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Pinball Press

Stern’s Jurassic Park Pinball Finds Its Way To Australia

September 5, 2019 By ausretrogamer

Following his brilliant debut with Iron Maiden, Stern’s pinball designer extraordinaire, Keith Elwin somehow finds a way to go that one bit better with his second effort, Jurassic Park!

With an invite from our friends at Zax Amusements to play the specially air-freighted Jurassic Park Pro pinball machine, we got to be one of the first people in Australia to flip Stern’s dinosaur themed pinball machine – the greatest adventure of all time.

Being a cornerstone title, Jurassic Park pinball comes in three distinct models; Pro, Premium and Limited Edition (LE), which cater for all matter of tastes and budgets. The three models feature a Jungle Adventure Vehicle target in the middle of the playfield that is a spinning Newton Ball – a kinetic target that registers direct hits, which then determines the direction players navigate on the island during gameplay, and also lights the T-Rex modes. The pinball machines all include three flippers, four custom ramps, a spinning “Spitter” target, in-lane up/down lock post that sets up critical playfield shots and distinctive hand-drawn art by Johnny Crapp, highlighting the iconic dinosaurs from the blockbuster series.

As the model names suggest, the Premium and Limited Edition of Jurassic Park come with a few extra bells and whistles like the animatronic ball-eating, ball-throwing T-Rex that interacts with the ball. These models also include an interactive Raptor and Raptor Pen featuring a ball-lock mechanism guarded by a motorised gate. With unique mosquito-in-amber pop bumpers, custom metal horizontal helicopter spinner and distinct artwork to name just a few extras, the Premium and LE do really step it up.

We’ve been waiting 65 million years and a bit for this T-errific @sternpinballinc machine!#Pinball #JurassicPark pic.twitter.com/nsuTPxsxza

— ausretrogamer (@ausretrogamer) September 4, 2019

If you are (or were a fan) of the original Jurassic Park movie, then you will feel right at home as this pinball machine transports you to Isla Nublar to rescue park staff and recapture dinosaurs from the chaotic environment unleashed by Dennis Nedry’s computer virus. Of course not all dinosaurs are cute and cuddly, so you will need to battle the clever Raptors and the mighty and menacing T-Rex! The game aims to immerse the player in all things Jurassic Park by packing a fun world of battling dinosaurs, which it achieves in spades.

So what were our first impressions of this dino-themed pinball machine? Let’s just say it was worth waiting 65 million years! We found the Jurassic Park Pro model we played to be a brilliantly smooth and flowing shooter with a tonne of things to aim and hit that give you an endorphin rush when nailing your shot(s). You know a pinball game has you hooked when its skill shot (hitting the T-Rex ramp) puts a huge smile on your face right out of the gate. Even though the game felt easy to get into and make your shots, it’s deceptively difficult, which makes it perfect for all skill levels and gives the game depth and longevity – you won’t be bored of this one any time soon. The satisfaction of hitting the silverball with your three flippers is complimented by an awesome audio and visual package which completes the immersion of the theme.

Jurassic Park pinball feels fresh and different from any other machines we have played in the last decade or so. Coupled with its unique Elwin-esque layout, this machine is worth a play or two 😉

If you want to experience this awesome dino pinball adventure in person, go and check it out at Pixel Alley!

Welcome to…

 

Filed Under: Pinball Tagged With: First Impressions, JP, JP2, Jurassic Park, Jurassic Park Pinball, Jurassic Park Pro, JurassicPark, Keith Elwin, pinball, Pinball Life, Pinball Press, pinball wizard, Stern Jurassic Park, Stern Pinball, Stern Pinball Inc, Zax Amusements

Attack From Mars in Mechanical Lego Style

August 24, 2019 By ausretrogamer

Yes, another pinball related post. Ohhhh c’mon, it’s not that bad, we promise you’ll enjoy this one too!

As we are (a tad) obsessed with pinball, when we found out that pinball and LEGO go really well together, we had to let you know what we had found. If you are a talented and mechanically minded LEGO creator, like Teun de Wijs (aka: YouTuber TonyFlow76), you build a fully kinetic depiction of a pinball player flipping one of the greatest machines of all time, Attack From Mars!

