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Yippee Ki‑Yay! The Ultimate Die Hard Pinball Machine Is Real

November 19, 2025 By ausretrogamer

Yippee Ki‑Yay, Pinball Fans!

Hold onto your flippers—because yes, there is a real-life Die Hard pinball machine… and it’s as epic as you’re imagining. The catch? It’s a one-off masterpiece crafted by Virginian pinball wizard Jason Good.

Seriously, can you believe no major pinball manufacturer ever made a Die Hard machine? With all the action, explosions, and John McClane one-liners, this franchise was practically made for pinball!

What started as a Visual Pinball X digital project has now become a fully playable, physical Die Hard Trilogy pinball machine – and the results are nothing short of jaw-dropping. Jason and his team have nailed it with incredible artwork, gameplay, and cinematic flair.

Honestly, someone alert the big pinball companies: grab Jason and his team, get the license, and make this official! Until then, we’ll just have to live vicariously through this one-off gem. Yippee Ki‑Yay indeed!

image source: Facebook (Jason Good)

 

Filed Under: Pinball Tagged With: Die Hard, Die Hard Pinball, Die Hard Pinball Machine, Die Hard Trilogy, Die Hard Trilogy Pinball, gamer, Geek, homebrew, Homebrew Pinball, Jason Good, John McClane, one-of-a-kind pinball, pinball machine, Yippee Ki-Yay

A Wall of Retro Memories – Curated by the One and Only Ms. Ausretrogamer!

November 12, 2025 By ausretrogamer

A Frame Full of Memories – A Gift from the Heart of Ms Ausretrogamer

Every now and then, something unexpectedly awesome happens in your retro-gaming life, and this time it came courtesy of my better half, Ms Ausretrogamer herself.

While I was busy diving into pixels, pinballs, and handheld nostalgia, she secretly gathered every pass, badge, lanyard, pin, medal, and random bits of retro-event paraphernalia I’ve collected over years of attending expos, conventions, tournaments, open days, and launch events. We’re talking the whole backlog of memories and nerd credentials.

And then she went full curator mode.

What I saw next absolutely blew me away:

  • All of it beautifully framed.
  • A museum-grade collage of my adventures across the retro-gaming universe.
  • A time capsule of joy, fandom, and button-mashing history – all now hanging proudly in our games room.

It stopped me in my tracks! It reminded me of all the amazing places we’ve been, the great people we’ve met, the tournaments we battled in, the arcades we rediscovered, and the endless good times that come with being part of this incredible community. It’s not just memorabilia – it’s a reminder that every event left a mark, and that she and I shared so many of those moments together.

Honestly… she nailed it.
The composition, the colours, the layering – chef’s kiss. This isn’t just a wall of frames; it’s a tribute wall to retro gaming culture and to the epic memories that keep the Ausretrogamer flame burning bright.

So here’s to Ms Ausretrogamer, the mastermind behind this unique and very special creation. The games room just levelled up, and so did my heart. ❤️

Filed Under: Retro Gaming Culture Tagged With: Arcade, ausretrogamer, EB Expo, events, expo, Fun Factory, gamer, gaming, Geek, medals, ms ausretrogamer, PAX, PAX Aus, PAXAus, pinball, Pins, Pop culture, Retro Gaming, throwback

Voice Acting in the ‘Arkham Trilogy’

November 10, 2025 By David Cutler

By: D.C. Cutler, U.S.A.

The voice work by various actors and actresses in the “Batman: Arkham Trilogy” is iconic. The performances by Mark Hamill as the Joker and John Noble as the voice of the Scarecrow are on the Mount Rushmore of video game voice acting.

As I was watching the recent film “The Long Walk,” where Mark Hamill portrays the Major, the sinister overseer of the deadly walking contest, I couldn’t help but think how Hamill has given us so many memorable performances on film, on television, and in video games. The Major was so interesting in “The Long Walk,” I wish he had more screen time. His voice acting as the Joker in the “Arkham Trilogy” is the industry standard of what an outstanding actor can do with a video game role. He’s been highly praised for his work as the Joker, going all the way back to “Batman: The Animated Series.”

