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Classic Consoles

The Pioneer LaserActive Lives Again: A Retro Resurrection 16 Years in the Making

September 1, 2025 By ausretrogamer

If you’ve ever looked at the Pioneer LaserActive (CLD-A100) and thought, “Surely someone’s emulated that beast by now,” you weren’t alone. But until recently, the answer was a surprising no. Despite its wild hybrid of LaserDisc movies, Sega Genesis/Mega Drive and PC-Engine games, and CD-ROM add-ons, the LaserActive remained one of the last major vintage consoles left out in the cold of the emulation world.

That is—until now.

After 16 years of effort, setbacks, and sheer stubbornness, the LaserActive is finally playable via emulation, thanks to the tireless work of developer: Nemesis, a long-time figure in the retro scene—and yes, he’s proudly Australian.

What Made the LaserActive So Weird (and Wonderful)?

Released in 1993, the LaserActive was a Frankenstein’s monster of media formats. It could play LaserDiscs (yes, those dinner-plate-sized video discs), Sega Genesis/Mega Drive cartridges, CD-ROMs and even Mega LD games —if you had the right expansion module (called a PAC). It was expensive, niche, and undeniably cool in that “only in the ’90s” kind of way.

But its complexity made it a nightmare for emulation. Unlike most consoles, the LaserActive wasn’t just one system—it was several, stitched together with proprietary hardware and obscure formats. That meant emulating it wasn’t just about dumping ROMs; it was about decoding a whole multimedia ecosystem.

Enter Nemesis: The Aussie Who Wouldn’t Quit

Nemesis, known in the emulation world for his earlier work on Exodus, a cycle-accurate Mega Drive emulator, began his LaserActive journey back in 2009. What started as a curiosity turned into a full-blown mission: to bring the Mega-LD experience to modern systems.

Over the years, he reverse-engineered hardware, tackled the quirks of LaserDisc data, and even helped pioneer a new file format (.mmi) to preserve the analogue video, audio, and digital content in one playable package. His work culminated in the latest version of the Ares emulator, which now supports LaserActive’s Sega PAC games.

Why It Matters

For retro gaming fans, this isn’t just about playing Triad Stone or Pyramid Patrol on your PC. It’s about preservation. The LaserActive was a bold experiment in multimedia gaming, and now, for the first time, it’s accessible to everyone—not just collectors with deep pockets and working LaserDisc players.

It also marks a symbolic milestone: one of the last major consoles of the pre-2000s era has finally been emulated. That’s a huge win for game history, digital preservation, and anyone who ever dreamed of playing LaserDisc Karaoke without shelling out a small fortune.

What’s Next?

With the LaserActive finally joining the emulation club, the retro community can turn its attention to even more obscure oddities. But for now, let’s raise a glass (or a controller) to Nemesis—the Aussie dev who brought a forgotten console back to life.

Filed Under: Announcements, Retro Gaming Culture Tagged With: Ares emulator, Australia, Classic Consoles, Emulation, Exodus emulator, game preservation, LaserActive, LaserDisc, Nemesis, Pioneer, Retro Gaming, video game history

10 Years Of Classic Gaming at PAX Aus

October 11, 2023 By ausretrogamer

Cheers to 10 years of inducing intoxicating gaming nostalgia at PAX Aus!

Another PAX Aus is done and dusted, but this was no ordinary year, it was the 10th year the event had been held here in Melbourne (Australia, not Florida).

For this celebratory year, the Classic Gaming (CG) area was moved from its usual Freeplay section to the main Expo Hall, rubbing shoulders with modern AAA gaming heavyweights and indie devs.

Starting the Classic Consoles (as it was known back then) area in 2013 with Retrospekt, Retro Domination and our (Ausretrogamer) team, we knew it would be a hit with attendees of all ages – which not even Melbourne’s inclement July weather could stop anyone getting their nostalgia hit at the inaugural PAX Aus event.

