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You are here: Home / Archives for ff0000

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Best Atari Jaguar Games

February 7, 2018 By ausretrogamer

If we had a dollar for every time we have been asked to list our favourite Atari Jaguar games, well, we’d be able to buy a few Snickers bars. Jesting aside, you can stop Googling for the ‘best atari jaguar games‘ as we present to you, the definitive list (in no particular order) of the best Atari Jaguar games of all time*

*List may change when another awesome Jag homebrew title is released!

Before you get all, “But where the hell is AVP?”, relax, it’s a great game, so it makes the honorary list:

  • Total Carnage
  • Defender 2000
  • Alice’s Mom’s Rescue
  • Hyper Force
  • Rebooteroids
  • Super Burnout
  • Alien Vs Predator

So there you have it. What do you reckon, agree or disagree? What are your fave Atari Jaguar games?

PS: If you want to have a robust discussion about our choices, hit us up on Twitter or Facebook.

 

Filed Under: History, Retro Gaming Culture Tagged With: Atari, Atari Jaguar, Best Atari Jaguar Games, Best Jag Games, Best Jaguar games, ff0000, Jaguar, Old School, Retro Gamer, retrogaming, top Atari Jaguar games, top games on Jaguar

Retro Cube Speaker and the Super GamePad

January 25, 2018 By ausretrogamer

Do you want control and great sound? Do you like all things retro? Then keep reading!

8BitDo Retro Cube (Bluetooth) Speaker ($39.99 from PixelCrib)

For those of you that love listening to chiptunes (or any music) on your phone, you’ll note that the speakers aren’t much chop. Enter 8bitdo’s NES inspired Retro Cube Bluetooth Speaker! Enable Bluetooth on your smartphone and switch on the Retro Cube Speaker and you are paired up ready to blast out some cool tunes!

We absolutely love the look of the Cube, which fits right in with our retro gaming décor. The best part is, you can take it anywhere around the house (or outside) to give your ears some decent aural pleasure. At $39.99 from Pixel Crib, this is a no brainer – get one now!

MyArcade (wireless) Super GamePad ($24.99USD from MyArcade)

If you are sick of sitting close to your SNES Classic Mini due to short controller cords, then MyArcade’s Super GamePad may be the answer.

Boasting a cool SNES retro style with wireless functionality, the Super GamePad is a versatile controller that can be used to play on the SNES and NES Classic Minis and on classic (supported) virtual console titles on the Wii™/ Wii U™!

We love the SNES (PAL) colour style, but if you like the North American styling, then MyArcade has you covered. The Super GamePad may not suit those with large hands, so you may want to try one before you make a decision. For everyone else, this is a great wireless pad that features a HOME button for easy access to the game selection menu on the SNES/NES Classic Minis. There is also an intuitive TURBO button that can be assigned easily to any of the action buttons. The ergonomic grips (like newer controllers) make the Super GamePad very comfy to use.

Oh yeah, the 2 x AAA batteries that power the Super GamePad will last for 75 hours, so you can play without worrying that you will run out of controller juice! Another neat feature is the shape of the main action buttons: X and Y are convex, whereas the A and B are concave, a subtle and cool feature. Before anyone asks, you can play about 25 feet (7.5M) away from the console without lag or disconnection! So now you can play your video games from the comfort of your couch or fave recliner 😉

 

DISCLAIMER: The Super GamePad and Retro Cube Speaker were supplied by MyArcade and PixelCrib respectively.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: 8bitdo, 8bitdo Retro Cube Speaker, Bluetooth Controller, Bluetooth Speaker, chiptunes, Controller, ff0000, Music, My Arcade Super Gamepad, MyArcade, NES, Retro, Retro Cube Speaker, retrogaming, Review, SNES Classic Mini, speaker, Super Gamepad

Reset64 Magazine 2017 Commodore 64 Game of the Year Award

January 8, 2018 By ausretrogamer

It really seems that each subsequent year for modern C64 game development improves on the previous, and 2017 has been no different! On behalf of the staff at Reset Magazine, I would like to congratulate all of you who have been involved in C64 gamedev in 2017, whether as an individual or as part of a team. 2017 has been nothing short of stunning, beginning with The Bear Essentials (released digitally in 2016, but physical version with a 2017 © stamp released later), and finishing in style with the long awaited Sam’s Journey on Christmas Eve (with a few releases making it out before the new year, too). In between, well, we were spoilt for choice.

The physical releases from the likes of Protovision, RGCD, Psytronik and Poly.Play also impressed, with each distributor/publisher raising the bar for the presentation of their physical releases – perfectly complimenting the outstanding quality of the games themselves. So much thought went into the packaging, artwork, labels, instruction booklets etc. to keep us collectors more than happy!