Scarecrow, the primary antagonist of 2015’s “Batman: Arkham Knight,” is voiced by the Australian actor John Noble. Noble has a face that’s instantly recognisable. I remember him from Peter Jackson’s “The Lord of the Rings” trilogy. He’s an actor when I see him, I say, “Oh, I like him.” He seems to always give an absorbing, restraint performance. But there is nothing about his voice acting as the Scarecrow that’s restraint. The Scarecrow is extremely menacing in “Batman: Arkham Knight,” and that’s because of Noble’s acting.

image source: vg247.com

The touch of distortion in the Scarecrow’s voice adds to the danger of the character. In “Arkham Knight” Noble as the Scarecrow sounds a little like Vincent Price. I loved that. I’m a big Price fan, and I watched many of his classic horror films this year, leading to Halloween. The Scarecrow seems like he wins at the end of “Knight” when Batman and he have their final confrontation.

In any Batman video game, the villains always heighten the ominous tension throughout the Cape Crusader’s journey.

Tara Strong’s vocal performance as Harley Quinn in “Batman: Arkham City” was outstanding.

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: Batman, Batman: Arkham City, David Cutler, DC Cutler, gamer, gaming, Harley Quinn, John Noble, Mark Hamill, Scarecrow, The Joker, Video Games, Voice Acting

Stern Pinball Revives the Undead: The Walking Dead Remastered Rises Again!

November 5, 2025 By ausretrogamer

The Walking Dead Lives Again – Stern’s New Remaster Bites Back! 🧟‍♂️

Ah, timing is everything! Just a few days after Halloween, Stern Pinball has dropped a monster announcement – their second remastered pinball machine, and this one’s a true undead legend. That’s right, the 2014 masterpiece The Walking Dead has been resurrected for a new generation of players!

Back when it first shambled onto the scene, The Walking Dead was a breakout hit – John Borg’s chaotic, fast-flowing design and Lyman Sheats Jr.’s brilliant, tension-filled code made it one of Stern’s most atmospheric and addictive titles ever. It captured the grim, relentless fight for survival perfectly, blending strategy, horror, and adrenaline in a way few machines could match.

Now, more than a decade later, The Walking Dead Remastered brings the apocalypse back to life – bigger, bloodier, and more technologically advanced than ever before. Powered by Stern’s new SPIKE 3 system, this modern reanimation features a gorgeous 18.5” full-HD display, immersive high-fidelity audio, wireless headphone support, enhanced Wi-Fi connectivity, and a new lighting system that lets players bathe in all that zombie-fighting glow.


source: Stern Pinball

The playfield? It’s a loving update to Borg’s original design, complete with enhanced versions of the fan-favourite “Cell Block C” Prison building, the gruesome Well Walker toy, the infamous Bicycle Girl ramp, and that glorious crossbow that fires pinballs across the playfield – now re-engineered for even smoother, more precise mayhem. Players can expect dynamic new RGB lighting, illuminated zombie heads on the slingshots, and a remastered rule set that builds on Lyman Sheats Jr.’s legendary original coding, keeping the “risk vs reward” gameplay alive and kicking.

The visuals have been fully overhauled, blending painterly new art and high-quality video elements that tie into iconic moments from AMC’s hit series. Even better, The Walking Dead Remastered includes fresh custom audio callouts from the show’s stars Michael Rooker (Merle) and Danai Gurira (Michonne), adding even more atmosphere to the carnage.

Of course, Stern’s Insider Connected platform is built right in — letting players track achievements, join global leaderboards, and participate in exclusive challenges. Survive the Prison, fight through the CDC, wade through the Blood Bath, and see if you can outlast the Horde to become the Last Man Standing!


source: Stern Pinball

Collectors will want to hunt down the Limited Edition – capped at just 500 units worldwide. The LE packs in Stern’s Expression Lighting System and matching Speaker Lighting System with Walking Dead-themed effects, a stunning mirrored backglass, exclusive armour and decals, designer-autographed bottom arch, shaker motor, anti-reflection glass, and even a signed certificate of authenticity. It’s the ultimate prize for any fan of the series, or anyone who knows a true zombie classic when they see one.

The Walking Dead Remastered is available now in Premium and Limited Edition models, with accessories on the way. It’s a fitting tribute to both the franchise and the late Lyman Sheats Jr., whose work continues to define modern pinball excellence.

So grab your crossbow, load up on pinballs, and prepare to fight the dead — and fear the living. Stern’s The Walking Dead Remastered proves that even in pinball, some legends refuse to stay buried.