Over the years, the Classic Gaming area has grown from strength to strength, with its popularity ensuring that it returns at every PAX Aus – with an even bigger floor space! The inaugural teams may no longer be involved, but the baton change with the Weird and Retro and the Press Play On Tape Podcast crew has ensured the growth and sustained popularity of the Classic Gaming area.

For the tenth anniversary, the Classic Gaming area didn’t disappoint, with a plethora of amazing machines from yesteryear to tickle every nostalgic nerve in the body. From all of our old favourites from the 8-bit and 16-bit era (hello Atari, Commodore, Sega and Nintendo) all the way through to some darn awesome old-school PC power – and whomever thought of using the Dance Dance Revolution mat to control your (Doom Slayer) character in Doom (cheekily christened Doom Doom Revolution) should be given a knighthood! We hear that we have to now call Aaron (aka: Blahjedi), Sir Aaron of Press Play On Tape podcast, from now on 😉

Doom Doom Revolution!


image & video source: Aaron ‘Blahjedi’ Clement – PPOT

Back in 2015, Skott Kellett proposed to include pinball in the Classic Gaming area, which was an instant hit! The pinball section has now become a permanent fixture of the Classic Gaming area, ensuring gamers can get their mechanical hit via the silverball game. Skott is still the main wrangler of the pinball section, with games provided by Reality Games Australia, Mr Pinball Australia and the Australian Pinball Museum. We were lucky enough to experience some quite rare and hard to find pinball games, from Dutch Pinball’s The Big Lebowski, CGC’s Cactus Canyon Remake, Pinball Brothers‘ Queen, to American Pinball’s amazing Galactic Tank Force, complete with tank tracks and backbox turret!

But wait, there was more! PLAION Australia had the yet-to-be released Atari 2600+ console on display, which was impressive. We have been quite critical of Atari over the years, but even we are quite excited to get our hands on the new 2600+ console!

Last but not least, it is the people that bring the Classic Gaming area to life that we love the most, from the CG showrunning team members to the PAX Aus Enforcers, and the public that come in and reminisce with us about systems and games from a long long time ago.

See you at PAX Aus 2024!

We are going home – to the Classic Gaming Area!

Here are a few of the nostalgia inducing systems and displays!

Pinball in the Classic Gaming area is as popular as ever!

Classic Gaming is nothing without the awesome people that make it happen and for those that come and visit!




Filed Under: Pinball, Retro Gaming Culture Tagged With: 286SX, Amiga, Atari, ausretrogamer, Cactus Canyon Remake pinball, Classic Consoles, classic gaming, Classic Gaming Area, Classic Gaming at PAX Aus, Commodore 64, Doom, Galactic Tank Force pinball, Geek, IBM PC, Joysticks, nintendo, oldschool, PAX Aus, PAX Aus 2023, PAX Aus 23, PAX Aus Classic Gaming, PAXAus, PAXAus 2023, PC, Pentium II, pinball, pinball at PAX Aus, Queen Pinball, Retro Gaming, sega, The Big Lebowski pinball, Vectrex

PAX Aus: Bigger, Badder, Better for 2014

July 18, 2014 By ausretrogamer

arg_PAX_Aus_2014

It was a year to the day when the first international PAX event left American shores bound for Melbourne, Australia! It was a privilege to exhibit with our fellow retrohilcs, Retrospekt and Retro Domination at PAX Aus 2013. We had lots of fun, and it seems, from the feedback, you did too. Our Classic Consoles (Retro Museum) popularity did not go unnoticed – the PAX crew immediately invited us to do it again for 2014.

Being at a new venue and new event dates (Oct 31 – Nov 2), this year’s PAX Aus will be bigger, badder and better! See you at PAX Aus 2014.

PAXAUS2014_Hdr

 

Filed Under: Announcements Tagged With: Classic Consoles, event, PAX, PAX Aus, PAX Aus 2014, Retro Museum, retrogaming

PAX AUS 2013 Classic Consoles In All Their Glory: Part 3

September 9, 2013 By Ms. ausretrogamer

In part 1 we covered the Intellivision-II (1982) to the Amiga 500 (1987) and in part 2 we covered the PC Engine (1987) to the Atari Jaguar (1993).

