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You are here: Home / Archives for Commodore

Commodore

Commodore Computer Sales 1977-1996

May 21, 2021 By ausretrogamer

We love these time-lapse sliding charts, so when we found this one based on sales of Commodore computers, we knew we had to share them with you all.

It is no surprise which Commodore computer ends up on top pretty much from 1982 to 1996, but the others were a bit of a surprise (which we won’t spoil).

Are you keeping up with the Commodore? 😉


source: Sven Dännart

NOTE: The creator (Sven Dännart) has advised that some of the figures are estimates, so take all of this with a grain of salt. It’s still cool though.




Filed Under: History, Retro Gaming Culture Tagged With: Amiga, Amiga CD32, C128, C64, CD32, classic gaming, Commodore, Commodore 128, Commodore 16, Commodore 64, Commodore Amiga, Commodore C64, Commodore Computers, Commodore PET, Commodore Plus 4, Old School, Retro, Retro Computers, retro computing, Retrocomputing, VIC20

Obscure Commodore Controllers

May 14, 2021 By ausretrogamer

We cherish our Commodore gear, from the Commodore 64 and Amiga 1200, to our Commodore watches, joysticks, CD32 and the obscure and gorgeous CDTV (aka: Compact Disc Television / Commodore Dynamic Total Vision).

Speaking of the Commodore CDTV, we particularly love its obscure controllers, the game pad that doubles as a remote control and the CD1200 trackball – both using good ole fashioned infrared (no Bluetooth here – Ed) for that true wireless gaming experience. There is also the CDTV keyboard, but that ain’t no controller, well, sort of.

The CD1200 trackball is peculiar in that it also has two DB9 joystick ports on the front so that you can hook up you fave joysticks, like the TAC-2, to play your Amiga games in comfort. However, the use of “C” batteries to power it in wireless (IR) mode is not that environmentally friendly at all. The remote control / game pad on the other hand uses “AA”, which means we can use our Eneloops for a more enviro friendly gaming session.

What obscure Commodore gear do you have? Hit us up on Twitter or our Facebook page now!

CDTV Remote Control

CD1200 Trackball

CD1200 Trackball – joystick ports

CDTV – Keyboard et al



Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga 1200, Amiga CD32, Amiga CDTV, CD1200 trackball, CDTV, CDTV Remote Control, Commodore, Commodore 64, Commodore CDTV, DB9 joystick ports, Infrared, oldschool, Retro, Retrocomputing, retrogaming, tbt, throwback

Complete Amiga Sales History from Commodore in Germany

November 19, 2019 By ausretrogamer

On the back of having world-breaking sales records with their Commodore 64, looks like Commodore didn’t do too shabbily with their Amiga line of computers.

Thanks to the folks at distrita, we can now check out the complete Amiga units sold history for Commodore in Germany!

• Amiga 500: 1,160,500 (Includes Amiga 500+ sales of 79,500)
• Amiga 600: 193,000
• Amiga 2000: 124,500
• Amiga 1200: 95,500
• Amiga 1000: 30,500
• Amiga CD32: 25,000
• Amiga CDTV: 25,800
• Amiga 3000: 14,380 (Includes Amiga 3000T sales)
• Amiga 4000: 11,300 (Includes Amiga 4000 030 sales)

Going by these units sold numbers, the total Amiga computers sold in Germany was 1,759,980 – not bad at all.

Some interesting nuggets in these numbers include the fact that the shortest lived Amiga line, the Commodore (Amiga) CDTV sold more units than the Amiga CD32! Having both the CDTV and CD32, let’s just say that the CDTV still looks gorgeous on our desk. Oh yeah, the CDTV is also the only Amiga to have MIDI – sorry our beloved Atari STe 😉

story source: distrita

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Filed Under: History, Retro Gaming Culture Tagged With: A1200, A500, A600, Amiga, Amiga 3000, Amiga 4000, Amiga 500, Amiga 600, C64, CD32, CDTV, classic gaming, Commodore, Commodore Amiga, Retro Computers, retro computing, Retro Gamer, Retro Gaming, retrogaming

Classic Childhood Pastimes Re-imagined as 8-Bit Video Games

August 9, 2019 By ausretrogamer

When it comes to children and gaming, there’s a constant debate. Lots of kids love to play video games and often their caring parents see the pastime as less than desirable. They’d prefer their children to be playing outside, taking in fresh air and learning skills that will set them up for life. But in today’s world, gaming is actually rich with benefits for children. Research has proven multiple brain boosting advantages of gaming such as improved coordination, memory, problem solving, concentration and social skills.

