
SEGA DOES WHAT NINTENDON’T
If you’ve ever blown into a Mega Drive cartridge, battled through Streets of Rage, or argued over the superiority of Blast Processing, then Forgotten Worlds Issue #6 is your new holy grail.
This issue, lovingly dubbed The Sega Issue, is a pixel-perfect tribute to one of gaming’s most iconic companies. From the blue blur himself to the deep cuts of Sega’s arcade legacy, this mag is bursting with nostalgia, insight, and retro goodness.
🌀 What’s Inside?
- Deep Dives into Sega’s golden era, including the rise of the Genesis/Mega Drive and the console wars that defined a generation.
- Exclusive Interviews with industry legends who helped shape Sega’s legacy.
- Rare Artwork & Ads that’ll transport you straight back to the ’90s.
- Retrospectives about Sega magz from BITD, like Mean Machines Sega, Megatech, Sega Power and Megazone.
- Opinion Pieces that are as bold as a Sonic speedrun.


The layout is slick, the writing is passionate, and the love for Sega is palpable on every page. Whether you’re a die-hard fan or just Sega-curious, this issue is a must-have. Oh yeah, each issue comes with a limited edition ‘Sega Blue Skies’ cover insets / postcards – if you were lucky enough to grab the limited edition before it sold out, that came with all 8 (4 x double-sided) limited edition postcards.
📦 Don’t Miss Out!
These mags are flying off the shelves faster than Sonic with a speed boost. If you want to secure your copy before they’re all gone, hit the link below and place your order now:
👉 Order Forgotten Worlds #6 – The Sega Issue
Trust us, your coffee table (and your inner retro gamer) will thank you.





Disclaimer: Forgotten Worlds #6: The Sega Issue was kindly supplied by Forgotten Worlds for this review.

Planes, trains and automobiles? No, magazines, comics and books, the retro gaming kind!










































All images copyright of ausretrogamer.com
Who could forget the Sega Powerline – the guys on the hotline were there to help you beat Robotnik with a ‘Super Dash Attack’ – they did warn kids to seek their parents permission to call, as the 70c per minute was highway robbery.
Oh yeah, there was also the Sega Club. The Club was created to entice you to become a member and get your hands on some tasty exclusive Sega gear! With an annual membership cost of $20, it was well worth sending in your credit card details.
As per usual, Ocean was peddling their latest videogame film tie-in, Lethal Weapon. Slated for all 8 and 16-bit computers and consoles, the Master System version mysteriously didn’t make it due to unknown reasons – perhaps a blessing!
Still on the Ocean bandwagon, their wares were still going strong in the early 90s. The Dream Team consisted of games that transcended popular culture, from The Simpsons and wrestling, to the T800 Arnie becoming a good guy. I won’t be back to play!
Being the festive season, Sega was eager to cash in on the Christmas rush and wrestle you away from the Game Boy and buy their newfangled handheld, the Game Gear – the ultimate escape kit. Who could resist a bit of Streets Of Rage on the go!
With grunge popularity at its peak and the video gaming industry pumping out awesome games to keep us entertained, it definitely smelled like a great Christmas in 1992/93.
