• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
  • About Us
  • Contact
  • Advertise
  • Privacy Policy
  • Shop

AUSRETROGAMER

The Pop-Culture E-Zine

  • Announcements
  • History
  • Retro Exploring
  • Retro Gaming Culture
  • Reviews
  • Modern Gaming
  • Podcasts
  • Pinball
You are here: Home / Archives for game review

game review

RIVE: Ultimate Edition – Twin Stick Mayhem on the Nintendo Switch

December 20, 2017 By ausretrogamer

We are always told everything in moderation is good for you. Pfft, stuff that, RIVE: Ultimate Edition doesn’t do things in moderation – it’s full on from the get go!

Get your twitch senses ready, as Two Tribes’ final game, RIVE: Ultimate Edition is pure twin stick shooting mayhem on the Nintendo Switch!

RIVE: Ultimate Edition eases you into the game (sort of!) by blasting away asteroids (reminiscent of Atari’s Asteroids, with scrolling!), but that then gives way to some pretty hair-raising action as you manoeuvre your spider-tank with one stick and aim and shoot with the other. Sounds simple enough? RIVE ramps up the difficulty quite quickly (even in easy mode), but persistence is rewarded by etching away at each level – checkpoints do help with your progress. The mayhem onscreen may feel overwhelming at times, but you will get used to it as you hone in your skills at moving around and shooting. There is also some very cool banter between the rogue AI and your pilot, which will make you laugh with its cheesiness, but it helps to keep things lighthearted, as you will invariably have palpitations at the swarm of enemies that come at you like kamikaze pilots! The aim is to constantly be on the move, and power up your spider-tank to take out the rogue enemies.

RIVE goes an ‘Ultimate’ step on the Switch by introducing co-op/copilot mode. This takes advantage of the split Joy-Cons, allowing one player to pilot and another player to ‘man the gun’. Controls switch over when you die, leading to some chaotic and hectic gaming sessions. This extra layer, coupled with the HD Rumble effect makes the game even more enjoyable to play. And just another interesting titbit, we love the ‘Guru Meditation’ error message thrown in for good measure – a nod to the great Amiga 16-bit computer, many thanks Two Tribes!

As the saying goes, it’s great to go out on top. Seeing that RIVE: Ultimate Edition on the Switch is Two Tribes’ final game, they sure are going out in style and at the top of their game (no pun intended).

RIVE: Ultimate Edition is pure twin-stick shooting heaven. What a way to go out Two Tribes, you know how to get our hearts racing!

Hit the Nintendo eShop right away and get this!

Price: $12.75 (US/Canada) / £13.49 or equivalent (UK/EU/AU)

* RIVE: Ultimate Edition was provided by Two Tribes for this review

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, nintendo, Nintendo Switch, Rive, Rive review, Rive Review Nintendo Switch, Rive Ultimate Edition, twin stick shooter, Two Tribes

Crawl Review – Nintendo Switch

December 18, 2017 By ausretrogamer

Crawl is an innovative and refreshing take on an indie dungeon crawler; your friends are your enemies. Up to a group of 4 players can play together locally (AI replaces the other 3 in single player) and as the human player moves through each room and each level (reminiscent of Diablo), every object/trap/monster summoning circle can be manipulated by your 3 ghostly friends to bring about your demise so they can take your place as the human. The aim being to become the first player to get to level 10 as human so they can tackle the final boss (which is also controlled by the other 3 players).

Mutually inclusive levelling mechanics along with upgradeable monsters and purchasable weapons/items (there is a safe-room like shop on every level to provide some much required reprieve) adds depth to the game so that it’s not simply about who can be human for as long as possible; it is imperative to be powerful both as ghost and human to give you the best shot at making it to the final boss first. There is a deeper level of strategy involved here that I feel would be advantageous to the players who can best exploit them.

From the moment you boot up the game, where it asks you to ‘insert coin’ rather than the ubiquitous ‘press any key’, to the hectic race to level 10 to the exhilarating final boss battle, Crawl is wonderfully retro and a joy to behold. The pixelated graphics brings back memories of classic beat’em ups whilst the cheesy announcer and pumping music reminds of the best of the 90s era arcade games. It is also punishingly difficult; you are supposed to die…a lot, as foreshadowed by the introduction, where you are pitted against powerful monsters with impossible odds of survival.