We may have to upgrade our beloved 2014 TWD Pro machine 😉

Filed Under: Announcements, Pinball Tagged With: gamer, gaming, John Borg, Lyman Sheats Jr, new pinball machine, pinball machine, pinball player, Stern, Stern Pinball, The Walking Dead, The Walking Dead pinball, The Walking Dead Pinball Remastered, The Walking Dead Remastered, TWD

Inside DMA Design (AKA: Rockstar Games) In 1996

October 30, 2025 By ausretrogamer

From Lemmings to Larceny — DMA Design’s leap into gaming infamy started right here.

Ah, the 90s – that unmistakable era of questionable fashion choices, dial-up internet, and frosted tips! But one thing that wasn’t shocking? The creative brilliance bubbling away at DMA Design (yes, the very same studio behind Lemmings).

A recently resurfaced 1996 video shows the Dundee-based team hard at work on a brand-new project titled Grand Theft Auto. What began as a quirky top-down car game called Race’n’Chase would soon explode into one of the most iconic (and controversial) video game franchises of all time.

The footage offers a fascinating glimpse into gaming history – you can spot early builds of Liberty City, rough animations, and plenty of mid-’90s office vibes. It’s surreal seeing the team at DMA Design – later to be renamed Rockstar North, part of Rockstar Games, laying the groundwork for what would redefine open-world gaming forever.

So throw on your flannel shirt, fire up your CRT monitor, and take a nostalgic trip back to where it all began – before Grand Theft Auto became a global phenomenon, it was just a bunch of Scots tinkering with pixels and possibilities.

🎥 Watch the 1996 development video and witness gaming history in motion!


source: BBC Archive

Filed Under: Retro Gaming Culture Tagged With: 1990s, 90s, DMA Design, gamer, gaming, Grand Theft Auto, GTA, Lemmings, PC, PC Gamer, PC gaming, Retro Gamer, Retrogamer, retrogaming, Rockstar Games, Rockstar North, Video Games, videogames

PAX Aus 2025: The Fun Came, We Saw, We Played!

October 14, 2025 By ausretrogamer

From Gaming to Cosplay, PAX Aus 2025 Had It All!🎮✨

Can you believe it’s been a whole year since the last PAX Aus? Time really does fly when you’re having fun—and wow, did we have a lot of it this year!

From the moment the doors opened, PAX Aus 2025 was bursting with energy, excitement, and that unmistakable buzz of shared geekdom. Whether you were there for the blockbuster game reveals, epic cosplay, thought-provoking panels, or just to roll some dice and mash some buttons, there was something for everyone.

The Main Hall was a sensory overload (in the best possible way), filled with new gaming experiences, neon lights, and endless action. Meanwhile, the Tabletop and Freeplay areas became mini worlds of their own – where strangers became teammates, rivals, and friends over cards, boards, and controllers.

And of course, we can’t forget the heart and soul of the show (Ed: we are biased!) – our beloved Classic Gaming area. But don’t worry, we’re giving that its own spotlight soon (because it totally deserves it). Keep an eye out for that post if you’re craving a dose of retro nostalgia! 👾

For now, grab a snack, get comfy, and let your mouse wheel (or index finger) do the work—scroll on and soak up all the PAX Aus 2025 goodness!

image source / copyright: ausretrogamer.com

Filed Under: Retro Gaming Culture Tagged With: Aftershock, board games, Cosplay, eBay, F1, foodies, gamer, gaming, Geek, indie dev, IndieDev, Lone Pine, merch, nintendo, PAX, PAX Aus, PAX Aus 2025, PAX Australia, PAX Rising, PAXAus, Pop culture, retrogaming, Sony, Tabletop gaming, Video Games, Xbox

Book Review: 50 Indie Games that Changed the World

September 11, 2025 By ausretrogamer

🎮  Pixel-Powered Love Letter to Indie Greatness!

Bitmap Books has done it again, folks! If you thought their previous tomes were retro gold, wait till you get your hands on 50 Indie Games That Changed the World. This isn’t just a book — it’s a celebration, a tribute, and a beautifully bound time capsule of the indie gaming revolution that reshaped the industry.

From the moment you crack open the cover, you’re greeted with Bitmap’s signature high-quality design: hardcover, vibrant full-colour pages, and that oh-so-satisfying tactile feel that makes you want to flick through every page like it’s a collectible card deck. But this isn’t just eye candy — it’s brain candy too.

🕹️ Indie Games: The Unsung Heroes of Gaming

Curated by Kirk McKeand, the book dives deep into 50 indie titles that didn’t just entertain — they changed the game. We’re talking about the likes of Braid, Undertale, Celeste, Papers, Please, and Stardew Valley — each one a testament to creativity, risk-taking, and the power of small teams with big dreams.

