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You are here: Home / Archives for DC Cutler

DC Cutler

Epic Games and Disney Collaboration

June 17, 2024 By David Cutler

By: D.C. Cutler, U.S.A.

In February, The Walt Disney Company put out a press release that Disney and Epic Games would collaborate on all-new games and an entertainment universe that will “further expand the reach of beloved Disney stories and experiences.” Epic Games is the video game and software developer that gave us “Fortnite” and “Gears of War.”

I feel like the two companies coming together and collaborating didn’t get much attention. The business possibilities for both seem limitless. What does the merger mean for parks? Could Disney have a “Fortnite” theme park that incorporates some of the features of the popular game? What “Fortnite” fan wouldn’t want to visit a park that encapsulates the game with a Disney twist? It could be very successful. And you already have two established brands that aren’t going anywhere anytime soon.

Does this merger of giants in entertainment mean that we’ll be able to play or have Disney character skins in “Fortnite”? That would be something that would bring in new fans for both Disney and “Fortnite.”

There are several Disney characters I would like to use to play “Fortnite” with. Donald Duck would be interesting, because visually it would be hilarious, and you know he’d have some cool weapons and a cigar in his mouth. Playing with Disney villains would be fun. Captain Hook would be a savage skin to use when navigating “Fortnite” terrain. Ursula would be cool as well. She would be ruthless and strategic in a game where you must use your intellect. She may have a difficult time dodging fire from opponents with all her tentacles. Her powers could be limitless in the game being a powerful sea witch.

Playing as one of the “Guardians of the Galaxy” could be thrilling as well. Rocket and Drax would make for one hell of a tag team.

 

 

Filed Under: Announcements, Modern Gaming Tagged With: D.C. Cutler, DC Cutler, disney, Disney and Epic Games, Disney Fortnite skins, Donald Duck, Drax, Epic Games, Fortnite, gamers, gaming, Gears of War, Guardians of the Galaxy, The Walt Disney Company, Video Games

‘Mike Tyson’s Punch-Out!!’ is Iconic

April 19, 2024 By David Cutler

By: D.C. Cutler, U.S.A.

I saw that Mike Tyson has a fight scheduled with Jake Paul in July. Netflix (US) is airing it live. When I was a kid, I played a lot of “Mike Tyson’s Punch-Out!!” on Nintendo.

The game, released in 1987, was an instant hit with all my friends. We spent hours playing what we thought was the greatest boxing game ever. Certain boxers were my favourites to fight. I liked Great Tiger for his flamboyancy and his comical footwork that had no business being in a boxing ring. He was a character, and he wasn’t easy to knock out. He made the funniest face when you would get a good hit on him. King Hippo was another favorite. He was marginally slow, but when he struck your chin…there were times when I didn’t think I would get off the canvas.

The game made Mike Tyson even more mythical at the time. I didn’t really care for him, or boxing, but if there was a Tyson fight on HBO, I would usually pay attention to the outcome. But when a friend would ask me to play “Punch-Out!!” with them, I never hesitated at the chance. Especially after a stressful day at school. It was like I was getting my aggression out when I was facing an opponent in the game’s ring. And most importantly, it was entertaining.

Nintendo predicted this fight in the 80s! image source: Retro Russ

The hyper extend punch was one of my favorite things to do in a game at the time; that would usually knock out my opponent and I could move on with ease. Some of the boxer’s punches were so slow that you could glance at your watch, take a bite of pizza, and move in time to avoid contact. I always thought the clip of your boxer running with his trainer, riding a bike ahead of him, a great touch.

After you defeated all the other boxers, and you got to fight Tyson at the very end of the game, it felt like an accomplishment of sorts.

Tyson’s tweets of his training for the upcoming bout are scary and intimidating. When he’s sparring, it looks like he’s still got it. But will it be enough to beat a much younger Paul? I’m sure the ratings for Netflix will be huge, just like the sells for the 1987 video game were. Even if you despise boxing and the two competitors, the match-up is intriguing.

 

 

Filed Under: Retro Gaming Culture Tagged With: 1980s, 80s, David Cutler, DC Cutler, Great Tiger, Jake Paul, Mike Tyson, Mike Tyson’s Punch-Out!!, NES, nintendo, oldschool, Punch-Out!, Retro, retrogaming, throwback, Vintage

‘Temple of Doom’ Arcade Game

March 5, 2024 By David Cutler

By: D.C. Cutler, U.S.A.

