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You are here: Home / Archives for Mega Drive

Mega Drive

All Your Fave Mega Drive Games in One Place

April 22, 2016 By ausretrogamer

SegaMD_Classics_HDRPut your retro party hats on peeps! SEGA Europe Ltd. is celebrating the launch of the all new SEGA Mega Drive Classics Hub on Steam with a 66% off sale on all SEGA Mega Drive games currently available on the platform. Anyone who purchases or already owns at least one SEGA Mega Drive title on Steam will be able to experience the wonder of the redesigned SEGA Mega Drive Classics Hub when it launches on the 28th April, 2016.

The new-look system, developed by d3t, from which you can access all the SEGA Mega Drive games you own on Steam, now resembles the bedroom of an early nineties SEGA fan with dynamic time-of-day conditions, retro SEGA paraphernalia, a shelf full of Mega Drive games reflecting which ones you own on Steam, and of course, a CRT TV! It’s not just cosmetic improvements though; every single Mega Drive game available now on the platform will feature Steam Workshop support, allowing you to share modified versions of your favourite retro SEGA titles!

In addition to these new features the all new SEGA Mega Drive Collection hub also includes, spot-on emulation, local co-op for games that support it, optional graphic enhancement filters, the ability to save states at any point during gameplay and full controller and keyboard support.

For a full list of SEGA Mega Drive games available on the platform (there are 5 packs to choose from!), log on to Steam now!

SegaMD_Classics_Pack

source: Sega

 

Filed Under: Announcements Tagged With: 16-bit, Mega Drive, Retro Gaming, Sega Mega Drive, Steam, videogames

Celebrating the Sega Mega Drive

October 29, 2015 By ausretrogamer

MegaDrive_TITLESega’s 16-bit beast may have arrived on our shores late in 1990, but on this day (October 29) in 1988, Japan got a taste of the future with the release of the Mega Drive. A leap from the Master System, the Mega Drive brought home (almost perfect) arcade conversions, especially those from Sega’s own arcade stable.

While most of the western world was still in the micro computing craze with their C64s, Amigas and Atari STs, Sega stamped their authority with their latest, and as history would record it, their most successful console ever. The Mega Drive was the catalyst for converting a generation of micro computing enthusiasts into console gamers, I should know, I was one of them. My transition from 8-bit (C64) and 16-bit (Atari ST) computing was quite stark – as soon as I got my Mega Drive and whacked in the pack-in Altered Beast game, I honestly thought I had an arcade in my bedroom. Once I played Golden Axe, I was smitten with the machine. Alas, from that day forward (well, for the duration of the 90s) my micro computers were relegated to the back of the wardrobe because there was a new gaming system in town, and its name was Mega Drive!

What were your earliest memories of Sega’s 16-bit beauty? Hit us up on Twitter or Facebook and join in the conversation.

 

Filed Under: Retro Gaming Culture Tagged With: 16-bit, 16-bit console, Mega Drive, megadrive, retrogaming, sega, Sega Genesis, Sega Mega Drive

Remembering the Sega Genesis Nomad

April 9, 2015 By ausretrogamer

Nomad_1Handheld gaming is still popular as it’s ever been. The ability to play console quality games, especially retro games, on the mini-computer in my pocket, is totally insane. I can grind through dungeons in Final Fantasy; or zoom across Sonic’s digital landscape collecting enough rings for a chance at the bonus stage in order to get those elusive chaos emeralds in the Hedgehog’s Mega Drive/Genesis classic.

Playing these games on my smartphone got me thinking about portable gaming. When I was younger, I used to spend countless hours on my Nintendo Game Boy and later, my Sega handhelds. Nowadays, I love my Nintendo 3DS, PSP and the PS Vita, but I look back to my favourite handhelds of the past, and the one that sticks out most in my mind, is the Sega Genesis Nomad.

Nomad_2

This thing was a portable Sega Genesis system that nearly played every game cartridge that I had. There were only a couple that wouldn’t work, but this was long before you could download a software patch to fix such a problem. For those unfamiliar with the Nomad, this thing was a pocket sized Sega Genesis – as long as you had large pockets, it could go with you anywhere! Oh yeah, and as long as you had a handy supply of AA batteries (the unit was powered by six AA batteries). The battery pack that attached to the back of the machine was quite bulky. The batteries drained rather quickly, so, unless you had a part-time job to keep buying them, they were quite difficult to obtain. This wasn’t much of a deterrent, as you could play Sonic and Mortal Kombat on the go!

Nomad_4

Luckily, there was an adapter that made it possible to plug directly into mains power and even the cigarette lighter in your parents car – and with the headphone jack, you could be gaming without bothering the passengers. You could literally take it anywhere with the vast library of Genesis games – you were never short on playing awesome titles. The Nomad even had interfaces to connect to a regular TV, just like a home console, and also a second player controller connection for some 2P action!

