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You are here: Home / Archives for pc-engine

pc-engine

Parasol Stars: The Story of Bubble Bobble III – A Nostalgic Gem on the Nintendo Switch

July 26, 2024 By ausretrogamer

Parasol Stars: The Story of Bubble Bobble III on the Nintendo Switch is a delightful journey back to the golden era of arcade gaming. This game, the third installment in the beloved Bubble Bobble series, successfully captures the essence of its predecessors while introducing fresh and exciting gameplay mechanics that both new players and longtime fans will adore.

Origins: Originally released in 1991, “Parasol Stars” continues the charming adventures of the iconic Bubble Bobble duo, Bub and Bob. This time, our heroes wield magical parasols that open up a whole new world of possibilities. This game was a standout on the PC-Engine, and its transition to the Nintendo Switch has been executed flawlessly, maintaining its retro charm while enhancing it for modern audiences.

Gameplay: At its core, Parasol Stars is a platformer that combines elements of action and puzzle-solving. Players navigate through vibrant, colorful levels, using their parasols to capture and throw enemies, collect power-ups, and solve intricate puzzles. The game’s level design is ingenious, offering a perfect balance of challenge and fun. Each stage feels unique, filled with hidden secrets and rewards that encourage exploration and replayability.

Controls: The controls are intuitive and responsive, making it easy to pick up and play while still offering depth for those who seek to master the game. The parasol mechanic is brilliantly implemented, allowing players to use it as a shield, a weapon, and a tool for interacting with the environment. The seamless controls enhance the overall gameplay experience, ensuring that players of all skill levels can enjoy the adventure.

Features: This game is packed with quality-of-life features that make it a must-have on the Nintendo Switch. The game supports both single-player and local multiplayer modes, allowing friends to join the fun and tackle levels together. The Switch’s portability means you can enjoy Parasol Stars on the go, making it a perfect addition to your travel gaming collection.

Visually, the game retains its retro pixel art style, which has been lovingly updated to look stunning on the Switch’s screen (especially on the OLED iteration). The soundtrack is equally nostalgic, featuring catchy tunes that complement the whimsical atmosphere of the game. The addition of leaderboards and achievements adds a competitive edge, encouraging players to perfect their skills and compete with others worldwide.

In conclusion, Parasol Stars: The Story of Bubble Bobble III on the Nintendo Switch is a joyous celebration of classic arcade gaming. Its engaging gameplay, intuitive controls, and charming aesthetics make it a standout title that should not be missed. Whether you’re a long-time fan of the series or a newcomer looking for a fun and challenging platformer, Parasol Stars is a shining example of how timeless gameplay can continue to captivate and entertain.


Disclaimer: Parasol Stars: The Story of Bubble Bobble III NS review code supplied by PR Hound

Filed Under: Retro Gaming Culture, Reviews Tagged With: Arcade, Bubble Bobble, game review, ININ Games, Parasol Stars, Parasol Stars: The Story of Bubble Bobble III, Parasol Stars: The Story of Bubble Bobble III review, pc-engine, Retro, Retro Gamer, Review

Parasol Stars Is Coming To Modern Consoles

June 14, 2024 By ausretrogamer

🌈The Iconic Sequel To Rainbow Islands Is Coming To Modern Consoles on July 11th!

In 1991, TAITO released the third entry in its enduring Bubble Bobble series: Parasol Stars: The Story of Bubble Bobble III. Originally released on the PC Engine, the game followed the success of its predecessors, building on the foundations Bubble Bobble and Rainbow Islands laid down and continuing the story from where they left off. It quickly became a hit, later being ported to Atari ST, Amiga, Game Boy, and even NES, gaining huge popularity and its own dedicated fandom.

Some thirty-three years later, this iconic platformer is ready to land on modern consoles on July 11th for only €9.99 and can be pre-ordered for Nintendo Switch as of now. Xbox pre-orders will start on 19.06.2024. Both offers an additional 10% pre-order bonus until release! Hurry up! PlayStation®4/PlayStation®5 versions will also be out on the 11th of July 2024.

Game Features:

  • An enigmatic ensemble of enemies, each with unique abilities (and charm);
  • 2-player mode: double the fun with Bubby and Bobby!
  • Dazzling parasols with magical powers;
  • Power-ups galore;
  • 8 worlds to save, plus 2 unlockable ones!

And some quality-of-life options, such as save states and the ability to rewind gameplay – woohoo!