We will look at 2017 as an amazing year for Commodore 64 games of a quality that could arguably challenge many of the years during the computer’s heyday. It was great to see so many of the contemporary developers remaining so active, old timers returning as well as a host of first time coders, artists and musicians joining in all the fun. Make no mistake, gamedev on the C64 is a challenging and time consuming task, and we are truly appreciative of the efforts and hours that everyone involved has put in.

So to sum it all up, although there can only be one game awarded GOTY, we truly believe that you all deserve to be congratulated (whether or not your game or crew is mentioned within this article), and we take our hats off to everyone involved in the 2017 C64 games development scene.

Kevin (Unkle K) Tilley, Reset64 Editor.

Kevin Tilley (Editor’s Pick)

#1 – Sam’s Journey (Knights of Bytes/Protovision):
Sam’s Journey is a truly astonishing C64 platformer that, amazingly, lives up to all of its hype! Breathtaking presentation, colourful and fast graphics; Sam’s plays like a high-end Amiga platformer with mechanics and design sensibilities not seen in a C64 game before. Beautiful to look at and fun to play, it’s my GOTY and a truly amazing game from Knights of Bytes. Nailed the physics too, KoB 😉

#2 – Galencia (Jason Aldred/Team Galencia/Protovision):
Jason Aldred came from nowhere to deliver this superb Galaga/Gaplus inspired shooter. Incredibly polished, with wonderful presentation, graphics (the animations are superb) and a suitably stunning soundtrack from Pulse Bot. It’s one of those games that you can come back to again and again and it is incredibly addictive. The physical release from Protovision is stunning, and that box-art by Lobo!! An amazing effort from Team Galencia!

#3 – The Bear Essentials (Graham Axten/Pond Software):
Graham Axten produced a game that tugged right at my nostalgic heartstrings with The Bear Essentials. Bear could easily have been a full price release from Thalamus and contains more than one nod to the games from that legendary Commodore 64 games publisher from back in the day. It’s one of the most charming games I’ve seen on the C64, and the final level blew me away. I’m tearing up right now thinking about it!

Honourable Mentions:
There have been so many other games I would have loved to have voted for. Rescuing Orc is another favourite – it is such a beautifully designed and playable game. I also loved LuftrauserZ, Platman Worlds and John Darnell’s charming Sleepwalker amongst many others. Oh, and then there’s Frogs, which is another absolutely charming multiplayer game from Dr. Wuro Industries. Any of these games could have featured in my top 3, they’re all so good!

image source: Jason Aldred & Protovision

Cameron Davis

#1 – The Bear Essentials (Graham Axten/Pond Software):
I’m thrilled that games like this exist on our beloved micro – it’s just so charming! With plenty of secrets to discover, a wild array of cute (but deadly) creatures to avoid and great platforming action, The Bear Essentials has provided me with more joy than any other recent C64 release I can think of. A world without this Essential game is something I couldn’t Bear to think about. (You’re fired – Ed)

#2 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
Planet Golf is the demanding but beautiful girlfriend of Commodore 64 games. You’ll be driven mad with its fiendish level layouts and excruciatingly annoying traps, but when you do everything right it’s the best feeling in the world. I love this game even though it feels like an unhealthy relationship at times!

#3 – Galencia (Jason Aldred/Team Galencia/Protovision):
This modern spin on the Galaga formula is not just a technical marvel – it’s by far the best shmup to hit the C64 in years! The movement of all the ships (oh, so many ships) feels nice and fluid, the blasting action satisfyingly explosion-filled, and there’s a real sense of accomplishment to survive the first few levels! We really are lucky to have games of this calibre grace our system.

Rob Caporetto

#1 – Galencia (Jason Aldred/Team Galencia/Protovision):
Arcade-esque games are totally a ‘been there, seen that’ proposition on the C64 in the homebrew age, where many try to rekindle the feel, but most I’ve felt have always missed that something. Galencia, on the other hand? Nails it. From its old school difficulty curve, its high level of polish, and the overall polish of the package, it’s a labour of love which totally, totally manages to feel fresh, and challenging for 2017!

#2 – LuftrauserZ (Paul Koller/Stein Pedersen/RGCD):
I’m a sucker for games involving air-combat, and working around gravity, both of which are core to this C64 adaptation of the indie hit. What blows my mind away the most though? The fact that the original game has been squeezed over into a C64 cartridge. In full. The pace is even more frantic, the controls flow excellently, and the challenge on offer is intense – for anyone after a fresh twist on arcade action, LuftrauserZ is easily one of the best picks you can go for!

#3 – Rescuing Orc (Juan J. Martinez/Vanja Utne/Poly.Play):
One of the great things with the homebrew community is in seeing less visited genres make an appearance on our favourite micro. Rescuing Orc brings over the tradition of the exploratory platformer, with an old-school difficulty to match. The challenge of course being to locate your friend said Orc, whilst exploring the world, and dispatching the devious hordes who stand in your way. Compared to some of the other releases in 2017, that level of challenge may be a turn off, but despite some misgivings, it’s a throwback release, which is well worth checking out!