For those that want to delve under the covers, Teun states that he used a few new techniques to build this awesomeness:

  • a cam wheel for the head movement,
  • a 9V Power Functions motor as a generator for four sets of blinking lights, three of which are mechanically activated by switches, and
  • three spring-action lift-arms for the “bumping” motion.

Hopefully Teun submits this to LEGO Ideas – we’d vote the heck out of it. Anyway, all we can say is, press play and return to battle soldier!

 


source: TonyFlow76

Filed Under: Pinball, Retro Gaming Culture Tagged With: Attack From Mars, Attack From Mars Lego, Attack From Mars Lego Automation, Attack From Mars Remake, brickmakers, Geek, Kinetic pinball, Lego, Lego Automation, LEGO Ideas, Mechanical Lego, pinball, Pinball a Lego automation, Pinball Press, pinballpress, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, Teun de Wijs, Teun76, TonyFlow76

Goodfellas Pinball: Become A Silverball Gangster

August 16, 2019 By ausretrogamer

What special gift do you get for someone close to you that loves pinball?

Well, Kirk Sadler (aka: Tilt_Birmingham on Pinside) tells the story of his friend’s kids that got an old Bally Silverball Mania pinball machine and re-themed it as a Goodfellas for their dad’s birthday. We bet the dad would have been pleasantly surprised!

We wish we could have gotten a hold of the peeps responsible for this re-skin, as we bet the story would be intriguing! Anyway, we reckon this unique re-themed machine looks pretty darn cool!

Before the re-theme – Silverball Mania

After the re-theme – Goodfellas Pinball

____________________________________________________________________________________________________________________

Pinball Press
Pinball Press is here to spread the word on everything pinball across the known universe. For business / PR email: [email protected]

Follow Pinball Press on Twitter and Facebook

 

 

 

story source: Tilt_Birmingham via Pinside

 

Filed Under: Pinball Tagged With: Bally, Classic Hacks, diy, Goodfellas, Goodfellas homebrew pinball, Goodfellas Pinball, hackaday, homebrew, Homebrew Pinball, pinball, Pinball Press, pinballpress, Pinside, Silverball Mania, Slam Tilt, tilt

Wheelchair Accessible Super Mario Bros. Pinball

August 12, 2019 By ausretrogamer

We love the fact that there are pinball machines out there that cater for all people to enjoy, no matter their ability.

When we came across RazorV23’s wheelchair accessible Gottlieb (Premier Technology) Super Mario Bros. pinball machine Pinside post, we knew we had to share his story and dilemma (more on the dilemma further below)!

RazorV23 had purchased this machine and had gotten it working again. He had bought a regular pinball cabinet and new decals to convert it back to its traditional format, but he soon realised it was pretty freakin awesome the way it was! RazorV23 painted the cabinet blue (from black) and added the decals to the modified cabinet shape – which was no easy task. The modifications continued, with a Pin2dmd colour display and new buttons on the front panel (start game, left flipper, right flipper and shoot ball). The machine still has its regular functioning flipper buttons on the side.

Now to RazorV23’s dilemma: He wants this machine to go to someone that can use it for its intended purpose, but he doesn’t know who that is or how to reach them. Therefore, if any of you  know of someone or somewhere that can use this machine (in the US), please get in touch with RazorV23 via Pinside’s private message (PM) system. RazorV23 has stipulated that he is not in a position to donate or give away the machine, but is willing to work out the details with interested parties.

We reckon this is a great opportunity for someone (perhaps a charity?) that work with people that can enjoy a pinball machine like this one, so if there are interested people/parties out there, please reach out to RazorV23 now.

From our research, there are only a few of these modified pinball machines out there, so please help RazorV23 get this machine to where it can be enjoyed.

Before (Black cab with no decals)

After – blue cabinet with decals

 

____________________________________________________________________________________________________________________

Pinball Press
Spreading the word on everything pinball across the known universe.

Follow Pinball Press on Twitter and Facebook

 

 

 

Filed Under: Pinball Tagged With: Gottlieb, Gottlieb Pinball, Gottlieb Premier, modified pinball machine, Nintendo pinball, pinball, Pinball Charity, Pinball Life, pinball machine, Pinball Press, pinball wizard, pinballpress, Pinside, Premier Super Mario Bros. pinball, Premier Technology, Project Pinball, Razorv23, Stern Pinball, Super Mario Bros pinball, Wheelchair Accessible Pinball

PINQUEST: It’s Your Awesome New Pinball Redemption and Trophy Hunting Companion!

