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Classic Games

Monsters of Terror: The Best Wizard of Wor Clone on the Amiga!

January 21, 2021 By ausretrogamer

Everyone knows by now that we love all things Star Wars, Double Dragon, Galaga and pinball, amongst many others. However, not many know that we have another love called Wizard of Wor!

We keep going back to playing Wizard of Wor on the Commodore 64, because it’s just so jolly fun and a cracking arcade conversion. Since there was never an official Wizard of Wor game released on the Amiga, lots of peeps missed out on playing a great game (Ed: unless they kept their C64 to play it on)! But don’t fret too much, as there is a top notch clone of Wizard of Wor for the Amiga, called Monsters of Terror, created by the super talented Matthias Bock (aka: flurrycow/lazycow).

Do yourself a favour, grab this game now, as it’s darn awesome!


source: WTF Game Tracks



Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga 1200, Amiga 500, Amiga games, Classic Games, Flurrycow, game dev, indie dev, lazycow, Matthias Bock, Monsters of Terror, Old School, Retro, retrogaming, tbt, throwback, Tiger Claw, Wizard of Wor, Wolfing, Zerberk

Castlevania: The Complete History

January 12, 2021 By ausretrogamer

We are huge fans of Daniel Ibbertson’s (aka: Slope’s Game Room) history vids, just like his recent full-length documentary based on the history of one of the biggest game franchises of all time, CASTLEVANIA.

The Castlevania games series is one of the most expensive and well-loved retro gaming collections ever released. In this doco, Daniel not only talks about its history, but also showcases some of the rarest games in the series.

So chuck your headphones on, put your feet up and immerse yourself all things Castlevania.


source: Slope’s Game Room

Filed Under: History, Retro Gaming Culture Tagged With: Castlevania, Castlevania the complete history, Classic Games, Daniel Ibbertson, gaming history, Konami, old school gaming, Retro, Retro Game, Retro Gamer, Retro Gaming, retrogame, retrogaming, Slope's Game Room, Video Games

The 2020 Christmas Gift Guide Extravaganza!

December 9, 2020 By ausretrogamer

With Christmas just around the corner, you know it’s time to start hunting for gifts for your family, friends and of course, yourself. With the kind of year we’ve all had, you’d be forgiven for splashing your cash on those dearest to you (or on yourself).

This year’s Christmas Gift Guide has something for every kind of geek, no matter your budget. We have action figures, books, movies, toys, retro gaming stuff (of course!), video games, watches headphones, t-shirts, Star Wars stuff, flip clocks, pinball related gifts and magnets to whet your Xmas Gift ideas appetite.

Get your pen and paper ready and let’s go! 🎅

LEGO Star Wars TIE Fighter Pilot Helmet via Amazon: $75.00

STAR WARS Rebel Classic Graphic T-Shirt (medium size): $29.99

Game & Watch Super Mario Bros. via Ozgameshop: $114.15

PC-Engine Mini via Play-Asia: $253.00

Portable LCD Monitor for PC-Engine: $203.25

NBA Jam Book via Amazon: $30.76 (paperback) or $7.23 (Kindle)

Best Hit Chronical 2/5 Scale SEGA SATURN (HST-3200) Plastic Model Kit via Catch: $47.99

Star Trek: Stardate Collection (10 movie collection) via Amazon: $59.41 (Blu-ray) or  $29.96 (DVD)

World of Nintendo Action Figures via Amazon: prices start from $20.00

Timex Pac-Man watches via Amazon: prices start at $88.50

Space Invaders Tiny Arcade Table Top Edition Electronic Game via Catch: $29.99

Magnets of classic arcade games and pinball machines from the 70s, 80s and 90s by Magnetism via Etsy: prices start at $4.00

Just Pinball – The Zine: A Photojournalist’s Journey through Modern Pinball via Etsy: $42.25

Atari Pong Mini Arcade with 12 games: $61.14

Flip Clock – Vintage TV Auto Flip Down Clock in Retro Red by MIDCLOCK: $57.73

Seiko 5 Sports Street Fighter Limited Edition Watches: Blanka $620.00 / Guile $720.00 / Ryu $720.00

Retro Gaming / Video Game Controller Poster via Etsy: $47.51 

Super Nintendo (SNES) Controller keyring via Etsy: $10.00

Arcade1up 4-in-1 Pac-Man 40th Anniversary Counter-Cade Console: $299.00

Commodore 64 Xmas Bundle (of games!) via itch.io: $5.00 or above

8BitDo NES30 Gamepad via Play-Asia: $35.52

Atari Micro Arcade Electronic Game – includes Missile Command, Centipede & Pong: $24.99

