful chiptune tracks that really hit that nostalgic sweet spot and will easily get players humming along. Between the secrets scattered about in each temple and 2 different endings to see, there is plenty of reason to keep playing and discover everything Sydney Hunter has to offer.

Sydney Hunter and the Curse of the Mayan is a wonderfully charming and beautifully simple “Metroidvania” game that is sure to have players both old and new captivated. A must have title on whatever is your system of choice!

____________________________________________________________________________________________________________________

Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Sydney Hunter and the Curse of the Mayan [Nintendo Switch eShop code] was kindly provided by Novy PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Collectorvision, game review, KapinKong, Mat Panek, NES, Nintendo Switch, Nintendo Switch Game Review, Old School, Sydney Hunter, Sydney Hunter and the Curse of the Mayan, Sydney Hunter and the Curse of the Mayan review, Sydney Hunter and the Curse of the Mayan Switch game, Tired Parents

My Arcade: Micro Player Review – 6 Inch Collectable Retro Arcade Machines

November 12, 2019 By ausretrogamer

My Arcade’s motto, ‘Retro Gaming For A New Generation‘ is pretty much spot on when we think about their product range, like their Micro Player Mini Arcade Machines. We managed to get our hands on two of the My Arcade Micro Players, Bad Dudes (aka: DragonNinja) and Rolling Thunder, which we gave a good old fashioned thrashing.

Let’s first talk about the physical attributes of these cute little machines and their features. The packaging is so great that we decided to keep the units in them when not in use. The game’s story on the side of the packaging is clever too. Once you bust these open, you’ll find the Micro Player and a user manual (remember those!) inside. The Rolling Thunder Micro Player came with an added poster featuring the Micro Player machines range, which harks back to when we used to get posters with our games – a neat touch that we wish that the Bad Dudes unit also came with this inside.

The Micro Players themselves resemble their arcade counterparts, from their cabinet profile down to the artwork on the sides and control panel. Bad Dudes pips Rolling Thunder here with the bezel artwork and Data East logo on top of the unit. The detachable joystick on the D-Pad, the two fire buttons and the Reset and Start buttons are identical on all Micro Players, which ensures a consistent look, feel and play across the range. Speaking of the control panel, we found that we preferred to play Bad Dudes with the D-Pad (sans joystick), however, Rolling Thunder felt better to control with the joystick in place. The best part is that you have options for your control preference that suits your play style. A word of warning, if you like to play without the joystick, you better put it in a safe place, as they can easily get misplaced. The buttons are standard fare and feel responsive enough when playing either game, but they are on the small side, so if you have large or fat fingers, you may struggle a bit. Powering on the Micro Players is as easy as pushing in the coin slot door, which lights up when on – another cool feature which get our tick of approval. On the back of the machines you’ll find volume control buttons, a 3.5mm headphone jack, a battery compartment (for 4 x AA batteries) and a Micro-USB port for powering these little beasts.

For those that like their feature specifications in bullet-point form, here you go:

  • 6 inch arcade machine
  • 2.75″ full colour screen
  • Removable joystick
  • Volume control
  • 3.5mm headphone jack
  • Powered either by 4 x AA batteries or Micro-USB

The burning question on everyone’s lips is, how do they play? If you are expecting the arcade versions of the games, then you may be disappointed.  But before you start moaning and groaning, we can tell you that these are NES versions of their arcade counterpart, which isn’t a bad thing. Out of the two Micro Player’s, we definitely preferred playing Rolling Thunder, as the NES conversion was brilliant, translated perfectly on its corresponding Micro Player. As for Bad Dudes, since it is the NES version, you can’t play co-op, which is fine, as the Micro Player only has a single-player control deck. The emulation is true to their source, ensuring that the games play pretty much identical to the NES versions. We did note that Rolling Thunder boots up almost immediately to its title screen, whereas Bad Dudes took a few seconds. This isn’t a negative, it was just noticeable to us when turning on these machines side by side. The screen is bright (there is no brightness or contrast control), so you will have no issues seeing what is going on. Being on the small side, the screen does feel a tad cramped when there is lots action going on, especially on games like Bad Dudes.

So how do you decide which Micro Players to get, if any? Well, if you liked these games on the NES, then you will definitely love playing them on the Micro Players. Out of the two we got to play, we found ourselves going back to Rolling Thunder over and over again, not because we are crappy players (the game is tough as nails!), but the fact that the game is based on a wonderful conversion which was quite faithful to its arcade big brother. Let’s also not forget that these Micro Players are so darn cute and cool, they would be perfect for displaying in your games room or office.

With the Festive Season fast approaching, these would make a great gift for either yourself or that good friend of yours that is into retro gaming.

The My Arcade Micro Player Mini Arcade Machines range is available via Amazon (and reputable bricks and mortal stores, like JB Hi-Fi):

  • My Arcade Micro Player Arcade Machines – Amazon (US)
  • My Arcade Micro Player Arcade Machines – Amazon (Australia)
  • JB Hi-Fi – My Arcade Micro Players

Disclosure: The Rolling Thunder and Bad Dudes My Arcade Micro Player machines were kindly provided by Turn Left Distribution for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: !Arcade!, Bad Dudes, Bad Dudes Micro Player, Bubble Bobble, Classic Arcade Games, DragonNinja, Micro Player, My Arcade, My Arcade Micro Player, My Arcade Micro Player review, Old School, Pac-Man, Retro Gamers, Retro Gaming, retrogaming, Review, Rolling Thunder, Rolling Thunder Micro Player

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