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You are here: Home / Archives for Metroid

Metroid

Nintendo World Championships: NES Edition

May 9, 2024 By ausretrogamer

Nintendo brings home White Knuckle Speedrun Competition with Nintendo World Championships: NES Edition

How quickly could you collect a roomful of coins in Super Mario Bros.? Or snag the sword at the start of The Legend of Zelda? Or clear the entire first course in Super Mario Bros. 3? Could you do it faster than your friends? OK — can you do it faster than the rest of the world? It’s time to find out.

On 18th July, Nintendo World Championships: NES Edition kicks off its worldwide competition on Nintendo Switch in living rooms across the globe. To get a taste of exactly what the game has in store, and to rev up the nostalgia, take a crash course in all things Nintendo World Championships with the announcement trailer below.

Paying tribute to the unforgettable in-person Nintendo World Championships held in 1990, 2015 and 2017, Nintendo World Championships: NES Edition challenges players to battle through byte-sized bits of classic blockbusters. Both old-school and new-school players can enjoy the rush of over 150 speedrun challenges taken from 13 classic NES games. Warm up by setting and beating your own best times in the single-player Speedrun Mode, unlocking new challenges and unique in-game pins along the way, then, up to eight players* can compete locally in Party Mode. Nintendo Switch Online members** can also enter World Championships Mode to submit their best times in five challenges that rotate each week and compete for a spot on the global leaderboard.

Test your mettle against speedrun challenges taken from these NES titles:

  • Balloon Fight
  • Donkey Kong
  • Excitebike
  • Ice Climber
  • Kid Icarus
  • Kirby’s Adventure
  • Metroid
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • Super Mario Bros. The Lost Levels
  • The Legend of Zelda
  • Zelda II: The Adventure of Link

And for those whose NES roots run deep, prepare for the Nintendo World Championships: NES Edition – Deluxe Set, also available on 18th July exclusively via EB Games Australia and New Zealand. This special-edition bundle includes a physical version of the game, a set of 5 collectible pins, 13 art cards commemorating each of the featured NES classics, and a replica of the fabled gold-coloured NES Game Pak (for display only, stand included) to commemorate the original 1990 Nintendo World Championships event.

The Nintendo World Championships: NES Edition will be available for pre-purchase shortly on My Nintendo Store and at select retailers.

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Balloon Fight, Donkey Kong, gamers, Ice Climber, Metroid, My Nintendo Store, NES, nintendo, Nintendo Switch, Nintendo World Championships: NES Edition, retrogaming, Super Mario Bros, The Legend Of Zelda

LEGO Ideas: METROID – E.M.M.I.

January 16, 2024 By ausretrogamer

Ah LEGO Ideas, you do get some pretty darn awesome product ideas, just like this METROID – E.M.M.I. entry by DirectorInfamousCockroach100!

What’s there not to love here, there is Samus Aran (based on her Metroid Dread appearance) and the E.M.M.I. robot enemies  featured in Metroid Dread!

DirectorInfamousCockroach100 states that:

Originally I was going to build Samus’ ship but I couldn’t crack the design :/ so here is the E.M.M.I! The Robot enemies featured in Metroid Dread.

The design here is a bit bulky but I wanted to try and make it as posable as possible! Of course it comes with a transparent stand just in-case, the build is not the most stable!

So if you are yearning for a Lego Metroid set of some kind, then you better get voting on this one!




Filed Under: Announcements, Retro Gaming Culture Tagged With: gamers, gaming, Geek, Lego, LEGO Ideas, Lego Ideas Metroid, Lego Ideas Metroid E.M.M.I, Lego Nintendo, Metroid, Metroid Dread, Metroid Prime, nerd, nintendo, Samus, Samus Aran

Mark Seiden’s Amazing Metroid Pinball Machine

October 15, 2021 By ausretrogamer

A week is a long time in pinball! When we got in touch with Mark Seiden (aka: TheArrrrrcade) last week to chat about his impressive homemade Metroid Pinball machine, he was just an amazingly humble and talented homebrew pinball designer. A week later, Mark was announced as Jersey Jack Pinball’s newest pinball designer, rubbing shoulders with industry legends (and now teammates) Steve Ritchie, Pat Lawlor and Eric Meunier! Prior to finding out this news, we had asked Mark if he had aspirations to become a pinball designer, so this was great news indeed and very well deserved. If his Metroid Pinball is anything to go by, then watch out for Mark’s creations at Jersey Jack Pinball (JJP)!