July 8, 2019 By ausretrogamer

Imagine if you will that there was a trophy hunting and redemption style app for pinball players. How cool would that be? Well, imagine no more, as Neil Shelton has tapped into our imaginations and created PINQUEST!

You should all be excited about this, as PINQUEST will get you out and about to play more location pinball for your chance to win prizes (based on quests you complete at specific venues on specific machines), earn trophies and points to (eventually) redeem for some PINQUEST swag!

If you thought Pokemon GO was huge, then we reckon PINQUEST has the potential to become a cult app for pinball players of all skill levels, from the casual novice, to the pinball wizards, everyone has a chance to win and redeem! No matter the skill level of player, be it a trophy hunter or a redemption junkie, PINQUEST is a motivator to get you to go out and play more pinball! Now that is a great proposition.

Once we found out about PINQUEST, we went trophy hunting to find the people behind this great invention and ended up getting a hold of Neil Shelton, the brains behind PINQUEST. We sat down with Neil and fired off some tricky questions about PINQUEST which should give us all a great insight into the app and its future.

AUSRETROGAMER [ARG]: Tell us the thinking behind the creation of PINQUEST (how you came up with it and why)? Also, has it evolved from the initial idea?
Neil Shelton [NS]:
The idea of PINQUEST was originally created to give operators/locations a way to host monthly challenges in a controlled and clean format. I am personally an operator and have noticed when players have an objective to shoot for to win the most basic of prizes (free beer), it adds excitement and quarter (coin) drops into the game. I would attempt to host contests using social media in the form of selfie contests but every time I would try, there would be some sort of issue. Some would complain that they HATE social media and refuse to participate, others would post their “selfie” in the complete incorrect location then be extremely upset when I didn’t see their score until I had awarded the prize to another.

Besides social contests, the only real way to host any trackable contest, is to reset the high scores. I personally feel like the high score board is a coveted thing that should be reset RARELY, if EVER. I also wanted a way to get the casual and novice players involved as well. Not everyone is capable of throwing up high scores so I realised there needed to be a way to give the casual player something to shoot for to keep them engaged and motivated.

The idea has evolved significantly from the original concept with the ability to earn trophies upon a “quest” completion. Trophies are kept in a digital trophy case within your user account and can currently be shared with the world using social media buttons. The addition of the trophies was a way to get people out searching for additional places to play with another element of competition in the form of trophy collection.

ARG: Who is involved in creating PINQUEST?
NS: PINQUEST comes from inside my brain and filters through a few sources, one being my business partner,Kyle Troy, the other our development team over at BK Media Group. Kyle is what I like to call the “casual” player. He likes to flip the ball around but really hasn’t gotten in to the rule-sets/score chasing, which is why he is the perfect business partner. Every idea I have, I run it by him to get the perspective of a casual player to make sure it is fun and engaging for the casual player.

ARG: How easy (or difficult) is it for the target users of PINQUEST (operators etc and end-users) to set up themselves up?
NS: It is super easy to get setup. Operators simply sign up for an account on our website. Once signed-up, they have access to create “quests” for their location. For a user, it’s easy as well! You simply visit the web app and sign up! We don’t need a ton of information to create a user account, and it’s free for the player.

ARG: Will you provide support to operators/establishments and end-users? If so, what kind of support?
NS: Absolutely. We will have a digital marketing kit locations can grab downloadable content from that they can use to promote PINQUEST at their location. We will also have a tutorial video vault that walks operators/locations and users through how to use the app on all levels. We will also be there for operators/locations/users via email support.

ARG: This is a multi-part question, so bare with us, here we go – what have been your main challenges in regards to:
– the technology? Can you tell us a bit about the technology (without giving away any commercial sensitive info / IP – if you can’t, that’s fine, only talk about technical challenges you have faced)
NS: There have been two big challenges from a technology perspective. Proving the player achieved the target score, and making sure the player achieved the score at the location participating in the “quest”. Because pinball machines/classic arcade games (yes this can be used for arcade games as well) are not online, it is impossible to pull any data from a game. The PINQUEST software will utilise the mobile devices’ camera, GPS functionality and back-end algorithms to determine if the score was achieved at the correct location. As an additional layer of security, a location will have the ability to visually confirm the completion of a “quest” before awarding a prize.