Mini Arcade Asteroids via Catch: $37.60

PinSwitch – the ultimate pinball peripheral for the Nintendo Switch via Etsy: $325.00

Last but not least, we can’t recommend the EPOS Sennheiser GSP 600 ESports headset ($319.00) enough for your aural gaming pleasure. We always thought all headsets are the same, but we were very very wrong. If you want to treat your ears with some awesome sound, be it gaming, podcasts or music, then you should treat yourself this Christmas with a pair, it’s been a tough year!

Hope you all have a safe and awesome Festive Season and may you all receive awesome gifts from Santa!

NOTE: Prices are in AU$ and correct and all items in stock as at the time of publishing.

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: !Arcade!, Christmas, Christmas Gift Guide, Classic Games, Geek, geeky Christmas gifts, gifts under $20, GSP 600, GSP600, headsets, Lego, Magnets, MOTU, Pac-Man, pinball, Pop culture, Retro Gaming, Seiko, SENNHEISER, Star Wars, Video Games, Xmas, Xmas Gift Guide

Our Favourite Nintendo Game That We Still Play Today

November 9, 2020 By ausretrogamer

Asking a gamer to nominate their favourite Nintendo game is like asking a parent to pick their favourite child. Well, guess what, we are going to do the unthinkable!

But before we crown our favourite, let us tell you about the top 3 contenders (that we still love playing till this day!):

First contender, Wave Race 64 (N64) – yes, we did pick Wave Race 64 above Super Mario 64, Mario Kart 64 and Goldeneye 007. Don’t get us wrong, the aforementioned games are superb, but nostalgia draws us to Wave Race 64. What wasn’t there to like – realistic water physics, challenging courses and an absolutely cracking 2 player challenge – ‘Bonsai!’. We lost a lot of hours playing this game head to head. Oh yeah, the N64 controller was perfect for this game.

The second contender is none other than Super Mario Bros. (SMB) on the NES. This 2D platformer catapulted the Mario franchise into the stratosphere for good reason. The game had great level design, matched by awesome gameplay, a mesmerising Koji Kondo tune and most importantly, intuitive control – what more could you want!

Well, if it wasn’t for the next game, I guess the choice would have been easy and SMB would have walked away with the prize. Let us tell you about a 16-bit platformer that took the SMB ingredients, gave them a fair shake and then poured the contents into the SNES for a game we call (drum roll please), Super Mario World (SMW)! With SMW, the 2D platformer reached its pinnacle – sublime level design, 16-bit aesthetics that were an absolute feast for your eyes and the sound was perfectly atmospheric. This was a game that you could lose yourself in. SMW is one of those games you can either pick up and play for half an hour to get your Mario fix, or play till the wee hours of the morning. SMW walks away with the prize of our favourite Nintendo game of all time. Thank you Mr. Miyamoto for creating the definitive 2D platformer.

Phew, that was hard!

 

Filed Under: History, Retro Gaming Culture Tagged With: 16bit, 8bit, Classic Games, Favourite Nintendo Games, Gametraders, GT Live Magazine, N64, NES, nintendo, Nintendo 64, Nintendo Entertainment System, Old School, Retro Games, Retro Gaming, retrogaming, SNES, super mario, Super Mario Bros, Super Mario World, super nintendo, throwback, top 3 Nintendo games, Video Games, Wave Race 64

The secret(s) of Monkey Island will be revealed on October 30 when Video Game Source Project deconstructs a beloved classic

October 22, 2020 By ausretrogamer

The Video Game History Foundation (VGHF), a nonprofit that brings old video games back to life by preserving, celebrating, and teaching their history, has recently unveiled the Video Game Source Project, an effort to save and study source code and related development materials before the stories around these games’ creation are lost forever.

“For a video game historian, an archaeological dig through source material is the next best thing to time travel,” said Frank Cifaldi, founder and co-director of the VGHF. “Unfortunately for us, most of that material — especially from our earliest days — has been lost forever. The Video Game Source Project will help us surface more of this material and normalize its use as an educational tool.”

To jump-start this initiative, the VGHF is putting out a call to developers, publishers, and anyone else in possession of source code, documentation, concept art, demo builds, or other materials that can help tell a game’s origin story. Donated materials will be maintained in the VGHF’s Northern California archives and made available to video game historians.