Before all this JJP news, it was Mark’s homebrew pinball machine that caught our attention. Based on Nintendo’s iconic Metroid franchise, Mark’s pinball machine has been able to capture Samus Aran’s world all under glass, with a whole lot of bells and whistles to immerse the player in the theme. Tackling a monumental project like a homemade Metroid Pinball machine is no easy feat. The immense number of skills and disciplines required to create a pinball machine is just mind-blowing, so it is quite staggering to think what Mark has been able to achieve on his own – no wonder his talents caught the eye of a major pinball manufacturer.

The Jersey Jack Pinball design team: [L-R]: Steve Ritchie, Pat Lawlor, Eric Meunier and Mark Seiden
image source: TheArrrrrcade on Twitter

We sat down and had a chat with Mark about how he got into pinball, what led him to start creating his own pinball machine and all the ups and downs associated with such a monumental project. Put down Metroid Dread for now and let’s meet Mark Seiden!

Ausretrogamer: Thank you for taking the time to chat to us. Please tell us a bit about yourself and how you got into pinball?
Mark Seiden (MWS): In the 90s I was more of a Mortal Kombat/Street Fighter kid. Pinball was there in the background and I would occasionally play but that wasn’t why I was hanging out in the arcade. It wasn’t until the early 2000s when I started seeing my wife that I started getting into pinball. We were at Dave and Busters, back when they still HAD pinball, and we spent the entire evening playing Star Wars Episode 1. We decided then that someday we should buy a pinball machine.

Unfortunately we didn’t have space at the time because we were living in a small condo. We moved a couple of times and finally we had much more space. So we decided to buy a game. We checked out a bunch and decided we wanted Doctor Who since we were both fans of the series. We bought it from an online retailer, supposedly shopped and working. When it arrived it was obviously anything but that. After hounding the seller they finally sent out someone to fix it. He was a local repair guy who was excellent about actually teaching me what he was fixing.

In another year we bought our second game, and the next year we bought our first new in box game, a Wizard of Oz. I was getting better at repairing and even working on friend’s games occasionally. Then after a while I decided that I would take on the challenge of designing and building my own game.

ARG: When did you get the idea to build your own pinball machine and how did you choose Metroid as the theme?
MWS: In 2015 I made up my mind to make a homebrew after watching a homebrew panel at Pintastic New England. The next year I purchased a half-populated, filthy, Data East Jurassic Park playfield. My brother joined me for a bit while I was stripping it for parts. He looked at what remained of the dinosaur mech and said “You should make a Metroid game. That thing could be Kraid!” I didn’t end up using that mech because it was missing too many parts, but the theme stuck.

ARG: Where does one even begin with building their own pinball machine – it seems such a daunting project – did you have any prior experience in building a pinball machine?
MWS: You start with a drill, a piece of wood, and a pinball controller such as Fast Pinball (what I chose) or P3-ROC. Of course you’ll need a few mechs such as flippers and slingshots. For software you can use the Mission Pinball Framework. Some people start off making their game virtually using Visual Pinball.

I didn’t have any prior experience building games but you do need a basic understanding of how to wire a switch or coil.

ARG: How long have you been working on this one of a kind machine?
MWS: I started in 2016. Since 2019 the majority of my time has been writing code.

ARG: How far off are you from completing Metroid pinball?
MWS: Really, will it ever be done? And since I was just hired as a game designer at Jersey Jack Pinball, I don’t think I’ll have time to truly finish it. I will be working on a different license. My goal now is to finish and polish the game code.

ARG: What has been the most challenging part so far in building this Metroid pinball game?
MWS: Each individual thing in building a homebrew is fairly easy. It’s just that there are so many things that putting them all together is difficult. I’d say for myself the thing I’ve struggled with is welding. Other people might say coding or wiring. There are many skills needed to build a game.

