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You are here: Home / Archives for Nintendo Switch

Nintendo Switch

Review: Solar Flux – Nintendo Switch

December 20, 2018 By Mat Panek

Save some suns in Solar Flux, the latest Switch release from Firebrand games. A unique and challenging puzzler that feels a bit out of place on the Switch.

Solar Flux is an interesting little puzzle game that follows the age old premise “Easy to learn, difficult to master.” You control a ship that collects plasma to shoot into dying suns, saving them in the process. Each level is ranked by either time taken, shields depleted or fuel used. You are then given a ranking out of 3 stars depending on how well you perform. The game itself can be quite tricky but once you get that “Ah ha” moment getting at least one star is quite manageable. The real challenge comes from trying to get a perfect 3 stars in each level.

Listening to the sparse soundtrack and simple audio cues give the game a nice relaxing atmosphere. This really helps to create a sense of isolation in each level. Visuals are nicely contrasted, making each object clearly visible and easily recognised. Overall the look of Solar Flux is very minimal which works in its favour as a puzzle game. Level design can range from twitch reflex or timing based puzzles to pure patience and precision puzzles. Solar Flux’s level and puzzle design certainly make it well suited for some quick pick up and play sessions.

When it comes to controls, Solar flux is a mixed bag. Playing in docked mode the game uses twin stick style controls for thrusting and firing plasma. These controls feel nice and tight, making the game responsive and rewarding. Playing in handheld mode the game defaults to touch only controls, which seems very strange. The touch screen controls do feel fine but a few controls simply don’t work or feel finicky. If you are anything like me, touch screen controls are not exactly first choice when it comes to the Switch.

Solar Flux is a well-designed puzzle game that will have you hunting perfect runs and challenging friends. Puzzle fans will get some real enjoyment out of it at home but may want to give it a miss as an “On the go” title.

Developer: Firebrand Games
Publisher: Firebrand Games
Release Date: December 11, 2018

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Solar Flux [Nintendo Switch] was kindly provided by HomeRun PR for this review.

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, IndieDev, Kapin Kong, Mat Panek, Nintendo Switch, Nintendo Switch Game Review, Review, Solar Flux, Solar Flux Nintendo Switch, Tired Parents

GRIS – Nintendo Switch Review

December 14, 2018 By Mat Panek

GRIS is the first game from the relatively new Nomada Studio. To describe it as a puzzle platformer is to do it a disservice, GRIS is an experience. Mixing a stunning watercolour dreamscape with hauntingly beautiful and immersive audio, GRIS must be played to be truly appreciated.

Having seen GRIS being presented from afar at PAX Australia, I was looking forward to what looked like a solid puzzle platformer. What I saw was nothing, compared to actually getting my hands on the game! From the first few moments of play you can tell that GRIS is really something special. One of the hardest parts about describing a game like GRIS is to not spoil the experience for others. It is a game of self-exploration in struggling with loss in a very unique way. Not as heavy handed in its themes like some games, it addresses such issues with a very elegant and poignant approach. After finishing the game I can safely say that GRIS has shot to the top of my list of games that demonstrate gaming as an art form.

GRIS conveys emotion quite strongly through artwork and use of colour. The game starts with you progressing through a white wasteland that evokes a real sense of melancholy and separation. The colours are slowly restored to the world one by one, revealing more depth and emotion with every step. Each area in GRIS has its own unique feel, as colours range from bleeding water colours to stark contrasts representing various emotions. While looking stunning in both handheld and docked modes, I do highly recommend going in with a good set of headphones. I found it is best to fully immerse yourself in the world that is GRIS. Although the game looks beautiful overall, it is the little details that really set it apart. These details help to flesh out the world, adding to the atmosphere and often leading to clues about progression or hidden secrets. Never before had I been so thankful for the screenshot button on the switch than while playing GRIS.

While the game certainly looks amazing the gameplay also feels top notch. Your character wears a dress that, as you progress and restore more colours to the world, allows you to use various skills. You combine these skills and develop techniques to overcome the hurdles presented to you as you make your way through the world. Controls are tight and snappy but forgiving enough to not get frustrating. This keeps the game flowing nicely and allows you to not only appreciate the visuals but also the wonderful level design. Gameplay and story blend seamlessly together feeling very organic, making every bit of progression more rewarding than the last. Optional challenges are present for those looking to prove their skill but are in no way necessary to enjoying or finishing the game. These can range from collectables to little tasks that leave you with a nice sense of satisfaction.

