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Classic Games

Internet Archive – Preserving Our Digital Cultural Heritage (Fundraiser)

July 31, 2025 By ausretrogamer

We’re Helping the Internet Archive Protect Universal Access to Knowledge — And You Can Too!

If you’re anything like us, you probably can’t imagine a world without the Internet Archive. From preserving classic games and retro computing history to housing a seemingly infinite library of books, software, and media, the Archive is an essential time capsule for nerds, historians, and digital explorers alike.

So when we heard about the Internet Archive’s new Peer-to-Peer (P2P) Fundraising initiative to help “protect universal access to knowledge,” we had to jump onboard.

What’s the Initiative All About?

The Internet Archive has launched a grassroots fundraising effort — where supporters can create their own personalised campaigns to raise funds for the parts of the Archive that matter most to them. Whether it’s emulation, old software, the Wayback Machine, or public domain books, each campaign can highlight what’s most meaningful to the fundraiser and their community.

We’ve created our own fundraising page to support this critical mission, and we’d love for you to join us:

👉 https://donate.archive.org/ausretrogamer

Why Now?

Through September 30, every dollar raised through this P2P campaign will be matched 2:1, tripling the impact of your generosity. That means a $10 donation turns into $30 for the Archive. It’s a rare opportunity to make your support go further — and help keep digital history freely accessible for everyone.

Why It Matters to Us

As lovers of all things retro — from arcade games to crusty old ZIP files — we rely on the Internet Archive to dig into the past and share its treasures with the world. Whether we’re researching obscure 8-bit titles or revisiting classic DOS manuals, the Internet Archive is our go-to.

By supporting this initiative, we’re helping ensure that future generations can still discover the games, media, and knowledge we grew up with. And that feels pretty awesome.


💾 Support our campaign and help preserve the digital past for the future:

https://donate.archive.org/ausretrogamer

📅 Remember: All donations through Sept 30 will be tripled!

Let’s keep knowledge free and accessible — pixel by pixel, page by page. ❤️

Filed Under: Announcements, Retro Gaming Culture Tagged With: ausretrogamer, Classic Games, Digital Preservation, Game History, Internet Archive, Online Archives, Open Access, P2P Fundraising, Retro Gaming, Save The Archive

The Nintendo Power Glove: A Blast from the Past

June 20, 2024 By ausretrogamer

I love the Power Glove. It’s so bad

Ah, the 1980s. A time of big hair, neon colors, and the birth of some of the most iconic video games and gadgets. Among these was the Nintendo Entertainment System (NES), which captured the hearts of gamers everywhere. But let’s not forget one of the quirkiest and most ambitious peripherals of its time: the Power Glove.

A Revolution in Gaming

In 1989, the Power Glove hit the market, promising to revolutionize the way we played games. It was a bold statement in the gaming world, offering players a taste of the future with its motion-sensing technology. This wasn’t just a controller; it was a way to physically interact with your favorite games.

The design was straight out of a sci-fi movie, with its sleek black and grey exterior, and buttons spread across the forearm. Strapping on the Power Glove felt like gearing up for an epic adventure. The idea was simple: wear the glove, move your hand, and your in-game character would mimic your movements. It was the stuff of dreams for any young gamer.

The Reality Check

However, the reality didn’t quite match the hype. The Power Glove’s motion controls were far from perfect, often leading to frustration rather than seamless gameplay. The calibration process was complicated, and the games that were compatible with the glove didn’t always provide the best experience.

Despite its shortcomings, the Power Glove became a cult classic. Its appearance in the 1989 film “The Wizard” cemented its place in pop culture history. The scene where the character Lucas Barton declares, “I love the Power Glove. It’s so bad,” is iconic and resonates with fans to this day.

Why the Power Glove Matters

The Power Glove might not have been the game-changing device it set out to be, but its impact on the gaming world is undeniable. It paved the way for future innovations in motion-sensing technology, inspiring the development of devices like the Nintendo Wii Remote and VR controllers.

Looking back, the Power Glove represents a time of experimentation and bold ideas in the gaming industry. It’s a reminder of how far we’ve come and how important it is to dream big and push the boundaries of what’s possible.

A Collector’s Treasure

Today, the Power Glove is a sought-after collector’s item. Its legacy lives on as a symbol of innovation and the 80s’ fearless approach to new technology. Whether you’re a retro gaming enthusiast or just a lover of all things nostalgic, the Power Glove is a fascinating piece of gaming history.