Today’s parents probably have happy memories of playing jump rope, pat-a-cake and conkers outdoors with their friends, and they naturally want their kids to have the same experiences. But no doubt they also enjoyed the delights of Mario Bros. and Duck Hunt from time to time too. There’s nothing like a bit of nostalgia. And that’s why Climadoor have imagined what it would be like if classic childhood pastimes were made into 8-bit video games. This mash up would satisfy parents and children alike, and we think it would create hours of fun!

Conkers Kid – Playground Revenge II

Conkers is a playground staple in Britain and is sometimes knows as ‘Kingers’ in other parts of the world. Hours of fun can be had using a conker on a string to defeat those of your friends and foes. Many schools have deemed the game a concern as flinging around hard objects can be damaging, but there’s no such risk with the videogame.

Conkers Kid – Playground Revenge II would be packed with features. Start by choosing your best conker and level up by defeating your opponents. Perfect your swing and blast your way to success!

Jump Rope Master

Jump rope or skipping takes skill, co-ordination and physical endurance. Kids all over the world engage in the game and some master complex patterns and multiple ropes.

If this is a little too sedate for you, try jump rope master. You’ll be reborn as an agile ninja to help you leap over ropes whilst also avoiding the dangers of fireballs and flame throwers.

Mega Kerby – Sidewalk III

Kerby (also known as Kurby or Curby) is a British childhood street game that’s simple in nature. Opponents stand on opposite sides of the street and throw a ball aimed at the curb on the other side. The aim is to catch the ball again on the rebound. Despite sounding easy, there are plenty of hazards to dodge like traffic, cyclists and pedestrians. Not to mention keeping balls clear of the neighbours parked cars and windows…suddenly playing outside has turned into a parent’s nightmare, oh, the worry!

It’s time to break out mega Kerby – Sidewalk III. All the thrill with less of the danger. Throw, dodge, win the game. All without the risk of real traffic or angry neighbours!

Musical Chairs in Space 2020

A classic party game, musical chairs causes fun, tension and drama as kids clamber to grab a free chair when the music stops. There’s always one less chair than needed to eliminate players until one eventually wins. Who will be victorious? Often the one that cheats the most!

Let’s translate this into the galaxy where chairs float in space to futuristic music. Put all arguments and cheating aside and focus on your speed and agility to get that chair and remain king or queen of the galaxy.

Pat-A-Cake Wars

This sedate playground game sees participants clapping their hands in time to a rhyme, great for co-ordination and rhythm. But why not up the excitement level with Pat-A-Cake Wars? Bake a cake as fast as you can, compete against opponents and triumph over the bad guys.

Pooh Sticks Racer

A game first played together by Winnie The Pooh and his friends is now popular with children and adults alike. Choose your stick and drop it into a stream or river, you’ll win if your stick is first under the bridge! The fun doesn’t last for long though, and soon your stick will drift away.

Not with Pooh Sticks Racer! This high-octane game lets you navigate obstacles and rapids to keep your stick in pole position until the end of the race. Watch out for rocks, waves and branches that are set on hindering your progress, as well as other opponents!

Tag Man

Another classic playground game that lives in the hearts of children around the world. This one is such an institution, there was even a film made about it! You might know it as tig, it, tiggy, touch and go or chasey but the principle is always the same. The player who is ‘it’ chases other players until they can touch or ‘tag’ them, which turns them into the chaser and so on.

Tag Man tests your skill, requiring you to do whatever it takes to avoid the chaser. Find power ups to increase your speed, special invisibility powers and more. Just don’t get caught!

We hope you’ll agree, this mash-up between childhood games and 8-bit video games takes us all back to happy times gone by.

 

Filed Under: Retro Gaming Culture Tagged With: 1980s, 8-bit, 80s, Arcade, Atari, childhood, Classic Games, Commodore, duck hunt, hopscotch, Jump Rope, Legend of Zelda, Mario Bros., NES, nintendo, nostalgia, Old School, oldschool, outdoors, Retro Gamer, Retro Gaming, retrogaming, sega, Sega Master System, Sinclair, tag, Texas Instruments, tiggy, Video Games

Retro Gamer Issue 171 is Out Now!

August 11, 2017 By ausretrogamer

Extra! Extra! Read All About It! The latest Retro Gamer, issue 171 has hit the physical and virtual newsstands!

