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You are here: Home / Archives for Archer Pinball

Archer Pinball

First Impressions: Stern’s Iron Maiden Pro Pinball Machine

June 25, 2018 By ausretrogamer

When we got the word that Stern’s new Iron Maiden: Legacy of The Beast pinball machine had officially landed in Australia, we knew we had to run to the hills (Ed: terrible pun!) and hit up our friends at Zax Amusements to get hands on with this highly anticipated pinball machine.

Our first impression when walking up to the Iron Maiden Pro pinball machine was wow, this thing stands out! The physical presence and visual impact is striking and quite visceral. Jeremy Packer’s (aka: Zombie Yeti) art sets the tone and scene for what is to be a pretty darn awesome and frenetic pinball experience.

From the very first plunge we had our mouth and eyes wide open with our heart palpitating at the excitement – funnily enough, the short plunge was quite easy to do to hit the skill shot target (we’ll leave the more difficult skill shot to the Jordan Tredaways of the world). The induced adrenaline rush wasn’t based on us just playing ‘another Stern pinball machine’, we immediately noticed that Iron Maiden was a fresh take on the Stern formula with a new layout, thanks to Stern’s rookie design team; Keith Elwin – Game Designer, Tim Sexton – Software Engineer and Harrison Drake – Lead Engineer. Originally an Archer whitewood (which was shown at Arcade Expo 2.0), the game was morphed into Iron Maiden and we have to say, the re-theme suits the game like a glove – it is fast and furious, just like the metal band. Stern’s lineup of music themed pins just keeps on getting better.

We can sit here and tell you all about the technical aspects and the myriad of modes and shots to play on this machine, but we will spare you, as we’ll leave that to wizards out there than can explain it way better than we can. Let’s just say that this machine gives the beginner and expert players equal amount of ‘fun play time’. We loved the additional two flippers which ensured that the ball is kept around the targets and loop near the top of the playfield, giving the game a ‘super flow’ feeling of satisfaction when a shot is nailed. Speaking of the upper loop, it definitely has that supercharger feel when you keep hitting the shot over and over with the upper right flipper – the gratification is immense.

The left ramp through the pops is a bit more of a challenge, but again, with a bit of game time, the shot can be nailed over and over again. The sarcophagus gives the game that extra dimension, giving the perception of depth to the playfield which we have not seen on a Stern pinball machine in quite a long time (if not ever!). The one really great thing we noticed was that this game had no cheap drains, meaning that it is perfect for the casual gamer wanting to extract the maximum time of play on Iron Maiden.

This pinball machine is the complete package, no matter if you are an Iron Maiden fan or not. The art, the playfield, the four flippers and game play has that distinct freshness about it that provides fun for everyone, from the novice to those gifted pinball wizards among us, Stern has definitely hit it out of the park with Iron Maiden: Legacy Of The Beast! Go and play it now.

Stern Iron Maiden: Legacy Of The Beast pinball machine comes in three models:

  • Iron Maiden Pro $8,450
  • Iron Maiden Premium $10,650
  • Iron Maiden LE $12,500 (SOLD OUT)

Get in touch with Zax Amusements if you want a Pro or Premium machine. Up The Irons!

Look familiar? Before Iron Maiden became Iron Maiden, it was Archer!

A huge thanks to Phil and Scott from Zax Amusements for allowing us to go nuts on Stern’s Iron Maiden: Legacy Of The Beast!

 

Filed Under: Pinball Tagged With: Archer Pinball, Archer whitewood, Art, Eddie, IM, IMDN, Iron Maiden, Iron Maiden LE, Iron Maiden Legacy Of the Beast, Iron Maiden Pinball, Iron Maiden Premium, Iron Maiden Pro, Keith Elwin, pinball, Pinball Press, Stern Iron Maiden, Stern Pinball, Stern Pinball Inc, Up The Irons, Zax Amusements, Zombie Yeti

Arcade Expo 2.0: Pinball Extravaganza

February 15, 2016 By ausretrogamer

Martin_At_ArcadeExpo2.0As we sit down with Martin Robbins over some home-baked banana almond muffins, we notice a glint of excitement in his eye. You see, Martin was recently in the US and attended Arcade Expo 2.0 at the Museum Of Pinball in Banning, California. This is part one of Martin’s experience at one of the biggest pinball and arcade machine expos in the US. Take it away Martin!

Wow, where does one even start with an event like Arcade Expo 2.0? When I decided to head over to the US for Arcade Expo 2.0, I went without any expectation other than to experience the event first hand and have fun for three days. I was looking forward to seeing pinball and arcade machines that I hadn’t seen or played in years. I was also excited to be participating in the ‘It Never Drains In Southern California‘ pinball tournament and to see the world’s best players like Keith Elwin and Karl DeAngelo in action. I was also looking forward to checking out new pinball reveals and wasn’t disappointed after seeing Keith and Randy Elwin’s Archer pinball whitewood demonstration. Let’s just say that Arcade Expo 2.0 didn’t disappoint.

