With having a lot of time at home in 2020, we had been thinking about changing things up in the Ausretrogamer Fun Factory!
Things are afoot with designing the new space, which will see new additions, things being moved around and unfortunately, stuff that will go to a new home. We are quite excited with the next chapter of our games room, so we’ll be sure to share our journey throughout 2021 of the new and improved Ausretrogamer Fun Factory.
For now, you can have a read how the Ausretrogamer Fun Factory has evolved over the years.
Taking one last look at the current Ausretrogamer Fun Factory (click to enlarge)


First contender, Wave Race 64 (N64) – yes, we did pick Wave Race 64 above Super Mario 64, Mario Kart 64 and Goldeneye 007. Don’t get us wrong, the aforementioned games are superb, but nostalgia draws us to Wave Race 64. What wasn’t there to like – realistic water physics, challenging courses and an absolutely cracking 2 player challenge – ‘Bonsai!’. We lost a lot of hours playing this game head to head. Oh yeah, the N64 controller was perfect for this game.
The second contender is none other than Super Mario Bros. (SMB) on the NES. This 2D platformer catapulted the Mario franchise into the stratosphere for good reason. The game had great level design, matched by awesome gameplay, a mesmerising Koji Kondo tune and most importantly, intuitive control – what more could you want!
Well, if it wasn’t for the next game, I guess the choice would have been easy and SMB would have walked away with the prize. Let us tell you about a 16-bit platformer that took the SMB ingredients, gave them a fair shake and then poured the contents into the SNES for a game we call (drum roll please), Super Mario World (SMW)! With SMW, the 2D platformer reached its pinnacle – sublime level design, 16-bit aesthetics that were an absolute feast for your eyes and the sound was perfectly atmospheric. This was a game that you could lose yourself in. SMW is one of those games you can either pick up and play for half an hour to get your Mario fix, or play till the wee hours of the morning. SMW walks away with the prize of our favourite Nintendo game of all time. Thank you Mr. Miyamoto for creating the definitive 2D platformer.
We love celebrating anniversaries, especially the big milestones like new consoles that were released in Australia!

So how much storage space would it take to store every Nintendo video game (from the stable of their major consoles) that can be emulated?
NOTE: Games libraries based on the uncompressed NTSC versions
The EON 





Guest Post By: Evan S from 


After one helluva gruelling week, we are glad to be in the 

















A very cool video of the evolution of Nintendo consoles by our good friends at 