Each entry is packed with:

  • Insightful commentary on the game’s impact
  • Behind-the-scenes stories of development struggles and triumphs
  • Gorgeous visuals that make you want to replay every title
  • And yes, that warm fuzzy feeling of “I remember playing this!”

🧠 More Than Just a List — It’s a Cultural Chronicle

What sets this book apart is its thoughtful curation. It’s not just about popularity — it’s about influence. These games pushed boundaries, challenged norms, and gave voice to new ideas. Whether it’s Gone Home redefining narrative storytelling or Superhot bending time and perception, each game is a milestone in its own right.

And let’s not forget the diversity of genres and styles — from pixel art platformers to experimental puzzlers, the book showcases the sheer breadth of what indie devs have brought to the table.

📚 A Must-Have for Gamers, Collectors, and Dreamers

Whether you’re a retro aficionado, a modern indie fan, or just someone who appreciates the artistry of game design, 50 Indie Games That Changed the World is a must-have. It’s the kind of book you leave on your coffee table and end up discussing with friends for hours.

Bitmap Books continues to prove that gaming history deserves to be preserved with style, substance, and a whole lot of love. This book is a celebration of the underdogs — the games that dared to be different and ended up changing everything.


Final Verdict: A pixel-perfect tribute to the indie spirit.

So go on, grab a copy, fire up your favourite indie title, and bask in the glory of gaming’s most revolutionary gems. And remember — sometimes the smallest games make the biggest impact.

Disclosure: 50 Indie Games that Changed the World was provided by PixelCrib for this review.

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: 50 Indie Games that Changed the World, Bitmap Books, Book, Book Review, Book Review: 50 Indie Games that Changed the World, Books, gamer, gamers, gaming, gaming book, PixelCrib, Video Games

‘Tush Push’ as an ‘NFL Blitz’ Play

September 5, 2025 By David Cutler

By: D.C. Cutler, U.S.A.

When “NFL Blitz” was released, I played the game for so many hours that I’d lose track of time. One thing that I always felt was missing from the classic NFL game was more running plays. You would often have to toss a lateral to a teammate to run the ball up the field. I admit, throwing was a lot more fun, but a few running plays in the jumbo formations would’ve given the play a more offensive balance.

The Philadelphia Eagles’ “tush push” would’ve been perfect for “NFL Blitz.”

In the second quarter of the Baltimore Ravens preseason game against the Indianapolis Colts, they converted a first down around the 50-yard-line by running a “tush push” play.

When the Ravens got the first down, I thought, Oh, the “tush push,” good for them. I was happy to see them use it and have it work. I couldn’t stand the play when the Eagles first started using it. It really bothered me for some strange reason. It even agitated me when they did it. Particularly when they scored a touchdown running it. There was something just off about it.

I had an epiphany: now I think I like it. Like jumping from one political party to another, I’m not sure why I’ve grown to anticipate the “tush push” by a team that only needs a few inches for a first down or a touchdown. Fresh, new things take time to get used to.

The “tush push” is, at its core, a variation of the quarterback sneak—a play that dates to football’s beginning. In an outdated sneak, the quarterback, positioned under centre, takes the snap and instantly surges forward behind the offensive line, trying to gain the necessary inch or two for a first down or a touchdown. The “tush push” alters this by employing one or more players behind the quarterback, who, at the snap, bodily push the quarterback from behind, propelling them forward with greater force.

Da Bomb was my favourite offensive play when playing “NFL Blitz” on my Nintendo 64. I would often select Hail Mary, but that always felt too easy to score on the opposing team. My favourite defence to play was Suicide Blitz and 2 Man Blitz. Suicide Blitz was always tricky because you could get burned with no defensive players playing back.

 

Filed Under: Retro Gaming Culture Tagged With: DC Cutler, football games, gamer, gaming, Geek, N64, National Football League, NFL, NFL Blitz, NFL season, Nintendo 64, retrogaming, throwback, Video Games

BREAKING: The Vectrex Mini is Real – And It’s Glorious!

August 22, 2025 By ausretrogamer

Gamescom 2025 just got a whole lot more vector-tastic!

Hold onto your overlays, retro fans – the legendary Vectrex is back, and it’s been shrunk down to a pint-sized powerhouse! Making its dazzling debut at Gamescom 2025, the Vectrex Mini is a modern reimagining of the iconic 1982 vector-based console, and it’s already stealing the show in Hall 10’s Retro Area.