Immortalised on the Arcade Expo 2.0 Signature Wall!
ArcadeExpo_entrance

The big reveal, Keith an Randy Elwin’s Archer pinball whitewood!
ArcadeExpo_pinball_Archer1

Playing on the one of a kind
ArcadeExpo_pinball_Archer2

Upon arrival at the Museum Of Pinball, I was immediately struck by the enormity of it all. The vibe was great, even outside the venue was surrounded by food trucks, indie musicians and chiptune artists. Everyone who entered got to autograph a giant wall on the way in, and once inside you chose right for the arcade machines or left for the pinball tables. Of course I turned left.  I was met by a glorious sight – rows and rows of pinball machines from the early 1960s through to modern tables, all assembled in order of manufacturer. There were pinball tables from Gottlieb, Williams, Bally, Atari, Game Plan, Zaccaria, Data East, Alvin G, Sega, Capcom, Midway, Spinball and Stern. Even though I had 3 days to enjoy, with over 550 machines to choose from I knew I had to be selective and focus on the machines I really wanted to play – I was not disappointed with what I found.

Glorious pinball!
ArcadeExpo_pinball1

A sight for sore eyes
ArcadeExpo_pinball2

Flippin action, old school style
ArcadeExpo_pinball_EM

What did surprise me was the number of extremely rare machines in great condition such as the two Joust machines that were side by side, an Atari Hercules and a row of Game Plan machines including my bucket list game Cyclopes – it lived up to expectations. Other rare games I managed to play were Spinball’s Verne’s World and Jolly Park which were loads of fun, Alvin G’s Pistol Poker and Al’s Garage Band Goes On a World Tour were also great! Special mention must go to Time Fantasy from Williams (1983), this machine has really strange but awesome art design including what I can only describe as an “Acid Snail” – look it up! To think that that majority of these machines were all from the private collection of one person, John Weeks, is just staggering. I also kept finding myself coming back to the Electro-Mechanical (EM) machines which were in fantastic condition. They really helped me fine tune my nudging skills and ultimately helped me with my ‘other’ reason for attending Arcade Expo 2.0.

Evel Knievel!
ArcadeExpo_pinball_Evel

Seeing red
ArcadeExpo_pinball_red

Electro-mechanical magic
ArcadeExpo_pinball_EM1

Apart from immersing myself in this great expo, I was also there to compete in the Professional and Amateur Pinball Association (PAPA) Circuit Event: ‘It Never Drains In Southern California’ (INDISC). Having played a number of local pinball tournaments in Australia, I was looking forward to experiencing a tournament of this size. With a mix of modern and classic tables, ‘It Never Drains In Southern California’ was an awesome experience. I’ll admit I was a bit nervous as I had only decided to go over the week before and hadn’t researched the format of the tournament nor did I know the list of machines till I was due to fly out. When I arrived at the tournament area I was greeted by INDISC organisers Karl DeAngelo and Jim Belsito whom, with the help of software created by Karl, had created a very accessible format. There were 12 machines in the Modern Tournament including well known machines; The Walking Dead, Demolition Man, Dr Who, The Getaway and Lord of the Rings and some really unique and less often ones, including; Godzilla, Hoops, Twister, Laser War, Grand Lizard, Torpedo Alley and Waterworld! To make things more interesting, a lot of these machines had been made challenging by removing the rubbers on the outlanes and centre posts, as well as some additions to make certain shots harder like the massive rubber on the lock shot on Grand Lizard – only a precise shot would work. It was also great to see my fellow competitors sharing gameplay tips and hints. Their positive encouragement and sportsmanship provided that extra confidence boost.

Oh yes, Joust in the flesh!
ArcadeExpo_pinball_Joust

Atari’s Hercules – world’s largest pinball machine under lights
ArcadeExpo_pinball_Hercules

The Big Bang!
ArcadeExpo_BigBang

So how did I go? Not knowing the rules meant that I did much better in the Classics (pre 1990) Tournament where I relied on flipper skills and nudging alone. Having qualified equal 16th in the A division, I had to compete in a play-off, which I lost, but the upside of it was that I qualified 1st for the B division. My high B division qualification afforded me the choice of machines we would play (or not play – yep, I am looking at you Skateball!). I ended up coming second but felt a great camaraderie with my fellow Classics B division finalists and was really happy with my experience.

Tournament Play!
ArcadeExpo_Tourn_Play

Calling the tournament action
ArcadeExpo_Tourn_CallingAction

In Never Drains In Southern California intensifies!
ArcadeExpo_Tourn1

I would absolutely recommend going to Arcade Expo in 2017 and to participate in the INDISC pinball tournament. I often hear that pinheads are the friendliest people in the world, and I can safely say, this was made abundantly clear at the expo – everyone was accessible and helpful, especially when it came to the format of the tournament and the table rules. I promise I’ll be better prepared next time, so watch out!

Rather than tell you more about Arcade Expo 2.0, I thought I would share my album and let the photos speak for themselves. Oh yeah, in part two of Arcade Expo 2.0, I’ll be sharing my arcade experience (with heaps of pics) – so stay tuned!

 

Filed Under: Pinball, Retro Exploring, Retro Gaming Culture Tagged With: Arcade Expo, Arcade Expo 2.0, Archer Pinball, event, expo, It Never Drains In Southern California, Joust Pinball, Martin Robbins, pinball, Pinball and Arcade expo, Pinball Expo, Retro Gaming Event, retrogaming

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