• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
  • About Us
  • Contact
  • Advertise
  • Privacy Policy
  • Shop

AUSRETROGAMER

The Pop-Culture E-Zine

  • Announcements
  • History
  • Retro Exploring
  • Retro Gaming Culture
  • Reviews
  • Modern Gaming
  • Podcasts
  • Pinball
You are here: Home / Archives for History

History

Contra: Celebrating 33 Years Of Rock Hard Awesomeness

February 20, 2020 By ausretrogamer

Contra, Gryzor or Probotector. No matter what name you know this classic Konami run and gun game by, you will definitely remember it as one tough mother of a game!

Konami had an instant hit on their hands when they released the arcade machine on this day [February 20] in 1987. Happy 33rd anniversary Contra, you irresistible force!

For those that have been away from Earth since early 1987, here is the lowdown on Contra:

Midnight, September 12 2631. The Marines catch sight of a small-sized meteorite that is fast approaching Earth. The meteorite plummets 20km north-east of New Zealand, at the Gal Mosquito Archipelago. The command keep watch of the meteorite.

Two years later, in December 2633, an intruder known as the Red Falcon is occupying the Gal Mosquito Archipelago and is planning the fall of mankind. Command orders confidential investigations at the enemies’ front base. The marine post orders for two “Contra” soldiers, Private First Class Bill “Mad Dog” Rizer and Private First Class Lance “Scorpion” Bean on a mission. The mission being: penetrate the insides of the enemy, destroy the front base and the entire centre of operation.

 

Filed Under: History, Retro Gaming Culture Tagged With: Arcade, Classic Games, Contra, Gryzor, History, Konami, Old School, Probotector, Retro Gaming, Run n Gun

Pinball 2000: Party Like It’s 1999

November 29, 2019 By ausretrogamer

There is no doubt that pinball is currently going through a great resurgence and is the ‘in’ thing right now, but the silverball game was struggling to stay relevant in the 21stcentury and was subsequently killed off in October 1999 before it could showcase the future of pinball with the Pinball 2000 platform. Wow, that was 20 years ago!

To observe the anniversary of pinball’s downfall, let’s turn the clock back two decades. It was the last year of the nineties and the last for the 20th century, so just like Prince sang many moons ago, “I’m gonna party like it’s nineteen ninety-nine”! Ah 1999, we were all panicking about the inevitable doom that the Y2K bug was going to befall on all of us, but at least the year started well for pinball.

The story goes back a few years to 1997, the then President and CEO of Williams (WMS), Neil Nicastro, challenged the pinball division to come up with something new or risk being closed down. Williams’ designers worked hard throughout 1998 to come up with something innovative, a brand new kind of pinball machine, which became Pinball 2000. Pinball 2000 (P2K) fused video with classic pinball gameplay, almost like an early augmented reality (AR), it aimed to preserve what was great about pinball yet opening up new possibilities for a product that was on its last legs.

One of the most successful pinball designers of the decade, George Gomez and Pat Lawlor had shown their new modular creation and future of pinball, with the official unveiling of the Pinball 2000 architecture and the first game on the platform, Revenge From Mars, in January 1999. Even though Pinball 2000 was a success with Revenge From Mars selling 6800+ units, Williams’ President did not see that his pinball division had innovated enough to reinvigorate pinball. Once the last Pinball 2000 machine, John Popadiuk’s Star Wars: Episode 1, was released, Neil Dicastro and his executive team dropped a bombshell by jettisoning pinball in favour of gaming (gambling) slot machines, which was very lucrative for Williams. This meant that the next two Pinball 2000 machines, Wizard Blocks and Playboy, would never see the light of day – which is a darn shame. Closing down the Williams pinball division seemed like, at the time, the death of pinball.

As history would have it, the story of Pinball 2000 came to be, and its inevitable death, at the hands of Williams’ executives, but there was one company that survived and kept the pinball light flickering, Stern Pinball. A lot has transpired in pinball since 1999, with a new golden age that is currently in full swing, so the rest, as they say, is history. Long live PINBALL!