Nomad_3

There were some attempts at bringing home console games to the portable realm, with NEC having a similar unit (Ed: the TurboExpress), but with Sega, you had their extensive library of games to draw from which the others could never compete with (Ed: except for NEC’s PC Engine GT). Sega had a massive hardware push through the 90’s, which ultimately didn’t work out for that side of their business. But it sure was a lot of fun while it lasted, and their Nomad was truly a remarkable device.

It pains me to this day to think that I traded it when the Playstation 2 hit the shelves and I just had to have one. I learned my lesson at that point and I have never traded away any of my old consoles since; portable or otherwise.

____________________________________________________________________________________________________________________

Selby_logoMatt Thames
Blogger and Brand Manager at Selby Acoustics.

 

 

 

Filed Under: History Tagged With: Mega Drive, Nomad, retrogaming, sega, Sega Genesis, Sega Genesis Nomad

Made In Australia: Mega Drive Games

March 18, 2015 By ausretrogamer

AussieMade_MainTItle

Following on from our look at Aussie made NES games, the Made In Australia series dives straight into the 16-bit era this time around, starting with Sega’s Mega Drive. The Mega Drive was an instant hit for Sega – it had a headstart on Nintendo’s 16-bit offering and it never looked back.

With a pedigree in arcade gaming, Sega’s 16-bit machine wasn’t short on awesome arcade conversions. Who could forget their first play on Golden Axe? It was like (Ed: almost) having the arcade machine in your bedroom! With sleek looks and a plethora of crtically acclaimed games, the Mega Drive went from strength to strength and smashed all kinds of sales records across the globe. Australian coders also jumped on the 16-bit development bandwagon (Ed: especially Beam Software!) and created a handful of Mega Drive games – some more well known than others. Do you remember playing any of these?

NBA All Star Challenge (1991) – Beam Software
AussieMade_MD_NBAAllStarChallenge
George Foreman’s K.O. Boxing (1992) – Beam Software
AussieMade_MD_George_Foreman-s_KO_Boxing_-_1992_-_Flying_Edge



Blades of Vengeance (1993) – Beam Software
AussieMade_MD_Blades

Tom & Jerry: Frantic Antics (1993) – Beam Software
AussieMade_MD_Tom_and_Jerry_Frantic_Antics

Radical Rex (1994) – Beam Software
AussieMade_MD_radical-rex
True Lies (1994) – Beam Software
AussieMade_MD_TrueLies
Australian Rugby League (1995) – Dreamtime Interactive (in conjunction with I-Space Interactive)
AussueMade-MD_AusRules

image source: Moby Games, Games Database, retro gaming australia

In the next Made In Australia feature, we will look at Super Nintendo games that were made down under. Till then, play hard and have fun!




Filed Under: History, Retro Gaming Culture Tagged With: Aussie Made, Made In Australia, Mega Drive, retrogaming, sega, Sega Genesis, Sega Mega Drive, Video Games made in Australia

Top 5 Games Charts: July 1991

July 31, 2014 By ausretrogamer

top5gamescharts_titleAh, 1991 – what a year! I was half way through finishing high school and was knee deep in mid-year examinations. In the midst of the educational pressure (and hanging out with mates at the local arcade), I did find time to play video games. Speaking of which, these were the chart toppers for the month of July 1991. I am still shocked that there were no Konami games in the top 5 for the NES!

Do you have any fond memories of these titles?

 

  1) Golden Axe (Sega)
2) Ninja (Sega)
3) Indiana Jones & The Last Crusade (US Gold)
4) Wonder Boy III: The Dragon’s Trap (Sega)
5) World Soccer (Sega)

 

  1) Gremlins 2 (Sunsoft)
2) Super Mario Bros. 2 (Nintendo)
3) Mega Man 2 (Nintendo / Capcom)
4) Wrath of the Black Manta (Taito)
5) World Wrestling (Tecmo)

 

1) Midnight Resistance (Data East)
2) PGA Tour Golf (Electronic Arts)
3) Gynough (Sega / Masaya)
4) Lakers vs Celtics (Electronic Arts)
5) Verytex (Sega / OperaHouse)

 

1) Parasol Stars (Taito)
2) Legend of Hero Tonma (Irem)
3) Jackie Chan (Hudson)
4) Dead Moon (NEC / T.S.S.)
5) Final Match Tennis (Human)

 

Filed Under: History Tagged With: Master System, Mega Drive, NES, pc-engine, retrogaming, sega, top 5, top 5 charts

Christmas Morning With Sega

December 23, 2013 By ausretrogamer

XMAS_HDR

With the festive season fast approaching, we tend to reminisce about those Christmas mornings when we would get up at the crack of dawn and open our presents from under the Christmas tree. The excitement would always boil over if there was something video gaming related from Santa. This video is for anyone who ever had their Christmas made magical by Sega.


source: segamastersystem.com

Filed Under: Retro Gaming Culture Tagged With: Christmas, Master System, Mega Drive, sega, video

Top 5 Games Charts: July 1996

October 11, 2013 By ausretrogamer

Top5_games_charts_ausretrogamer

While the music charts were being rocked by the ‘Spice Girls’ and ‘Fugees’ in July 1996, on the video games front, we had a gorilla, a street fighter and a woody toy dominating the SNES, Sega’s Saturn and Mega Drive. This month also saw an Australian inspired rugby game make the charts on Sega’s 16-bit offering. What were you playing in July 1996?

