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Retro Gaming Black Friday Deals

November 22, 2018 By ausretrogamer

Whoa, it’s that time of year when everyone loses their mind by trying to find the best Black Friday deals!

Well, since we don’t want you guys to stress, we have curated a list of cool Black Friday gaming deals that suit any budget.

Get your wallets and purses ready, here we go!

My Arcade Data East Classics Mini Arcade $99 (save $50)

TheC64 Mini $134 (save $16)

Midway Gaming Box $19.99 (save $9.96)

MEGA DRIVE MICROSDHC CARD + SD ADAPTER SET $24.16 (save $8.53)

DREAMCAST MICROSDHC CARD + SD ADAPTER SET $24.16 (Save $8.53)

Art Of Atari $52.95 (save $27)

Sturmwind – Sega Dreamcast $27.01 (save $19.91)

NEOGEO Mini $170.63 (save $79.64)

Red Tent Nintendo Switch Stand $89.58 (save $24.18)

Action Replay 4M Auto Plus for the Sega Saturn $28.43 (save $8.53)

PONG – Where It All Started T-Shirt $42.88

Nintendo Classic Mini Double Pack $199.08 (save $14.22)

TOKI Collector’s Edition (Nintendo Switch) $70.99 (20% BACK IN PLAYER POINTS)

SNK 40th Anniversary Collection Nintendo Switch Game $51.99 (20% BACK IN PLAYER POINTS)

MARVEL COMICS 1/4 SCALE ACTION FIGURE: DEADPOOL $139.35

PSIKYO COLLECTION VOL. 1 – Nintendo Switch $42.65 (save $7.11)

TERMINATOR 2 1/4 SCALE ACTION FIGURE: T-800 $140.77 (save $7.11)

8BITDO SN30 PRO BLUETOOTH GAMEPAD (SN EDITION) $46.91 (save $17.06)

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Black Friday, Black Friday Atari, Black Friday Nintendo, Black Friday retro gaming deals, Black Friday Sales, Black Friday video games, Cyber Monday, gaming, gaming deals, Retro Gamers, Retro Gaming, retro gaming sales, retrogaming, Video Games

Spider-Man PS4: The Hype is Real

November 8, 2018 By ausretrogamer

By: D.C. Cutler, U.S.A.

Recently, I received a text message from a friend asking, “Should I buy the new Spider-Man game? Is it worth it?”

First, I didn’t even know she was a gamer. And second, I hadn’t played the game yet. I saw the trailer; I thought it looked interesting, but nothing about a new Marvel Spider-Man game, published by Sony Interactive Entertainment for the PlayStation 4, intrigued me. Then, I fortunately played the game at a store demo.

Insomniac Games Spider-Man could be one of the most entertaining video games I’ve ever played. Superhero games are my wheelhouse. I’m not a big Spider-Man fan, but this game and the new Marvel films, starring Tom Holland as Peter Parker, have stealthily made me one.

The web-shooting is so clean and quick. You have a wide selection of weapons, but web slinging, to travel around the city and to battle foes, is a necessity to effectively navigate through the game. Sticking your webbing to a trash can, or manhole cover, and slinging it around to hit your enemies is one of the best fighting options. I find it oddly satisfying every time I do it to goons who have no idea what’s coming.

Swinging around New York City with your webbing is one of the most thrilling things about the game. The graphics are so exceptional; every swing down a new block is like a scene from a Spider-Man movie. The combo of fighting villains, who are sometimes morphed into baddies by others, and swinging to all of the unique locations, makes for what I think is the game of the year. Sorry, Red Dead Redemption II. Insomniac Games has made the definitive Spider-Man game, and, perhaps, the defining superhero game of the decade.

Some of the things I didn’t like about the game was how a certain villain morphs other random strangers, who are dressed as popular Spider-Man villains, into real threats. It seemed a bit gimmicky and just weird. My first time playing, I had a very difficult time with a large man dressed as super-villain Rhino.

Some of the instant call-ins from characters like Aunt May and Mary Jane took me out of the game when I was in the middle of action. It was clever, but it wasn’t needed. Also, the music by John Paesano seemed subdued.

3.3 million copies of Spider-Man PS4 have been sold, and I’m sure it’ll be on a few Christmas lists this year.

image source: Marvel

 

Filed Under: Modern Gaming Tagged With: David Cutler, DC Cutler, gamer, gamers, gaming, PlayStation 4, PS4 games, Spider Man, Spider-Man PS4, Video Games

Introducing the Wee Nintendo Wii

October 19, 2018 By ausretrogamer


Ah, why the hell not. We love it when people do stuff just because they can!

