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GoldenEye 007

GoldenEra – The Film About The N64 Video Game, GoldenEye 007, Is Now Available for Pre-Order!

October 4, 2023 By ausretrogamer

The fantastic documentary on the most awesome FPS game, GoldenEye 007, is now available for pre-order!

In case you weren’t aware of this fantastic film, GoldenEra is a celebration of a magical moment in video games history, when 3D games burst onto screens and into our imaginations. The film showcases GoldenEye 007, a game that would inspire a generation with innovative gameplay and a multiplayer mode that would change gaming forever. Who doesn’t remember their 4-player death-matches with mates on their Nintendo 64?! Ah, it was so much fun!

GoldenEra is a nostalgic celebration of one of the most important video games of all time. A game that broke all the rules and defined a generation of gamers. The story is told by academics, journalists, celebrities, fans and the game’s designers.

GoldenEra the feature length film, explores the passion, ambition and naive exuberance of the team from countryside England that produced countless hours of joy to millions of gamers around the world.

Featuring hours of content, including:

  • Art of GoldenEra
  • GoldenEye and Obsession
  • GoldenEye inspired VR
  • In Game Reenactments
  • Mick Gordon on Rare
  • Music of GoldenEra
  • The Memes
  • The N64 Hardware
  • Writing GoldenEra
  • Bringing Back GoldenEye (Feature Length GoldenEye Movie!)

You can now pre-order the GoldenEra Limited Edition “Most Deadly” Blu-ray with N64 Slip Case film right here!




Filed Under: Announcements, Retro Gaming Culture Tagged With: 1990s, Australian made, blue-ray, Documentary, Film, First person shooter, FPS, Geek, GoldenEra, GoldenEye, GoldenEye 007, GoldenEye 007 documentary, James Bond, Made In Australia, Movie, N64, N64 GoldenEye, Nintendo 64, Rare GoldenEye 007, Rare Software, Retro Gamer, Retro Gaming, retrogaming, Video Games

I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 – Book Review

December 9, 2022 By ausretrogamer

Just in time for Christmas comes Bitmap Books’ I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 book, making the perfect gift for those that are into video games history of the First Person Shooter variety.

There is no doubt the 1990s laid the foundation of one of the most enduring gaming genres, the First Person Shooter, or as we lovingly call it these days, FPS. We recall in high school getting a 3.5″ floppy with the shareware version of Wolfenstein 3D. To say the game blew our mind, would be the understatement of the century! Even with our humble low-spec PC, the game ran at a phenomenal speed. DOOM and DOOM II (and their many many community made WAD files) kept us very busy during the mid 90s, which almost cost us a few exam results at college! Once Quake hit our computers, followed by GoldenEye 007 on the Nintendo 64, the FPS genre had embedded itself in gaming folklore, with many fans around the world enjoying the gaming experience. Ah, those were the days.

I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 by Stuart Maine captures the fledgling days of FPS during its experimental and formative years, from 1992 till 2002. The book captures everything there is from the FPS golden age, covering some 180+ titles, from 007: Agent Under Fire through to Zero Tolerance and ZPC!

For the uninitiated, the book has a great intro by the author, Stuart Maine and a Foreword from one of the pioneers of the genre, John Romero. It then breaks down the genre in its constituent parts, so if you had never played an FPS, you most probably will after reading the overview and breakdown. Whether obscure oddities or genre-defining behemoths, first-person shooters transported players to alien worlds, alternate universes and the shores of Hell itself, and in doing so helped to trigger the 3D-graphics arms race.

The meat of this heavy book is the coverage of 180+ FPS titles, containing in-depth research and hundreds of eye popping screenshots. I’m Too Young To Die covers it all, from the classics that defined the genre, including DOOM and Quake, Half-Life, Deus Ex, GoldenEye 007 and Halo; multiplayer-only games such as Starsiege: Tribes, Unreal Tournament and Quake III, along with mods like Counter-Strike and Team Fortress; experimental games that pushed the genre in new directions, including Gun Buster, Codename Eagle, Assassin 2015 and Trespasser; forgotten games like ZPC and ReVOLUTION; and hidden gems like Dust, Wrath of Earth and Azrael’s Tear.

But wait, there is more! Even though the focus of this book is from 1992 to 2002, it acknowledges the precursors to first-person shooters, by charting the genre’s inception and evolution through maze and role-playing games, from Maze War, Spectre and 3-D Monster Chase, through to MIDI Maze, The Colony and Corporation to name just a few.