– Onboarding operators/establishments?
NS: Luckily the pinball community is very tight, so we haven’t had to do too much marketing to drive interest to the app. Thanks to This Week in Pinball, Kaneda’s Pinball Podcast, and the guys over at Straight Down the Middle. We have a ton of interest.

– End-users?
NS:
The biggest challenge right now is that we are a web app. To use the app the user must visit www.pinquest.com. The first thing a user does when they hear the word app is head to the app store on their mobile device. As you can imagine they are super confused when they do not see a PINQUEST app! That being said, we ARE working on adding native app support to both iOS and Android OS and hope to have that very soon.

ARG: Do you have a tech/feature roadmap of future additions/improvements for PINQUEST?
NS: We have a bunch of additional enhancements planned for the future! We ultimately want to have an app that can be downloaded. We also want to monetize “trophies” that people can use to redeem for official PINQUEST merchandise. Stay tuned for additional enhancements!

ARG: We have heard people refer to PINQUEST as “Pokemon GO for pinballers without AR”, “Pinball Redemption that works” and “it’s like a trophy hunting companion” – are you ok with these descriptions? How accurate are they?
NS:
Yes, Yes and YES! I LOVE these comparisons. Pokemon GO was (still is) an absolute phenomenon. When the summer Pokemon Go launched I was absolutely shocked how many people were playing. Friends of mine that I NEVER would have imagined playing Pokemon were suddenly playing! I hope PINQUEST ultimately helps pinball gain new users/fans just like Pokemon Go did for Pokemon!

ARG: You recently held your launch day at Tilt Pinball in Louisville – how did it go?
NS:
It went great! We officially launched at the Rocky Mountain Pinball Showdown(Colorado’s pinball expo) in May, but Tilt was our first location launch. It was super cool to see people who were excited about PINQUEST from the showdown come to take on more quests!

ARG: What are your plans in rolling out PINQUEST to the rest of the world (especially here in Australia)?
NS:
Our system is built using Google Maps so we can be world wide very quickly. We are currently making sure there are no legal/gaming issues with our software in other countries. Once we feel comfortable with the legality we will make the software available outside the US. Which is a priority, so expect it sooner rather than later!

ARG: Give us your PINQUEST elevator pitch…
NS:
Oh man… I’m terrified of elevators so I never need to use an elevator pitch, but if I needed to…here we go – Pinball has made one hell of a comeback. From arcades to breweries and bars, more and more locations are popping up for those who love the pastime. History however hasn’t been kind to pinball, as we have seen it come and go many times. Keeping people’s interest can be a difficult thing to do, the game needs to evolve in some way and we feel like PINQUEST helps to do just that. By giving locations the ability to set achievable goals and offer both digital and physical prizes, PINQUEST hopes to help make pinball even more fun. Owners can use PINQUEST to help revitalise forgotten machines and bring in more and new clientele while players can enjoy renewed interest on what may have become a stale game. For everyone who loves pinball, or even just likes it, PINQUEST is a great new enhancement to the game.

We would like to thank Neil for his time and candid interview responses. There has been a lot of hard work that has gone into PINQUEST, so we wish Neil and his team every success.

[all photos used with permission from: PINQUEST via Facebook]

 

Filed Under: Pinball Tagged With: Kaneda Pinball, pinball, Pinball Life, Pinball on location, Pinball Press, Pinball Redemption, Pinball Trophy, pinball wizard, pinballpress, Pinquest, Pinquest Neil, Play Pinquest, TWIP

First Impressions: Black Knight – Sword of Rage

July 3, 2019 By ausretrogamer

Watch-out, that Black Knight’s flail is one mean mech! This game is brutally fast, unforgiving and a whole lotta damn fun!

The thumping soundtrack from Anthrax guitarist Scott Ian greets us as we approached Stern’s new offering, Black Knight: Sword of Rage (Pro model) at Zax Amusements. The striking artwork is typical Stern, it’s high calibre like their other titles, something that we have grown accustomed to, and possibly take for granted. The Black Knight mech with it’s glowing menacing eyes, the spinning flail and shield are the centrepiece of this Steve Ritchie designed game. Oh yeah, we can’t go any further without mentioning that Steve Ritchie lends his voice to the Black Knight.

