Simon Parkin’s The New Yorker interview with Nintendo’s legendary Shigeru Miyamoto is an interesting, insightful and wide-ranging, reflective conversation. Seldom do we hear or read anything so candid or beyond Shigeru’s amazing creations in his four decade long career with the Big N.
So kick back and read Simon’s refreshing interview with Miyamoto-san, as he speaks openly about his video games design philosophy, being the boss, guns in video games, his kids love of Sega (Ed: what?!) and the new Super Nintendo World theme park at Universal Studios in Japan.
image source: The New Yorker

It took a while for our 35th anniversary Game & Watch: Super Mario Bros. to arrive, but we are so glad that it did!








This is a once in a lifetime opportunity to own the Guinness World Records’ largest playable Game & Watch device!
First contender, Wave Race 64 (N64) – yes, we did pick Wave Race 64 above Super Mario 64, Mario Kart 64 and Goldeneye 007. Don’t get us wrong, the aforementioned games are superb, but nostalgia draws us to Wave Race 64. What wasn’t there to like – realistic water physics, challenging courses and an absolutely cracking 2 player challenge – ‘Bonsai!’. We lost a lot of hours playing this game head to head. Oh yeah, the N64 controller was perfect for this game.
The second contender is none other than Super Mario Bros. (SMB) on the NES. This 2D platformer catapulted the Mario franchise into the stratosphere for good reason. The game had great level design, matched by awesome gameplay, a mesmerising Koji Kondo tune and most importantly, intuitive control – what more could you want!
Well, if it wasn’t for the next game, I guess the choice would have been easy and SMB would have walked away with the prize. Let us tell you about a 16-bit platformer that took the SMB ingredients, gave them a fair shake and then poured the contents into the SNES for a game we call (drum roll please), Super Mario World (SMW)! With SMW, the 2D platformer reached its pinnacle – sublime level design, 16-bit aesthetics that were an absolute feast for your eyes and the sound was perfectly atmospheric. This was a game that you could lose yourself in. SMW is one of those games you can either pick up and play for half an hour to get your Mario fix, or play till the wee hours of the morning. SMW walks away with the prize of our favourite Nintendo game of all time. Thank you Mr. Miyamoto for creating the definitive 2D platformer.
The folks at Replay Magazine have been quite busy of late conducting classic gaming surveys, like
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We must admit that the latest Nintendo Direct got us excited with all of the games, products and events that are coming up to celebrate 



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If you have Netflix, then mark August 19th on your calendar to watch
The Nintendo Switch is still our go to contemporary gaming system, so when we see clever peeps injecting nostalgia with their Switch, we definitely take note!



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The good folks at
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