In part 3 we will finish off our tour of the PAX AUS 2013 Classic Consoles. We will start with the Sega Genesis CDX (1994) and end with the NUON (Samsung DVD-N501) (2001).

Sega Genesis CDX
Sega Genesis CDX
  • The Sega Genesis CDX was released by Sega only in the U.S. in April 1994 (it was released elsewhere as the ‘Sega Multi-Mega’). This console was a combination of the Sega Genesis and Sega CD into one unit. Unique to this model was its additional functionality as a portable CD player.
  • List of Sega CD games.
  • Media: CD-ROM, CD+G.
  • Reference: Wikipedia
Sega Saturn
Sega Saturn
  • The Sega Saturn was released by Sega in November 1994 in Japan, May 1995 in North America and July 1995 in Europe.
  • The Saturn sold 9.4 million units Worldwide.
  • While it was popular in Japan, the Saturn failed to gain a similar market share in North America and Europe against its main competitors: Sony’s PlayStation and later the Nintendo 64.
  • Discontinued: Japan – 2000, North America and Europe – 1998.
  • Media: CD-ROM, CD+G.
  • Best selling game: Virtua Fighter 2.
  • Reference: Wikipedia
Sony Playstation
Sony Playstation
  • The Sony PlayStation was released by Sony Computer Entertainment in Japan in December 1994, in Australia, North America, and Europe in 1995.
  • Developer: Ken Kutaragi.
  • The PlayStation was the first of the PlayStation series of consoles and handheld game devices.
  • Discontinued: December 2006.
  • Over 100 million units sold Worldwide.
  • Media: CD-ROM (black CD).
  • Best-selling game: Gran Turismo.
  • By the late 1990s, Sony became a highly regarded console brand due to the PlayStation, with a significant lead over second-place Nintendo.
  • The PlayStation was the best selling console of all time from 1998 until 2006, when it was surpassed by its successor the PlayStation 2.
  • Reference: Wikipedia
Nintendo 64
Nintendo 64
  • The Nintendo 64 (a.k.a. N64), named for its 64-bit CPU, was Nintendo‘s third home video game console for the international market.
  • The Nintendo 64 was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia.
  • It was Nintendo’s last home console to use ROM cartridges to store games.
  • It primarily competed with the PlayStation and the Sega Saturn.
  • Discontinued in Japan in 2002, and Europe, North America and Australia in 2003.
  • Over 32 million units sold Worldwide.
  • Best selling game: Super Mario 64 (11.62 million).
  • Media: Nintendo 64 Game Pak.
  • Reference: Wikipedia
SNS101 & SF Jr
SNS101 & SF Jr
  • The SNS-101 model of the Super Nintendo Entertainment System (a.k.a. the SNES 2, the SNES Mini or SNES Jr.) is a compact redesign of the original Super Nintendo Entertainment System (SNES) video game console from Nintendo.
  • It was released in North America in October 1997.
  • The SNS-101 model is stylistically similar to the Super Famicom Jr., which was released in Japan five months later.
  • The SNS-101 is quite unusual in that it is perhaps the only known example of a Nintendo console having fake/counterfeit clones posing as a genuine console. Most clone consoles usually adopt different names or case designs, however with the SNS-101 almost every detail was copied and reproduced to some degree — including the packaging.
  • The Super Famicom Jr. was a redesign of the original Super Famicom video game console and was released in Japan in 1998.
  • The Super Famicom Jr. was lighter and more compact redesign of the original Super Famicom console.
  • Reference: Wikipedia
Sega Dreamcast
Sega Dreamcast
  • The Sega Dreamcast was released by Sega in November 1998 in Japan, and 1999 in North America, Europe and Australia.
  • Discontinued: March 2001.
  • 10.6 million units sold Worldwide.
  • Media CD, 1.2 GB GD-ROM.
  • Best-selling game Sonic Adventure.
  • The Dreamcast was Sega’s last home console to date.
  • The Dreamcast was chosen as the best console ever by PC Magazine.
  • Developer: Sega hardware engineer Hideki Sato.
  • The Dreamcast introduced numerous features that would be standard to future consoles. All models were shipped with modems allowing users to browse the net and play games online via dedicated server through SegaNet (Dreamarena in Europe), a precursor to services such as PS2 Network and Xbox Live.
  • Reference: Wikipedia
Samsung Nuon
Samsung DVD-N501 Nuon
  • The NUON (Samsung DVD-N501) was released in 2001.
  • NUON was a technology developed by VM Labs that adds features to a DVD player. In addition to viewing DVDs, one can play 3D video games and use enhanced DVD navigational tools such as zoom and smooth scanning of DVD playback.
  • NUON DVD players were supposed to be the “all-in-one” digital media experience.
  • One of the NUON’s main software developers was Jeff Minter, who created a version of Tempest entitled Tempest 3000 for the system, and the built-in VLM-2 audio visualizer.
  • Eight games were released for the NUON:
    • Tempest 3000
    • Freefall 3050 A.D.
    • Merlin Racing
    • Space Invaders X.L.
    • Iron Soldier 3 (later recalled due to incompatibility with some players)
    • Ballistic (only available with Samsung players)
    • The Next Tetris (only available with Toshiba players)
    • Crayon Shin Chan 3 (Korean-only release)
  • Reference: Wikipedia & RF Generation