A typical session may only last 15 to 30 minutes, however with randomly generated dungeons and the frantic moment to moment gameplay, each round is refreshing and getting to the end is often greeted with a sense of achievement and relief at the same time; I beat the boss with what must have been the last sliver of health left on my first try.

I played the review copy of Crawl on the Nintendo Switch (scheduled for released tomorrow – 19th of December), and the game is perfectly suited to the system with the joy cons enabling easy local multiplayer and further solidifies Nintendo’s focus on quality indie games with the Switch system.

Crawl is not a game for everyone, however if you have a few mates around and enjoy a fun retro inspired local multiplayer game (at time of writing there wasn’t any online multiplayer features), then Crawl is an easy recommendation.

Release Date: December 19, 2017
Price: $19.99 AUD, $14.99 USD,  €14,99 EU, £12.99 GBP

*Crawl was supplied for review by Powerhoof

____________________________________________________________________________________________________________________

House
House plays pretty much anything and everything but has almost time for nothing. A devout beat’em up fan, House enjoys a round of captain commando every now and then and can never forget spending hours in dark arcades playing warriors of fate after school. Oh yeah, his favourite console of all time is the original Famicom!

 

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Crawl, Crawl Review, Dungeon Crawler, game review, IndieDev, Nintendo Switch, Nintendo Switch Review, Powerhoof, Review

Gunbird Review on Nintendo Switch: It’s Shmup-tastic!

December 13, 2017 By ausretrogamer

If you are a long time shoot’em up fan, there is no doubt you would have come across Gunbird on other platforms (or in the arcade). If you have fond memories of Psikyo’s beautiful vertical shmup and are now in possession of a Nintendo Switch, we reckon it is time you reacquainted yourself with Gunbird.

Let’s start by saying that Zerodiv have done an absolute corker of a conversion on the Switch. Not only can you play Gunbird in landscape form, you can also turn your Switch 90 degrees and play it like it should be, in portrait /vertical goodness. If the label Psikyo sounds familiar, it may be due to their pedigree in games, one example being Aero Fighters 2 (Sonic Wings 2), which we absolutely love. Lucky for us (and you too!), Gunbird hits the shmup sweet spot by being up there with the aforementioned beauty.

The premise of the game doesn’t really matter, but for those that want the back story, Gunbird provides 5 protagonists, each one with their own special chosen craft. The story plays out in between levels and before boss fights, telling a tale of how the protagonists are trying to collect pieces of the Magic Mirror of Atra to make their wish. The antagonists are a group called The Trump, yep, you read that right, The Trump, who are lead by the fearless female, Rogue.

Just like all great vertical shoot’em ups, Gunbird has a plethora of power-ups to pick up to bling out your artillery to ridiculous levels and also bombs, which are in limited supply, so they should be saved for the awesome boss fights!

Gunbird can be played in single player or with a friend in co-op mode – which amps up the playability! The cut-scenes between stages are quite funny and add to the charm of this exquisite shmup.

Gunbird ticks all the right boxes for a shoot’em up and we are glad that it’s not one of those full-on bullet-hell type games, although you can dial up the difficulty for it to be one. This game caters for all skill levels, from monkey (yep, apparently monkeys  can’t play as well as a child) to rage-inducing hardness.

In conclusion, if you are into shoot’em ups, then Gunbird should be an instant buy. At AUD$9.99, it really is great value. Gunbird is an absolute 10/10 blast that should be in your Switch games library right now!

Gunbird was kindly provided by Zerodiv for this review.

Filed Under: Modern Gaming, Reviews Tagged With: !Arcade!, eShop, game review, Gunbird, Gunbird review, Nintendo Switch, Psikyo, Review, shmup, shoot'em up, Video Games, Zerodiv

Going For A Spin on the Switch: Mantis Burn Racing

December 8, 2017 By ausretrogamer

What do Super Sprint, Super Off-Road, Micro Machines, Circuit Breakers, Super Cars and Over Top have in common? Ok, not Over Top, but the rest are all classic overhead or top-down racing games. Well now you can add VooFoo Studio’s Mantis Burn Racing on the Nintendo Switch to this illustrious list. Mantis Burn Racing (MBR) is an instant classic!

As devout retro gamers, of course we are going to compare contemporary games with games we loved playing many decades ago. Mantis Burn Racing gives us the same thrill we felt when we played Super Sprint – a massive rush of adrenaline while drifting around corners and jostling for that lucrative first place. The thing that MBR has over some of the top-down golden oldies is that it is feature rich and can be played in various ways – docked, handheld and tabletop! Imagine if MBR could have been played with a steering wheel – that would have made it pretty much perfect.