ARG: Do you have a favourite aspect (playfield toy, ramps, lighting, code etc) on this machine?
MWS: The things I like the most are the light shows, exploding bridge mech, and the Metroid ball dropper.

ARG: The backbox is quite intriguing, can you tell us more about its design?
MWS: The backbox uses an LCD screen in portrait orientation. I use it to dynamically change backbox art and display a virtual DMD. There are also 100 individually addressable RGB LEDs used in an infinity mirror, like an updated Xenon or Space Invaders. It’s also way too tall and I want to rebuild it. It was originally a Sega Showcase backbox. I put a speaker box on top which adds a lot of height. I also converted the front panel to accommodate the screen and lights.

ARG: For the techies out there, could you tell us what is under the hood that is driving this machine (controller boards, software etc)?
MWS: The pinball control system is Fast Pinball. The Fast controller also drives the backbox lights. There’s an Up Squared single board x86 compatible computer running Mission Pinball Framework for the game code. The playfield lights are driven by a Fade Candy board. All lights are NeoPixel compatible. I have 5, 12, and 48 volt power supplies.

ARG: Once this is done, do you have plans to build another one – if so, can you tell us the theme? (You don’t have to tell us if it is a secret)
MWS: Yes, and I can’t say! ARG: Haha, touche 😉

ARG: You are clearly well talented, so do you have aspirations to become a designer at one of the many pinball manufacturers?
MWS: You sent me these questions the week before I started at Jersey Jack. I think it’s safe to say that I do have aspirations to work at a pinball manufacturer! I’m incredibly excited to have the opportunity to work on a production game and learn from these talented game designers.

ARG: Lastly, where can folks go to see find out more about your creations and keep informed on all things Metroid Pinball?
MWS: I have a Pinside thread all about Metroid Pinball. I also stream on Twitch and post on Twitter.

images source: TheArrrrrcade via Pinside and Twitter

After speaking to Mark, we feel inspired to tackle a project like this. Ah, but then reality hits, as any project of this magnitude would be a massive undertaking. The dedication that Mark has shown in his ability to begin building a real pinball machine without prior experience is something to be commended. We are truly in awe of Mark’s creation and his skills in getting his Metroid Pinball machine to where it’s at right now – we’d love to sneak it into our Fun Factory.

As we thank Mark for his time and say our goodbyes, we honestly can’t wait to see what he creates for us all at JJP!




 

Filed Under: Pinball, Retro Gaming Culture Tagged With: CobraPin, FAST controller, homebew, homebrew Metroid pinball, Homebrew Pinball, homemade pinball, Jersey Jack Pinball, jjp, Kraid, Mark Seiden, Metroid, Metroid Dread, Metroid pinball, Metroid Pinball Machine, Mission Pinball Framework, MPF, nintendo, pinball, pinball machine, pinball wizard, Pinside, Samus Aran, TheArrrrrcade, Twitch streamer

19th Century Nintendo Office Recreated by Fan To Store His Collection

April 9, 2021 By ausretrogamer

This is what we call fan dedication! Actually, French Nintendo collector, Fabrice Heilig is what we would call a dedicated SUPERFAN!

Not only does Fabrice have an extensive collection of all things Nintendo, he has gone the extra (massive) step to recreate Nintendo’s 19th century Kyoto office in his backyard. Fabrice has created what all collectors yearn for – extra space (to house his collection), which he has done in style and in keeping with his love of all things Nintendo.

We must say, the result is incredible! Fabrice has faithfully recreated the iconic Nintendo building, with a tasteful fit-out to match the traditional Japanese style. If he wanted to charge for visits, we’d be his first customer!

Read more about the process of recreating this amazing building (with a ton more pics!) at Before Mario. This is amazing stuff.

Let the planning begin!
Nintendo Office

Foundation done and now the framework!

Laying the traditional Japanese roof tiles!

The level of detail is unbelievable – bravo Fabrice!

Now, to re-home the massive Nintendo Collection!