There you have it, 28 classic consoles, brought to you by four retro loving minded groups at one huge event. If yo thought PAX Aus 2013 was great, wait till you see what we have in store for the Classic Consoles area next year. Roll on PAX Aus 2014!

Classic Consoles supplied by: ausretrogamer, Retrospekt, Retro Domination and Retro Gaming Australia

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Classic Consoles, PAX Aus, Retro Gaming

PAX AUS 2013 Classic Consoles In All Their Glory: Part 2

September 8, 2013 By Ms. ausretrogamer

In part 1 of ‘PAX AUS 2013 Classic Consoles In All Their Glory’, we covered the Intellivision-II (1982) to the Amiga 500 (1987). In this installment we will start with the PC Engine (1987) and end with Atari’s final console, the Jaguar (1993).

PC-Engine [left]
PC Engine [left]
  • TurboGrafx-16, originally known in Japan as the ‘PC Engine’, is a video game console developed by Hudson Soft and NEC, released in Japan in October 1987, and in North America in August 1989.
  • Discontinued: 1994.
  • Media: HuCard (Turbo Chip in North America): A thin, card-like game medium, about the size of a credit card; and CD-ROM (only with the CD-ROM² add-on): The PC Engine CD was the first home video game console to offer a CD-ROM accessory.
  • New games were released for the PC Engine up until 1999.
  • Reference: Wikipedia
Sega Mega Drive
Sega Mega Drive
  • The Sega Mega Drive was released by Sega in 1988 in Japan, 1989 in North America, and in Europe and other regions in 1990. The name “Genesis” was used in North America because Sega had been unable to secure legal rights to the Mega Drive name there.
  • Successor to the Sega Master System.
  • Discontinued: 1997.
  • Units sold: Estimated from 37.4 to over 41.9 million.
  • Media: ROM cartridge.
  • Best selling game: Sonic the Hedgehog (15 million).
  • List of Sega Mega Drive games
  • Reference: Wikipedia
Neo Geo AES
Neo Geo AES
  • The Neo Geo AES console was released by SNK in January 1990 in Japan and in North America and Europe in 1991.
  • Discontinued: 2004.
  • Compared to other contemporary home consoles, Neo Geo’s graphics and sound were largely superior.
  • Media: ROM cartridge.
  • The Neo Geo was the first home game console to feature a removable memory card for saved games.
  • There is a thriving collector’s scene for the Neo Geo home systems, it common for Neo Geo consoles and cartridges to fetch extremely high prices on eBay, particularly English versions of cartridges as these were produced in lower quantities. A handful of the rarest Neo Geo games can sell for well over $1,000 on eBay. The most valuable game is Kizuna Encounter.
  • Reference: Wikipedia
Amstrad GX4000
Amstrad GX4000
  • The GX4000 was released in Europe in September 1990 and represented Amstrad‘s first and only attempt at entering the console market. The console failed to gain popularity, selling 15,000 units in total. Within a few weeks of the initial launch, the system could be bought at discounted prices, and by July 1991 some stores were selling it for as little as £29.99. It was discontinued in 1991.
  • Only 27 games were produced and distributed for the GX4000. Notable titles were the pack-in title: Burnin’ Rubber as well as RoboCop 2, Pang, Plotting, Navy Seals and Switchblade.