Just in case you weren’t around 40 years ago, here is a quick recap: the iconic pinball character, the Black Knight, makes his return in 2019 to entertain new (and old) generations of pinball players with the third game in the Black Knight trilogy, the Stern Pinball made Black Knight: Sword of Rage. Dare we say, this could be Steve’s magnum opus (Ed: Actually, all of Steve’s pinball creations are magnum opuses!).

Before we get to our first impressions and thoughts on this game, we can tell you that this machine comes in three models, Pro, Premium and Limited Edition. We got to play the Pro edition at Zax Amusements with the optional mirror blades, which we highly recommend you get with your machine as it adds depth of field. Since we only played the Pro model, we can’t really compare it to the Premium and Limited Edition models which both feature a transparent upper playfield with a distinct 3-ball lock mechanism for a 6-ball multiball.

OK, here we go, Black Knight; Sword of Rage is a helluva lot of fun! Our games on the machine were short, brutal and enjoyable. Most importantly, the game had us coming back to it over and over again. We actually wondered why we wanted to play the game again since it was so brutal, but the simple fact is, the game is just so much fun to play and we just wanted to keep battling that damn menacing Black Knight and see if we could progress further in the game.

We read a lot of negative comments about the game’s playfield lacking toys and other interactive mechs, but we are here to tell you that sometimes less is more! In the case of this machine, once you press the start button it does a great job in immersing you in the battle against the evil doer and his horde. This immersion is accomplished via stunning hand-drawn artwork, brilliant integrated LCD visuals, a ripper soundtrack, great call-outs from Barenaked Ladies frontman Ed Robertson and of course Steve’s voice as the Black Knight. And the cherry on top of this yummy pinball cake is the custom sculpted, interactive, and multi-functional Black Knight bash toy. But wait, there is more to this bash toy than meets the eye – the Black Knight has a bi-directional motorised flail, a glowing RGB helmet with individually controllable expressive lighting to taunt you with and a sliding (coil-driven) shield that brutally bashes and blocks your shots – we found this was the quickest way to drain our silverball, even with the Magna Save button (which is on the lock-down bar), we were constantly too late at activating it – perhaps the Magna Save button would have been better served near the right flipper button, but that is a slight niggle we could overcome by playing the game more.

The old expression of never judge a book by its cover comes to mind when attempting to write about our first impressions of Black Knight: Sword of Rage. We admit that when we first saw the game on the net, we thought, “is that it?”, but boy were we wrong! If you are or were a fan of the previous iterations of Black Knight, then this game compliments them perfectly and brings the franchise into the 21st century. Our final word, reserve judgement till you stand over the machine and have a go. You never know, you may be pleasantly surprised. Now go to battle!

Black Knight: Sword of Rage pinball machines are available right now from Zax Amusements.

Thanks to Phil and Scott from Zax Amusements for their hospitality and opportunity to play Stern’s Black Knight: Sword of Rage.

Filed Under: Pinball, Reviews Tagged With: ausretrogamer pinball, BK3, BKSoR, Black Knight, Black Knight 2000, Black Knight Sword of Rage, Black Knight Sword of Rage Pro, Flail, pinball, pinball machine, Pinball Press, pinballpress, Stern Black Knight, Stern Pinball, Steve Ritchie, Zax, Zax Amusements

Attack From Mars Pinball Promo Video – It’s deliciously cheesy

June 24, 2019 By ausretrogamer

You all know how much we love the Attack From Mars pinball machine – we love it so much that we jumped on-board and bought the Attack From Mars Remake back in 2017.

This machine is one of those timeless classics which always comes up in many ‘top pinball machines of all time’ lists. Our interest is always piqued whenever we find information or other content about this game, so when we came across the original promo video, we thought we’d share it with you all. The promo video is just as cheesy as the actual theme, which makes it perfect!


source: Jan van den Munckhof

 

Filed Under: History, Pinball, Retro Gaming Culture Tagged With: Attack From Mars, Attack From Mars promo video, Attack From Mars Remake, Bally Pinball, Bally Williams, Brian Eddy, CGC, Chicago Gaming Company, Lyman Sheats, pinball, Pinball Life, Pinball Press, pinball wizard, pinballpress

Underpin: A Physical Undertale Pinball Machine!