Honourable Mentions:
Sam’s Journey (Knights of Bytes/Protovision):
The Knights of Bytes crew have been working on this one for a long time, and it truly, truly shows on so many levels. Compared to many other platformers on the C64, it’s expansive, packed to the brim with levels, and power ups and features. If I’d been able to spent more time with it before submitting this GOTY, I expect it would have made the top 3. But considering I’ve not put anywhere near enough time in, an honourable mention will have to do…

Petunia Pickle’s Pumpkin Preview (Anthony Stiller/Vanja Utne/Pond Software):
Seeing new faces start off with amazing releases is something I always find mighty positive. It might sound a little too biased here, but I had a lot of fun with this little preview, and it being by a good friend is just the icing on the cake.

image source: Knights Of Bytes & Protovision

Paul Morrison

#1 – Galencia (Jason Aldred/Team Galencia/Protovision):
I’ve been playing arcade shmups like Galaxian since the 1970s. I love them, so it always rankled with me that the Commodore 64 didn’t really have any that could truly stand among them. Consider me rankled no more. Galencia is an incredible clone of Galaga which has kept me playing since its release date. I’ve played it more than most of the PC and PS4 games I’ve bought this year, and I’m going to keep playing it. It may have been 35 years in coming, but it’s the best game of its type on the C64, and it’s my Game of the Year.

#2 – LuftrauserZ (Paul Koller/Stein Pedersen/RGCD):
The original PC game was a simplistic but fast-paced shoot ’em up which featured an absolute mountain of extra weaponry to experiment with. That Paul Koller has replicated the game so accurately on the 64 is nothing short of miraculous. I’ve got a pretty sweet crate right now, but I’m looking forward to unlocking more and seeing just how destructive I can become.

#3 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
I played Desert Golfing and Stick Golf on my phone for far too long, becoming totally addicted to seeing how far I could progress or if I could whittle down my best scores. Planet Golf captures the feeling of those games emphatically, whilst adding a flavour that could only have come from our beloved C64. It’s hair-tearingly frustrating at times, but that one-more-go factor is in full effect.

Anthony Stiller

#1 – LuftrauserZ (Paul Koller/Stein Pedersen/RGCD):
Paul Koller’s demake of Vlambeer’s aerobatic blaster is a miracle. Somehow Paul has captured the frenetic feel of the original and crammed in almost all of the features. Fast, furious and more fun than a barrel full of barrel rolls. Buy this game immediately.

#2 – The Bear Essentials (Graham Axten/Pond Software):
Graham Axten of Pond Software brought so much joy to my C64 when he released The Bear Essentials. A delightful, highly playable platformer, polished like a shiny red apple, Bear is what C64 gaming is all about. Check out Graham’s dev diary, too, if you get a chance.

#3 – Galencia (Jason Aldred/Team Galencia/Protovision):
Jason Aldred turns run-of-the-mill Galaga up to 11 with the exhilarating Galencia. With superb design, crisp graphics, and faultless gameplay, Galencia is a marvel to behold and has been a firm favourite in the RESET offices. A stellar release!

Honourable Mention:
Rescuing Orc
Juan J. Martinez’s wonderfully named game, Rescuing Orc, is everything I love. An adventurous romp with sword in hand, perilous leaps, varied enemies, deep caverns, and bats! Bats are great and so is Rescuing Orc.

Merman

#1 – Argus (Trevor Storey/Achim Volkers/Saul Cross/Psytronik):
From the moment I saw the preview video on YouTube, I knew this was going to be special. The first-person view of the action is superb, there is a huge and involved quest to complete and Psytronik pulled out all the stops with the amazing Ultimate Edition (cramming loads of extras into the box, including the poster with the all-important map of the land of Argus). A landmark RPG for the C64 and my game of the year.

#2 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
Antonio Savona strikes again with a beautifully crafted game. The physics of the golf ball – and the fast-forward option – work really well, but it is the superb presentation that stays with me. The clear sampled speech and the amazing introduction sequence (with digitised graphics) set a high bar for others to reach.

#3 – Galencia (Jason Aldred/Team Galencia/Protovision):
A very polished shoot ’em up, particularly the mutating aliens. It really captures the Galaga style and brings it up to date with great graphics and sound. So glad it was finished.

Honourable Mention:
Just sneaking into 2017 was the digital release of SAM’S JOURNEY. I have only had time to play it briefly but it looks amazing – it could already be my game of the year for 2018!

Richard Bayliss

#1 – Sam’s Journey (Knights of Bytes/Protovision):
I purchased a digital download of Sam’s Journey on Boxing Day 2017. The game has very stunning presentation. The game is really colourful, but when it comes to playing it, I was almost late for work, due to its pure addictiveness. The game has a fun story line, and each world is well crafted. The ideas put into this game really pushed the Commodore 64 to its limits. There are some very colourful maps, cute enemies, which Sam can jump on (or avoid). The power ups are truly amazing. This game gets my vote to be the best ever game of 2017.