A few weeks ago, I watched some of the Xbox Business Update and I’m so excited for the new Indiana Jones game, “Indiana Jones and the Great Circle.” The gameplay looks stunning.

When I was a little kid, I loved the Indiana Jones franchise. There was a roller rink not far from my house, and when I would finish my homework, I would sneak out and go there to play the “Indian Jones and the Temple of Doom” arcade game. I would play “Temple of Doom” for about an hour if I had enough quarters saved up. I would hog the game; I wouldn’t let anyone else play if I was there. It was in the corner of the roller rink, so it was sort of hidden.

In the mines, when I’m running up and down the different levels, I always wanted to make sure that I freed every slave child I could. Although, I never understood how Indy’s bullwhip unlocked the cages that they were trapped in. I thought it was strange that when you freed a slave child, you got points; and some were worth more than others. I believe the more you saved the more the point totals increased. The blades coming up out of the rocky ground didn’t help when you are freeing slaves and attempting to take out Mola Ram’s men. A version of Mola Ram could just pop up in front of you when you were least expecting it.

The conveyor belts were sometimes hard to maneuver, but I enjoyed descending the large slides that took you to another level of the mines. Mola Ram’s henchmen, or, the Thuggee, were slippery adversaries when Indy must climb up and down the ladders in the mines.

I never liked the rail-car chase scene in the film “Temple of Doom,” but it was one of my favorite parts of the home and arcade game. You had to have sharp reflexes to bullwhip Mola Ram’s henchmen and gain points as you darted down the narrow tracks.

The 1984 film frightened my friends, but I admired how edgy and violent some of the scenes were. Steven Spielberg and George Lucas pushed gore and violence to an imaginative place. “Temple of Doom” was one of the first films to receive a PG-13 rating. I still don’t see how the ritual, human sacrifice scene didn’t get the movie an instant R-rating. I remember my friends finding that scene disturbing. The arcade game shares the dark tone of the film.

I bought the game for my Atari, but it was never the same as playing the fun arcade game.

 


Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: 80s, Arcade, David Cutler, DC Cutler, gaming, Indiana Jones, Indiana Jones and the Temple of Doom, Indy, Mola Ram, Temple of Doom, Thuggee

‘Zelda’ Film Needs a Good Script

December 8, 2023 By David Cutler

By: D.C. Cutler, U.S.A.

Off the success of “The Super Mario Bros. Movie,” we are now getting a “The Legend of Zelda” film adaptation. Money talks. It’s smart for Nintendo to get a “Zelda” film in pre-production. The “Mario Bros. Movie” made $1.36 billion at the box office, globally. And it had a budget of $100 million.

The thing about the “Mario” film was that everybody knows “Super Mario Bros.” Do people know “The Legend of Zelda,” yes, but is it as massive a global brand like “Mario”?

Nintendo must have an exceptional script. A good story that sticks to the video game’s lore is essential. That’s what the “Mario” film did so well, and audiences went back to see it more than once.

I hope the film doesn’t take itself too seriously, but the “Zelda” games have a more serious tone than the “Mario” games. The movie should still be a fun ride. If it’s live action, whoever is cast as Princess Zelda and Link is crucial. The film would be better if it was animated like “Mario.” They could have the same studio, Illumination, that worked on the “Mario” movie. Live action could work, but why take that risk when Nintendo hit a homerun with “Mario”? The voice acting was superb in “Mario,” especially Jack Black as Bowser. Will there be musical numbers in the “Zelda” film?

The “Mario” movie had a smart structure to it. It didn’t feel overstuffed with easter eggs, and the runtime was just right. “Zelda” will probably have to be a longer film. It needs to have the feel of an epic and still have a tight runtime and be fun for children. That’ll be tough to pull off, but with an intelligent, entertaining script, a good film is certainly possible.




Filed Under: Retro Gaming Culture Tagged With: David Cutler, DC Cutler, Film, Jack Black, Legend of Zelda, Legend of Zelda film, Link, nintendo, Super Mario Bros, The Legend Of Zelda, Video Games, Zelda, Zelda film, Zelda movie

‘Darkman’ on Game Boy

November 6, 2023 By David Cutler

Every Soul Has A Dark Side!

By: D.C. Cutler, U.S.A.

When I was a kid, I really enjoyed playing “Darkman” on my Nintendo Game Boy. I saw the Sam Raimi film in a theater, and when I saw that Game Boy was coming out with a game based on the movie, I had to have it.