The first games to benefit from the Video Game Source Project will be Lucasfilm Games’ legendary point-and-click adventure The Secret of Monkey Island, which celebrates its 30 year anniversary this month, and its sequel Monkey Island 2: LeChuck’s Revenge.

The VGHF’s staff and volunteers have spent the past several months studying the Monkey Island games’ source code, uncovering unshipped secrets, and even reconstructing cut rooms and cinematics. Much of this content will be shown for the first time on October 30 when Ron Gilbert, the creator of Monkey Island and of the SCUMM game engine, joins Cifaldi for a livestreamed “fireside chat” and Q&A. Tickets for “The Secrets of Monkey Island” are available for $10 with sales benefitting the VGHF.

“Monkey Island is a special game to me and the creation of the SCUMM system is a large part of that. Looking at the source always jogs my memory and now gives me a chance to answer questions people didn’t even know to ask,” says Ron Gilbert. “As a developer, I see real value in preserving and learning from the work that we never imagined people in the future would care about. I’m glad the Video Game History Foundation is making this a priority while there’s still time to salvage history that’s becoming scarcer by the day.”

Beyond Monkey Island, members of the VGHF are currently studying source material from a beloved 16-bit RPG, abandoned Sega hardware from the 1990s, and a never-before-seen follow-up to a legendary arcade game. Historical analysis and content related to these games and others will be unveiled in the coming months. The VGHF has also established an advisory committee of developers, publishers, academics, and historians to tackle the problems related to source conservation and to encourage industry participation.

To learn more about the Video Game Source Project and sign up to receive email updates, visit the Video Game History Foundation website.

image source: VGHF

Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, 1990s, Classic Games, Deconstructing the Secret of Monkey Island, Frank Cifaldi, Monkey Island, Monkey Island 2: LeChuck's Revenge, Old School, Retro Gamers, Retro Games, retrogamers, retrogaming, Ron Gilbert, SCUMM, sega, VGHF, Video Game History Foundation, Video Game History Foundation's Video Game Source Project, Video Game Source Project

ToeJam & Earl Custom SEGA Genesis Cartridge Charity Auction

October 19, 2020 By ausretrogamer

Straight from the planet Funkotron comes the funkiest, custom SEGA Genesis / Mega Drive game ever to hit your CRT TV! Complete with light-up LEDs, moving arrow, and sound effects, this brass elevator replica will amaze your friends on the included display stand or played in a real SEGA Genesis / Mega Drive!

You now have the chance to grab this one of a kind creation via the current charity auction on eBay. This charity auction will see 100% of the sale proceeds going to the NAACP Legal Defense Fund. So not only could you win this super funky cartridge, but you can also help a great charity!

Happy bidding!


source: MID49

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, Charity Auction, Classic Games, eBay, NAACP Legal Defense Fund, Old School, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Sega Genesis, Sega Mega Drive, ToeJam & Earl, ToeJam & Earl Custom SEGA Genesis Cartridge, ToeJam & Earl Custom SEGA Genesis Cartridge Charity Auction, ToeJam & Earl: Back In The Groove

Sonic Statue in Japan Countryside is Restored!

September 30, 2020 By ausretrogamer

Earlier in August of this year, there were reports of a Sonic statue in the middle of the Japanese countryside that had been restored to its former glory, but no one knew who restored it and how the heck the statue of Sonic surfing got there in the first place!

According to this Polygon article, the mysterious case had been somewhat solved, with this TheGamingBeaver video stating that they had found a report from a Japanese TV station that was just as curious about the statue’s origins as we all were. It was stated that the statue originated at SegaWorld, and was then sold at auction after it was remodelled. The buyer, Mr. Kadeo, happened to live up a dirt road behind the statue, and the report says that he placed it there as a signpost to direct guests to his place of residence.

The mystery still continues, as there has been no confirmation that Mr. Kadeo was behind the restoration. If he wasn’t, then we wonder if a larger entity (surely not SEGA?!) had played a role in restoring their mascot!