#2 – Slipstream (Bauknecht/Psytronik)
I always wondered what the Commodore 64 could spin out for the C64 gaming world. We have seen many C64 demos, and demo coders of big groups today continue to show off their talent. Now what if you had this idea to produce a game, which uses some of the demo effects, such as realtime, vector animation? Bauknecht has proven this by developing something spectacular. The game has stunning presentation, along with some very amazing animated effects. The concept was quite original. You take control of two different modules through a simulation. This game reminds me a little of Domark’s Star Wars. Slipstream has very slick presentation, thumping soundtracks, and is also addictive to play. I love this game for the originality and addictive game play. It is very difficult to master at first, but you’ll get used to this game after a few attempts. Slipstream is a stunner.

#3 – Galencia (Jason Aldred/Team Galencia/Protovision):
I always loved a good and decent shoot ’em up. Looking at this game. It takes me back in time and reminds me a lot of Galaxians, Galaga, Gaplus blended in together. This game is well designed, has some good bonus rewards for the play. Some alien attack patterns can end up as a little surprise. The Galencia like to transform into different types aliens. There are plenty of in game options, to enhance game play even more. You can even select competition mode, which is a real challenge. This is a really good retro-standard shoot ’em up. Nicely animated sprites, graphics, loading picture, music, etc. I enjoyed this game a lot, due to the quality arcade standard, presentation and excellent music. Some funny boss fights in between. Nice loading and intro graphics. Great series of options.

image source: Psytronik

Damian Caynes

#1 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
Antonio Savona’s Planet Golf was not only a very playable game, but had superb production qualities and awesome digital sound. The intros were brilliant, and the game itself was difficult and addictive.

#2 – Galencia (Jason Aldred/Team Galencia/Protovision):
One of my favourite arcade games as a kid was Galaga, and Jason Aldred’s Galencia hits all the buttons. It has bright, colourful graphics and excellent fx, as well as masterful attack waves and bosses. Well worth the asking price, and I can’t wait to get it on cartridge.

#3 – The Bear Essentials (Graham Axten/Pond Software):
I really hate to give this game one point, but there have been so many great games in 2017. Graham Axten’s Bear Essentials has a lot of similarities with the style of Creatures 2, but is an awesome game in its own right. Pond must be very proud of this release

Roy Fielding

#1 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
From the moment I first heard of this game, I knew it was one for me. Antonio certainly delivered with a splendid and very professional game. The physical release is sublime with great original artwork by none other than Oliver Frey. Top notch game with oodles of replayability. This game will remain one of my faves, alongside the likes of the Leaderboard range.

#2 – Galencia (Jason Aldred/Team Galencia/Protovision):
A very close second is Galencia. This game came out of nowhere for me and really grabbed my attention immediately. I am a big fan of early arcade shooters like Galaxian/Galaga so this game really ticked my box on that score. The game looks and plays wonderfully and will certainly be a game to return to time and time again. Very high production value and again, we have a super physical release, with lovely original box art by Fleming DuPont. A wonderful game just slightly pipped (for me) by Planet Golf.

#3 – Sam’s Journey (Knights of Bytes/Protovision):
This was a very close call between this and Paul Koller’s excellent Luftrausers demake. I went with Sam’s Journey as it is an original title and has one of the most beautiful scrolling engines I’ve seen on the C64, with such vibrant use of colours. A very playable game, albeit probably not one I’d return to as much as #1 and #2. It’s still super impressive and delivers on the early promises and smashes away the doubts people had that it was not for real. I cannot comment on the physical release as it wasn’t available at time of writing.

Simon Quernhorst

#1 – Rescuing Orc (Juan J. Martinez/Vanja Utne/Poly.Play):
A very nice and atmospheric game, which I really liked playing through the end!

#2 – Galencia (Jason Aldred/Team Galencia/Protovision):
A perfect arcade game with fun graphics and always good for a round now and then.

#3 – Frogs (Dr. Wuro Industries):
What a fun game when playing with four players… always great to push ’em into the water.

Roy Widding

#1 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
I decided to give my top 3 points to Antonio and his addictive and funny golf game! Nice graphics, nice music and addictive. Very addictive!