The gameplay of “Darkman” on Game Boy was basically “Double Dragon” and “Double Dragon 2.” It was a simple multi-level game where you had to accomplish a different mission in each stage. In a lot of ways, “Darkman” was fun to me because I loved playing “Double Dragon.” The game does import many of the 1990 film’s highlights. The Raimi film was not a huge financial success, but now it has a bit of a cult following on physical media and streaming.

When teachers weren’t snatching my Game Boy out of my hands, I played the game at school. I would play “Darkman” on the school bus home. Sometimes, when I was really into the game, I would miss my stop. “Darkman” was one of my favorite games to play on my Game Boy. And there were a lot of film adaptations on Game Boy. Around that time, I also liked playing the “Hudson Hawk” film adaptation on my Game Boy.

I watched “Darkman” several days ago; I hadn’t watched it in years. I had forgotten how hooky some of the action sequences were. I still had a good time watching it again, but I was surprised by how much slapstick humor was in it. The cast is spectacular. Liam Neeson and Francis McDormand are terrific in the film. They’re so young. Larry Drake is excellent as Robert Durant, the ruthless mobster who leaves Peyton Westlake (who becomes Darkman) for dead. He overacts a little, but he’s very threatening and he has a short fuse. The film feels more like an old 1950s horror film than a comic book movie. Liam Neeson’s make-up as Darkman is gruesome and fantastic. It’s so good it’s distracting during some of the more dramatic scenes. But most of his face is covered with rags throughout the film, giving off an “Invisible Man” vibe.

I wonder if any gaming studio has ever considered making a new “Darkman” game. Sam Raimi would probably have to give his blessing for that. It could be thrilling if it’s a single-player game with an interesting narrative and cool villains.

image source: gamefabrique.com




Filed Under: Retro Gaming Culture Tagged With: beat-em up, Cutler, D.C. Cutler, Darkman, Darkman Game Boy, DC Cutler, Double Dragon, Game Boy, gamers, Geek, nintendo, oldschool, Retrogamer, retrogaming, Sam Raimi, video game

I Bought a Video Game Poster!

September 13, 2023 By David Cutler

By: D.C. Cutler, U.S.A.

For the many years that I’ve been playing video games, I did something the other day that I’ve never done as a gamer.

I was at a local store, and they had a pretty cool poster collection. Most of them were popular television shows and films, like “Stranger Things,” and the blockbuster “Barbie”. One particular poster caught my eye. At first, I couldn’t tell what it was, but something about the artwork intrigued me. I’ve never been a big fan of the “Call of Duty” game series; I’ve played it maybe five times over the years. The wall poster for “Call of Duty: Modern Warfare II” with the skeleton soldier with his headphones on just appealed to me for some reason. I had seen the image before, probably around the time the game was released last October. There was a great deal of promotion for the hit game during NFL games last year.

I’m sure Infinity Ward, the company that developed the game, knew they had a hit when celebrities were posting on their social media how excited they were for the release of the game. I think I saw the wall art for “Modern Warfare II” when I was in Best Buy, and it piqued my interest. I haven’t even played “Modern Warfare II”, but I now have the poster on my wall in my garage. I can’t say that my girlfriend likes it, but she’s hardly in my garage and it’s not going anywhere anytime soon.

The poster is the sort of art that would make a fantastic film poster. When video games start having better posters than movies, what’s happening in movie studio’s art and promotion’s departments. I haven’t bought a movie poster since college. It was a poster for “Judge Dredd”, the Sylvester Stallone film from 1995. Oddly enough, the “Modern Warfare II” poster and the “Judge Dredd” poster are very similar. Both have a close-up image of a character staring right at you, looking menacing. Both are just a face and the title of the game and film.

The marketing team for “Call of Duty: Modern Warfare II” did an amazing job of getting images of the game in the public eye and conscience. The game earned $1 billion dollars in its first 10 days of release. “Modern Warfare II” is the fastest-selling “Call of Duty” game of all time.

image source: playstationlifestyle.net




Filed Under: Announcements, Modern Gaming Tagged With: Art, Call of Duty: Modern Warfare II, Call of Duty: Modern Warfare II poster, David Cutler, DC Cutler, gamer, gaming, poster, video game poster, Video Games

Hodder in the New ‘Chain Saw’ Game

August 9, 2023 By David Cutler

By: D.C. Cutler, U.S.A.

I’ve never been a huge fan of “The Texas Chain Saw Massacre” movie franchise. I found the old ones too scary to watch when I was little, and the dreadful remakes and reboots were forgettable. I quickly erased them from my memory banks right after I watched them. The one with Jessica Beal was dreadful.