Would you play on this wee Wii in an Altoids tin?


source: Shank Mods

 

Filed Under: Retro Gaming Culture Tagged With: Altoids, Altoids Wii, diy, gamer, gamers, gaming, hack, Modding, Nintendo Wii, Portable Wii, retrogaming, Video Games, Wii

Passport: The Vectrex Owners Club Magazine

August 17, 2018 By ausretrogamer

If you were lucky enough to have had a Vectrex back in the day (Ed: or lucky enough to have one now!), you may have not know that there was an official owners club magazine titled, Passport.

We take a look at a few pages from the premiere issue of Passport from the summer of 1983 and see what was hot on the Vectrex, from the Light Pen and 3D Imager glasses to six of the best Vectrex games and some mailbag shenanigans.

All image source: © 2018 Chris ‘Vectrexer’ Romero via eBay

 

Filed Under: History, Retro Gaming Culture Tagged With: 80s, gamer, gaming, History, magazine, Mine Storm, Passport, Passport Magazine, Retro Gamer, Retro Gaming, retrogaming, Vectrex, Vectrex magazine, Vectrex Passport, Vectrex Passport Magazine

Review: Hand of Fate 2 – Nintendo Switch

July 24, 2018 By ausretrogamer

Hand of Fate 2 is yet another demonstration of how good the Nintendo Switch can be, it is the perfect game to sink your teeth into at home with the console docked to your TV, then pick it up and continue the adventure when you need to be on the move.

Having never played or even heard of the first game, Hand of Fate 2 for the Nintendo Switch has been a pleasant surprise for me. The best way I can describe the game is that it is a hybrid action RPG card building choose your own adventure game (yes, seriously). The basic premise involves pitting the player against a mysterious card dealer across 22 missions, with each mission containing various encounter cards which the dealer reveals as the player traverses across them. Each mission is essentially a mini text story driven adventure with various end and bonus objectives to complete. One involved rescuing residents of a town ravaged by zombie-like plague monsters, while another tasks the player to recover four artefacts, with each inflicting a ‘curse’ condition on the player so it becomes more difficult as more artefacts are recovered.

As the player advances through the story missions, you are rewarded various cards (depending on how well you do), including encounters, equipment, resources and companions with which the player then can effectively build a custom deck to use for each mission. The game has the option of auto building decks but I found customising card decks to be much more fun and makes each mission unique and interesting; bring the card that rewards the armour that grants additional food resources for every other resource card received or just bring more encounters that dish out gold and health as rewards and a high damage sword reward card instead, the choice is yours.

However, even with careful planning, many encounters can still rely on chance. There are several mini games within encounters that help determine their results, such as throwing dice to match or exceed a target number, timing a laser pendulum to stop on a tiny moving box or spinning a wheel of cards that grant or take away valuable resources. I feel this mechanism adds to the excitement of the game and introduces a much-needed unpredictability given the player is usually well aware of what’s coming should they have constructed the decks to their liking for a particular mission. The tension of trying to execute an impeccably timed button press to escape starvation (effectively avoids restarting the entire mission) and the resulting joy of actually pulling it off is what makes this system so great.

When combat is the only way to influence encounter outcomes, the game whisks you away from the card table and into a ring-fenced battle arena for some real time combat utilising a system not too dissimilar from the Batman Arkham games, with an emphasis on building hit combos for a weapon specific special move whilst dodging and blocking enemy attacks. Here the game tosses in a diverse set of enemy and weapon types as well as companions (all with unique abilities). Although challenging, these scenarios play out much the same and proved to be somewhat a distraction from the card table, which I felt was by far the more interesting part of the game.

Presentation wise, Hand of Fate 2 is top notch, from fantastic voice acting (card dealer especially) to the beautiful Game of Thrones like campaign map to the well-designed character models, it is an impressive showing on the Nintendo Switch, especially in handheld mode. The only complaint I have here is the rather long load times when transitioning from the card table to a combat arena.

Since starting the game for this review, Hand of Fate 2 has become one of my personal top 5 games to play on the Nintendo Switch. Once the somewhat steep initial learning curve is overcome, it becomes simple to pick up and play but very difficult to put down. Highly recommend that you all add this title to your Switch games library.

image source: Defiant Development

____________________________________________________________________________________________________________________

House
House plays pretty much anything and everything but has almost time for nothing. A devout beat’em up fan, House enjoys a round of captain commando every now and then and can never forget spending hours in dark arcades playing warriors of fate after school. Oh yeah, his favourite console of all time is the original Famicom!

 

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, gamer, gamers, gaming, Hand of Fate 2, Hand of Fate 2 review, House, HQ review, Nintendo Switch, Nintendo Switch Game Review, Nintendo Switch Review, Review, RPG, Video Games, videogame

A Dolphin’s Tale: The Story of Nintendo’s GameCube

July 17, 2018 By ausretrogamer

Stop what you are doing right now! Grab yourself a bite and a coffee, settle into your most comfy chair and read this tale, the very detailed tale of Nintendo’s GameCube.