#2 – Sam’s Journey (Knights of Bytes/Protovision):
I struggled a bit to play the digital version on my real hardware, but except for that, the game is amazing. A brilliant story, a nice plattform adventure, and it is not too hard, so I have kept my interest for this, and I think I still will have that interest when I receive the physical cartridge. (2 points to Chester)

#3 – Galencia (Jason Aldred/Team Galencia/Protovision):
The game is so well made/polished/full of details that you can’t leave it out of a top 3. Even if I’m not such a huge shooter fan, I have played this game several times, and it is not one of the games you try and forget… (1 point to Jason)

Honourable Mentions:
I have bought all commercial releases this year, and kept my eye on all free games too. I might have missed some, but I have placed my votes on the ones I kept coming back too and enjoyed playing. There were some games like Bear, Orc, LuftrauserZ and some other Psytronik titles that I liked too, but I had to leave some out of the top 3 so it ended with these.

image source: Usebox.Net & Poly.Play

Jari Karjalainen

#1 – Sam’s Journey (Knights of Bytes/Protovision):
It definitely came close for not happening in time, but my vote for GOTY goes to Sam’s Journey, without a shred of doubt. It’s not only a logical continuation of new hardware exploitation from Prince of Persia made for EasyFlash, but also yet another thus far missing link between the old C64 games and 16-bit games from all platforms – impressive in every expectable manner, and definitely lives up to its hype.

#2 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
If Sam’s Journey hadn’t made it this year, its place would have been taken by Planet Golf, which will now take the #2 spot. I thought the preview already was fantastic, and the full version is definitely one of the most intriguing, impressive and unique C64 golf games of all time. Definitely worth having in anyone’s collection.

#3 – Planet X2 (The 8-Bit Guy):
My vote for #3 was much more difficult to choose, since there were so many fantastic games put out this year – the Bear Essentials, Galencia, LuftrauserZ, Slipstream and Argus to name but a few, each very impressive in their own ways. In the end, I settled for Planet X2, because it represents a genre that hadn’t been explored on the C64 before, and rather well at that, too.

Frank Gasking

#1 – Sam’s Journey (Knights of Bytes/Protovision):
When playing Sonic 1 on the Mega Drive or Mayhem on the C64 that I remember the goosebumps first I had, experiencing something unlike i’d ever seen before. Although a predictable number 1 from me, Sam’s Journey this Christmas has given me just those feelings. Combining some of the best features from various 16-bit platformers, the game is a sight to behold, and it lives up to all the hype it has deservidely had.

#2 – Galencia (Jason Aldred/Team Galencia/Protovision):
I’m a big fan of single screen shooters like Galaga and Gyruss, so Galencia was a very welcome release to see this year. There are some wonderful touches throughout the game and little sub sections which make this one of the best games of its genre on the C64. It’s been great to see yet another ex-C64 developer come back to the platform too.

#3 – Planet Golf (Antonio Savona/Aldo Chiummo/Gaetano Chiummo/Ilkka Sjöstedt/Massimilano ‘WiZkiD’ De Ruvo/Psytronik/RGCD):
An extremely frustrating, but fun game, where any errors are your own fault and not the game. Deviously designed courses with some great gravitational effects on later planets make for a game that will keep you playing for a long time. The added polish of the crisp graphics/smooth animation and speech effects round off a great release.

….AND THE WINNER IS!

It is with great pleasure that we announce Galencia, by Jason Aldred and Team Galencia as the 2017 Commodore 64 Game of the Year, as voted by the Reset Magazine staff & contributors. A worthy winner, Galencia oozes quality from a coding perspective, as well as featuring the highest quality aesthetics and super addictive gameplay. It’s the perfect all rounder. The physical edition from Protovision was stunning and extremely high quality, everything from the beautiful art, labels, feelies, posters and that lovely green cartridge! Galencia also achieved the highest number of individual votes in this count and was a hot topic of discussion on social media and retro gaming forums for much of 2017.

Congratulations to Jason, the rest of Team Galencia and Protovision on your achievement!

image source: Jason Aldred & Protovision

Final Standings:
#1 – Galencia (Protovision)
#2 – Planet Golf (Psytronik/RGCD)
#3 – Sam’s Journey (Protovision)
#4 – LuftrauserZ (RGCD), The Bear Essentials (Pond Software)
#5 – Rescuing Orc (Poly.Play)
#6 – Argus (Psytronik)
#7 – Slipstream (Psytronik)
#8 – Frogs (Dr. Wuro Industries), Planet X2 (The 8-Bit Guy)

Honourable Mentions:
Platman Worlds (Psytronik), Sleepwalker (Psytronik), Petunia Pickle’s Pumpkin Preview (Pond Software).

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 1, 2, 3, 333399, 4, 5, 6, 7, 8, C64, C64 Game Of The Year, C64 magazine, Commodore 64, Commodore 64 magazine, ff0000, Galencia, Game Of The Year Award, GOTY, IndieDev, Planet Golf, RESET, Reset 64, Reset 64 Magazine, Reset Magazine, Reset64, Retrocomputing, retrogaming, Sam's Journey

Oz Comic-Con Melbourne 2017 Ticket Giveaway!

June 21, 2017 By ausretrogamer

*** THIS COMPETITION IS NOW CLOSED ***

Hey peeps, Oz Comic-Con is coming to Melbourne on July 1 and 2!

