Back in 1989, Shadow Of The Beast (SoTB) wowed us gamers on Commodore’s 16-bit powerhouse, the Amiga. With its impressive graphics, awesome parallax scrolling and David Whittaker’s atmospheric score, Reflections/Psygnosis had produced another winner. The game was so successful, it was ported to a number of 8-bit and 16-bit systems.
The original SoTB has aged pretty well and still gets a lot of play time, so when we heard that Heavy Spectrum Entertainment Labs were going to bring this classic to the modern era (on the PS4), our nostalgic senses went into overdrive. Who would have thought that 27 years after it was released, SoTB would now be enjoyed by a new generation of gamers, while providing some heavy-duty nostalgia for gamers that enjoyed the original all those years ago.
Having recently played the demo and watched the trailer, Weird and Retro’s Aleks ‘Serblander‘ Svetislav told us he was excited to see what the finished game would be like. I know we are not alone in saying that we are super excited that SoTB has been brought into the 21st century on a powerhouse system of this era. How will it compare to the original? Only time will tell. Roll on January 2016!
source: Sony Playstation
Now drool over these screenshots!
image source: “supplied”