Which video games will make it into the World Video Game Hall of Fame?
Will Dance Dance Revolution hit the beat? Will Minesweeper clear the field or will NBA Jam be a slam dunk? The Strong’s World Video Game Hall of Fame in Rochester, New York, has announced the 12 finalists for this year’s induction:
- Assassin’s Creed
- Candy Crush Saga
- Dance Dance Revolution
- The Legend of Zelda: Ocarina of Time
- Minesweeper
- Ms. Pac-Man
- NBA Jam
- PaRappa the Rapper
- Resident Evil
- Rogue
- Sid Meier’s Civilization
- Words with Friends
“This year’s 12 finalists showcase the range and depth of the video game world,” says Jon-Paul C. Dyson, director of The Strong’s International Centre for the History of Electronic Games. “There are true icons like Ms. Pacman, games that changes the industry like Rogue, and smartphone games that made gamers out of hundreds of millions of people, such as Candy Crush Saga and Words with Friends.”

The three games that receive the most public votes will form one ballot and will join the other ballots submitted by members of the International Selection Advisory Committee, which is made up of journalists and scholars familiar with the history of video games and their role in society. (The public, collectively, will have the weight of one judge.) The final inductees will be announced in a virtual ceremony by The Strong museum on Thursday, May 5, at 10:30 a.m.
The World Video Game Hall of Fame recognizes electronic games that meet the following criteria: icon-status, the game is widely recognized and remembered; longevity, the game is more than a passing fad and has enjoyed popularity over time; geographical reach, the game meets the above criteria across international boundaries; and influence, the game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general.


When the Taito Egret II Mini was announced in 2021, our collective jaws dropped at this cute and awesome little arcade unit. The Egret II was packed with Taito’s greatest arcade hits, which was a good start. But that wasn’t all! To differentiate itself from the Sega Astro City Mini and any other mini arcade unit on the market, Taito’s offering had a rotating screen (just like its big brother), so you could play games in either TATE (portrait) or landscape (horizontal) orientation – how clever and awesome is that?!







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Who would have thought that when we first started ausretrogamer.com in January 2012 that 10 years later we would still be here! Time certainly flies when you are having fun.

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