Thanks to the awesome folks at Oz Comic-Con, we are thrilled to be giving away two double 2-day passes. So what do you need to do to win this fantastic prize?

Simply subscribe to our newsletter, then email us at [email protected] to confirm your entry. We’ll be choosing the two lucky winners at random on Monday, June 26 (entries close at midday)! Oh yeah, one final bit of info, you will need to find your own way (and accommodation) to Melbourne.

CLAIMING TICKETS
At the conclusion of the giveaway, the winners details will be provided to Oz Comic-Con. The winners names will then be placed on the door list at the Media Check-In Desk, where they will be able to collect their wristbands for entry. If the winners are outside of Melbourne, then they are responsible for their own transport and accommodation.

If you need any convincing, just check out the highlights from Oz Comic-Con Melbourne 2016.

image source: Oz Comic-Con

 

Filed Under: Announcements Tagged With: Actor, Art, Artists, Comic Con, comics, Competition, Cosplay, events, ff0000, Games, Giveaway, Oz Comic Con, Oz Comic-Con 2017, Oz Comic-Con Melbourne, Pop culture

The Atari PONG Coffee Table – It’s Not Just A Game

March 2, 2017 By ausretrogamer

UPDATE: Since this article was published, the Atari PONG coffee table crowdfunding campaign has been moved to Kickstarter (from IndieGoGo)!

Make way traditional coffee table, there is a new and fun coffee table in town!

If you are sick of the bland look and the one dimensional use of your current coffee table, then the retro futuristic Atari PONG game coffee table is for you.

Before you start casting aspersions, this is not your average DIY-Arcade-Cocktail-Table people make out of Ikea furniture (Ed: not that there is anything wrong with that!). This Atari PONG coffee table is WAY more than that – it is a physical implementation of the classic Atari video game! Think of it as a playable, mechanical homage to one of the first video games. The coffee table doesn’t just have an iconic game built in, it is totally multi-functional with four USB ports, Bluetooth for music streaming, clock and all of this in a great looking retro futuristic design.

Originally developed as a tribute to the iconic game, the plan of Table Pong Project was to bring back the same experiences you used to get when playing the digital version, with awesome retro sounds, bouncing lights and maintaining the same mechanics that stay true to the original gameplay. This coffee table won’t just be used for holding your books, laptops, drinks, food or your tired feet, no siree, this gorgeous thing will also reunite family and friends by stimulating social interactions, just like the old Atari VCS/2600 console did.

Don’t be fooled into thinking that this Atari PONG coffee table uses archaic technologies to bring it to life. Thanks to modern electronics, electric motors and magnetic fields, the Table Pong Project has managed to create a playable real-life coffee-pong table that is stylish and super fun!

With a smidge under 30 days left on the Kickstarter campaign, you still have a chance to grab yourself a piece of history which your family room will thank you for.

Hmm, there is a hard waste collection coming to our suburb, so it will be out with the old and in with the new (old). We definitely want to join the revolution! *wink*

 

source: Table Pong Project

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Atari coffee table pong, Atari Pong, Atari Pong table, coffee table pong, ff0000, Old School, real pong table, Table Pong Project

The Mini Arcade By SuperGameCo

November 26, 2015 By ausretrogamer

MiniArcade_GalagaHave you always wanted to make your own mini arcade tabletop machine? Are you a DIY (Do-It-Yourself) hack just like me? If you answered yes to both questions, then the SuperGameCo Mini Arcade may be just what you are looking for.

Made from bamboo panels that snap together, the Mini Arcade is a breeze to setup – if you prefer (Ed: are too lazy), SuperGameCo also offer the Mini Arcade in fully assembled form.

MiniArcade_SideView

MiniArcade_Control_topdown

At the heart of the Mini Arcade is a very speedy Raspberry Pi 2 Model B computer, running Emulation Station. This ensures that the emulators and games run nice and smooth. We didn’t experience any slowdown during play – which was great. The 9″ LCD screen provides great resolution, but the marquee protrudes a tad too much which tends to get in the way if you are not sitting down low.

MiniArcade_Bootup

MiniArcade_credit_and_rear

The control deck is made up of an 8-way Sanwa/Seimitsu arcade stick and 6 concave arcade buttons. These are complimented with a single player select button and an insert coin (credit) button on the left side of the unit to provide an authentic arcade feel when playing games via MAME.

MiniArcade_Emulators

Audio on the Mini Arcade is pumped through the front facing speakers via a stereo amplifier. We did find that the sound wasn’t as beefy as we would have liked, which took away a bit from the experience when playing shoot’em ups with booming explosions.

MiniArcade_SuperMario

MiniArcade_NeoGeo

We found the Mini Arcade to be a breeze to operate and play games. The assembly was nice and easy, and once you are all setup, it is pretty straight forward to select your favourite old game and get all nostalgic. If you are struggling to find a Christmas present for your retro gaming partner, then the Mini Arcade may be a viable option.