Story, visuals and mechanics all intertwine together making this a game you will not want to put down. GRIS is a game full of heart and powerful emotion, a wondrous journey in growth and healing. Delve into the world that is GRIS today!

Game: GRIS
Developer: Nomada Studio
Publisher: Devolver Digital
Available: Nintendo Switch eShop
Price: AU$23.95

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: GRIS [Nintendo Switch] was kindly provided by POWERUP PR for this review.

 

Filed Under: Modern Gaming, Reviews Tagged With: Devolver, game review, GRIS, GRIS Nintendo Switch review, GRIS review, IndieDev, Mat Panek, Nintendo Switch, Nintendo Switch Review, Nomada Studio, Review

Nintendo Switch Review: SEGA Mega Drive Classics

December 11, 2018 By ausretrogamer

Woohoo, the iconic retro collection Sega Mega Drive Classics has landed on the Nintendo Switch™ and boy, it is a ripper! We thought the PS4 version was awesome (which it is!), but you can’t take your PS4 on the train with you to play these classic Mega Drive games.

Sega Mega Drive Classics on the Nintendo Switch is the largest collection of retro classic games in one pack. There are 50+ classic Sega 16-bit games to satisfy almost every genre under the sun, from arcade action, adventure, pinball (sort of), shooters, beat ‘em ups, fighters, puzzlers, hack’n slashers, tactical RPGs to everyone’s favourite, platformers – and there are lots of platformers (which isn’t a bad thing)!

These old favourites aren’t just dumped from their cartridges and thrown in this package, no sirree, they have had a raft of cool modern features injected into them including mirror mode, rewind (for when you slip up), controller customisation, online multiplayer and achievements, optional emulation enhancement filters like pixel scaling and save states to save your game at any time, meaning players – both old and new, should find revisiting these retro games an absolute blast.


source: Five Star Games

Once we loaded Sega Mega Drive Classics we were totally impressed by the opening title sequence, which we will leave as a surprise (Ed: Unless you have already experienced it on the PS4/XBone), but we can tell you this much, it’s pretty darn awesome – either that or we are too easy to please. Anyway, once you stop drooling from the title sequence you are greeted by the menu system where you can access the 50+ Sega Mega Drive games and various other options. The menu resembles the bedroom of an early nineties Sega fan, which is a great throwback, with dynamic time-of-day conditions, retro SEGA paraphernalia, a shelf full of the aforementioned 50+ Mega Drive games, and of course, a CRT TV with the sexy Mega Drive console underneath it.

When selecting a game to play, its corresponding cart is removed from its case and then inserted into the Mega Drive console – pure nostalgia overload. On top of the already mentioned modern conveniences and features jammed into this package, the most important thing we can tell you is that the emulation of the games is spot-on. The word ’emulation’ may trigger negative connotations, but we are here to tell ya that this is as close as you will get to playing Mega Drive games without forking out for the console on eBay and then fishing around for the game cartridges.

A lot of you may already know this, but for the peeps that don’t know, we aren’t much of adventure or RPG fans, so we stuck to Sega’s arcade conversions, platformers, beat’me ups and puzzle games in this collection. After playing a lot of Sonic, Ristar, Golden Axe, Streets of Rage, Columns, Comix Zone and the Shinobi games, we can say that we definitely felt like we were back in the early 90s – good times!

Before we go on, here is the full list of games included in this package:

  • Alex Kidd in the Enchanted Castle
  • Alien Soldier
  • Alien Storm
  • Altered Beast
  • Beyond Oasis
  • Bio-Hazard Battle
  • Bonanza Bros.
  • Columns
  • Columns III: Revenge of Columns
  • Comix Zone
  • Crack Down
  • Decap Attack
  • Dr. Robotnik’s Mean Bean Machine
  • Dynamite Headdy
  • ESWAT: City Under Siege
  • Fatal Labyrinth
  • Flicky
  • Gain Ground
  • Galaxy Force II
  • Golden Axe
  • Golden Axe II
  • Golden Axe III
  • Gunstar Heroes
  • Kid Chameleon
  • Landstalker
  • Light Crusader
  • Phantasy Star II
  • Phantasy Star III: Generations of Doom
  • Phantasy Star IV: The End of the Millennium
  • Ristar
  • Shadow Dancer: The Secret of Shinobi
  • Shining Force
  • Shining Force II
  • Shining in the Darkness
  • Shinobi III: Return of the Ninja Master
  • Sonic 3D Blast
  • Sonic Spinball
  • Sonic the Hedgehog
  • Sonic the Hedgehog 2
  • Space Harrier II
  • Streets of Rage
  • Streets of Rage 2
  • Streets of Rage 3
  • Super Thunder Blade
  • Sword of Vermilion
  • The Revenge of Shinobi
  • ToeJam & Earl in Panic on Funkotron
  • ToeJam & Earl
  • Vectorman
  • Vectorman 2
  • Virtua Fighter 2

The problem with a pack like this is that players will concentrate on all the games there were left out. Granted, they probably could put the entire Mega Drive catalogue on the cute little Switch cards and flog it for $90.00+, but then we would find something else to complain about. The games that are included are solid, bar a few questionable titles, however, just because we don’t like adventure and RPG titles, it doesn’t mean they should be excluded. Same goes the other way, if you loathe platformers, beat’em ups and puzzlers, it doesn’t mean these genres should be thrown out for more RPGs. Actually, if there was a driving game like Super Monaco GP or a motorcycle-racing-bashing one like Road Rash, then we could say that most, if not all, genres are well represented. Come to think of it, a few more shoot’em ups, like Truxton and Thunder Force would have rounded out this already pretty awesome package. Ah, we can speculate all we want, but we have to give it to Sega, they have tried to cater for the majority and we reckon they have done an admirable job.

After waffling on about this Sega Mega Drive Classics package on the Switch, the ultimate decision to buy or not buy is yours, but we’ll leave you with this little nugget – if you want to get your Sega 16-Bit gaming fix on your modern console and also play it on the go, then you can’t go too wrong with Sega Mega Drive Classics.

Review System: Nintendo Switch
Release Date:
December 6 2018
Format: Nintendo Switch, Xbox One & PS4
Price: $48.99 on Nintendo Switch (via OzGameShop)

Disclosure: Sega Mega Drive Classics [Nintendo Switch] download code was kindly provided by Five Star Games for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: 16-bit, Alex Kidd, Altered Beast, Five Star Games, Golden Axe, Modern Retro Gaming, Nintendo Switch, Nintendo Switch Sega Mega Drive Classics, Phantasy Star, pinball, Retro Gaming, Review, Ristar, sega, Sega 16-Bit, Sega Genesis Classics, Sega Mega Drive Classics, Sega Mega Drive Classics Review, Shinobi, sonic, Street Of Rage, Video Games

Storm Boy: The Game – Nintendo Switch Review

November 29, 2018 By Mat Panek

Storm Boy: The Game, is a charming and touching adaptation of the classic Colin Thiele story. Being developed for the 55th edition of the book and prior to the upcoming movie’s release, it envelopes the childhood joy and wonder of simple activities set against the backdrop of the pristine south Australian coastline.

Storm Boy is a story that many growing up in the 80s and 90s will remember. This beautiful story of Australiana certainly deserves more attention than it normally receives. I know that personally after playing Storm Boy: The Game, I have felt the need to look for the original source material. The game manages to capture that sense of halcyon days, swimming and running along the sand while also showing the nature of people both cruel and kind. The friendship of Storm Boy and Mr.Percival is set up wonderfully and you can really see a connection between them.

The game has a very beautiful and simplistic story book feel to it, a hand painted quality that I really enjoyed. Moving Storm Boy across the screen is very fluid and almost feels like turning pages, allowing the story to progress. Combining visuals and soundscape, the game becomes an atmospheric experience that I found very relaxing. The simplicity of the gameplay in both main story sections and mini games means anyone can appreciate the narrative being told. I did encounter one or two minor bugs during my time but nothing that detracted from the enjoyment of the game.

image source: Storm Boy: The Game

Storm Boy: The Game, is picturesque and charming.  The Story may feel a bit shortened down but certainly packs a punch and doesn’t disappoint. Don’t feel bad if you shed a tear here and there on your journey. If you are after a touching tale of friendship don’t go past this little gem.