 

Filed Under: Retro Gaming Culture Tagged With: 90s, Arcade, Bobby, Bubble Bobble, Bubby, Game, ININ, Nintendo Switch, Parasol Stars, pc-engine, PS4, PS5, Rainbow Islands, Retrogamer, retrogaming, Taito, video game, Xbox

The Analogue Pocket OpenFPGA Adapters Are Awesome!

March 7, 2024 By ausretrogamer

No Emulation.

It may have taken 18 months for them to arrive, but the new Adapters for the Analogue Pocket have been well worth the wait!

Having an extensive library of Atari Lynx, PC-Engine/TurboGrafx-16 and Neo Geo Pocket Colour game carts, it is always with trepidation when playing these on their corresponding original hardware, which may result in the systems breaking down in some way or shape (Ed: Oi capacitors, we are looking at you!). To solve this problem, we obtained a couple of Analogue Pockets and the three pack adapters to be able to play our library of Lynx, NGPC and PC-Engine carts safely, in conjunction with playing our Game Boy, Game Boy Colour and GBA carts too. The Anlogue Pocket is a versatile little beast! It also helps that the Pocket has an absolutely amazing screen!

Based on openFPGA, we can report that playing these game carts on the new adapters is like playing them on their original systems, but better! The better part being that the Pocket is an ergonomically perfect system, with a great D-pad, fire buttons and of course, the stunningly sharp 3.5″ backlit 1600×1440 resolution LTPS LCD display. Having put the carts through their paces, we are quite chuffed at the versatility that the Pocket affords us.

We can finally put the original systems to rest!

They are finally here!

The Atari Lynx II can now be retired!

Of course the first Lynx game was going to be California Games

As Good As James – if you know, you know 😉

Now to plugin the PC-Engine/TurboGrafx-16 adapter to try out a few HuCards…

Playing these PC-Engine games on the Pocket are darn awesome! Our PC-Engine GT can be spared abuse.


Filed Under: Retro Gaming Culture Tagged With: Analogue, Analogue Pocket, Analogue Pocket Adapters, atari lynx, Carts, Emulation, FPGA, gamers, HuCards, NeoGeo, NGPC, OpenFPGA, pc-engine, Retro Gamers, retrogaming, TurboChips, TurboGrafx-16

Analogue Pocket – Best Thing Since Sliced Bread

September 4, 2023 By ausretrogamer

Analogue Pocket – is the best thing since sliced bread!

It may have taken 11 months from ordering to receiving the Analogue Pocket, and let us tell you all, it has totally been worth the wait!

With multiple handhelds on the market that emulate classic systems from yesteryear, we honestly didn’t know what we were missing out on till the Analogue Pocket arrived! The FPGA (OpenFPGA) based system is like playing on the original hardware, and this is where the Pocket shines – rising well above the myriad of handhelds on the market which use software emulation to play our beloved old video games. Comparing FPGA to software emulation is like comparing a Formula 1 race car to a Totoya Camry racing at Monaco – both will get you to the finish line, but one will get you there far far quicker (and in style).

By now you would have worked out that we are fans of our new gadget from Analogue. Yeah, the wait was excruciating at times, but we are glad we hung in there, as this has now become our choice for handheld gaming. We were very impressed with the quality and premium feel of the Pocket (and it’s packaging), being on par with Apple Inc. – yep, it’s that good!

The Analogue Pocket looks and feels like a premium piece of electronics – which it is, but it’s components are what makes it impressive. The Pocket is designed around a 3.5”, 615 ppi, LCD, which is a first-in-class. With a 1600 x 1440 resolution, the Pocket has 10x the resolution of an original Game Boy. The display is even made from Gorilla® Glass, with pro level colour accuracy, dynamic range, and brightness. We’d argue that the Analogue Pocket is the best piece of handheld hardware to play video games, bar none.

But wait, there is more to this amazing piece of kit! Not only does this Analogue product play games,  it’s for making music too! The Pocket has a digital audio workstation built in called Nanoloop. It’s a synthesizer and a sequencer. Designed for music creation and live performance. Shape, stretch and morph sounds. Capture music or play and sculpt live – you too can be a chiptune maestro! You can also connect the Pocket to your Mac, PC or other hardware with MIDI & Sync cables.

Remember how we said to wait as there is more? Well, there is more to this device, that’s what makes it impressive. If you like to tinker in game development, then you’d be pleased to know that you can bring your gaming ideas to reality with zero programming knowledge with GB Studio! GB Studio is an easy-to-use drag and drop retro game creator, allowing you to generate proprietary .pocket files and then run them off your SD card.