The in-depth interviews with industry legends such as Ian and Chris Andrew (the Freescape games), Scott Miller (Apogee and 3D Realms), David Doak (GoldenEye 007 and TimeSplitters), Randy Pitchford (Gearbox Software), Karl Deckard (Metroid Prime and Valve’s Prospero), plus many more is a huge highlight of what is an outstanding book. There is always something new that we learn in interview from people that were there at the time.

As we mentioned from the top, this book would be a great Christmas gift for yourself or someone that is into first-person shooters. We’ve read lots of gaming related books over the years – all being quite good, but this one is our current favourite – it’s brilliant!

Specifications & Where To Buy:

  • Title: I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002
  • Publisher: Bitmap Books
  • Pages: 424 pages
  • Size: 210mm × 297mm
  • Print: Edge-to-edge high quality lithographic print.
  • Cover: Hardback. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Spot varnished cover and dust jacket highlighting key elements against a matte background.
  • Price: AU$69.99
  • Buy from: PixelCrib – the gaming culture specialists and purveyors of rare, high-quality video game memorabilia and collectibles




Disclaimer: I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 book was kindly provided by PixelCrib for this review.

Filed Under: Retro Gaming Culture, Reviews Tagged With: Bitmap Books, Book, Book Review, Doom, First person shooter, FPS book, gamers, GoldenEye 007, I'm Too Young To Die, I'm Too Young To Die book, Ian Pestridge, John Romero, Pixel Crib, PixelCrib, Quake, Review, Richard Moss, Sam Dyer, Stuart Maine

GoldenEra – A Documentary about GoldenEye for the N64 will screen at the Astor for 1 night only!

August 24, 2022 By ausretrogamer

For all Nintendo 64 GoldenEye 007 fans in Melbourne, mark yourself busy, as Melbourne produced documentary, GoldenEra, will be screening at the prestigious Astor Theatre on the 10th of September for one night only!

Just in case you have been living off the grid, GoldenEra is a documentary film about one of the most influential video games of all time – Goldeneye 007. Celebrating its 25th anniversary, GoldenEye 007 on the Nintendo 64 holds a special place in history and defined a generation of gamers. Made in the mid 90s at the birth of the 3D era, GoldenEye sold over 8 million copies, making a huge cultural impact on a generation of gamers due to its innovative mechanics and beloved multiplayer features.

The game was made by an inexperienced group of graduates from countryside England and went on to be a system seller for the Nintendo 64, outselling 1st party titles like Zelda. Most notably Goldeneye would set the stage for the FPS genre to dominate the gaming industry, ushering in a new era of console gaming.

This film celebrates a watershed moment in gaming history and explores the creative process behind the game, the culture in which innovation thrived, and the team from countryside England whose ambition, innovation and ingenuity resulted in countless hours of joy for players around the world.

Get your tickets now before they sell out!




Filed Under: Announcements, History, Retro Gaming Culture Tagged With: Altitude Films, Astor, Astor Theatre, Doco, Documentary, Film, FPS, GoldenEra, GoldenEra Documentary, GoldenEye, GoldenEye 007, GoldenEye N64, Movie, N64, N64 GoldenEye, Nintendo 64, Retro, retrogaming, Video Games

Documentary: The Making of GoldenEye 007 (N64)

May 18, 2021 By ausretrogamer

Back in 2017 there was a crowdfunded project titled Golden Era which was going to tell the story of the making of GoldenEye 007 on the N64. The project didn’t reach it’s funding goal, but thankfully onaretrotrip stepped in to offer all of us a a glimpse into the game that revolutionised first-person shooters (FPS) and defined the Nintendo 64.

So kick back and enjoy the making of one of the all-time best N64 games!


source: onaretrotip

 



Filed Under: History, Retro Gaming Culture Tagged With: 007, Bond 007, Documentary, Film, First person shooter, FPS, GoldenEye 007, GoldenEye 007 documentary, Goldeneye 007 N64, James Bond, James Bond 007, N64, N64 documentary, Nintendo 64, oldschool, onaretrotrip, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, videogames

Happy Anniversary, Nintendo 64

March 1, 2021 By Alex Boz

By: Alex Boz (Sort of Final Boss @ ausretrogamer)

Every time March 1 rolls around, I am reminded of the day I got my Nintendo 64!

