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BioShock

Book Review: Hurt Me Plenty – A Glorious Reload of FPS History (2003–2010)

June 12, 2025 By ausretrogamer

Strap in, load up, and check those corners—Bitmap Books’ “Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003–2010” is a pixel-perfect deep dive into one of gaming’s most explosive and transformative eras. If you’ve ever reloaded a shotgun with a flick of the mouse, cowered in a duct waiting for your shields to recharge, or yelled “headshot!” at your screen in triumph, this book is your new bible.

Following the much-lauded I’m Too Young to Die, which chronicled the rise of the FPS genre from 1992 to 2002, Hurt Me Plenty picks up the story right where your LAN cable left off—covering the genre’s maturing years. From the raw adrenaline of Call of Duty 4: Modern Warfare to the haunting chill of Cryostasis, this 464-page beast charts the golden (and sometimes glitchy) era when shooters burst through the mainstream and embedded themselves in gaming’s DNA.

First things first: the book is gorgeous. Bitmap Books has once again gone all-in on production values. The hardback tome uses high-grade paper, vivid Pantone inks, and a cover by artist Ian Pestridge that absolutely slaps. It’s the kind of book you leave out on your coffee table just to start conversations—and then suddenly lose three hours to reading.

But it’s not just about good looks. The content is deep, lovingly detailed, and gleefully geeky. With nearly 220 games featured—from juggernauts like Half-Life 2, DOOM 3, Halo 2, and BioShock, to cult classics (The Ball, Zeno Clash) and beautiful disasters (Kwari, anyone?)—this is a love letter to the FPS in all its chaotic glory. Each entry is packed with sharp commentary, development tidbits, and screenshots that hit you right in the nostalgia gland.

There’s also a real reverence here for the evolution of the genre. Hurt Me Plenty doesn’t just list games; it contextualizes them. It examines the industry’s shift from World War II fatigue to modern warfare spectacle. It digs into the rise of multiplayer-only titles, the impact of digital distribution, and even FPS oddities that never made it past the alpha stage. You’ll find yourself thinking, “Oh yeah! I remember that game!”—or better yet, “How did I miss this?”

Interviews with legends like Ken Levine (BioShock), Minh Le (Counter-Strike), and Tim Willits (DOOM 3) offer rare behind-the-scenes insight that elevates this from mere catalogue to oral history. Harvey Smith’s foreword sets the tone with thoughtful reflections on design, agency, and the enduring power of the first-person perspective.

If there’s a flaw here, it’s simply that you’ll wish there were even more. You’ll be tempted to fire up a dozen Steam wishlists and blow your weekend revisiting forgotten gems like Breakdown, NecroVision, or Urban Chaos: Riot Response.

Whether you were bunny-hopping through Quake Live, creeping through the nuclear shadows of S.T.A.L.K.E.R., or modding your way through Garry’s Mod, this book hits you with wave after wave of “oh wow” moments. It’s part time capsule, part celebration, and 100% essential reading for anyone who ever peered down the barrel of an AK-47 in search of pixels and glory.

Final verdict: Hurt Me Plenty is a masterfully crafted tribute to the games that shaped a generation—and to the players who lived, fragged, and respawned through them. Buy it, read it, and then boot up an old favourite and relive the magic.

Score: 10/10 — One shot, one thrill.

Where to buy and how much?

  • Store: PixelCrib
  • Price: AU$89.99

Filed Under: Retro Gaming Culture, Reviews Tagged With: BioShock, Bitmap Books, Call of Duty, Doom, FPS, game design, gaming nostalgia, Half-Life, Halo, PC gaming, PixelCrib, Retro Gaming, shooter games, video game history

If BioShock Was Made In 1998

September 18, 2017 By Ms. ausretrogamer

If BioShock was made in 1998…

Source: 98DEMAKE on YouTube via Laughing Squid

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: 1990s, 98DEMAKE, BioShock, Playstation, Retro Gaming, video, youtube

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