  • Reference: Wikipedia
PC-Engine Duo R [right]
PC-Engine Duo R [right]
  • The PC Engine Duo R, released in Japan in 1993, was a combination PC Engine + CD ROM system + System 3.0 card. Compared to the PC Engine Duo (released in 1991), the Duo R had a more streamlined case style which was white/beige (the original Duo case was dark grey).
  • Reference: Wikipedia
Amiga CD32
Amiga CD32
  • The CD32 was released by Commodore in September 1993; however, bankruptcy of Commodore International in April 1994 caused it to be discontinued only months after its debut.
  • List of Games on the Amiga CD32.
  • Approximately 100 000 were sold in Europe.
  • Media: CD-ROM.
  • Using 3rd-party devices, it is possible to upgrade the CD32 with keyboard, floppy drive, hard drive and mouse, turning it into an Amiga 1200 personal computer.
  • Reference: Wikipedia
3DO
3DO
  • The 3DO Interactive Multiplayer (often called the Panasonic 3DO) was released in North America by The 3DO Company in October 1993, and in Japan and Europe 1994.
  • The system was conceived by entrepreneur and Electronic Arts founder Trip Hawkins.
  • Instead of The 3DO Company producing the console themselves, they licensed other manufacturers to produce them. Panasonic produced the first models in 1993, and further renditions of the hardware were released in 1994 by Sanyo and GoldStar (now LG).
  • Discontinued: December 31, 1996.
  • Units sold: 2 million.
  • Media: CD-ROM.
  • Reference: Wikipedia
NES Topl Loader
NES Top Loader (NES-101)
  • The NES-101 model of the Nintendo Entertainment System is a compact, top-loading redesign of the original Nintendo Entertainment System control deck and game controllers released by Nintendo in 1993.
  • The NES-101 controller, due to its shape, is often nicknamed the “dogbone” or “doggie” controller.
  • Retail availability: October 1993 – March 1994.
  • Media: ROM cartridge (“Game Pak”).
  • Predecessor: Nintendo Entertainment System NES-001.
  • Successor: Super Nintendo Entertainment System (SNES).
  • The most obvious change from the NES-001 was the removal of the cartridge-loading system that caused trouble in maintenance and game-swapping. The NES-101 returned to the standard top-loading method, used by almost all cartridge systems before and since for its ease and reliability.
  • Reference: Wikipedia
jaguar
Atari Jaguar
  • The Atari Jaguar is a video game console that was released by Atari Corporation in November 1993 in New York City and San Francisco, and the rest of the country in early 1994. It was the last to be marketed under the Atari brand until the release of the Atari Flashback in 2004.
  • Although it was marketed as the first 64-bit gaming system, the Jaguar proved to be a commercial failure and prompted Atari to leave the home video game console market. Despite its commercial failure, the Jaguar has a dedicated fan base that produces homebrew games for it.
  • Discontinued: 1996.
  • Media: ROM cartridge, CD-ROM (Add-On).
  • Units sold: 250,000 or fewer.
  • List of Atari Jaguar games.
  • Reference: Wikipedia

Stay tuned for the final part of this trilogy!