So, next time you’re reminiscing about the good old days of gaming, don’t forget to give a nod to the Power Glove. It’s quirky, it’s iconic, and it’s a testament to the imaginative spirit that continues to drive the gaming industry forward.

The Power Glove: it may not have been perfect, but it was undeniably cool. And sometimes, that’s all that matters.

“Go ahead, make my day”

Filed Under: History, Retro Gaming Culture Tagged With: 80s, 8bit, 90s, Classic Games, I love the Power Glove - it's so bad, it's so bad, Lucas Barton, NES, nintendo, Nintendo Entertainment System, Nintendo Power Glove, Power Glove, Punch-Out!, Rad Racer, Retro, Retrogamer, retrogaming, The Nintendo Power Glove, The Wizard

Atarian Al Alcorn Inducted In The Amusement Industry Hall of Fame

April 12, 2024 By ausretrogamer

Pioneer Al Alcorn Honored with Amusement Industry Hall of Fame Induction

In a momentous tribute to his groundbreaking contributions, the esteemed engineer and computer scientist, Al Alcorn, has been inducted into the Amusement Industry Hall of Fame this year. Alcorn, renowned for his pivotal role in the inception of the iconic game Pong, joins the ranks of esteemed visionaries, including fellow Atarian Nolan Bushnell, a member of the inaugural class.

Alcorn embarked on his illustrious career at Ampex in 1968, where he initially delved into the development of a high-resolution video system. However, it was in 1972 that he embarked on a transformative journey with Bushnell and Ted Dabney at Atari. Together, they spearheaded the creation of Pong, a seminal milestone in the realm of video amusement games, heralding a new era of entertainment.

Reflecting on Alcorn’s indispensable role in shaping the landscape of gaming history, RePlay publisher Eddie Adlum remarked, “If you ask 10 operators today who programmed Pong back in the day, five would say Nolan Bushnell and the other five would say they don’t know. The answer, obviously, is Al Alcorn.” Working under Bushnell’s guidance, Alcorn meticulously engineered the circuitry that birthed the revolutionary machine in 1972, laying the foundation for the burgeoning video game revolution.

[L – R]: Ted Dabney, Nolan Bushnell, Fred Marincic and PONG creator, Allan (Al) Alcorn
In a testament to their innovative spirit, Bushnell and Alcorn experimented with unconventional concepts, such as embedding Pong circuitry into barrels, dubbing it “Barrel Pong.” However, it was the classic upright cabinet iteration that resonated most profoundly with audiences, establishing a paradigmatic standard for all subsequent video uprights.

Al Alcorn’s induction into the Amusement Industry Hall of Fame not only honours his extraordinary legacy but also underscores the enduring impact of his visionary ingenuity on the fabric of modern entertainment. As his pioneering achievements continue to inspire generations of creators and enthusiasts alike, Alcorn’s legacy remains indelibly etched in the annals of gaming history.


story & image source: RePlay Magazine

Filed Under: Announcements, Retro Gaming Culture Tagged With: 1970s, 70s, Al Alcorn, Ampex, Atari, Atari VCS, Atarian, Classic Games, Nolan Bushnell, pong, Retro, Retro Gamer, Retro Gaming, retro gaming legend, retrogaming, Video Games, video gaming history

Stunt Car Racer Coming To The Commodore Plus/4

August 17, 2023 By ausretrogamer

Brrrrrrrrrmmmmm, brrrrrmmmmm, brrrrrrrmmmmmm

Geoff Crammond’s Stunt Car Racer (SCR) on the C64 was our most played car racing gaming (sorry Buggy Boy) back in the day. Surprisingly, it has held up quite well and is still a joy to play.

Hungarian developer, Gergely Patai, had reversed engineered this superb racing game on C64 and modified its physics to run at 50 FPS – yep, you read that right, 50 (freakin!) Frames Per Second! You can grab the SCR C64 50FPS version here.

To our astonishment, Gergely is now porting this marvel to the Commodore Plus/4! With plenty of limitations to work around, we are darn impressed with Gergely’s achievements and devleopment skills in squeezing SCR to play on the Plus/4. Not bad for two weeks worth of effort!

Gergerly notes the challenges he had porting SCR to the Plus/4:

The biggest limitation was RAM space. The original game doesn’t leave much of the C64’s memory untouched, and the Plus/4 has less accessible RAM while needing an extra 1K for colour information. For the time being, my solution was to remove load/save functionality and the ability to change key bindings, so I’d be able to get a working game and have some breathing room to shuffle things around. At the moment I have a bit over 2K memory left, so I should be able to restore some of the missing bits.

We can’t wait to see the finished product!