When I read about the upcoming video game in the latest issue of “Fangoria Magazine,” I thought the article was fascinating. The new game, developed by Gun in association with Sumo Nottingham, recreates the 1974 film and expands on that world. There are several maps you can play, and the detail is supposed to be stellar.

One of the big things that sold me on the game, that has an August 18 release date, was a single line that I read in “Fangoria”: Kane Hodder as Leatherface. I’ve been a Kane Hodder fan since watching him play Jason Voorhees in “Friday the 13th VII: The New Blood.” He really made the role his own as Jason in “Friday the 13th VIII: Jason Takes Manhattan.” In that sequel, Hodder gave Jason a certain flavor with his distinguished movements and traits. Hodder’s depiction of Jason in “Jason Goes to Hell: The Final Friday” was the best thing about that awful movie.

Kane Hodder to Play Leatherface in Texas Chainsaw Massacre Game. image source: movieweb.com

I’m curious to see what Hodder does with Leatherface, another iconic horror character. I’m a fan of the slasher film “Hatchet,” the project that Hodder did after playing Jason. It’s over-the-top, but a lot of fun. Hodder wears more prosthetics in the “Hatchet” series, but he doesn’t go through the motions, he’s a real character as Victor Crowley.

I’m still not sure why Hodder didn’t get to play Jason in “Freddy vs. Jason.” Who at New Line Cinema thought that was a wise decision? Jason seemed more cartoonish in that 2003 film. Hodder had a distinctive way of playing the iconic character that the actor who replaced him couldn’t replicate. The way Hodder slightly tilted his head and walked with a calm pace as Jason was always terrifying. The Jason in “Freddy vs. Jason” seemed like he lumbered around throughout the movie.

I may wait a few weeks before I buy “The Texas Chain Saw Massacre” game. It looks good, but not being a big “Chain Saw” enthusiast, I’ll probably wait to hear what other gamers think about it.




Filed Under: Modern Gaming Tagged With: David Cutler, DC Cutler, Fangoria Magazine, Hatchet, Jason Voorhees, Kane Hodder, Leatherface, The Texas Chain Saw Massacre, The Texas Chain Saw Massacre film, The Texas Chain Saw Massacre game, video game

A Chef’s Kiss – Stern Pinball & Their James Bond 007 Decals

July 14, 2023 By David Cutler

By: D.C. Cutler, U.S.A.

I stumbled upon a tweet from Stern Pinball where it was showing designers applying decals to a James Bond 007 pinball machine. The cool decals were various James Bond movie posters from the 1960s, the Sean Connery era.

Nothing else at theatres looked like the early Bond posters, like the films. If I were to randomly see those posters on the side of a pinball machine, I’m playing it. The images make anything exciting and intriguing; a movie, a pinball machine… the perfect assortment of colors make you want to be a part of it.

Stern Pinball’s James Bond 007 (Pro)

The “Dr. No” poster looks so quant compared to the other Bond posters, but no movie poster looked quite like it pre-1962. The bright yellow with the title in red lettering made moviegoers take notice, and ask, “What is this ‘Dr. No’?” Connery with the smoking Walther PPK, alongside four of his female costars, is visually stunning to the eye. The palm trees in the lower, righthand corner of the poster gives it a Jamaican feel. It’s not easy to see, but it’s a great touch, right below the title of the first James Bond film. It shows off the Bond universe so well. It is a work of art; I’m sure ad men on Madison Avenue were enamored by the “Dr. No” poster.

I know I probably couldn’t afford a Stern James Bond pinball machine, but I want one so bad. I play a lot of pinball games on my Nintendo Switch; that would drastically change if I had my very own James Bond pinball machine.

Separately, James Bond and pinball machines have given me hours of entertainment and enjoyment. Stern Pinball can’t go wrong putting the two things together.

image source: Stern Pinball Inc.




Filed Under: Pinball Tagged With: 007 Bond, 60th anniversary Bond, D.C. Cutler, David Cutler, DC Cutler, Dr No, George Gomez, James Bond 007, James Bond 007 pinball, movie posters, pinball, pinball machine, Sean Connery, Stern Pinball, Stern Pinball James Bond 007

Gamer Golf or Real Golf?

June 23, 2023 By David Cutler

By: D.C. Cutler, U.S.A.

Sometimes it’s hard to decide to play golf on Nintendo Switch or play on a real course in the elements. I recently had an experience where I wished that I had stayed home and played golf on my Switch or Playstation.