Classic Consoles supplied by: ausretrogamer, Retrospekt, Retro Domination and Retro Gaming Australia
____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Classic Consoles, PAX Aus, Retro Gaming

PAX AUS 2013 Classic Consoles In All Their Glory: Part 1

September 7, 2013 By Ms. ausretrogamer

We have been asked many questions about the consoles that were showcased in the Classic Consoles Area at PAX AUS 2013. In response, we have put together a collection of interesting facts and figures for each system that we had on display (28 in total!).

In part 1 we will start from 1982 with the Intellivision II and continue to October 1987 with the Amiga 500. Part 2 and 3 to follow soon!

Intellivision II
Intellivision II
  • The Intellivision II was released by Mattel in 1982 (the original Intellivision was released in 1979).
  • Intellivision can be considered the first 16-bit game console.
  • Over 3 million Intellivision units were sold.
  • A total of 125 games were released for the console.
  • Discontinued in January 1984.
  • Media: ROM cartridge.
  • Best selling game: Major League Baseball (1 million).
  • The Intellivision controller featured: 12-button numeric keypad (0-9, Clear, and Enter). Four side-located action buttons (where the top two are actually electronically the same, giving three distinct buttons). A directional disk, capable of detecting 16 directions of movement. Laminated overlays that would slide into place as an extra layer on the keypad to show game-specific key functions.
  • Reference: Wikipedia 
Arcadia 2001
Arcadia 2001
  • The Arcadia 2001 is an 8-bit console released by Emerson Radio Corp in 1982.
  • Media: ROM cartridge.
  • The Emerson version of the console was essentially considered dead on arrival in the USA. The system came out at nearly the same time as the Atari 5200 and the ColecoVision were released. In addition, Atari’s use of exclusive rights to many games made it virtually impossible for Emerson to get popular games to the console.
  • The Arcadia 2001 was licensed to many different companies and sold under different names.
  • The system came with two Intellivision-style control pads. The control pads have screw holes in their centres, so that one could transform them into a joystick. Most games came with overlays which could be applied to the controllers. The console itself had five buttons: power, start, reset, option, and select.
  • Reference: Wikipedia
Commodore 64
Commodore 64
  • The Commodore 64 (C64) is an 8-bit home computer introduced in 1982 by Commodore International.
  • For a substantial period (1983–1986), the C64 dominated the market with between 30% and 40% share and 2 million units sold per year.
  • Part of its success was because it was sold in retail stores instead of electronics stores. Commodore produced many of its parts in-house to control supplies and cost.
  • Discontinued: April 1994.
  • Approximately 10,000 commercial software titles were made for the Commodore 64 including development tools, office productivity applications, and games.
  • Aggressive pricing of the C64 is considered to be one reason behind the North American video game crash of 1983.
  • Reference: Wikipedia 
colecovision
ColecoVision
  • The ColecoVision was released by Coleco Industries in August 1982.
  • The ColecoVision offered near-arcade-quality graphics and gaming style.
  • Approximately 145 titles in total were published between 1982 and 1984.
  • Discontinued by October 1985.
  • Media: ROM cartridge.
  • Best selling game: Donkey Kong.
  • Reference: Wikipedia 
Amstrad CPC464
Amstrad CPC464
  • The Amstrad CPC (short for Colour Personal Computer) is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. 
  • Amstrad CPC  units sold: 3 million Worldwide.
  • Media: Cassette tape, 3-inch floppy disks.
  • The CPC464 featured 64 kB RAM and an internal cassette tape deck. It was introduced in June 1984 in the UK. In 1990, the 464plus replaced the CPC464 in the model line-up, and production of the CPC464 was discontinued.
  • List of Amstrad CPC games.
  • Reference: Wikipedia
Sega Mark III and Master System
Sega Mark III and Master System
  • The Sega Mark III was released in Japan in October 1985.