We are huge fans of Retro Gamer covers, but this one takes the cake – it is simply awesome! Behind this gorgeous cover you’ll find a myriad of retro gaming features to satisfy your nostalgia hunger. Still not convinced? Here is a taste of what’s inside this issue:

  • The Kings Of Donkey Kong – We quiz the high scores past and present about Nintendo’s hit arcade game.
  • Pushing The Limits: R-Type (Spectrum)
  • SNES Mini Feature
  • Making Of Saboteur II
  • Hardware Heaven: Sinclaur QL
  • Licence To Thrill: Aliens
  • Archives: Introversion Software
  • Making Of Wild Guns
  • In The Chair: Simon Phipps.
  • Ultimate Guide: Zaxxon
  • Peripheral Vision: Super Scope
  • Retro Revival: Shadowfax
  • Making Of Arch Rivals
  • Retro Revival: Super Adventure Island
  • The Unconverter: Spider-Man The Videogame
  • Lost In Translation: Enduro Racer (Master System)
  • Future Classic: Undertale
  • Retroinspection: PocketStation
  • Minoirty Report: Game Boy Advance
  • Retro Revival: Dungeon Explorer
  • Back To The Noughties: August 2000
  • Classic Moments: Mischief Makers

source: Retro Gamer

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Atari, Classic Games, classic games magazine, Commodore, Future Publishing, gamer magazine, magazine, nintendo, Old School, pc-engine, Retro Gamer, Retro Gamer Mag, retro gamer magazine, sega, video games publication

Awww – A Tiny Commodore PET

December 18, 2016 By Ms. ausretrogamer

pet-2 Follow this Adafruit tutorial and you can have your very own 3D printed mini replica of the iconic Commodore PET (Personal Electronic Transactor) computer.

pet-1


Video source: Adafruit Industries on YouTube

Source: Adafruit via Laughing Squid

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: 3D printing, Adafruit, Adafruit Industries, Adafruit tutorials, Commodore, Commodore PET, retro computing

Interview with Commodore UK Boss, David Pleasance

September 7, 2015 By ausretrogamer

Interview_DavidP_titleWhen we came across Dan Wood’s YouTube channel and saw his video interview with David Pleasance, we knew we had to share it! The video is a fascinating, in-depth chat with the former (and final) Commodore UK Managing Director, David Pleasance. David provides insights into the glory days of Commodore and the demise of this once mighty computer company, and how he tried to save the venerable Amiga. Press play now – we promise it will load immediately.


source: Dan Wood (kookytech.net)

 

Filed Under: History Tagged With: Amiga, Commodore, Commodore UK, David Pleasance, demise of the amiga, retro computer, retrogaming, video

Easter Retro Gaming Hunt At The Amazing Mill Markets

April 6, 2015 By ausretrogamer

While kids everywhere were busying themselves on their Easter egg hunt, Ms. ausretrogamer and I were busy going on a different kind of Easter egg hunt. On our way to Queenscliff, we decided to pop in at the amazing Mill Markets in Geelong to see what was on offer. Upon entering the market, we knew we had hit the jackpot – there were all kinds of antiques, memorabilia and collectables to discover, from books and vinyl records, to toys and classic video games. We’ll let the photos below show the breadth of cool stuff that was on offer at the market.

What started as a quick visit turned into a three-and-a-half hour hunt – the Mill Markets is the kind of place you need to take your time to look in each stall and search for that little gem that others may have passed in their haste. Our nostalgic senses were in overdrive as we found items of interest in almost every stall!

There were retro games and systems aplenty, with most items being at reasonable prices. We were pleasantly surprised to discover retro gaming gear in a number of stalls on the ground floor and the mezzanine – obviously, our go slow and meticulous hunting plan paid off. The temptation to walk out with a boot full of stuff was hard to resist! I did manage to buy a few items, with the Milton Bradley Berzerk board game being my favourite of the lot.

If you happen to like going to vintage markets, even for a look, then Ms. ausretrogamer and I highly recommend The Mill Markets. There are three Mill Markets in Victoria – in Daylesford, Ballarat and Geelong (Newcomb). Best part is, they are all open 7 days a week from 10am till 6pm. What are you waiting for, go hunting!

MM_Entry

MM_fuelpump

MM_3DO

MM_Atari2600

MM_Batman_Player

MM_ElBarto

MM_DarthVader

MM_cashregister

MM_Flinstones

MM_games_galore

MM_games_galore_2

MM_GBSP

MM_JohnRobot

MM_Lego

MM_LJN_WWF

MM_matchboxcars

MM_MOTU

MM_N64

MM_NES_Atari

MM_Muppets

MM_Projector

MM_PS1

MM_tabletop

MM_SSIgames

MM_Snoopy_coke

MM_SNES

MM_Tandy

MM_toys

MM_Tiger

MM_TMNT

MM_TrollDolls

MM_vinyl

MM_Yoyos

MM_Xenomorph

MM_upstairs

MM_topview

MM_Robot_upstairs

MM_Organ

MM_PS1_consoles

MM_NES_upstairs

MM_NES_Robocop

MM_NES_SNES

MM_MrFreeze

MM_Joystick

MM_Japan

MM_GoldenArches

MM_Joker

MM_CRTTVs

MM_Atari4slot

MM_Berzerk

 