PROS:
– Clever snap-together kit (or you could opt for it to be fully assembled)
– Easy to get started playing games
– Latest Raspberry Pi 2 Model B internals
– Quality Sanwa/Seimitsu arcade joystick
– Inclusion of the Insert Coin button provides an authentic arcade feel
– Multiple interfaces (USB/RJ45) for additional connectivity

CONS:
– Marquee is obtrusive when playing on the 9″ LCD display
– Button layout felt a tad cramped
– Sound is reasonable, but it needs to be meatier
– Insert coin button stickiness (may have just been our unit)
– Power supply cord was too short
– Graphics on the bamboo panels would be nice

The Mini Arcade product variants and prices can be found at the SuperGameCo store here.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: !Arcade!, 0000ff, ff0000, MAME, Mini Arcade, retrogaming, Review, sega, SNES, SuperGameCo, tabletop

Drooling at Lobos Collectables

June 13, 2014 By ausretrogamer

There are times when words don’t need to be said. This is that exact time! Before you do start scrolling through the below photos, we would urge you to visit Lobos Collectables (503 High Street, Northcote) to browse their awesome wares and buy up as many goodies as your wallet will allow. Now, put your bib on and start drooling.

You have been warned!
Lobo_Force

Plenty to look at here. I’ll be back.
Lobo_T2

Comic book action superheroes!
Lobo_comic_action_figures

Oh yes, Star Wars!
Lobo_starwars_2

Oh wow, more Star Wars stuff!
Lobo_starwars

I was made for loving you baby!
Lobo_KISS

I’ma Wario, I’ma gonna win!
Lobo_Mario

Drool factor 1000, I spot Tron!
Lobo_Tron_spot

Sleep well Han
Lobo_HanSolo

The lovely Tron!
Lobo_Tron_front

Oh how I’ve missed this control panel
Lobo_Tron_control

Brilliant Tron side-art
Lobo_Tron_side_art

Original MOTU is best!
Lobo_CIB_MOTU

I wonder if Skeletor is home?
Lobo_MOTU_castles

Man-At-Arms vs Jitsu
Lobo_ManAtArms

Classic MOTU action
Lobo_MOTU_in_action

I wonder who is flying the Millennium Falcon
Lobo_Mill_Falcon

We found the Turtles!
Lobo_TMNT

Some rare MOTU beauties!
Lobo_MOTU_Atari2600

If you have made it this far and want to drool some more, you can read about our garage sale loot at Lobos Collectables – you won’t be disappointed.

 

Filed Under: Retro Exploring Tagged With: collectables, ff0000, Lobos Collectables, MOTU, Star Wars, The Thrill Of The Chase, Tron, vintage toys

Transformers: Home Computers In Disguise

March 4, 2014 By ausretrogamer

It wasn’t just Hasbro that were making transforming alien robots in the 80s and 90s. The heavy hitters of the home computing and video gaming industry got into the act by transforming their home computers into consoles. Unfortunately, the only thing that this venture proved was that home computers should never be repackaged as consoles.

Commodore 64 Games System
CON_c_c64gsOn the back of the success of the C64 home computer, good old Commodore decided to release the console version in 1990 – the Commodore 64 Game System (C64GS). With other more powerful consoles on the market, the C64GS disappeared without making a mark. The C64GS was a blight on the C64 pedigree. 

Amstrad GX4000
CON_amstrad_gx4000Amstrad wasn’t going to be outdone by Commodore, so to compete against the C64GS, they released their GX4000 console – a repackaged CPC computer. Despite being more powerful, it suffered the same fate as the C64GS. Both machines booked their tickets to obscurity, as they were no match to the offerings from NEC, Sega and Nintendo.

Atari 5200 Super System
Con_Atari5200
Atari’s first attempt at transforming their home computer, the Atari 400, into a console, was the disastrous 5200 Super System! With a hideous controller added into the mix, the 5200’s fate was sealed. It was never released outside of North America.

CBS ColecoVision
CON_ColecoThe joker in the Home Computers In Disguise pack is the ColecoVision. What a lot of gamers don’t realise is that the ColecoVision was based on the MSX standard – an early Japanese PC standard developed by (none other than) Microsoft. The Coleco got a better sound chip, but other than that, it was a console-ised MSX.

Amiga CD32
CON_CD32You would have thought that after the disaster of the C64GS, Commodore would have learned their lesson. Well, they didn’t. Commodore tried their hand at repackaging their Amiga 1200 computer into a console, the Amiga CD32. When compared to the Amiga CDTV, some would argue that the CD32 was a success. Sadly, Commodore’s financial woes in the 90s ensured that the CD32 didn’t stand a chance in surviving the looming 32-bit console war.