PS: There is a great in-depth documentary on Pinball 2000, TILT: The Battle To Save Pinball, which you can watch on Amazon Prime right now!

 

image sources: pinball2000.de & The Arcade Flyer Archive

 

If you appreciate what we do, please feel free to show your appreciation via the ausretrogamer virtual tip jar. Thank you 🙂

 

Filed Under: History, Pinball, Retro Gaming Culture Tagged With: Bally Pinball, Bally Williams, Cameron Silver, Death of pinball, Death of pinball in 1999, Duncan Brown, George Gomez, Greg Freres, Greg Maletic, History, Holopin, John Popadiuk, John Youssi, Pat Lawlor, Pin2K, pinball, Pinball 2000, Pinball Expo, Pinball History, Pinball Press, pinballpress, Revenge From Mars, Star Wars Episode I, Stern Pinball, tilt, Tilt Film, TILT: The Battle to Save Pinball, WEG, Willaims Bally, Williams Electronic Games, Williams Pinball, Wizard Blocks, WMS

The Complete History of Sega World

October 4, 2019 By ausretrogamer

Ah, Sega World Sydney – wish we had visited! Image source: Sega World Sydney Memoriam

If there is one regret we have, it’s that we didn’t get to visit Sega World in Darling Harbour (Sydney) before it was closed down.

The next best thing was to find Badnik Mechanic’s awesome video on the history of Sega World. Sega had planned to revolutionise arcades forever with their new arcade / theme park concept. Unfortunately Sega failed, but the story of Sega World’s creation needed to be told.

Sit back for the next quarter of an hour and take in some 1990s Sega goodness – you may learn something new too!


source: Badnik Mechanic

 

Filed Under: History, Retro Gaming Culture Tagged With: Alex Kidd, Altered Beast, Arcade, Golden Axe, History, sega, Sega Arcade, Sega M2, Sega World, Sega World Darling Harbour, Sega World London, Sega World Sydney, Sonic The Hedgehog

A Rare Look Inside SEGA In The Mid 90s

November 26, 2018 By ausretrogamer

We couldn’t only feature Nintendo, so to balance things in the universe, here is the follow-up to the series of translations from the French documentary “Otaku”, this time taking a rare look inside Sega, their Sega vs Nintendo rivalry and Sega arcade games from the mid 90s.

Oh yeah, there is ample footage from the 31st Amusement Machine Show (1994 JAMMA Convention) in Japan! Once again, big thanks to Game Escape for the English subtitles!


source: Game Escape

 

Filed Under: History, Retro Gaming Culture Tagged With: Game Escape, History, JAMMA Convention, Otaku, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, sega, Sega Arcade, Sega documentary, Sega History, Sega in the 90s, Sega Japan, Sega JP, Sega Mega Drive, Sega Office, Sega Saturn, Sega vs Nintendo

A Rare Look Inside Nintendo During the SNES Era

November 19, 2018 By ausretrogamer

If you’ve ever wondered what it was like in the Nintendo offices during their Super Nintendo days, then this excerpt  from the 1994 French documentary film Otaku is exactly what you are looking for!

Thanks to William Cladley from Game Escape for discovering this film and for adding English subtitles! Oh yeah, you’ll all recognise a younger Shigeru Miyamoto who even back then was always striving for a balance in creativity and management – both attributes have served him well.


source: Game Escape

Filed Under: History, Retro Gaming Culture Tagged With: 1990s, 1994, 90s, classic gaming, History, nintendo, Nintendo history, Nintendo in the 90s, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, Shigeru Miyamoto, SNES, Super Mario World, super nintendo, Zelda

The Completely Insane Policies of Nintendo’s President

September 28, 2018 By ausretrogamer

Wow, imagine for one minute that Hiroshi Yamauchi was your boss! Actually, as much as he wasn’t a fan of video games, he did modernise Nintendo and transform the video game market, so he couldn’t not have been that bonkers, or was he?