Filed Under: Retro Gaming Culture Tagged With: C64, Classic Games, Commodore 64, Commodore Plus 4, Geek, Hungarian, IndieDev, Plus/4, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Stunt Car Racer, Stunt Car Racer 50FPS

Numskull Designs Launches Space Invaders Quarter Arcades

November 18, 2022 By ausretrogamer

Whoa, what a way to finish off the week! Numskull Designs have launched their new entrants in the Quarter Arcades series, Space Invaders and Space Invaders Part II!

With Space Invaders celebrating its 45th anniversary in 2023, Numskull Designs are releasing the iconic and influential masterpieces in the form of two new quarter scale arcade cabinets –Space Invaders & Space Invaders Part II. Pre-orders are now open via the Numskull Designs site right here.

Space Invaders originally burst in the scene in the golden era of arcade gaming and set the bar for those that followed. Since its release in 1978, it has gone on to become a global pop-culture phenomenon. Developed by Tomohiro Nishikado, the game has been cited as revolutionising the arcade industry as well as having an influence on many famous video game designs since.

Quarter Arcades -Special Editions:

Commemorating the 45th anniversary of the iconic SPACE INVADERS franchise, its creator – the legendary Mr. Tomohiro Nishikado has kindly signed 78 x SPACE INVADERS cabinets to celebrate the release date of 1978, and 79 x SPACE INVADERS PART II cabinets to celebrate the release date of 1979.These are strictly limited edition cabinets, perfect for you to play or display in your home for the most authentic experience of the classic arcade game available on the market. STRICTLY LIMITED TO 78 x SPACE INVADERS AND 79 x SPACE INVADERS PART II WORLDWIDE.

Oh yeah, you can start drooling now with their official announcement trailer below 😉

image source: Numskull Designs




Filed Under: Announcements, Retro Gaming Culture Tagged With: Arcade, Classic Games, cool gaming, gaming, Numskull Designs, Numskull Designs Space Invaders, oldschool, Quarter Arcades, Retro, Retro Gamer, retrogaming, Space Invaders, Space Invaders Part II

Review: Wonder Boy Collection

June 23, 2022 By ausretrogamer

Let’s get one thing straight, we are checking out the digital version of the Wonder Boy Collection, which is vastly different from the physical boxed edition from Strictly Limited Games. Just so you guys are informed, this digital version contains 4 Wonder Boy games, whereas the Strictly Limited Games (physical) edition has all 6 of the classic Wonder Boy titles, plus every Master System, Mega Drive/Genesis, Game Gear and arcade versions of those games, both in English and Japanese, for a grand total of 21 games – so you see, there is a pretty big difference!

OK, we have got that out of the way, let’s get into the 4 games that you get in the digital version of the Wonder Boy Collection. First off the bat (and our absolute favourite, because we grew up with it) is the arcade version of Wonder Boy (1986). The next one is another arcade version, Wonder Boy In Monster Land (1987), with the last two titles being Mega Drive/Genesis ports of  Wonder Boy in Monster World (1991) and (Wonder Boy) Monster World IV (1994).

This is not a bad little collection, but it does feel incomplete if you are a hardcore Wonder Boy fan. Considering there other titles in the main series left off this compilation, coupled with the remakes and Adventure Island ports, this could have been such a stellar collection worthy to be in everyone’s games library. Anyway, we digress!

If you are reading this, then you will know what types of games these are. Wonder Boy is an out and out platformer with jumping and collecting items on the way to rescuing his girlfriend – sound familiar? Yeah, it is in the Super Mario Bros. ilk, which isn’t a bad thing. The rest of the collection take this formula and sprinkle RPG elements to spice things up in each of the successive titles in the collection.

All games have the option to save/load states, modify the controls, rewind speeds and importantly, the video, which includes options to change the display, scaling and shaders – ensuring that you can retro it up to your heart’s content. The arcade ports have the additional options to change the number of lives, bonus lives and difficulty level, with Monster Land having the option to change how you use your special weapon. It would be remiss of us not to mention a blaring error on the Wonder Boy (1986) selection screen where there is reference to Tom-Tom’s girlfriend as Tanya instead of Tina. Hey, we know we are being very pedantic, but come on, this is elementary detail that should have been a no brainer.

All games are faithful to their original content, with the emulation accuracy being quite good on the Nintendo Switch. As it stands, for AU$39.99 (US$29.99), you get four pretty good Wonder Boy titles, but you can’t help it think how much more awesome it would have been if they added Monster Lair and Dragon’s Trap to this collection.