The finished product – WOW!
image source: Before Mario

 

Filed Under: Retro Gaming Culture Tagged With: Before Mario, classic gaming, Donkey Kong, Fabrice Heilig, game and watch, hanafuda, Hanafuda cards, Kyoto, mario, Metroid, nintendo, Nintendo 1889 office, Nintendo cards, Nintendo Collector, Nintendo fan, Nintendo Superfan, Nintendo tabletop, Old School, Retro Gamer, Retro Gaming, retrogaming, Samus, Zelda

Still Dreaming About Super Nintendo World

February 19, 2021 By ausretrogamer

The way this pandemic is still playing out, we won’t be making any traveling plans any time soon.

Luckily for us, our bucket list is immune to viruses! Still at the top of our bucket list is the Super Nintendo World themed area at Universal Studios Japan! We know this is old news, but we thought it is worth focusing on some fun stuff, again. This themed area is an absolute MUST for any Nintendo or gaming fan (or theme park fan) that is fond of Nintendo’s huge video games franchises.

We are already planning our itinerary, so we can’t wait to grab our Power-Up bands, hit the 1UP Factory for some shopping and grab a bite to eat and sip some coffee at Kinopio’s Cafe  😉

PS: If you want to see each pic in its full-blown resolution, just click on it and let your eyes feast on the awesomeness!

Super Nintendo World Japan

Super Nintendo World

Super Nintendo World Power-Up Bands

Super Nintendo World

Super Nintendo World

Super Nintendo World

Super Nintendo World

Super Nintendo World

Super Nintendo World

Super Nintendo World

Super Nintendo World

Super Nintendo WorldSuper Nintendo World

Super Nintendo World

Super Nintendo World

Super Nintendo World

Filed Under: Retro Gaming Culture Tagged With: Bowser, gamers, Geek, Legend of Zelda, Metroid, Nintendo World, Retro Gamer, Shigeru Miyamoto, super mario, super nintendo, Super Nintendo World, Super Nintendo World at Universal Studio, Super Nintendo World at Universal Studio Japan, Theme Park, Universal Studio, Universal Studio Japan, Yoshi

Custom Painted GameCube Consoles

May 7, 2020 By ausretrogamer

We have previously featured customised GameCube consoles, like the Mario Sunshine one, but these custom painted consoles by Mago Serenil (CustomsGameCubes on Etsy) are just so darn gorgeous!

The best part is, these custom painted GameCube consoles are available from Mago’s Etsy store (Mago is currently on a break, but you can still get in touch via Etsy).

[story source: [technabob]

 

Filed Under: Retro Gaming Culture Tagged With: classic gaming, Custom GameCube, Custom painted consoles, custom painted gamecube, CustomsGameCubes, Donkey Kong, etsy, GameCube, GameCube Donkey Kong, GameCube Kirby, GameCube Metroid, GameCube Super Mario, GCN, Kirby, Mago Serenil, Metroid, Nintendo GameCube, Old School, Retro Gamer, Retro Gaming, retrogaming, Samus, super mario, Vintage gaming

Metroid: Mother Brain Is an Iconic Villain

January 16, 2020 By David Cutler

By: D.C. Cutler, U.S.A.

Metroid’s Mother Brain is considered one of the most diabolical she-villains in video game history.

When I was a kid, I was obsessed with defeating Mother Brain every time I put my Metroid cartridge into my Nintendo Entertainment System. It took me a while to finally defeat her, and when I did, I wondered if Mother Brain had a backstory. How did she get to possess such vast power?

When I would play the original Metroid, I found Mother Brain fascinating. In later Metroid games, we got a little backstory on Mother Brain, but none of it seemed that imaginative. The original design of Mother Brain was the best. All of the designs in later games, especially in Super Metroid, when Mother Brain looked like a brain with a grotesque chicken body, were slightly extreme and almost silly. In the original Metroid, Mother Brain was captivating and menacing by just sitting in a glass jar, controlling the game like a puppet master. When I would defeat Mother Brain, my imagination would run wild. Was what we saw in the jar her original or real form?

image source: Samolo via Deviantart

Metroid was not the easiest game to beat. It took me several tries before I finally completed the game. I wasn’t an expert at the game like my brother. It took him just a day or two to defeat Mother Brain. Then he would usually move on to another game and beat that before me as well.