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Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Storm Boy: The Game [Nintendo Switch] was kindly provided by Stride PR for this review.

 

Filed Under: Modern Gaming, Reviews Tagged With: Blowfish Studios, Colin Thiele, game review, IndieDev, Mat Panek, Mr Percival, Nintendo Switch, Nintendo Switch Review, Review, Storm Boy, Storm Boy The Game review, Storm Boy: The Game

Disgaea 1 Complete: Nintendo Switch Review

November 20, 2018 By Mat Panek

15 years after its original PS2 release, Disgaea 1 Complete hits the Switch, giving fans and newcomers a chance to reclaim the throne to the underworld. This charming yet tough as nails package feels completely at home on the Switch.

I have admired the Disgaea series from afar but they have always felt too daunting in the past. Disgaea 1 Complete for the Switch has finally given me a chance to really dive into the game that started it all. With its cutesy anime aesthetics it may seem off putting to some but don’t let that fool you, this is an iceberg of a game that is hiding some amazing depth. Best described as a Tactical RPG and while it is certainly not the first of its kind, I can safely say that it remains one of the heavy hitters in this category for a good reason. Being on the Switch only helps to further its addictive nature and suits Disgaea perfectly. Battles can be short and snappy or long, drawn out tactical affairs that require you to really think out your strategy before taking the plunge, as one wrong move can lead to a timely “Game Over”.

The game has also certainly been given some polish in the visual department with updated art assets that look fantastic, especially compared to the original and previous portable ports of this title. There is a notable difference in every factor of the game, from character models, level tile sets, cut scene and background artwork. While certainly not too graphically taxing on the Switch’s hardware, Disgaea nails the aesthetic it’s going for. Mixing retro charm with things like its simple walking animations and some very spectacular screen filling special moves.

The story is charming, funny and full of intrigue quick to suck in any anime fans, myself included. Its “Visual novel” style story telling is something fans of other Japanese games will be used to seeing. Playing up the usual sight gags it also adds in some “Battlefield” character actions, reactions and movement to really make the most of the cut scenes. If you aren’t used to other JRPGs or anime, some characters may seem a little saccharine but every story beat and character has purpose bringing this world alive. Whether it is main story dialogue or the disrespectful comments from a random NPC, every bit of dialogue is well written and will have you quoting “Nin-Nin-Nin” or “Prinny Dood!” before you know it.

Undoubtedly the main draw to Disgaea though is the gameplay and that is where the game really shines or starts to feel a bit daunting to the newcomer from my experience. Veterans may need to readjust to the older style of play but it should all feel pretty natural. Combat is very menu heavy but the basics are quite easy to pick up and the tutorials guide you in the right direction. There are a LOT of lesser known or discussed gameplay mechanics that can help improve your odds at surviving and having someone handy that has played the series before is invaluable. Once it gets its hooks in though, you will find yourself playing stages over and over to get a little better and a little stronger. Between story missions and the “Item World” there are plenty of opportunities to get lost in with “just one more battle” – but the difficulty can definitely ramp up if you aren’t prepared correctly.

image source: Disgaea 1 Complete via NIS America

Overall, Disgaea 1 Complete is the perfect package for those on the Switch wanting to dive into this series or for those wanting to relive the story without having to suffer PS2 visuals. This is one game you can easily sink hundreds of hours into and one Switch title I would highly recommend.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Disgaea 1 Complete [Nintendo Switch] was kindly provided by NIS America for this review.

 

Filed Under: Modern Gaming, Reviews Tagged With: Disgaea 1 Complete, Disgaea 1 Complete Nintendo Switch, Disgaea 1 Complete Nintendo Switch review, Disgaea 1 Complete review, game review, JRPG, KapinKong, Lord Panek, Mat Panek, Nintendo Switch, NIS America, PS2, Review, Role Playing Game, RPG, Tactical RPG, Tired Parents on Twitch, video game

Review: SNK 40th Anniversary Collection

November 12, 2018 By ausretrogamer

We bet that when you think of SNK you think of the NEOGEO, however SNK was developing and publishing pretty decent arcade games well before the NEOGEO.