It was March 1 1997 that us folks in Australia received Nintendo’s 64-bit wonder. I had done something that I had only done once before (with the Sega Mega Drive), and that is, I plonked down $400 and bought the N64 on day one! It was a special feeling getting the latest and greatest console on day one, but the realisation that the games were sold out and new stock was still a few weeks away, was a painful experience. Once Super Mario 64 hit the shelves, I could not throw my $100 fast enough to the cashier and get back home to fire up the system to see what the fuss was all about. Let’s just say that I was not disappointed.

Thankfully (or embarrassingly) someone captured my excitement upon receiving the Nintendo 64!
image source: From the Boz Family photographic archives

Even though I have fond memories of the SNES, it is the N64 which tugs more on my nostalgic heartstrings, which till this day I can’t explain why. Perhaps it is the late night Mario Kart 64 sessions with four friends or the 2P battles I had with my cousin playing Wave Race 64, or going dinosaur hunting in Turok (fog included). Whatever it was, I am thankful for the N64 giving me thousands of hours of fun, especially playing with others sitting right next to me, not on the other side of the planet via some wires. Oh yeah, the controller cops a lot of flak, but to be honest, it is one of my favourites, which made gaming on the console even better.

What are your memories of the N64 – share them with me or via Ausretrogamer on Twitter and/or Facebook.

image source: Kelamy




Filed Under: History, Retro Gaming Culture Tagged With: 64-bit, Australian release date of the Nintendo 64, Autumn, Geek, GoldenEye 007, Happy Anniversary, Happy Birthday, History, March 1, N64, nintendo, Nintendo 64, Nintendo 64 PAL, Nintendo64, Old School, Retro Gaming Anniversary, retrogaming, Super Mario 64, tbt, throwback, Turok, Wave Race 64

Infographic of the Most Popular Consoles and Games by US State

June 4, 2019 By Guest Contributor

Guest Post By: Evan S from JJGames

From the original Zelda games on the NES to GoldenEye 007 on the N64 and Grand Theft Auto: San Andreas on the PS2, we take a look at the consoles of choice for retro gamers across America.

You never forget the first time you completed Super Mario Bros. You also never forget the first time you held one of those iconic Playstation controllers or when the best way to troubleshoot a game was to blow in the cartridge.

Times have changed and new consoles have come and gone, but there’s still something to be said about those iconic gaming systems that we were raised on. Their games have a unique charm that no amount of fancy graphics can make up for, which is why we turn to emulators and why original NES games still in their boxes go for hundreds of dollars on eBay.

To celebrate the release of a new infographics, which digs into the favourite consoles by state and favourite games by states, we thought we’d jump on in and take a look at the data.

NOTE: The infographics are based on the number of units sold for each game/console on JJGames.com from 1999 to 2019. More than 2.5 million games sold.

[Click on each infographic to see a larger version]

 

Filed Under: History, Retro Gaming Culture Tagged With: classic video gaming systems, GoldenEye 007, GTA, Infographic, most popular consoles, Most popular games, N64, NES, PlayStation 2, PS2, Retro Gamers, Retro Gaming, retrogaming, Super Mario Bros, Zelda

GoldenEra: An Intriguing Documentary

May 8, 2017 By David Cutler

By: D.C. Cutler, U.S.A.

Why did former Beatle and rock legend George Harrison give the British comedy troupe Monty Python $4 million dollars to go off and make Monty Python’s Life of Brian? Because he wanted to see it. Eric Idol, of Monty Python, said,” It’s still the most anyone has ever paid for a cinema ticket.”

While listening to a sports radio show, I heard that a film company in Australia was crowdfunding for a documentary about the Nintendo 64 classic game GoldenEye 007, called GoldenEra. I thought to myself, I’d really like to see that.

I have never participated in a crowdfunding project, but there was something about a documentary centred on the phenomenon and legacy of GoldenEye 007 that changed my mind. Also, it being the 20th anniversary of the groundbreaking first-person shooter (FPS) game, made contributing money to the project even more alluring.

I went onto the Indiegogo campaign page and became a backer. For my first time, it was kind of exciting.

In high school, my friends and I would play GoldenEye 007 constantly. We called it Bond for short. There’s no telling how many times, after classes, my friends would say, “Let’s play some Bond.” It was a bonding experience for all of us, and it came in handy when we were broke on weekends.

Once, when two of my best friends almost got in a fistfight over something foolish, I made them settle it over a game of Bond. I deterred violence with some fake, simulated violence. And after some split screen multi-player action, they had forgotten what they were upset about. My girlfriend, during my freshman year of college, was better at Bond than I was. She had her own N64 console back home and she really schooled me at times.