Restored to his former glory!Story source: Polygon / Image source: Twitter

 

Filed Under: Retro Exploring Tagged With: Classic Games, Old School, Retro Gamer, Retro Gaming, retrogaming, sega, Sega Enterprises, Sega Sonic, sonic, Sonic Japan, Sonic Statue, Sonic Statue Restored, Sonic The Hedgehog

Panels to Watch at PAX Online

September 10, 2020 By ausretrogamer

From the plethora of diverse and amazing panels that will take place during this year’s PAX Online, we thought we’d curate a few panels that we reckon you’ll all enjoy, especially the ones with a tinge of classic gaming. Oh yeah, the panels are all free to attend, so get ready to mark your calendars!

We’ll start with the best of the best, the Australian based panel that we are most looking forward to:

PANEL: Play It Again: Preserving Australia’s Game History
WHEN:
September 13 @ 5:15pm
PANELISTS: Dr. Helen Stuckey [RMIT], Seb Chan [ACMI], Nick Richardson [ACMI], Candice Cranmer [ACMI], Dr. Denise De Vries [Swinburne], Dr. Cynde Moya [Swinburne]
ABOUT:
The 1990s was an important era in Australian game development, with technological innovations such as Full-Motion-Video and motion capture helping to shape a new generation of games. Our panel will discuss the Play it Again ARC project, whose aims are to collect and preserve iconic titles from the era including Aussie Rules (1991), Krush Kill ‘n’ Destroy (1997) and the Team Fortress Mod of Quake (1996). We will explore some of the challenges facing the team from the technology of the era, and the ultimate goal of making these games playable once again via Emulation-as-a-Service.

And now for the rest…

PANEL: Sid Meier’s Memoir!: A Conversation with Sid Meier about His Life in Computer Games (pre-recorded)
WHEN: September 13 @ 9:30am
ABOUT: In his first video game instruction manual, for 1982’s Formula 1 Racing, a 28-year-old systems analyst for General Instruments named Sid Meier declared that he hoped to one day “write the ultimate strategy game.” At the time he was installing networked cash register systems in retail stores. Nine years later, his software company, MicroProse, released Civilization, arguably the most influential strategy game in video game history. It was the first significant design in the 4X genre (“Explore, Expand, Exploit, Exterminate”). Computer Gaming World called it “a new Olympian in the genre of god games.” PC Gamer US said it was the second-best video game ever created. Since then, the Civilization franchise has sold approximately 51 million units. Today, Sid Meier is a recognised giant in the field of video game design and development. His best known and best loved games include Pirates!, Railroad Tycoon, Covert Action, Gettysburg!, and F19 Stealth Fighter. Now he brings his signature wit and good humour to the story of his own development. In SID MEIER’S MEMOIR!: A Life in Computer Games [W. W. Norton & Company; September 8, 2020; $27.95 hardcover], he traces the arc of a legendary career, including the founding of MicroPose; the evolution of their famous war game manuals; the commercial failure of C.P.U. Bach, a visionary music generator inspired by his passion for the program’s namesake; and the abandonment of “DinoCiv,” his beloved dinosaur game that never came to be.

PANEL: Build an Inexpensive Retro Gaming Machine in Under an Hour
WHEN: September 15 @ 2:30pm
PANELIST: Tim Ellis [Creator of the Dispatches from the Multiverse podcast and Game Journalist with GeekWire]
ABOUT: Want to build a Raspberry Pi-based retro gaming console, but don’t know where to start? In this panel we will walk you through the whole process, start to finish, live. All you need is a $35 Raspberry Pi, an SD card, and your USB or Bluetooth controller of choice. And yes, we have Battletoads.

PANEL: A Guided Tour to ‘80s Computer Retrogaming
WHEN: September 17 @ 6:00am
PANELISTS: Alexander King [Adjunct Professor, NYU Game Center], Naomi Clark [Assistant Arts Professor, NYU Game Center], Clara Fernández-Vara [Associate Arts Professor, NYU Game Center], Bennett Foddy [Associate Arts Professor, NYU Game Center], Jesse Fuchs [Adjunct Professor, NYU Game Center]
ABOUT: Retrogaming is more popular than ever, and it’s never been easier to play history’s greatest videogames. But while vintage consoles and arcade games are increasingly accessible, classic computer games remain a bit arcane, and it’s easy to miss out on some amazing games buried in the floppy disks of yore.

So join us for a guided tour to an age of forgotten home computers, when PCs didn’t have the best computer games and they didn’t even make games for Windows yet. There’s no DOSBox where we’re going!

What’s worth playing? How do the emulators work? What’s BASIC? If you’ve never heard of a Commodore 64 or an Apple ][ and want to explore a new frontier of undiscovered retro goodness, join some game design professors to learn about getting into games on everything from the Amiga to ZX Spectrum.