The Dock is a must-get accessory for the Analogue Pocket!

The pièce de résistance of the Pocket is that it’s designed for FPGA development. Analogue added a second dedicated FPGA just for developers to develop and port their own cores. With access to Analogue’s proprietary hardware and scalers, it opens up the platform for developers to create amazing feats on the system.

At the time of writing, there have been quite a few cores created specifically for the Pocket, from classic gaming consoles like the Atari 2600/7800 and the Odyssey 2, to the Master System, NES, SNES, Mega Drive and everything in between. Getting these cores and setting them up has never been easier – we used RetroDriven’s Pocket Updater to do all the fiddly stuff like finding the right cores, downloading and configuring them. If you are a masochist, you can go and find the individual cores and set them up, or you could make things easier for yourself by bookmarking the OpenFPGA Cores Inventory site.

Welcome to the family

Setting up the cores on the Pocket is a cinch with RetroDriven’s Pocket Updater tool

The flexibility, power and premium componentry is what sets the Analogue Pocket apart from other handheld systems. The fact that it is FPGA based is a total game changer – pun fully intended. With a thriving development community, we are starting to see what this machine is capable of. The future does look quite bright for the Pocket, and that’s us saying that while we await our PC-Engine, Neo Geo Pocket and Atari Lynx adapters to arrive! Coupled with the Dock, the Analogue Pocket is truly the best thing since sliced bread in the video gaming world.

Tech Specs – Pocket:

  • Compatible with Game Boy, Game Boy Color and Game Boy Advance game cartridges (and Game Gear, PC-Engine, Atari Lynx and Neo Geo Pocket via separate adapters)
  • 3.5″ LCD. 1600×1440 resolution. 615ppi
  • 360° display rotation (tate mode)
  • Variable refresh display
  • Rechargeable lithium ion 4300mAh battery (6-10 hour gameplay time & 10+ hour sleep time)
  • All buttons mappable/reconfigurable
  • Stereo speakers
  • micro SD card slot
  • USB-C charging
  • Original-style link port (woohoo, link action!)
  • 3.5mm headphone output

Tech Specs – Dock:

  • 1080p HDMI output
  • Bluetooth and 2.4g support for wireless controllers
  • 2 USB inputs for wired controllers
  • Up to 4 player support (4p Bluetooth, 2p 2.4g, 2p wired USB)
  • DAC compatibility (coming soon)
  • Power Dock on from controller




Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: Amiga, Analogue, Analogue Co., Analogue Pocket, Analogue Pocket cores, Analogue Pocket Dock, Atari, classic gaming, FPGA, Game Boy, Game Boy Advance, Game Boy Color, gamer, gaming, Nanoloop, OpenFPGA, pc-engine, Pocket FPGA, Retrogamer, retrogaming, Sega Game Gear

Review: PC-Engine – The Box Art Collection

June 30, 2023 By ausretrogamer

We are still of the opinion that NEC’s PC-Engine could’ve easily competed with Sega and Nintendo on the world video game stage! The little beast was actually quite popular in the late 80s in its homeland of Japan, but beyond that, NEC made an absolute mess of the western release, including the renamed and hulking piece of plastic, the North American TurboGrafx-16.

If you were anything like us, you would have drooled at NEC’s console and its cute game cards called HuCards back in the late 1980s. With a heap of coverage in all the major gaming magazines at the time, we seriously considered buying a grey import, but once we factored in the foreign exchange, fees and the ridiculous shipping costs, it became nothing but a dream console to own one day.

With the resurgence of classic gaming a decade and half ago, we managed to finally procure not one, but several PC-Engine console variants, including the original (white system), CoreGrafx I and II, the Duo (CD-ROM based console) and the spectacular PC-Engine GT (aka: TurboExpress) handheld. The number of HuCards we bought from Japan along the way made up for the lost time we had in the late 80s and early 90s with NEC’s gaming console.

As per usual, the PC-Engine’s HuCards came in CD-type cases with amazing art, which still bring a smile to our faces. Thanks to Bitmap Books, their new box art collection tome, PC-Engine: The Box Art Collection immortalises these amazing games and their artworks!

Journey back to the late 1980s, when Japan gave birth to a bold new aesthetic that would soon sweep across the globe. The PC Engine stood at the forefront of this artistic revolution, showcasing a diverse range of styles and approaches that celebrated the country’s games, movies, music, design, and fashion. And at the heart of this revolution was the remarkable box art that adorned the PC Engine’s extraordinary library.