I have so many fond memories of playing Goldeneye in high school and college. Sure, we were sitting on our rumps playing a video game for hours, but playing Bond was something that we shared that brought out our competitiveness; and it was a nice relief from stressing about your grades and other teen pressures.

Who ended up beating who didn’t matter and the scores were quickly forgotten, but having something fun that we all enjoyed doing together was rare and ultimately important; even if we weren’t aware of it at the time.

I’ve never played any of the other popular first-person shooter games that followed GoldenEye. I have never played any of the Halo games. I think if I ever played one of the many versions of Halo, I would be comparing it to GoldenEye the whole time. GoldenEye made that much of an impact on my gaming.

I hope the project reaches its crowdfunding goal. The filmmakers are aiming for a 2017 release. If it makes it a more entertaining documentary, perhaps they should wait to release it when they think it’s perfect.

source: GoldenEra on IndieGoGo

 

Filed Under: Retro Gaming Culture Tagged With: DC Cutler, GoldenEra, GoldenEra Documentary, GoldenEye 007, GoldenEye 007 documentary, IndieGogo, N64, Nintendo 64, Rare

GoldenEra: The Untold Story Behind The N64’s GoldenEye 007

April 19, 2017 By ausretrogamer

Hands up those of you that haven’t played GoldenEye 007 on the Nintendo 64. If you have put your hand up, then we strongly urge you to rectify the situation and play this game at this instant – it is that damn good!

For the rest of you, we all know how awesome and revolutionary Rare’s game was on the N64. GoldenEye 007 was so good, that it created the template for all First-Person Shooter (FPS)  games that proceeded it, even till this day!

We would love to know more about the team and what went on in making this landmark game, but we all know how secretive Rare is, especially its enigmatic founding brothers, Tim and Chris Stamper. But, we are happy to report that our prayers have been answered!

To celebrate the 20th anniversary of GoldenEye 007, Melbourne based, Roller Coaster Productions is aiming to create a documentary on this influential console shooter, with the aim of exploring the untold story behind the game. The film, aptly titled GoldenEra, will examine how a young and inexperienced team were trusted to work on such a huge licence, how the game continued in spite of its cancellation, and most importantly, how they motivated each other to surpass all expectations and create a game that would shape the genre and delight players for years to come. GoldenEra will also delve into personal anecdotes from the game’s developers, critics, fans and celebrities – discussing how it shaped them and their lives. This documentary will celebrate the game that revolutionised the way we play together, in our lounge rooms and bedrooms with friends and family around the world. GoldenEra’s crowdfunding campaign and teaser trailer have already launched on IndieGoGo, so go and take a look and back it if you can!

GoldenEra – The untold story behind the game from Drew Roller on Vimeo.

We are quite confident in the pedigree of the GoldenEra filmmakers, Drew Roller and Narayan Pattison, with both having extensive content creation and film making experience, so this documentary is in very good and experienced hands. We’ll eagerly watch this IndieGoGo campaign!

source: GoldenEra Documentary

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: classic gaming, Documentary, Drew Roller, GoldenEra, GoldenEra Documentary, GoldenEye 007, GoldenEye 007 documentary, N64, Narayan Pattison, Nintendo 64, Rare, Retro Gaming, Roller Coaster Productions, Rollercoaster Films, Stamper Brothers

‘GoldenEye: Source’ Brings ‘GoldenEye 007’ Into The 21st Century

August 22, 2016 By Ms. ausretrogamer

‘GoldenEye: Source’ brings the classic N64 game ‘GoldenEye 007’ into the 21st Century – nice. Check out the official release trailer, then get playing!

‘GoldenEye: Source is an online multiplayer arena first-person shooter that aims to provide a faithful recreation of the classic N64 title GoldenEye 007’s multiplayer with refined gameplay, high definition graphics and sound. Over 10 years in the making, GE:S has had many talented developers working to bring you quality content at no cost to you. 25 maps, 10 gamemodes, and all 28 weapons from the original await you in this faithful recreation of GoldenEye on the Source engine. With its own unique mix of retro and modern style, GoldenEye: Source aims to appeal to fans of the original as well as anyone looking for an enjoyable multiplayer Free For All shooter.’

pic 1pic 2pic 3pic 4pic 5pic 6

Source: GoldenEye: Source on YouTube via Cheezburger and the GoldenEye: Source website

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: 007, Bond, GE:S, GoldenEye, GoldenEye 007, GoldenEye: Source, James Bond, N64, Nintendo 64

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