May 24, 2019 By ausretrogamer

Checking out all of the custom and homebrew pinball machines showcased at the 2017 Midwest Gaming Classic (MGC) event, Kelly Corcoran (aka: Gornkleschnitzer) was inspired to create a physical Undertale pinball machine!

Making pinball machines is not an easy feat, but when you have talent, passion, perseverance and patience, anything is possible. Having all of these traits in abundance, Kelly commenced this project by choosing a theme and then creating the playfield design utilising Visual Pinball.

For those that want to nerd out on the specifications, Kelly initially set the game up to be driven by a Raspberry Pi 3B, but then ran into serious performance issues when trying to push full-screen animation (via the Allegro video game library) to the LCD. The Raspberry Pi setup was superseded with a full desktop motherboard inside the cabinet. The playfield is controlled by a trio of Teensy 3.5 boards.


source: Kelly Corcoran

With the Underpin machine being completed two years to the day, it was apt that the Undertale Pinball Edition custom pinball machine made its debut at the 2019 Midwest Gaming Classic event. Kelly advises that there are modes and features that still need implementing with a future software overhaul, but the entire experience had been massively fun and frustrating, but the custom pinball creating bug has bitten hard. We can’t wait to see what Kelly comes up with next!

____________________________________________________________________________________________________________________

Pinball Press
Pinball Press is here to spread the word on everything pinball across the known universe. For business / PR email: [email protected]

Follow Pinball Press on Twitter and Facebook

 

 

 

[story source: Pinside and HackADay]

 

Filed Under: Pinball Tagged With: Classic Hacks, diy, Gornkleschnitzer, hackaday, homebrew, Homebrew Pinball, Kelly Corcoran, Midwest Gaming Classic, pinball, Pinball Press, pinballpress, Pinside, Undertale, Undertale homebrew pinball, Undertale Pinball, Virtual Pinball

Enter A World of Pure Imagination with Jersey Jack Pinball’s Willy Wonka and the The Chocolate Factory

April 13, 2019 By ausretrogamer

Jersey Jack Pinball (JJP) has unveiled their latest and possibly their greatest pinball machine, the Pat Lawlor designed, Willy Wonka and the Chocolate Factory!

The unveiling took place earlier today (April 13 – Australian time) at the 2019 Midwest Gaming Classic in Milwaukee, Wisconsin in front of a jam packed crowd and streamed live to tens of thousands around the world via the awesome Buffalo Pinball team.

This pinball masterpiece was designed by the legendary Pat Lawlor, designer of Dialed In!, Twilight Zone, and over a dozen other classic games, including the best-selling pinball machine in history, The Addams Family. With this kind of pedigree, we always knew that JJP would not disappoint with a Willy Wonka pinball machine.

All three models of the Willy Wonka and the Chocolate Factory™ pinball machines include:

  • four flippers
  • six balls
  • a captive ball
  • seven magnets
  • the Everlasting Gobstopper™
  • the Most Secret Machine™
  • Oompa Loompa™ camera sculpture
  • 7” Wonkavision™ LCD
  • a 27” HD LCD screen with interactive 3D animations
  • and candy-colored LED light shows

Gameplay features four multiballs, collecting Wonka Bars™, spelling Scrumdiddlyumptious™, touring Wonka’s Factory™, and a host of other goodies to lead you down the chocolate river to three wizard modes, including Pure Imagination™. Scenes and dialogue from the original 1971 film directed by Mel Stuart, starring Gene Wilder are showcased bringing this exciting theme to life. This pinball machine is the epitome of the old pinball adage, ‘a world under glass’.