To celebrate Nintendo’s 129th anniversary, YouTuber Larry Bundy Jr has made a fact hunt video about the former company president – highlighting some of his “completely insane” policies. The vid runs for a tad over 12 minutes and includes his public dispute with Square Enix, his dislike of Japanese Role Playing Games (JRPGs) and his ridiculous demands to be the only Yamauchi at Nintendo!


video source: Larry Bundy Jr

story source: Nintendo Life

Filed Under: History, Retro Gaming Culture Tagged With: classic, Hiroshi Yamauchi, History, insane, Larry Budy Jr, nintendo, Nintendo Co, Nintendo Life, Nintendo Of America, NOA, Retro Gaming, Square Enix, The Completely Insane Policies of Nintendo's President, The Completely Insane Policies of Nintendo's President Hiroshi Yamauchi, video

80’s Arcade Video Games, Pinball and Mullets

September 26, 2018 By ausretrogamer

Ah the good old days of the 1980s, hanging out at our local arcade parlours with mates and our monster mullets!

Thanks heaps to We Are Diehards on Facebook for sharing this most awesome vid with us all – let the nostalgia ooze baby!


source: We Are Diehards via Facebook

 

Filed Under: History, Retro Gaming Culture Tagged With: 1980, 1980s, 80, 80s, 80s arcade, 80’s pinball, Arcade, Asteroids, Atari, Atari Pong, Golden Age, History, mullets, old days, Old School, Pac-Man, pinball, Pole Position, Space Invaders, video, Video Games, we are diehards

The Pinball VS Arcade Industry Battle of the 80s and 90s

September 6, 2018 By ausretrogamer

During the boom times of the 80s and 90s, it would have been quite hard to imagine that one day the coin-operated (coin-op) pinball and arcade video games business would (almost) disappear.

With the current worldwide resurgence in pinball and old school arcade machines making a comeback in barcades, we thought we’d take a look at how prevalent pinball and arcade games were in the 80s and 90s in the biggest coin-op amusement market in the world, the good ole USA!

We delved deep into the available ‘Census of Service Industry‘ data from the US Department of Commerce, which kept record of “sources of receipts” for pinball and arcade machines in establishments across the US. What we found was quite eye-opening!

source: 1982 Census of Service Industries: Industry Series. Miscellaneous Subjects(SC82-I-5) – US Dept of Commerce

From the 1982 census data, there were 5,434 sites across the US where the general public could attend to get their fix of playing pinball and arcade games. The total US takings at these establishments was a whopping  USD$1.175 billion (for that year), with arcade machines earning the lion’s share with USD$890.4 million and pinball with $284.3 million. Remember, this was just before the video games crash of 1983. Interestingly, Pennsylvania had the highest number of establishments (268), with the split of takings between pinball (USD$34.2M) and arcade (USD$36.0M) being almost 50/50. Everywhere else, it was arcade video game machines that took more coins out of pockets.

source: 1992 Census Of Service Industries: Subject Series. Sources of Receipts or Revenue (SC92-S-4) – US Dept of Commerce

By 1992 the coin-op amusement landscape changed quite a bit. As evident by the numbers, pinball declined substantially while arcade machines broke through the magical USD$1 billion earnings barrier for that year – that is some serious amount of coins! Pinball had unfortunately slid back, earning their operators a poultry (when compared to arcade video games) USD$165M in 1992. With hindsight, pinball was going to be saved by some big name licensed machines – hello The Addams Family!

source: The Arcade Flyer Archive

As already hinted, it wasn’t all doom and gloom for pinball. According to Vending Times (which tracks the use of coin-operated games), in the mid-1990s the silver ball game had rebounded with takings of USD$912M in 1994 (that was 38% of the total coin-op market at the time) and then almost doubling to a dizzying USD$1.7 billion by 1997/8. Pinball had gone from junk to the golden goose in three short years! Before pinball operators could make it rain more coins, it was the 32-bit gaming era that sounded the death knell for not only pinball, but arcade video games too. By the end of the 1990s, the number of venues where one could play pinball and/or arcade machines dwindled dramatically. Things got acutely dire for pinball when the once mighty Williams closed up its pinball division near the end of 1999.