For the uninitiated, the original Vectrex was a trailblazer – the only home console with its own built-in vector display, complete with translucent screen overlays, lightpen support, and even 3D goggles. It was basically a mini arcade cabinet for your lounge room. Now, over 40 years later, the Vectrex Mini is here to rekindle that magic – in a much smaller (and cuter) form.

A closer look at the Vectrex Mini prototype… pic.twitter.com/TbvNkV9FN8

— Vectrex Official (@VectrexOn) August 21, 2025

🧠 What’s New in the Mini?

  • 📺 1/3rd the size of the original, but still an all-in-one unit
  • 🌈 AMOLED display for crisp, vibrant vector graphics
  • 🎮 12 built-in games, with the ability to add more
  • 💾 Modern internals, but faithful to the original experience
  • 💸 Expected price: €150 (~ AU$270)
  • 📏 Height: approx. 6–8 inches / 15.2-20.3cm – perfect for your desk or shelf!

The Vectrex Mini is being developed by a passionate French team, and while it’s still in prototype form, the buzz is real. Fans at Gamescom are already lining up to get hands-on with the unit, which sits adorably next to its full-sized ancestor like a retro gaming Matryoshka doll.

🗓️ Kickstarter Incoming!
The team behind the Mini has confirmed a Kickstarter campaign launching in September, so if you’ve ever dreamed of owning a Vectrex (without shelling out hundreds on eBay), now’s your chance to jump in.

Whether you’re a die-hard Vectrex veteran or a curious newcomer, this is one retro revival you won’t want to miss. And who knows – if this goes well, maybe we’ll finally see that long-lost Vectrex handheld from the ’80s make a comeback too!

image source: Vectrex Official via Twitter/X

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 1980s, 80s, gamer, Gamescom, Gamescom 2025, gaming, Kickstarter, Retrogamer, retrogaming, Vector, vector based gaming, Vectrex, Vectrex Mini, Vectrex Mini at Gamescom, Video Games

‘Fantastic Four’ on PS1

July 24, 2025 By David Cutler

By: D.C. Cutler, U.S.A.

“Fantastic Four” for the original PlayStation was a blast to play. For 1997, the gameplay graphics were superior to other video games at that time. It was a routine beating up numerous bad guys in side-scrolling stages game, similarly to the “Double Dragon” series and “Ninja Gaiden.” Having Human Torch leading the way and having The Thing cover the rear was always thrilling. Human Torch was a menace with fiery punches. I liked how Sue Storm could bring down the blue lightning when the fighting got extremely intense. Force Power was something I always used when a huge number of foes approached the team.

One complaint about the Acclaim Entertainment game is that the stages seemed too long. The Fantastic Four had to cover a lot of terrain before they got through a rigorous stage. The attack of the Molemen was a fun part of the game, but the time it took to defeat them was taxing. The payoff was lengthy. The payoff was a short fight with The Incredible Hulk.

The final stage: “Is the World Doomed?” was the best part of the game. I always thought that Dr. Doom welding a rocket launcher at the end was a little unfair. Dr. Doom looked great.

source: supplied

I’m excited for the new “The Fantastic Four: First Steps,” but the trailers have been underwhelming to me. The films starring Chris Evans and Jessica Alba have a quirky, fun quality to them, but they’re in no way good comic book movies. In the second one, “Fantastic Four: Rise of the Silver Surfer,” released in 2007, it’s like they didn’t know what to do with the Silver Surfer. Hopefully the new Marvel film doesn’t make the same mistake.

I’m a huge fan of Vanessa Kirby. She was terrific in “Hobbs and Shaw” and a small, great film called “Pieces of a Woman.” I think she’ll be a wonderful Sue Storm. Her fight scenes in “Hobbs and Shaw” were some of my favourite parts of that fun action movie. And she was nominated for a Best Actress Oscar for her performance in “Pieces of a Woman.” And I think everyone likes Pedro Pascal. I’m not sure if Joseph Quinn can pull off Human Torch, but he gave two standout turns in last years’ “A Quiet Place: Day One” and “Gladiator 2.”

Filed Under: Retro Gaming Culture Tagged With: classic gaming, D.C. Cutler, David Cutler, Double Dragon, Dr. Doom, Fantastic Four, Fantastic Four on PS1, gamer, gaming, Gladiator 2, Moleman, Ninja Gaiden, Pedro Pascal, Playstation, PS1, PSX, Retro Gamer, retrogaming, Video Games, videogames

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