The Australian (AU$) pricing for all three models is as follows:

  • Willy Wonka Standard Edition: $12,490.00
  • Willy Wonka Limited Edition: $15,490.00
  • Willy Wonka Collector’s Edition: $19,990.00

From first impressions, Willy Wonka looks terrific and seems to have all the hallmarks of becoming a pinball masterpiece. We honestly can’t wait to enter this pinball world of pure imagination with Jersey Jack Pinball’s Willy Wonka and the The Chocolate Factory!

image source: Jersey Jack Pinball

 

Filed Under: Announcements, Pinball Tagged With: everlasting gobstopper, Gene Wilder, Greatest Pinball of all time, Jersey Jack Pinball, Jersey Jack Pinball game number 5, Jersey Jack Pinball Willy Wonka, jjp, JJPWWCF, MGC2019, midwest gaming classic 2019, oompa loompa, Pat Lawlor, pinball, Pinball Life, Pinball Press, Scrumdiddlyumptious, Willy Wonka, Willy Wonka and the Chocolate Factory, Willy Wonka and the Chocolate Factory pinball, Willy Wonka Collector's Edition, Willy Wonka Limited Edition, Willy Wonka Pat Lawlor, Willy Wonka pinball, Willy Wonka Standard Edition, wonkavision, WW, WWCF

Stern Pinball Releases Black Knight: Sword of Rage – A Game 40 Years In the Making!

March 27, 2019 By ausretrogamer


Stop the press peeps! This new Steve Ritchie designed Stern Pinball machine has been 40 years in the making. The iconic pinball character, the Black Knight, returns to entertain a new generation of pinball players with the third game in the Black Knight franchise, Black Knight: Sword of Rage.

For the first time ever, players will explore, discover, and unlock the secrets of the Black Knight universe.  Navigating through these dark, mysterious, and twisted realms, players will uncover foes, demons, riches, and secrets in their quest against the Black Knight.  Black Knight: Sword of Rage pinball machines will be available in Pro, Premium, and Limited Edition models.


source: Stern Pinball

“There’s nothing more iconic in the pinball universe than the Black Knight character,” said Gary Stern, Chairman and CEO of Stern Pinball, Inc.  “Created by game designer Steve “The King” Ritchie, the Black Knight has always taunted and antagonised players to battle him and now, for the first time, players will be able to fight back.”

Stern’s Black Knight: Sword of Rage Pro, Premium, and Limited Edition models feature stunning and distinctive hand-drawn art in homage to this pinball icon.  Each game features a custom sculpted, interactive, and multi-functional Black Knight bash toy. This interactive Black Knight toy features a bi-directional motorised flail, a glowing RGB helmet with individually controllable expressive lighting to interact and taunt players with custom speech, and a sliding coil-driven shield that will bash and block your shots.

All models include the distinct “Magna-Save”, a player-controlled magnet used to prevent a ball from draining, and timed resetting drop targets.  In addition, Black Knight: Sword of Rage features a legacy sound package composed and performed by Scott Ian of Anthrax with Brendon Small, adrenalising the audio experience for players on their journey, and custom speech by Ed Robertson of Barenaked Ladies.

The Premium and Limited Edition models both feature a transparent upper playfield with a distinct 3-ball lock mechanism, giving players the ability to achieve a 6-ball multiball.

The Limited Edition – 600 units globally – includes additional unique features such as an exclusive mirrored backglass, anti-reflection pinball glass, shaker motor, exclusive custom art blades, a custom autographed bottom arch, a sequentially numbered plaque, and exclusive battle art custom themed cabinet artwork.

Complementing the immersive theme and exciting gameplay experience, Stern Pinball’s powerful SPIKE™ electronics hardware system enables high-definition graphics and innovative animations on the high-definition video display.  SPIKE™ reduces system complexity and energy usage resulting in enhanced reliability and simplified servicing. The state-of-the-art electronic system also powers a high-fidelity 3-channel audio system that is three times more powerful than audio systems of previous generations.

Pricing and Availability:

Manufacturer’s Suggested Retail Price (we’ll update this post once we have the $AUD pricing)

  • Pro Model: $US 5,999
  • Premium Model: $US 7,599
  • Limited Edition Model: $US 8,999

Black Knight: Sword of Rage pinball is available through authorised Stern Pinball distributors and dealers around the world.

____________________________________________________________________________________________________________________

Pinball Press
Pinball Press is here to spread the word on everything pinball across the known universe. For business / PR email: [email protected]

Follow Pinball Press on Twitter and Facebook

 

 

 

Filed Under: Announcements, Pinball Tagged With: Black Knight, Black Knight Sword of Rage, pinball, pinball news, Pinball Press, pinballpress, Stern Pinball, Stern Pinball Black Knight Sword of Rage, Stern Pinball Inc, Steve Ritchie, Zax Amusements

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