Disclaimer: The Nintendo Switch eShop code for the Wonder Boy Collection was provided by PR Hound.

Filed Under: Modern Gaming, Reviews Tagged With: Adventure Island, Classic Games, Dragon's Trap, Escape, game review, ININ Games, Monster Lair, Monster World, Monster World IV, Nintendo Switch, PS4, Retro, retrogaming, Review, sega, Strictly Limited Games, Tom Tom, Westone, Wonder Boy, Wonder Boy Collection, Wonder Boy Collection review, Wonder Boy in Monster Land, Wonder Boy in Monster World

PAC-WOR: A Pac-Man & Wizard of Wor Mashup For The C64

February 24, 2022 By ausretrogamer

What do you get when you cross the two classic arcade titles, Pac-Man and Wizard of Wor? Give up? You get PAC-WOR!

If you are a fan of Pac-Man or Wizard of Wor (or both), this Commodore 64 mash-up by Krissz will be right up your alley. The mix of gameplay is closer to Pac-Man than Wizard of Wor, but that just makes it more exciting and devilishly harder. Playing as Pac-Man (Pacwor) means you can’t shoot the Burwors/Garwors/Throwors, instead you have one power pill (poWOR) per dungeon which enables Pacwor to chew these evildoers within a limited time frame. Clearing the dungeons is usual Pac-Man fare, eat all the pills!

This is a cool mashup which we like, but we just wish there was more than one power pill per dungeon, especially in the latter ones where the Burwors and their evil mates speed up their movements!

Download and play Pac-Wor for free via CSDB.




Filed Under: Retro Gaming Culture Tagged With: Arcade, Bally, C64, Classic Games, coding, commdore 64, indie, IndieDev, Krissz, Namco, PAC-WOR, pacwor, Retro, retro computing, Retrocomputing, retrogaming, TheC64, Wizard of Wor

Legacy of Kain – The Complete History

January 25, 2022 By ausretrogamer

It’s time to look at the entire behind-the-scenes history of the Legacy of Kain franchise including Blood Omen, Soul Reaver and everything in-between! Thanks to Slope’s Game Room 🙂


source: Slope’s Game Room




Filed Under: Retro Gaming Culture Tagged With: Blood Omen, Classic Games, Complete History, Daniel Ibbertson, Documentary, Geek, Legacy of Kain, Legacy of Kain - The Complete History, Slope's Game Room, Soul Reaver, video, Video Games documentary

Reset64 Presents – Chuckie Egg (VIC20)

October 14, 2021 By ausretrogamer

This is so awesome to see – Chuckie Egg can now be played on the VIC20! Oh yeah, it can also be played on the TheC64/TheVIC20 or your fave VIC20 emulator. So those ZX Speccy, BBC Micro and Dragon 32 folks can stop gloating, us Commdore gamers can now play this classic game too! Big shout out to Reset64 Magazine and Derek for keeping us gamers entertained with brilliant (and quite nostalgic) video games!

For more information on (and instructions on how to play) Chuckie Egg (VIC20), and to download the game, go to the Reset64 Magazine itch.io page now! What are you waiting for, Hen-House Harry needs your help!!!

image source: Reset64 Magazine itch.io




Filed Under: Announcements, Retro Gaming Culture Tagged With: C64, Chuckie Egg, Chuckie Egg VIC20, Classic Games, Hen-House Harry, indie, IndieDev, oldschool, Reset64, Reset64 Magazine, Retro Gamer, Retro Gaming, retrogaming, tbt, TheC64, THEVIC20, throwback, throwback thursday, VIC20, Video Games, zx spectrum

Pew Pew Pew – We Love These Galaga Pins!

September 14, 2021 By ausretrogamer

GalagaYou would have all guessed it by now that we are huge fans of Namco’s timeless classic arcade and iconic vertical shoot’em up, GALAGA. The constant pew pew pewing at enemy ships as they stream down and across the screen never gets old!

It seems that we are not alone in our love of Galaga, as Etsy seller Wardingers has created these awesomely cute 1 inch Galaga Enamel Pins which we would proudly wear on our lanyard as we blast those pesky enemy ships!

source: Wardingers on Etsy




Filed Under: Retro Gaming Culture Tagged With: !Arcade!, 1980s, arcade games, Classic Arcade Gaming, Classic Games, enamel pins, etsy, Galaga, Galaga Enamel Pins, gaming enamel pins, iconic games, Namco, oldschool, Pew pew pew, Retro Gamer, Retro Gaming, retrogaming, shmup, shoot'em up, videogames, Vintage, Wardingers

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