When the SNK 40th Anniversary Collection was announced earlier this year, we immediately took note, as we got quite excited at the prospect of playing SNK’s library of awesome classic games on our Nintendo Switch.

This collection represents SNK’s golden age of arcade games, a true arcade connoisseurs anthology, which is already proving quite popular in the office – we have to wait our turn on the shared Switch (Ed: perhaps we need to leave a coin on the screen!).

So which SNK games can you play straight away? The current list of titles, which is a mix of arcade and console ports, are a great start for the trip down memory lane:

  • Alpha Mission (Console/Arcade)
  • Athena (Console/Arcade)
  • Crystalis (Console)
  • Ikari Warriors (Console/Arcade)
  • Ikari Warriors II: Victory Road (Console/Arcade)
  • Ikari Warriors III: The Rescue (Console/Arcade)
  • Guerrilla War (Console/Arcade)
  • P.O.W. (Console/Arcade)
  • Prehistoric Isle (Arcade)
  • Psycho Soldier (Arcade)
  • Street Smart (Arcade)
  • TNK III (Console/Arcade)
  • Vanguard (Arcade)

But wait, there is more! On December 11, there will be an additional 11 games added (for free!) to the already packed collection – check out these beauties:

  • Munch Mobile (Arcade)
  • Fantasy (Arcade)
  • Sasuke vs. Commander (Arcade)
  • Chopper I (Arcade)
  • Time Soldiers (Arcade)
  • Bermuda Triangle (Arcade)
  • Paddle Mania (Arcade)
  • Ozma Wars (Arcade)
  • Beast Busters (Arcade)
  • Search and Rescue (Arcade)
  • World Wars (Arcade)

With regular patches being released to enhance gameplay experience (like the Day 1 patch adding ‘Single Stick’ mode amongst a raft of other improvements), this compilation truly gets better and better. The emulation has a few bumps here and there, but nothing that detracts from the overall gameplay experience – If you have never played these games or played them long ago, you would never notice. And as mentioned, patches are being released to tighten up any loose ends.

Speaking of user experience, the overall presentation is simply awesome, with an easy to use menu system that not only provides access to the arcade games with enhanced features (like rewind gameplay, auto-fire and 1080p resolution to name just a few), but also a brilliant museum mode where a lot of painstaking effort was made to catalogue and preserve the legacy of one of Japan’s leading developers, which includes high definition artwork and original promotional assets. We actually spent a lot of time in the museum going through each game and finding out information we could not find anywhere else – those of you that are into history and research will love this mode.

We are really glad that SNK chose to celebrate their extraordinary milestone by giving us, the gamers, a brilliant high quality compilation. The SNK 40th ANNIVERSARY COLLECTION is packed full of retro gaming goodness with top-notch features with a complimentary museum mode which tops off what is an already solid package for those of you craving for nostalgia.

This is an essential collection to add to your Nintendo Switch games library. The only problem you’ll have is making the choice between physical or download – either way, you can’t go wrong!

image source: NIS America

Disclosure: SNK 40th Anniversary Collection [Nintendo Switch – download] was kindly provided by NIS America for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: Alpha Mission, Athena, Classic Games, game review, Guerrilla War, Ikari Warriors, Neo Geo, NeoGeo, Nintendo Switch, NIS, NIS America, Ozma Wars, POW, Prehistoric Isle, PS4, Retro Games, Retro Gaming, retrogaming, Review, SNK, SNK 40th, SNK 40th Anniversary Collection, SNK 40th Anniversary Collection Nintendo Switch, SNK 40th Anniversary Collection review, SNK 40th Anniversary Collection Switch review, SNK arcade, Video Games, XBone

SEGA Mega Drive Classics Coming to Nintendo Switch

September 19, 2018 By ausretrogamer

What are you doing to us SEGA? We definitely love playing your classic SEGA games and we truly love your SEGA Mega Drive Classics on our PS4, but now hear news that your SEGA Genesis Classics is coming to the Nintendo Switch, in physical and digital format?!