 

SNES 1) Donkey Kong Country 2 (Nintendo)
2) Killer Instinct (Nintendo)
3) Yoshi’s Island (Nintendo)
4) FIFA Soccer ’96 (EA)
5) PGA Tour Golf ’96 (THQ)

 

MegaDriveGen 1) Toy Story (Sega)
2) FIFA Soccer ’96 (EA)
3) Sonic & Knuckles (Sega)
4) Australian Rugby League (EA)
5) Ecco the Dolphin 2: Tides of Time (Sega)

 

SONY DSC 1) Street Fighter Alpha (Virgin Games)
2) Panzer Dragoon Zwei (Sega)
3) Sega Rally (Sega)
4) Virtua Cop (Sega)
5) NFL: Quarterback Club (Sega)

 

Filed Under: History Tagged With: charts, Genesis, Mega Drive, Saturn, SNES, top 5 charts

Review: Retro Duo Portable V2.0

June 30, 2013 By ausretrogamer

rdp_header

The Retro Duo Portable V2.0: another clone system to satisfy your nostalgic hunger. These so-called ‘clones’ are fast growing in popularity. Companies like Hyperkin and Retro-Bit have capitalised on the popularity of retro gaming by producing systems that can play your old console cartridges.

Retro-Bit is having a second crack at this caper by creating the Retro Duo Portable (RDP) V2.0 – a portable (to an extent) unit that plays SNES carts from any region without hacking or modifications. The RDP V2.0 is also capable of playing NES carts using the bundled RetroPort adapter, which sticks out like a sore thumb. The RDP V2.0 can also play Sega Mega Drive / Genesis cartridges using the RetroGEN adapter, which is sold separately.

rdp_box_2 rdp_box_rear_2

Retro-Bit’s first attempt at hardware console creation was modest. The screen wasn’t too flash, the unit felt cheap and games compatibility was limited. They have learned from the experience and introduced a number of improvements for V2.0. These include: upgraded LCD screen, crisper sound, improved D-pad and button layout, better battery life (Lithium-ion) with LED indicator and most importantly, enhanced game cartridge compatibility.



The RDP V2.0 comes in a slick looking package. Inside you will find a vast amount of gear – the console itself, a plastic stand, TV/AV connection cable, power supply unit, RetroPort adapter, a controller hub and two SuperRetro controllers (which can also be used on your SNES!).

rdp_open_box rdp_contents

After playing with the unit for a number of hours (on one battery charge!), here are our thoughts:

The unit feels sturdy in hand and has a nice soft coating. It doesn’t suffer from that cheap feel you get from other ‘clones’.

The D-pad and button layout is identical to a SNES pad, so you should feel right at home. However, the shoulder buttons do let the controls down as they are too close to the cartridge slot, but this is only a minor niggle. The external control pads are great to use if you intend on hooking the RDP V2.0 up to a TV, or if you use them natively on your SNES.

rdp_snes        rdp_side

We did have a few compatibility issues with the Super FX SNES games, but overall we were pleased with Retro-Bit’s claim of improved compatibility.

Using the RetroPort adapter to play your NES carts basically renders the unit ‘un-portable’. The adapter sticks out above the unit which looks damn ugly. But hey, if you want to play your native old NES carts, you will put up with this unsightliness. Playing the RDP V2.0 with the RetroPort adapter definitely got attention on public transport.

rdp_NES_1         rdp_NES_2

The improved LCD screen is better than the original RDP (it has an increased pixel count), but it has a long way to go. You still have to ‘angle’ or ‘tilt’ the unit to get the best visibility, which gets annoying after a while. There is a contrast reset button which has three preset contrast settings for brightness. The clarity is average when compared to modern handhelds; but considering the price of the unit, it is understandable.



The beefing up of the sound is great in theory, however we did find the sound became distorted at maximum volume with a distinct ‘crackling’ on certain games (Super Smash TV). The sound was fine when playing with headphones, however the placement of the headphone jack should have been placed on the side of the unit, not on top (it gets in the way!).

rdp_console_1 rdp_console_2

Should you rush out and buy the Retro Duo Portable V2.0? It depends, if you are happy emulating (legally) your 8-bit and 16-bit Sega or Nintendo games, then the answer is no. However, if you want a system that you can plug in your library of SNES, NES and Mega Drive carts, then the RDP V2.0 is perfect. The other plus to owning the RDP V2.0 is that you will safeguard your Sega and Nintendo hardware from further abuse, and let’s face it, these old consoles won’t last forever!

Verdict: If you like the sound of a console that can play your SNES and NES cartridges out of the box, then check this unit out.




Filed Under: Retro Gaming Culture, Reviews Tagged With: Hardware, Mega Drive, NES, nintendo, Portable, RDP, Retro Gaming, Retro-Bit, RetroDuo, Review, SNES

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