The beauty of hindsight is that we can assess and track the ups and downs of the pinball and arcade coin-op industry. With the current global video games industry sporting 2.6 billion gamers and takings in excess of USD$116 billion per annum, the time of amusement centres on every street corner are long gone. If pinball could tap even 0.5% of this (that’s USD$580M), then the great silver ball game will be here to stay and be enjoyed for many generations to come!

Enjoying some arcade and pinball action at Melbourne’s Invaders Amusement Centre
– circa early 80s

 

Filed Under: History, Pinball, Retro Gaming Culture Tagged With: Arcade, Arcade industry, arcade takings, Bally Williams, coin operated, coin-op, coin-op industry, coin-op market, History, market share, pinball, Pinball Industry, pinball market, pinball operators, Pinball Press, Pinball Sales, pinball takings, Williams, WMS

Passport: The Vectrex Owners Club Magazine

August 17, 2018 By ausretrogamer

If you were lucky enough to have had a Vectrex back in the day (Ed: or lucky enough to have one now!), you may have not know that there was an official owners club magazine titled, Passport.

We take a look at a few pages from the premiere issue of Passport from the summer of 1983 and see what was hot on the Vectrex, from the Light Pen and 3D Imager glasses to six of the best Vectrex games and some mailbag shenanigans.

All image source: © 2018 Chris ‘Vectrexer’ Romero via eBay

 

Filed Under: History, Retro Gaming Culture Tagged With: 80s, gamer, gaming, History, magazine, Mine Storm, Passport, Passport Magazine, Retro Gamer, Retro Gaming, retrogaming, Vectrex, Vectrex magazine, Vectrex Passport, Vectrex Passport Magazine

One Hour of 1980s Video Game Commercials

July 20, 2018 By ausretrogamer

Enjoy a trip down memory lane with Dave Freeman’s hour long compilation of 1980s video game commercials from the Video Game Commercial Archive that was released on DVD in 2007.

This video is jam packed with so much nostalgia, it will make you giddy!


source: Dave Freeman

 

Filed Under: History, Retro Gaming Culture Tagged With: 1980s, 1980s game commercials, 80s, 80s game commercials, 80s video game commercials, classic gamer, Classic Games, game commercials, History, Retro Gamer, Retro Gamers, Retro Gaming, Retrogamer, retrogaming, the 80s, video game commerical, vintage games

  • « Go to Previous Page
  • Page 1
  • Page 2
  • Page 3
  • Page 4
  • Page 5
  • Go to Next Page »

Primary Sidebar

Follow Us

FacebookInstagramYoutTubeTumblrFollow Us on RSSFollow Us on MastodonFollow Us on BlueskyFollow Us on Threads

Search

Shout Us A Coffee!

Recent Posts

  • Ping Pong + Space Invaders = Bit.Pong
  • Yippee Ki‑Yay! The Ultimate Die Hard Pinball Machine Is Real
  • A Wall of Retro Memories – Curated by the One and Only Ms. Ausretrogamer!
  • Voice Acting in the ‘Arkham Trilogy’
  • ROGUEish Brings Dungeon-Delving Delight to the Commodore 64

Ad

Footer

© 2012 – 2025 – ausretrogamer (The Australian Retro Gamer E-Zine). All rights reserved. Where appropriate, all trademarks and copyrighted materials remain property of their respective owners.

Terms & Conditions | Disclaimer

Advertise | About | Contact | Links

Please see our Privacy Policy for details on how we treat your personal information.

Support This Site

If you like what we do, you can shout us a coffee on Ko-fi :-)

Copyright © 2025 · News Pro on Genesis Framework · WordPress · Log in