If you don’t believe us, see the below tweet from SEGA. Yep, we are suckers for classic retro gaming, so we are their exact target market – definitely procuring this awesome bundle once it is out (our summer!). How about you guys, are you keen to grab this for your Switch?

PS: Sorry, SEGA Genesis will always be SEGA Mega Drive to us 😉

Get ready for some retro gaming on the go! SEGA Genesis Classics is coming to Nintendo Switch, both physically and digitally this winter! pic.twitter.com/x6TyqLi0bd

— SEGA (@SEGA) 18 September 2018

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: Nintendo Switch, Retro Gaming, retrogaming, sega, Sega Genesis, SEGA Genesis Classic Nintendo Switch, Sega Genesis Classics, Sega Mega Drive, Sega Mega Drive Classics

Capcom Beat‘Em Up Bundle – Classic Side-Scrolling Brawlers

September 17, 2018 By ausretrogamer


September 18 can’t come fast enough!

Why you ask? Here is why, the kings of our favourite gaming genre (beat’em ups), Capcom is releasing their Capcom Beat’Em Up Bundle comprised of absolute classic old school arcade side-scrolling co-op brawlers on PS4, Xbox One, Nintendo Switch and Steam. Looks like they have covered all bases!

So what titles are included? Only seven of the best Capcom arcade beat’em ups:

✔ Final Fight (1989)
✔ Captain Commando (1991)
✔ The King of Dragons (1991)
✔ Knights of the Round (1991)
✔ Warriors of Fate (1992)
✔ Armored Warriors (1994)
✔ Battle Circuit (1997)

Can’t wait to grab this bundle on the Switch! Are you getting this too? If so, on what platform? Hit us up on Twitter or Facebook to tell us, and let us know your fave from this awesome bundle.

source: Capcom

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: !Arcade!, Armored Warriors, Battle Circuit, Capcom, Capcom Beat'em up bundle, Captain Commando, Knights of the Round, Nintendo Switch, PS4, retrogaming, side-scrolling brawlers, Steam, The King of Dragons, Warriors of Fate, Xbox One

Sega-Retro Gaming-Inspired MicroSD Cards

September 14, 2018 By ausretrogamer

How cool (and clever) are Sega? They seem to be attune to the market by realising that their past gaming consoles still have a place in the heart of millions of gamers around the world. Since Sega won’t be jumping into the console market any time soon (or ever again), what a better way to capture the retro gaming market with some contemporary gear – introducing the Sega (gaming console-inspired) MicroSDHC cards!

The collection of Sega MicroSD cards (Mega Drive, Saturn and Dreamcast) are to celebrate the Mega Drive’s 30th anniversary and the 20th anniversary of Sega’s last console, the Dreamcast. The awesome microSD cards will be officially launched in Japan on October 29th (pre-orders are open right now!) via the Sega Online store, but don’t fret, international buyers can grab these too via Amazon Japan! The only drawback we can see at the moment is that these cards are only 16GB capacity. Regardless of this small drawback, we still want them all! Oh yeah, they will retail for ¥1,980 (AUD$25) plus shipping.

Now imagine your early 1990s self being transported to present day and finding out that you could put a Mega Drive microSDHC card inside of a Nintendo Switch – you’d think the world had gone crazy!

Will you getting any (or all) of these?

Image source: Amazon Japan

Filed Under: Announcements, Retro Gaming Culture Tagged With: Dreamcast, Dreamcast 20th Anniversary, Mega Drive, Mega Drive 30th Anniversary, Mega Drive SD Cards, MicroSD, Nintendo Switch, Retro Gaming SD Cards, Retro SD cards for Switch, Saturn SD Cards, sega, Sega Dreamcast SD Cards, Sega MicroSD, Sega MicroSD cards

Review of Brutal Soulslike Switch Platformer: Salt and Sanctuary

August 21, 2018 By Guest Contributor

After dying for the umpteenth time in the Festering Banquet (one of the early areas), I came to the realisation that Salt and Sanctuary is not a game to be underestimated, it cannot be rushed through; every mistimed step, jump, slash, hack, stab or even healing can bring about an untimely demise and progress lost. I knew then that I needed to respect the game, its mechanics, its pacing and its world, only then did I truly discover the wonderful experience on offer by Salt and Sanctuary.