Filed Under: Retro Exploring Tagged With: Amazing Mill Markets, antiques, Atari, collectables, Commodore, Easter, easter hunt, Geelong, Mill Markets, nintendo, retro gaming hunt, Retro Hunting, Retrogaming hunt, sega, The Thrill Of The Chase, thrill of the chase

Commodore Club Day

June 19, 2014 By ausretrogamer

Something special happens every third Sunday of the month at the Wadham House Craft and Hobby Centre. Courtesy of the Melbourne Amiga Users Group, the Commodore Club Day (#CommodoreClub) is a love-in of sorts for anyone that is (or was) into the great home computers from Commodore. Even if you aren’t a Commodore fan, you are still most welcome.

CommClub_playing

The Commodore Club Day is filled with like-minded people, and of course, the hardware – from the Commodore 64 to the Amiga 1200 and CD32. The biggest buzz for us is always the people. It is great to catch-up with our friends and have a yarn about our experiences with the great beige pieces of plastic.

CommClub_COMP

Of course no club day is complete without some friendly gaming rivalry. On this particular occasion, Kevin Tilley from the C64-centric magazine, RESET, created a four-player, four game competition between yours truly, Ant Stiller, Rob Caporetto and Kevin himself. The competition was fierce, but fair. There was adulation and pain in the battle to find out who reigned supreme on the C64. I hate to do this to you all, but you will have to wait for issue 4 of RESET to find out who was hot and who was not!

As they say, all good things must come to an end. It is always sad to wrap things up at the Commodore Club Day, but it is never a goodbye, it is always, till next time!

The Terminator made its presence known!
CommClub_Terminator

Bomberland 64 mayhem ensued
CommClub_BomberLand64

Weird and Retro’s Serby was preoccupied while the Doctor kicked ass
CommClub_C64Gaming

Feel the power of the Amiga
CommClub_Amiga

Weird and Retro’s RGCD cartridge stash
CommClub_cart_games

The C64 4-player competition is ready to go!
CommClub_4gameComp

Pedro enjoying some Amiga time
CommClub_playingGames

Paul’s ever impressive Amiga setup. This is just the tip of the iceberg
CommClub_Zen

Games begging to be played!
CommClub_C64_games

Filed Under: Retro Gaming Culture Tagged With: Amiga, AUG, C64, Commodore, Commodore Club, RESET, retrogaming

Joystick Battles: Konix Speedking vs Commodore C-1342

June 12, 2014 By ausretrogamer

JB_KonixvComm

Does size really matter? What exactly are we referring to here? Get your mind out of the gutter – we are talking about joysticks! When it comes to controlling your favourite video games, everything matters – the size, feel, stability, precision, ergonomics and durability of the joystick.

Not all joysticks are made equal, some feel great when playing shoot’em ups, only to let you down when it comes to those waggle-the-stick 100m sprint games. Others are durable during those wrist breaking manoeuvres, only to leave you feeling as if you sustained major trauma to your wrist and fingers. So how does one judge a joystick objectively? It is hard, but we are willing to give it a crack.

JB_Konix_SK

Let’s dispel the ‘one joystick fits all’ myth – there isn’t one. There, it has been said. In this regular Joystick Battles feature, we will pit two joysticks against each other, with the winner progressing to the last round, JoystickMania 1. The judgement criteria will be based on: ergonomic feel, precision/stability and durability. To ensure we remain objective, we will use the joysticks on a variety of gaming genres; shoot’em ups, platformers and wrist-breaking wagglers. This should sort out the wheat from the chaff.

The first joystick battle is between the Commodore C-1342 joystick and the Konix Speedking. I know what you are thinking, we shouldn’t pit a pack-in joystick with an aftermarket one. Hey, it is a free world and we can do whatever the hell we like.

JB_Comm_C1342

So how did the C-1342 fare against the Speedking? Lay your peepers on the below table:

Joystick_battle_1

After getting all hot and bothered on the C64, there could only be one winner in this joystick battle.

JB_Speedking_Winner

Verdict: Konix Speeding
Being an aftermarket joystick, you would have expected the Konix to breeze through this battle. The C-1342 put up a great fight, but the durability of the stick lets it down big time. The Speedking does seem gimmicky in style, but it does the job admirably and it feels great in the hand – if you are a right handed player!

 

Filed Under: Reviews Tagged With: C-1342, C64, Commodore, Joy Of Sticks, joystick battles, Joysticks, Konix, Speedking

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