The PC Engine: The Box Art Collection book is a  tribute to the vibrant, sophisticated, and personality-packed covers that graced the best and most intriguing Japanese releases for NEC’s undersized powerhouse. Within the pages of this meticulously curated collection, you’ll discover masterpieces like Adventure Island, Darius Plus, Bomberman ’93, YS I & II, Soldier Blade, PC Denjin (Air Zonk), Akumajō Dracula X: Chi no Rondo (Castlevania: Rondo of Blood), Devil Crash, and Street Fighter II: Champion Edition.

Overflowing with creativity and passion, PC Engine: The Box Art Collection spans an impressive 372 pages. Immerse yourself in more than 300 professionally shot pieces of box art, accompanied by carefully reproduced screenshots. Every page has been crafted with the same design-led approach that made the PC Engine’s game covers so exhilarating, ensuring an experience that is both thoughtful and exciting. To enhance your journey even further, each featured game is accompanied by an insightful review and expert summary.

The standard edition of PC Engine: The Box Art Collection boasts a show-stopping metallic red foil logo on its hardback cover, reflecting the console’s bold and daring spirit. As with all Bitmap’s publications, the collection is printed lithographically on high-quality paper, allowing the gorgeous visuals to shine as they deserve. With thread sewn binding, this book is built to last, ensuring you can lay it open flat and fully immerse yourself in the breathtaking world of the PC Engine.

So, unleash your inner gamer and embark on a visually stunning adventure. PC Engine: The Box Art Collection invites you to witness the magic that unfolded when video games collided with art, leaving an indelible mark on the cultural landscape. Get ready to be inspired, mesmerized, and transported to a world where creativity knows no bounds. We can’t recommend this tome highly enough!

Specifications

  • Title: PC Engine: The Box Art Collection
  • Publisher: Bitmap Books
  • Available From: PixelCrib
  • Price: AU$69.99
  • Pages & Weight: 372 pages. 250mm × 250mm; 2.5kg
  • Cover: Hardcover with textured cover with metallic red foil blocked logo and text
  • Print: Edge-to-edge high quality lithographic print
  • Binding: Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing




Disclaimer: PC-Engine: The Box Art Collection book was kindly provided by PixelCrib for this review.

Filed Under: Retro Gaming Culture, Reviews Tagged With: Art, art collection, Bitmap Books, Book, CoreGrafx, HuCards, NEC PC-Engine, PC Engine: The Box Art Collection, pc-engine, PC-Engine Duo, PixelCrib, retrogaming, Review, TurboChips, TurboExpress, TurboGrafx-16

Mini Review: Moto Roader MC on Nintendo Switch

February 21, 2022 By ausretrogamer

We have fond memories playing NCS’ Moto Roader series on the PC Engine, so when we heard that Ratalaika Games were bringing the third instalment, Moto Roader MC, to modern gaming systems, we got quite excited!

Moto Roader MC was the third and final game in the NCS developed series, originally released on the PC-Engine (Super CD-ROM²) in 1992. Moto Roader MC played a bit different from the first two MR games, which was actually a good thing – and we are glad Ratalaika Games picked this one to modernise.

If you are a fan of overhead racing games, like the classic Atari arcade game, Super Sprint, with weapons to blast your opponents off the track, then you will absolutely love Moto Roader MC. Raitalaika Games have managed to keep the whole experience authentic to the original, including the “PUSH RUN” button to start the game, which obviously doesn’t appear on any modern gaming controllers – but it did on the PC-Engine ones.

The racing is fast and frantic, with numerous varied tracks with differing obstacles that add extra difficulty while trying to pass the other drivers by either speeding past them, or shooting them if they are in your way. You can play head to head against the computer or locally with a friend in multiple modes of futuristic racing. The Nintendo Switch version goes one step further to make this game even more fun by being able to play with up to 5 players locally – imagine you rivals sitting near you! There is a an array of cool cars and drivers, as well as a variety of gameplay modes, including bumper car challenges.

Moto Roader MC is another classic retro title that we are glad to have on a modern system. It’s a fun pick and play racing title with enough play modes and challenges to keep you coming back to it. This game truly shines if you have a few friends over for some local head to head racing!

Ratalaika Games is bringing Moto Roader MC to the Nintendo Switch, PlayStation 4, PlayStation 5, Microsoft Xbox One and Xbox Series X/S on February 25th, 2022. We recommend you add this game to your library ASAP and have fun – it’s honestly great!




Disclaimer: Nintendo Switch review code for Moto Roader MC was provided by PR Hound.