Let this be a lesson learned – DO NOT REPACKAGE COMPUTERS INTO CONSOLES!

____________________________________________________________________________________________________________________
image source: C64GS – 6502.org; Atari 5200 – avgn.wikia; Coleco – retroauction; CD32 – ilesj

Filed Under: History Tagged With: Amiga CD32, Atari 5200, C64GS, ColecoVision, ff0000, GX4000

Book Review: Atari Inc. – Business Is Fun

July 30, 2013 By ausretrogamer

Atari_Inc_Book
source: Atari Book

‘Atari Inc. – Business Is Fun’ documents Atari’s history from its humble beginnings in the early 70s, to its meteoric rise and then, its downward spiral in the 80s. Atari had a big hand in bringing video gaming to the masses, and then almost bringing the same industry to its knees. These events are all retold in exquisite detail.

From its very beginnings, Atari lacked (business) discipline and clear market direction. It is evident from this book, that Atari just wanted to be part of the video games action, no matter what. Co-founder Nolan Bushnell aggressively advanced the company and Atari’s market and popularity grew rapidly. It seemed that Atari could not put a foot wrong – everything they created, from coin operated machines to the Video Computer System (2600) console, turned to gold.

There was a culture of ‘anything goes’ inside Atari, from their weekly staff parties to casual drug taking – it was all about having fun while creating video gaming hardware and software!

Stripping back the myths and misconceptions, this book sets the record straight in what went on behind the scenes at Atari. It wasn’t all glamour and high-fives. The authors spoke to the ‘real’ people at Atari who gave first person accounts of their experiences in the once titan of the video games industry.

The content grips you like a vice and does not let go until you have read every page. There are a few dry chapters where the authors cover the technical details of Atari’s home computer range, but these could be deemed optional for the non-technical reader.

You will be in awe of the people behind Atari and their many creations – which have withstood the test of time (even outlasting the company!). You will also be shocked to read about the back-stabbings, the parties, the drugs, and the backroom wheeling and dealing. I would not be surprised if Hollywood comes knocking on Martin Goldberg and Curt Vendel’s door.

Verdict: With never before seen photos and content exclusively obtained from the people at Atari, this book is a must read for any video games fan, not just Atarians. Buy it now!

Atari Inc. – Business is Fun [by: Goldberg & Vendel] is available in Paperback and Kindle.

 

 

Filed Under: Reviews Tagged With: Atari, Atari Inc. Business Is Fun, Books, ff0000, Review

The Space Invaders: In Search of Lost Time

June 9, 2013 By ausretrogamer

TSI_thespaceinvaders_longFilm: The Space Invaders: In Search Of Lost Time
Director: Jeff Von Ward
Studio: Wooden Horse Productions
Released: 2013
Distributor: Amazon Instant Video – $3.99 (7-day rental) or $14.99 (buy movie)
Synopsis: The Space Invaders: In Search of Lost Time will take you inside America’s hidden game rooms and into the hearts and minds of those who have made it their mission to enthusiastically preserve these important cultural touchstones.

Let’s get straight to it – as an arcade junkie, this film well and truly fed my need for retro gaming nostalgia. Jeff Von Ward has created a masterful film in which he tracks down and interviews some serious arcade collectors, like Jon Jamshid, who has amassed an impressive 180 machines!

The collectors share their passion for preserving these historic machines and the connection you feel with them is instantaneous – from scoring their first machine, their real estate woes, to the lengths they go to seek their next arcade hit.

TSI_jasonforester

You will be amazed by the number of machines that are stored in basements and garages (as well as the stories behind them all!). You will be blown away by the dedication of these collectors and their respective arcade setup, especially Peter Hirschberg’s Luna City Arcade – an amusement heaven.

Interspersed throughout the film is some amazing archival footage, including Damon Claussen’s appearance (with his mom!) on the Starcade TV game show. The flow of this film, from start to finish, feels natural and just right.

TSI_jeffhendrix

From the moment I sat down to watch ‘The Space Invaders: In Search of Lost Time’, I did not move nor blink (that may be a slight exaggeration) until the last credit was shown. Whether you are familiar with the arcade machines or not, this film is for anyone that has a nostalgic bone in their body, or would just like to find out what makes serious collectors tick.

Verdict: ‘The Space Invaders: In Search Of Lost Time’ is a wonderful film that should not be missed. Mr Jeff Von Ward, you deserve an Oscar!

Breaking News from the Director: Jeff reports that the film has just been picked up by New York City based digital entertainment curator, FilmBuff. FilmBuff has successfully distributed niche documentaries such as ‘Exit Through the Gift Shop’ (the doc or anti-doc on Banksy) and ‘Super Size Me’.

Image and video source: thespaceinvaders.org

 

Filed Under: Reviews Tagged With: !Arcade!, 000000, ff0000, Film, retro gaming documentary

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