So what’s MBR all about then? Well, let us tell you – it’s an immersive modern top-down racer that combines exquisite physics-based gameplay with intuitive arcade racing where your driving skills are put to the test in 12 stunning tracks (of varying environments) with five unique classes of vehicles over an 11-season single-player career with more than 150 events and 13 event types! There is enough here to keep you playing for ages and to totally bling out your vehicle to ensure your ongoing podium success.

Talk about being packed to the rafters, MBR’s feature list on the Switch is an embarrassment of riches, which include:

• Split-Screen Multiplayer – Compete on one console in classic couch-style split-screen races for up to 4-players.
• Go Head-to-Head – Take on friends in 2-player local split-screen races using individual Joy-Con™ controllers with players sitting ‘cross-table’ at opposite sides of the Nintendo Switch™.
• Local Wi-Fi Multiplayer – Connect multiple Nintendo Switch™ consoles and race together without the need for a connection to the internet.
• Cross-Network Play – Take the competition online with up to 8-players and race against opponents on other platforms with Cross-Network play.
• RPG-Style Upgrades – Fine tune your vehicle’s handling and performance via a RPG-style upgrade system that presents players with deep tactical choices.
• Consistently Smooth 60fps – in both TV mode and Handheld mode.

Oh yeah, we can’t forget to also mention Robert Allen’s mesmerising audio tracks, from Mantis Burn, Appetite For the Finish to Kicking Up Salt, Welcome To The Big Time and Closing The Gap – they all compliment the game perfectly.

When it comes down to why we love MBR we can pinpoint a myriad of things; from its excellent physics drift engine and vehicle control, its awesome vehicle upgrades, to its career mode that provides depth and replay value and last but not least, playing against other humans, either local or online always provides immeasurable fun (as long as you win!).

Mantis Burn Racing on the Nintendo Switch is highly recommended and we reckon it should be on your list of must have games. Go and grab it and let’s race!

image source: VooFoo Studios

Mantis Burn Racing was provided by VooFoo Studio for this review.

Filed Under: Modern Gaming, Reviews Tagged With: game review, Mantis Burn Racing, Nintendo Switch, Review, Super Sprint, videogame, VooFoo Studios

Elevator Action: For Old Times’ Sake

February 7, 2013 By ausretrogamer

elevator_action_header_ausretrogamer

How many times have you walked in an elevator and starting thinking you were in the 1983 Taito game, Eleveator Action? Never! Really? It must be me, I am strange like that.

Since Elevator Action is turning 30 this year, I thought it was a good opportunity to have a game, for old times’ sake. So, how does it stack up after all these years – is it still fun to play? Read on.

elevator_action_screen1_ausretrogamer

For those that have never laid eyes on this game, the protagonist is Otto, or Agent 17. Otto is tasked with collecting secret documents from rooms (behind red doors) within the 30-floor building. He makes his way between floors via the elevator (hence the title – d’oh) and on certain floors, he can use the escalators. To make things interesting, enemies appear at the most inopportune time to get Otto and derail his whole secret mission.

elevator_action_screen2_ausretrogamer

Otto is no slouch when it comes to defending himself. As a secret agent, he is armed and dangerous. His trusty gun can fire three bullets per shot. If that doesn’t work, the enemies can be kicked. By far the most satisfying way to eliminate the bad guys, is by shooting a light on the ceiling while in the elevator, dropping the light onto the baddies. The byproduct of a dropped light is that the hallways become temporarily dark which makes the enemies harder to see – makes the heart rate go up a notch too. Another way to get kills on the board is to crush the bad dudes with the elevator – gee I’m a sadist.

After Otto collects all documents, he has to make his way down to the basement where he can escape via his getaway car. For some inexplicable reason, Otto proceeds to another building for more secret document hunting instead of driving off in the sunset. Ah, once an agent, always an agent.

elevator_action_title_ausretrogamer

The controls are four-way (up, down, left, right) with two buttons, one for firing, the other for jumping/kicking – Taito catered for right and left-handed players by having these buttons on either side of the centred joystick. The game can become hectic, with the timer ticking down and enemy spies that pop-up just when you don’t want them to. Even though the action may seem limited, the game is still as much fun to play now, as it was 30 years ago. The graphics and sound could do with a spruce up, but back then, it was all about instant playability – which Elevator Action has in abundance.