When you play golf on Switch, you don’t have to worry about other golfers, especially ones with bad attitudes, coming up behind you and giving you anxiety. Playing real golf makes me a little anxious at times anyway.

I was playing on this small, 9-hole course the other day and a light rain was coming down; it was the kind of weather that I liked playing golf in. When I was playing on the 4th hole, a fun par 3, I noticed this older gentleman coming up quickly on the hole behind me. He was playing very fast. When I put my ball into the hole, my phone rang. It was an important call. I walked off the course slightly and took the call. The elderly gentleman played the par 3 rapidly. When he was done, he approached me with a heated look on his face.

He asked, “Do you want to play together?”

“I’d probably slow you down,” I replied. “You can go ahead of me.”

He chuckled and walked on in a huff. I wanted to play alone, and he looked like a fast player. There was no one behind me after the call, so I could take my time.

After some time passed, I was setting up my shot on the 6th tee, and I saw the older gentleman talking to the ground crew guys who were working on the putting green of the hole ahead, hole 7. It looked like he was yelling, and he kept pointing at me. His arms were very animated. I hit my shot with a 3 wood and the ball landed near a sand trap. As I was walking to my ball, I saw the older gentleman coming toward me in the distance.

As he began to approach me, I took a few practice swings with my pitching wedge. My hand on the grip got tighter as he came closer. He looked upset. I stopped studying my shot and just stared at him. Suddenly, he stopped in his tracks, and turned around and started walking in the opposite direction. He was muttering something as he left my hole.

After that interaction, I shot 2-over. So, not a bad day on the course in hindsight.

Golf in my living room never involves worrying about any speedy, angry players rushing me. I’ve probably played a round of golf on “Tiger Woods PGA Tour,” on Playstation, hundreds of times, and not once have I ever felt hurried while on a difficult hole.




Filed Under: Retro Gaming Culture Tagged With: 9 hole-3 par, C64, David Cutler, DC Cutler, gamer, Golf, golf video games, Leaderboard, PGA Tour, Playstation, PS2, Real golf, Tiger Woods PGA Tour, video golf

007 Bond, a Laser Watch, and Rolex

May 25, 2023 By David Cutler

By: D.C. Cutler, U.S.A.

“From Russia with Love” is one of the best James Bond video games. Sean Connery made a rare return to the iconic character by contributing his voice to the EA Redwood Shores (now Visceral Games) game. The fact that EA Redwood Shores got Connery back to voice Bond seems miraculous now. Having him contribute to something new in the 007 medium was an incredible accomplishment on EA’s part.

The 2005, third-person shooter video game is as entertaining as the classic Bond film it’s based on. I liked how the game used elements from the later films, like the jet pack from “Thunderball,” and the Aston Martin DB5 that was introduced in “Goldfinger.” Entertainment Arts should have produced another Bond game with Connery’s younger likeness as Bond; however, they lost the rights to Activision in 2006.

I really enjoyed using the laser watch in the “From Russia with Love” game. You used the wristwatch to penetrate bulletproof glass and destroy control panels. The watch in the game looks like Bond’s Rolex Submariner 6538. During the great action of the game, it’s sort of difficult to see an up-close image of the classic wristwatch, but it looks like the iconic Submariner 6538 to me.

JAMES BOND’S ROLEX SUBMARINER 6538. Image source: everestbands

In the scene at the beginning of “Goldfinger,” when Connery, dressed in a white tuxedo, peers down at his Rolex Submariner, it may have been one of the most blatant product placements in a film. I’ve always wondered how many Rolex Submariners were sold due to that quick shot in “Goldfinger” when Connery steadily lights up the face of the wristwatch with his lighter.

I’m sure there were thousands of men who saw that watch in “Goldfinger” and went directly to a jeweler. I’m sure a Rolex was as expensive in 1964 as they are today, adjusted cost, of course. The Rolex Submariner 6538 has become such an iconic watch because of Bond. Almost sixty years after the release of “Goldfinger,” Rolex is still the ultimate luxury watch. There’s Tag Heuer and Richard Mille, but Rolex seems like a classic, just like James Bond.




Filed Under: History, Retro Gaming Culture Tagged With: 007, Aston Martin, Bond, Bond 007, David Cutler, DC Cutler, From Russia With Love, Goldfinger, James Bond, Richard Mille, Rolex, Sean Connery, Submariner 6538, Tag Heuer, Thunderball, Watches

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