What’s better than playing a death match with a friend in the same room? Playing a 4-player death match with your closest mates in the same room on your venerable Commodore 64!
Forget Goldeneye 007 on the N64, we give you Dr Wuro Industries’ Shotgun! This fast-paced death match game is available to download for free or you can grab the awesome boxed version (€16.90 + shipping) which comes in a plastic box with a flip-cover (which can be turned around to showcase the different covers), a 5.25″ floppy disk and a printed manual! The boxed version also comes with three additional extras – everyone loves surprises!
So grab the Protovision 4-player interface, plug in four joysticks, invite three of your closest friends and load Shotgun for some death match shenanigans on your C64 – let the rage begin!

image source: Dr Wuro Industries

As Commodore 64 month draws to a close, episode 17 of
Aaron Clement






Being a fan of the silver ball and 8-bit micro computing, I was always craving for a pinball game to play on my trusty Commodore 64. Finally, my prayers have been answered in the form of
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It is always a pleasure sitting down with a friend and sharing our mutual love of early 1980s micro computers. That is exactly what we are doing this time around, by putting our great friend and former 

















image source: Rob Caporetto
“On the First day of Christmas my true love sent to me”, No, no, no! There will be no ‘The Twelve Days Of Christmas’ singing here, thank you. With Christmas just around the corner, we thought we would ease the gift buying burden by giving you ‘The Twelve Gift Ideas For Christmas’ to help you get something special for your really cool geeky / nerdy partner.











When Marty and Doc visited October 21 2015, they failed to tell us that the venerable Commodore 64 was still going strong, even after 33 years after its release. In episode 8 of
So who here likes gaming tournaments? There are a lot of hands going up – which is great to see! Well, you are all in luck! The 
In this fascinating video, The iBookGuy neatly explains how 1980’s computer and video game graphics worked – in particular the colour limitations (and clever workarounds used) on older 1980’s computers and game consoles such as the Nintendo Entertainment System and the Commodore 64.
Ms. ausretrogamer