Graphics Very basic in this department – enemies wear the traditional black suit with top-hat to match. Documents are hidden behind red doors, and the elevator is cool to watch go up and down.

76%

Sound Run of the mill bleeps and blops. Nothing to tune your ears into.

65%

Playability Taito plonged the joystick in the middle, with buttons on either side – catering for both right and left-handed players. Pick your buttons, and away you go being a secret agent.

80%

Lastability The gameplay may feel limited, but this is not a game to play for hours on end. It is great to play in short bursts from time to time.

78%

Overall Up, Down, Left, Right, Jump, Fire. No, not the Konami code, just the control mechanisms for a secret agent. Great game to kill 10 minutes of your time.

81%

 

elevator_action_machine_ausretrogamerManufacturer: Taito
Year: 1983
Genre: Platform
Number of Simultaneous Players: 1
Maximum number of Players: 2
Gameplay: Alternating
Control Panel Layout: Single Player
Controls:
– Joystick: 4-way [up, down, left, right]
– Buttons: 2 [Fire and Jump]
Sound: Amplified Mono (single channel)

 

 

 

 

Filed Under: Reviews Tagged With: elevator action, game review, retro game review

R-Type: PC-Engine

April 25, 2012 By ausretrogamer

Platform: PC-Engine
Format: HuCard
Developer: Hudson Soft / Irem
Released: 1988 (Japan) / 1989 (US)
Genre: Shoot’em Up

 

____________________________________________________________________________________________________________________

Irem’s legendary side scrolling shoot’em up is regarded as one of the PC-Engine’s most accomplished arcade conversions. This was (and still is) the PC-Engine’s ‘killer app’. The game-play is simple, pilot your R-9 fighter to wipe out the evil Bydo Empire.

Your R-9 fighter is equipped with a small gun which can only shoot down the smallest of enemies without firing several shots. But, if you hold down the fire button long enough, you can load up your shot so it releases a massive burst of energy, eliminating all but the strongest enemies in its path.  To assist in bringing down tougher Bydo enemies (and help you get further in this tough game), there are souped up weapons that can be collected along the way, like the diagonally firing lasers and the mega powerful circular red laser. When combined with the homing missiles and orbs that protect you, your R-9 becomes a Bydo blasting behemoth.

There aren’t enough superlatives you could use to describe how great this game is. From the music, to the graphics, the stage layouts, the enemies – they are all perfect in this coin-op conversion. Even the difficulty is spot on (it’s tough) ! This is as close to a perfect horizontally scrolling shoot’em up you can get on the PC-Engine. Do not miss it !

Graphics As close as possible to arcade perfect.

90%

Sound Your ears will thank you.

90%

Playability Easy to pick up and play, but tough to beat and master. The difficulty is just right.

93%

Lastability You will be playing this for years to come. All side-scrolling shoot’em ups are judged against this game.

94%

Overall If you have a PC-Engine, this is your killer app. Go and get it !

93%

 

Filed Under: Reviews Tagged With: game review, pc-engine, R-Type, retro game review, Review, shoot'em up

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 8
  • Page 9
  • Page 10

Primary Sidebar

Follow Us

FacebookInstagramYoutTubeTumblrFollow Us on RSSFollow Us on MastodonFollow Us on BlueskyFollow Us on Threads

Search

Shout Us A Coffee!

Recent Posts

  • Ping Pong + Space Invaders = Bit.Pong
  • Yippee Ki‑Yay! The Ultimate Die Hard Pinball Machine Is Real
  • A Wall of Retro Memories – Curated by the One and Only Ms. Ausretrogamer!
  • Voice Acting in the ‘Arkham Trilogy’
  • ROGUEish Brings Dungeon-Delving Delight to the Commodore 64

Ad

Footer

© 2012 – 2025 – ausretrogamer (The Australian Retro Gamer E-Zine). All rights reserved. Where appropriate, all trademarks and copyrighted materials remain property of their respective owners.

Terms & Conditions | Disclaimer

Advertise | About | Contact | Links

Please see our Privacy Policy for details on how we treat your personal information.

Support This Site

If you like what we do, you can shout us a coffee on Ko-fi :-)

Copyright © 2025 · News Pro on Genesis Framework · WordPress · Log in