Originally released in 2016 on PS4, PC and the Vita, Salt and Sanctuary is a 2D adventure/platform game that tasks you with rescuing a kidnapped princess, however Super Mario this is most definitely not. The world setting here is grim, its foes monstrous and combat brutal. This is not your average platformer, but an amalgamation of retro side scrollers (Metroid, Ghouls ‘n Ghosts) and the modern classic action RPG Dark Souls series.

You begin by creating a character and picking a class, ranging from paladins to mages to hunters to thieves which slightly alters your starting skill point allocations and gear. Perhaps befitting the game title (or not), I couldn’t help but notice the particularly hilarious chef class, armed with naught but an iron pot and a chef’s hat and apron, ready to rid the world of nasty beasts and save the day. I went with the knight class in the end, it just felt safer with a sword and shield in hand.

It turns out, I needed the more appropriate battle apparatus too, as the gameplay in Salt and Sanctuary is absolutely ruthless. Understanding how and when to utilise block, parry and dodge as well as managing resources such as stamina is key to surviving; running out of it mid battle prevents you from performing further attacks or defensive actions, which leaves you open to enemy hits and usually results in a swift death. The combat here is precise and different weapons exhibit appropriate weight to their animation so timing your hits is critical, especially when facing multiple foes at once.

Defeating enemies grants you their essence, ‘salt’ and the amount you carry is lost upon death, with it only retrievable if you can defeat the monster that killed you initially, fail that and you lose it permanently. Salt can be spent at Sanctuaries spread across the game world, where you can summon certain NPCs such as blacksmiths, travel guides and shop vendors to assist you with your journey. The Sanctuaries are aligned to certain ‘creeds’ you pledge to which provide different bonuses. If this set up sounds familiar, that’s because this is effectively the same risk and rewards system implemented so well by the Dark Souls series with some minor differences. It works wonders here as well for Salt and Sanctuary; the player is encouraged to carefully analyse their situation and surroundings; should you venture forward for further progress but risk losing precious salt, or should you return to a sanctuary and spend your hard-earned salt but having to re-tread old grounds and face respawned foes? The decision can be a difficult one to make at times but that’s also what makes it feel so rewarding when the right one is made.

This is accentuated by the intimidating boss battles dotted around the world, you never truly know when you might stumble upon a boss fight, but it is typically accompanied by the feeling of regret of not spending your salt earlier. Despite the lack of warnings of upcoming bosses, I did find the pacing of the game to be spot on. The intricately designed game world is interconnected with branching pathways, hidden entrances and shortcuts that keep you on your toes at all times. And just as you start to feel confident and familiar with the layout of an area, a newly discovered path may lead to one of the many bosses, so you are never really in the comfort zone for long. You’re not always in the dark as to what is coming up though, as other players can leave ‘helpful’ messages in a bottle, providing hints to ambushes or hidden treasures, although their legitimacy is up to you to interpret; I know I’ve plunged to my death on many occasions when told to “jump, trust me!”.

Presented in a unique hand drawn style, Salt and Sanctuary is a gorgeous game to look at, although I did find it difficult to see certain details (such as trap switches), especially when playing in handheld mode due to the largely black, grey and brown colour palette and the intentional dimly lit world. Performance is largely stable and smooth at 60fps, which is essential in a game where every animation counts.

Salt and Sanctuary doesn’t try to hide from its Dark Souls influences, but it manages to transform what made them so great into its own identity (in 2D no less) that it doesn’t have to. It is a challenging game that rewards patience and perseverance and offers deep gameplay and an interesting world to explore for those who dare to venture forth.

Disclosure: Salt and Sanctuary [Nintendo Switch] was kindly provided by Strider PR for this review.
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House
House plays pretty much anything and everything but has almost time for nothing. A devout beat’em up fan, House enjoys a round of captain commando every now and then and can never forget spending hours in dark arcades playing warriors of fate after school. Oh yeah, his favourite console of all time is the original Famicom!

 

 

 

Filed Under: Modern Gaming, Reviews Tagged With: 2D Soulslike, Brutal Souls, game review, House, Nintendo Switch, Nintendo Switch Game Review, Platformer, Review, reviews, Salt and Sanctuary, Saltborn, Ska Studios, Switch game review, Video Games

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