In the video game magazines of the time, like Nintendo Power, they never really went into much depth when it came to the iconic, she-villain. But the early games didn’t tell as much about Mother Brain either. It must’ve been a boring existence, just sitting there in a protective glass jar, ruling the planet, hoping that a bounty hunter wouldn’t come along and destroy you. However, she did have an army of henchmen protecting her. Villains in other major games at the time were primarily male and mostly on the beefy side.

Mother Brain was engrossing because she was so different from all of the other heavy villains in video games. Mother Brain is one of the reasons Metroid is a classic NES game.

image source: metroid.fandom.com

 

Filed Under: Retro Gaming Culture Tagged With: classic, David Cutler, DC Cutler, Konami, Metroid, Mother Brain, NES, nintendo, Old School, Retro, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Vintage

WWII Inspired Video Game Propaganda Prints

December 12, 2018 By ausretrogamer

We are huge fans of Fro’s (aka Fernando Reza) video games related propaganda posters!

His latest series are inspired by World War II video game propaganda prints. This latest set contains a whopping 26 prints! There are six new Mario and Zelda prints each, as as well as Metroid, Galaga, Pac-Man, Space Invaders, Tetris, Metal Gear Solid, Joust, Frogger and many more great prints – check them all out here.

Duck Hunt – For Vital War Needs

Space Invader – Stop the Invasion

Mario – Superior Firepower

Galaga – Protect

Zelda – Victory

Tetris – Build for Victory

Zelda – Hope for the Future

Mario – Building for Victory

Pac-Man – Protect Our Pellets

Duck Hunt – Keep’em Firing

source: Fro Design Company

 

Filed Under: Retro Gaming Culture Tagged With: Art, Atari, duck hunt, Fernando Reza, Frogger, Galaga, Joust, Mario Poster, Meta Gear Solid, Metroid, Nintendo posters, Pac-Man, Propaganda, Propaganda Posters, Propaganda Prints, retro art, retro gaming art, retrogaming art, sega, Solid Snake, Space Invaders, tetris, Video Game Propaganda Posters, World War II, WWII, Zelda Poster

Video Game Posters To Drool Over

November 15, 2018 By ausretrogamer

We got to say, we absolutely love the collection of video game posters by artist, Rhett Whittington on DeviantArt!

As huge Double Dragon fans, we were admiring Rhett’s poster of our fave beat’em up game which then lead us down the rabbit hole of checking out the rest of Rhett’s cool gaming posters – and wow, we definitely weren’t disappointed!

Here are a few we absolutely love, but you can check out the rest of Rhett’s video games posters on his DeviantArt page.

Oh yeh, let us know your fave poster(s) on Twitter or Facebook!

image source: whittingtonrhett via DeviantArt

 

Filed Under: Retro Gaming Culture Tagged With: A Link To The Past poster, Art, artist, Castlevania, DeviantArt, Legend of Zelda, Mega Man, Metroid, NES, NES posters, Posters, Rhett Whittington, Super Mario Bros, Super Mario World Poster, video game posters, whittingtonrhett

NES Subway Maps

January 28, 2016 By Ms. ausretrogamer

featuredWe love graphic designer Matthew Stevenson’s old-school videogame subway maps. Each beautiful map depicts a detailed walkthrough of a different game and is based on a different metro system.

Metroid as DC Metro
metroid

DC

The Legend of Zelda as the London Underground
legend of zelda

london

Maniac Mansion as the Moscow Transit System
maniac mansion

Dragon Warrior as the Lisbon Subway
Dragon Warrior

Zelda II as the Tokyo Transit System
Zelda II

Tokyo

Final Fantasy as the NY Subway
final fantasy

NY

Maps are available to buy at RedBubble and Etsy.

Source: Via Technabob
Image sources: Via Technabob and DCMJS

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Art, Dragon Warrior, Final Fantasy, graphic design, Maniac Mansion, map, maps, Matthew Stevenson, metro, Metroid, NES, NES subway maps, subway, Zelda

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