PANEL: Building Our N64 Classic Console
WHEN: September 15 @ 11:00am
PANELISTS: Sam Woods [Associate Staff Writer, DualShockers], Mario Rivera [Video Manager, DualShockers], Cameron Hawkins [Staff Writer, DualShockers], Scott White [Associate Staff Writer, DualShockers], Ricky Frech [Senior Staff Writer, DualShockers], Asa GreenRiver [Founder/Host/Producer, Borderline Entertainment]
ABOUT: The N64 is considered to have ushered in Nintendo’s era of 3D gaming, and some of the best games of all-time have been released for it. From Super Mario 64, to The Legend of Zelda: Ocarina of Time – we debate the 10 games that should make up the N64 Classic, if Nintendo ever decides to actually make one. This isn’t the definitive list of the top 10 games on the system, but a mixture of the best games from different genres that would make it the complete package.

The other panels we reckon you should also consider (if you have time) are:

  • 35 Years of Adventure: The History of The Legend of Zelda
  • A History of Low-Poly Art
  • A Long Time Ago: A History of Star Wars Games

There you have it folks, a few panels to whet your nostalgic appetite. There are staggering number of panels on during PAX Online, so don’t forget to check the schedule, as there may be something of interest for you.

 

Filed Under: Announcements, History, Retro Gaming Culture Tagged With: acmi, Build a Retro Gaming console on Pi, Classic Games, gamers, gaming, Geek, panels, PAX, PAX Aus, PAX Australia, PAX Online, PAX Online panels, PAX Panels, PAXAus, Play It Again, Play It Again: Preserving Australia's Game History, Retro Gamer, Retro Gaming, retrogaming, Video Games

Nintendo Ball – The Game and Watch That Started The Iconic Series

April 28, 2020 By ausretrogamer

Nintendo Ball holds a dear place in our heart as it was their very first (Silver) Game & Watch product, released on this day [April 28] in 1980! This was the game that kicked off the iconic electronic handheld series.

Being the company’s first Game & Watch title, Ball is celebrated among the gaming community and within Nintendo itself, as evident from their many re-releases and remakes.

In case you never played Ball, the user controls a character who must juggle a few balls at once, ensuring that none of them are dropped. The control to keep juggling the ball is pretty straight forward – by pressing the left and right face button. It is this simplicity that made Nintendo’s Game & Watch series so memorable with its fans.

Do you have still have your Game & Watch(es)? Which one(s) is/are your fave?

source: Wikimedia Commons

 

Filed Under: History, Retro Gaming Culture Tagged With: 80s, Ball Game and Watch, Classic Games, G & W, G&W, Game & Watch, game and watch, Nintendo Ball, Nintendo Ball Game and Watch, Nintendo Game & Watch series, Old School, Retro Gamer, Retro Gaming, retrogaming, Silver Game and Watch, throwback, throwback thursday

Kickstart A Hit Of AMIGA Nostalgia

April 21, 2020 By ausretrogamer

We recently delved into some of our forgotten boxes, hidden deep in our vault (aka: the garage) which were choc-full of classic video games.

What we found totally blew our mind – a treasure trove of Amiga gems! We are still shaking our head in disbelief in how we could have forgotten about these games – it is sacrilege.

Let’s get one thing straight, as much as we still love our Atari ST, the Amiga, with its various models we’ve had the pleasure of playing on, from the 500, CDTV, 2000 to the 1200 and CD32, it still holds a dear place in our bitmap heart.

So come on an intoxicating nostalgic journey with us by scrolling through the below games, but don’t rush through the photos, as you may miss an old favourite!

PS: Hit us up on Twitter or Facebook to let us know which game(s) gave you a warm and fuzzy feeling 🙂

 

Filed Under: History, Retro Gaming Culture Tagged With: 16-bit, 32-bit, Alien Breed, Amiga, Amiga 1200, Amiga 500, Amiga CD, Amiga CD32, Amiga CDTV, Amiga games, Amiga OS, Cannon Fodder, CD32, Civilization, Classic Games, Commodore CDTV, Deluxe Paint, Graftgold, Micro, micro computing, Microprose, micros, Midway, Myst, nostalgia, Old School, retro computing, Retro Gamer, Retro Gaming, retrogaming, Slam Tilt, Ultima, Virocop, Wing Commander

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