A long time ago, in a gal…. Oh wait, wrong story! This story is long and detailed, so make sure you give yourself a lot of time to read every word, as it is well damn worth it. The retro gaming history buffs will absolutely love this, from the delay of the GameCube launch, designing the GCN, motion controls with Gyro-Pods and the pressure to create the perfect controller, to cultivating relationships with third-party developers and publishers, the decline of the GameCube and the end of their longtime partnership with Rare, this story has everything, warts and all!

Are you comfortable yet? If you are, settle in and enjoy Emily Rogers’ story of Nintendo’s GameCube.

image source: Dromble.com

 

Filed Under: History, Retro Gaming Culture Tagged With: classic gaming, GameCube, GameCube history, GameCube Story, gamer, gaming, GCN, Nintendo GameCube, Project Dolphin, Retro Gamers, Retro Gaming, retrogamers, retrogaming, Video Games

Oz Comic-Con Melbourne 2018 Highlights

June 14, 2018 By ausretrogamer

If you missed out on attending Oz Comic-Con 2018 in Melbourne, we have you covered!

With our trusty cameras in tow (thanks Alan Ly!), we snapped quite a few photos (over 60 photos actually) to make you feel like you were there, from awesome cosplay, comic book creators, artists, vendors with tempting gear, to a Star Wars X-Wing waiting for you to enter its cockpit and some Doom shenanigans at Bethesda’s booth.

Scroll through and enjoy what was a pretty epic Oz Comic-Con 2018!

If you made it this far, please consider supporting us by shouting us a coffee so we can keep bringing you heaps more awesome content! Thank you.

 

Filed Under: Retro Gaming Culture Tagged With: Actors, Art, Comic Con, comics, Cosplay, event, gamers, gaming, Oz Comic Con, Oz Comic-Con Melbourne, Oz Comic-Con Melbourne 2018, Retro Gaming, Star Wars

SEGA Space Harrier Model Sneakers

April 23, 2018 By ausretrogamer

Holy cow! These SEGA Space Harrier MODEL runners (sneakers if you are from the North) have totally blown our minds!

Just take a good hard look at these sweet-as-f* runners! To say we love the Sega Space Harrier MODEL runners would be a huge understatement! Even if you are not a Space Harrier fan (Ed: say what?), you have to admit that these are pretty damn cool. We wonder if Yu Suzuki has a pair *pondering*?

image source: Anippon

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Anippon, clothing, gaming, Old School, Retro Gamer, runners, sega, Sega Arcade, Sega sneakers, SEGA Space Harrier Model, Sega Space Harrier Shoes, Shoes, sneakers, space harrier, Space Harrier Runners, Space Harrier Shoes, Space Harrier sneakers, Yu Suzuki

The Fortunes of Video Game Moguls

January 19, 2018 By ausretrogamer

The video game industry has become an entertainment titan with budgets comparable to Hollywood blockbusters being funnelled into AAA releases and new ways to play.

From those that made gaming more accessible and affordable to the entrepreneurs who made it possible to make money live streaming and even those just in it for the cash, several incredibly savvy individuals have made a name for themselves in an increasingly saturated market.

Like them or loath them – you can find out more about the biggest gaming moguls below:

Video Game Moguls
Video Game Moguls by ABC FINANCE LTD.

 

Filed Under: History, Modern Gaming, Retro Gaming Culture Tagged With: Activision, Bobby Kotick, Gabe Newell, gaming, Justin Kan, Markus Persson, Minecraft, The Richest Videogame Moguls, Twitch, Valve, videogames

Ausretrogamer is Six Years Old

January 4, 2018 By ausretrogamer

Ausretrogamer launched six years ago today! We’re not doing a whole lot to celebrate, unless eating cupcakes and doughnuts counts as a celebration – but we didn’t want to let the day pass without some sort of acknowledgement. It would be an understatement to say that the retro gaming scene is a tad different today than when we launched in January 2012. Back then there was no NES or SNES Classic Minis nor was there a PAX event in Australia.

The retro gaming community has grown in leaps and bounds with its momentum showing no slowdown – long may it continue to be this way. In fact, if we can blow our own horn for a moment, we’ve set new traffic records on ausretrogamer in 2017 – and we have all of you awesome peeps to thank for that!

We at ausretrogamer are not planning on stopping anytime soon. Your enthusiasm and excitement for retro gaming and its limitless possibilities is what keeps us motivated to keep on going. Who knows what the next six years will bring, but rest assured, we will keep doing what we do as long as you keep reading and engaging with us on social media. Thanks heaps!

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Anniversary, Arcade, ausretrogamer, Birthday, celebration, gamer, gaming, pinball, Pop culture, Retro Gamer, Retro Gaming

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