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: classic arcade racer, game review, Mini Review, Moto Roader MC, Moto Roader MC Nintendo Switch review, Moto Roader MC review, Motoroader, Motoroader MC, NCS, Nintendo Switch, Nintendo Switch Review, pc-engine, Push Run, Racing Games, Ratalaika Games, Retro, Retro Gaming, retrogame, retrogames, retrogaming, Super CD-ROM, Super Sprint

Classic Hudson Soft Games You Need To Play

August 13, 2021 By ausretrogamer

We must admit, it was a sad day when Hudson Soft (HS) was absorbed by good ole Konami (Digital Entertainment) almost a decade ago. However, before the company with the cute bumble bee logo was bought, they produced some iconic games on a multitude of systems from the early 1980s all the way through to the 2000s!

We look back fondly at a few Hudson Soft developed titles you should definitely play again, because they are still darn awesome! Before anyone says Bomberman, yes, that makes the list of course, but there were plenty of others too. This curated list of HS’ developed video games spans some 4 decades, so surely there will be one or a few games that will induce some nostalgia for you.

Here we go!

Stop The Express (ZX Spectrum, 1983)

Who would have thought that Hudson developed games for the ZX Speccy! Stop the Express was one of the best action games on the micro, so check it out!

 

 

 

Hudson’s Adventure Island (Famicom/NES, 1986)

Before you say it, yep, Adventure Island is an adaptation of Wonder Boy. Nevertheless, this game is a superb side-scrolling platformer, filled with 32 stages for Mr Higgins to traverse through to save Princess Tina from the clutches of the Evil Witch Doctor.

 

Star Soldier (Famicom/NES, 1986)

Hudson’s distinguished shoot’em up was a refinement of Tecmo’s Star Force, which they had ported for them in 1985. With that said, Star Soldier was impressively superior on all levels, which Hudson then went on to create awesome sequels, many of them appearing in their ‘Caravan’ competitions.

 

Bonk’s Adventure (PC Engine, 1989)

Bonk (aka: BC Kid or PC Genjin) was Hudson’s answer to Nintendo’s Super Mario. The caveman theme with cool set-pieces was a refreshing take on the platform genre, with Bonk becoming a much loved defacto mascot for the PC-Engine / TurboGrafx-16.

 

Soldier Blade (PC Engine, 1992)

The fourth and last game in the Star Soldier series for the PC Engine, Solider Blade amps up and polishes the vertical shmup action to gold standard. The pace is ultra fast and the action is relentless, making Soldier Blade one of Hudson’s greatest ever games. This is a must for any shoot’em up fan!

 

Saturn Bomberman (Saturn, 1996)

Let’s face it, we could have picked a dozen Bomberman titles, but the wise choice here is its 32-bit version on Sega’s Saturn. Its 10 x multiplayer mode is insanely fun, with a plethora of power-ups to pick up. Grab a multi-tap for your Saturn and blast 9 of your friends!

 

DoReMi Fantasy (Super Famicom, 1996)

This highly collectable platformer for the SuFami has the perfect mix of fun, charm, colour and run and jump action to keep you coming back again and again.

 

 

 

Vertical Force (Virtual Boy, 1995)

We know what you are thinking, WHAT THE HECK is this doing on the list? When it comes to shoot’em ups, Hudson Soft has a gold standard pedigree, with Vertical Force being a brilliant Star Solder like game on Nintendo’s ill-fated Virtual Boy.

 

 

Ninja Five-O (GBA, 2003)

Ninja Five-O is another obscure Hudson release for the GBA which nowadays is highly sough after and extremely expensive. The hack and slash ninja action is reminiscent of Ninja Gaiden, which isn’t a bad thing at all.

 

 

Lost In Shadow (Wii, 2010)

Shortly before Hudson was shuttered and swallowed up by Konami, they developed one last darn cool and innovative platformer for the Wii – Lost In Shadow. The Wii had a ton of shovelware titles, but this one was not one of them. If you manage to find Hudson Soft’s last great video game, give it a go!

