Following on from our look at Aussie made NES games, the Made In Australia series dives straight into the 16-bit era this time around, starting with Sega’s Mega Drive. The Mega Drive was an instant hit for Sega – it had a headstart on Nintendo’s 16-bit offering and it never looked back.
With a pedigree in arcade gaming, Sega’s 16-bit machine wasn’t short on awesome arcade conversions. Who could forget their first play on Golden Axe? It was like (Ed: almost) having the arcade machine in your bedroom! With sleek looks and a plethora of crtically acclaimed games, the Mega Drive went from strength to strength and smashed all kinds of sales records across the globe. Australian coders also jumped on the 16-bit development bandwagon (Ed: especially Beam Software!) and created a handful of Mega Drive games – some more well known than others. Do you remember playing any of these?
NBA All Star Challenge (1991) – Beam Software
George Foreman’s K.O. Boxing (1992) – Beam Software
Blades of Vengeance (1993) – Beam Software
Tom & Jerry: Frantic Antics (1993) – Beam Software
Radical Rex (1994) – Beam Software
True Lies (1994) – Beam Software
Australian Rugby League (1995) – Dreamtime Interactive (in conjunction with I-Space Interactive)
image source: Moby Games, Games Database, retro gaming australia
In the next Made In Australia feature, we will look at Super Nintendo games that were made down under. Till then, play hard and have fun!
[…] the NES and Mega Drive getting their Made In Australia once-over, we thought we would complete the trilogy by documenting […]