  • The Mark III was only released in Japan. A redesigned version, the ‘Sega Master System’, was released in other countries (1986 in North America, 1987 in Europe and 1989 in Brazil).
  • The difference between the Mark III and the Master System was mainly cosmetic, internal components remained largely the same, although the cartridge ports had different pinouts and games cannot be exchanged without an adapter.
  • Discontinued: 1989 in Japan, 1991 in North America, and 1996 in Europe.
  • 10-14.8 million units sold Worldwide.
  • Media: ROM cartridge and card.
  • Best selling game: Alex Kidd in Miracle World.
  • Developer: Hideki Sato, Head of Sega Away Team (also called Sega Hardware Team R&D) (1985–2001).
  • Reference: Wikipedia 
Atari 7800
Atari 7800
  • The Atari 7800 was released by Atari Corporation in January 1986 (the 7800 was initially released in southern California in 1984, but legal issues kept it on the shelf until 1986). 
  • Discontinued: January 1, 1992.
  • Units sold 3.77 million (North America).
  • Unlike the previous Atari 5200, the Atari 7800 could play almost all Atari 2600 games out of the box, without the need for an adapter. 
  •  List of Atari 7800 games.
  • Interestingly, in 2004, Atari (now owned by Infogrames) released the Atari Flashback console. This system resembled a miniature Atari 7800 and joysticks and had 20 built in games (five 7800 and fifteen 2600 titles). While the unit sold well, it was controversial among Atari fans.
  • Reference: Wikipedia 
Famicom DS and Twin Famicom
Famicom DS and Twin Famicom
  • The Famicom Disk System was released on February 21, 1986 by Nintendo as a peripheral for the Nintendo Family Computer console in Japan.
  • It was a unit that used proprietary floppy disks (called “Disk Cards”) for data storage.
  • It was announced, but not released, for the North American/PAL Nintendo Entertainment System.
  • Through its entire production span, 1986–2003, 4.44 million units were sold.
  • Best selling game: Super Mario Bros. 2 (The Lost Levels).
  • List of Family Computer Disk System games.
  • Trivia: the background music of the Nintendo GameCube‘s system menu is a highly slowed-down version of the FDS startup jingle.
  • Reference: Wikipedia
  • The Sharp Twin Famicom was released only in Japan by the Sharp Corporation in July 1986. It is a licensed Nintendo product, and is basically the Family Computer (Famicom) and the Family Computer Disk System (FDS) combined into a single piece of hardware.
  • Media: ROM cassette and Famicom Disk Card.
  • Reference: Wikipedia 
Amiga 500
Amiga 500
  • The Amiga 500 (a.k.a. A500) was the first “low-end” Commodore Amiga16/32-bit multimedia home/personal computer.
  • The original Amiga 500 proved to be Commodore’s best-selling Amiga model.
  • Release date: October 1987.
  • Discontinued: 1991.
  • Media: 880 kB floppy disks.
  • Creators: Jay Glenn Miner and Robert J. “RJ” Mical.
  • Reference: Wikipedia

Stay tuned for part 2 in which we will cover the PC Engine (1987) to the Atari Jaguar (1993).

Classic Consoles supplied by: ausretrogamer, Retrospekt, Retro Domination and Retro Gaming Australia
____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Classic Consoles, PAX Aus, Retro Gaming

PAX Australia 2013: Ready For Action!

July 17, 2013 By ausretrogamer

PAXAus_classic_console_area

If you have been living under a rock you may have missed our announcement earlier this year: Australian Retro Gamer (ausretrogamer), together with our retro gaming friends, will be bringing you the Classic Console area at the inaugural PAX Australia – Melbourne event, July 19 to 21.

Melb_Showgrounds_ausretrogamer
Melbourne Showgrounds: calm before the PAX Aus 2013 storm

There will be more retro gaming systems than you can poke a stick at. Be warned, the nostalgia will get a hold of you!

No need to fret if you cannot attend PAX Aus 2013 – we will be posting live photos and videos so you will feel like you are right there!

See you at PAX Aus 2013!

PAXAus2013

 

 

Filed Under: Announcements Tagged With: Classic Consoles, event, PAX Aus, PAXAus

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