 

If the above Hudson Soft titles didn’t tickle your nostalgic nerve, then hopefully these honourable mentions will:

  • Victory Run (PC Engine, 1987)
  • Neutopia (PC Engine, 1989)
  • Military Madness (PC Engine, 1989)
  • Final Soldier (PC Engine, 1991)
  • Mario Party 3 (N64, 2000)

Well, there you have it peeps, Hudson Soft may no longer be with us, but their legacy is forever etched in video gaming history with their iconic titles. Go play some now!




image sources supplied

Filed Under: History Tagged With: 1980s, Adventure Island, Classic Games, Classic Video Games, DoReMi Fantasy, Hudson Soft, Mario Party 3, Military Madness, Neutopia, Ninja Five-O, oldschool, pc-engine, Retro Gamer, Retro Games, Retro Gaming, retrogames, retrogaming, Saturn Bomberman, Soldier Blade, Star Solder, throwback, Vertical Force, Victory Run

The Retro Gaming Vault – May 2021

June 3, 2021 By ausretrogamer

Our first retro gaming vault feature proved successful, so we thought we’d keep things going!

For this month’s images, we delved further into our vault and dug up some cool and peculiar photos of items we have in our collection and from gaming parties we have attended and ComLynxed with our friends!

We hope you keep enjoying these blasts from the past!

Will always love the PC-Engine HuCards – they are so cute and packed with awesome gaming!

Keeping our N64 in tip top shape!

Got to get our monthly C64 fix (especially some World Class Leaderboard)!

Llamatron 2112 on the Jag or…..

……Revenge of the Mutant Camels?

Love getting some action on the little Neo Geo Pocket Color

ComLynx parties are always the fun!

The Neo-Vec controller is pretty darn awesome to use on the Vectrex

The rare and obscure Noun. Tempest 3000 is just sublime!

Our favourite Commodore 64 in our collection. The Suncom Thumbstick is a brilliant little controller, especially on Wizard of Wor!

Original image copyright: ausretrogamer




Filed Under: History, Retro Gaming Culture Tagged With: Atari Jaguar, atari lynx, ausretrogamer vault, C64, ComLynx, Commodore 64, Llamatron, N64, Neo Geo Pocket Color, NGPC, Nintendo 64, Nuon, Old School, oldschool, pc-engine, play together, Retro Gamer, retro gaming vault, Retrocomputing, Retrogamer, retrogaming vault, Tempest 3000, Vectrex

The Retro Gaming Vault – April 2021

April 30, 2021 By ausretrogamer

We are excited to start a new monthly feature, which we hope becomes a regular on ausretrogamer.com.

So what’s this newfangled feature we are so excited about? Well, as the title suggests, we’ll be delving deep into our photo vault full of retro gaming photos from years gone by. The aim is to give you all a dose of nostalgia and hopefully connect with new audience members.

For this very first edition, we dug through thousands of our images from the last dozen years and came up with a swag of nostalgia inducing photos; from the best joystick ever made, board games based on classic arcade titles, to our Commodore 64 smart watches and playing classic games on our Game Boy Micro – it’s all easy money 😉

Enjoy!

Original image copyright: ausretrogamer

 


Filed Under: Retro Gaming Culture Tagged With: Amiga, Atari, ausretrogamer archives, Bally, C64, Classic Arcade Games, Classic Games, Geek, NeoGeo, nintendo, Old School, pc-engine, pinball, retro archives, retro computing, Retro Gamer, Retro Games, Retro Gaming, retro gaming vault, Retrocomputing, Retrogamer, retrogaming, sega, Taito, Video Games, Vintage

PC Engine/TurboGrafx-16 and PC-FX Anthology

March 4, 2021 By ausretrogamer

When it comes to publishers of classic video gaming tomes, there is none better than the French Geeks-Line Publishing! With a stable full of awesome retro gaming anthologies, you can trust in these guys developing and delivering a high quality page turning book.

Their latest campaign on Kickstarter is for an anthology on the NEC gaming systems that wowed us back in the day, the PC-Engine and its many iterations, aliases and also, the PC-FX. Check out the PC Engine/TurboGrafx-16 and PC-FX Anthology Kickstarter now and if you are a fan of their books or the PC-Engine family of gaming systems, then this we’d highly recommend you jump on this right now!

image source: Kickstarter

If you are undecided, read our review of Geeks-Line’s PlayStation Anthology to see what you could expect with their upcoming PC-Engine/TurboGrafx-16 & PC-FX Anthology.

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Anthology, Book, CoreGrafx, Duo, Duo-R, Geeks Line, Geeks Line Publishing, HuCards, Hudson Soft, Kickstarter, nec, PC Engine/TurboGrafx-16 and PC-FX Anthology, pc-engine, PC-Engine book, pc-fx, PC-FX book, PCEngine, Retro Gamer, Retrogamer, retrogaming, SuperGrafx, TG-16, TurboGrafx-16, TurboGrafx-16 book, TurboGrafx16

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