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Retro Gamer

Getting To Grips with Sega Pocket Arcade

February 25, 2020 By ausretrogamer

They may have been a bit late to the handheld LCD party (which Nintendo’s Game & Watch series were the life of that party), but Sega did manage to leverage their might by offering some of their iconic arcade games to be ported to the Pocket Arcade platform.

The Pocket Arcade (LCD based) series of games were developed by everyone’s favourite LCD gaming manufacturer (Ed: tongue firmly in cheek!), Tiger Electronics.  Under license by Sega, Tiger Electronics made the Pocket Arcade series from (about) 1994 till 1997. These LCD based games were primarily sold in North America, meaning that they are scarce anywhere else. Being Tiger, many of the Pocket Arcade games in the series were reskinned versions of previous LCD games, but there were quite a few that were new.

image source: eBay

One of the unique features to set the Pocket Arcade games from their LCD gaming brethren is the ‘conceal and reveal’ feature. The clam-shell keeps the game safe (and off) in your pocket, so once you are ready to play, just hit the button to flip, pop or pivot the screen, which also turns on the game. When you are done playing, just close the unit and stick it back in your pocket.

So what Sega Pocket Games games could you get? Here is the series list, thanks to Sega Retro. Don’t all raid eBay at once!

Red cover series:

  • Amazing Sonic
  • Sega Sports Baseball
  • Bug!
  • Ecco the Dolphin
  • Eternal Champions: Special Moves Edition
  • Sega Sports Football
  • Sonic Blast
  • Columns

Blue cover series:

  • Bug!
  • Ecco the Dolphin
  • Indy 500 / Sega Raceway
  • Panzer Dragoon
  • Sonic 3D Blast
  • Sonic the Hedgehog 3
  • Streets of Rage
  • Super Monaco GP
  • Virtua Cop
  • Virtua Fighter


source: ClassicAds

 

Filed Under: History, Retro Gaming Culture Tagged With: Amazing Sonic, Classic Games, Ecco The Dolphin, Eternal Champions, game and watch, LCD games, Pocket Arcade, Retro Gamer, Retro Games, Retro Gaming, retrogaming, sega, Sega Pocket Arcade, Sega Sports Baseball, Sega Sports Football, Streets Of Rage, Super Monaco GP, Tiger Electronics, Virtua Cop, Virtua Fighter

Rumble In The West: The Pop-Up Retro Arcade and Pinball Bar

February 24, 2020 By ausretrogamer

 

NOTE: Due to the ongoing COVID-19 situation, this event has been cancelled!

 

Now this is a great cause to support! The Sydney Pinball and Arcade Company presents Rumble in the West – a charity POP-UP RETRO ARCADE and PINBALL Bar, coming to Western Sydney on April 25 and 26, 2020. Rumble In the West will help raise funds for CheckPoint, a nonprofit organisation connecting games and gamers with mental health.

The Rumble in the West pop-up arcade and pinball bar will host over 15 pinball machines, 15 arcade machines and video game consoles from the 80s and 90s. Mixing wood fired pizzas, craft beer and cocktails with gaming, the organisers of Rumble in the West aim to create an authentic feeling of classic arcades.

Nostalgia certainly plays a part in the excitement of an event like this! However, there is something to be said for the fun of arcade games in a social environment like a bar. It is the opposite of the home console gaming experience of today. This event is designed to bring people together and experience the fun of these games in a face to face setting.

Rumble in the West organisers have set a goal to raise $10,000.00 for CheckPoint who support the mental health of gamers with resources, community engagement, videos and articles. CheckPoint strive to spread awareness and educate about mental health issues, while reflecting on how those issues impact the lives of people who play games.

John from The Sydney Pinball and Arcade Company says “We couldn’t make this event happen without the support of the local community members who are passionate about games. We want to pass on that goodwill, which is why we decided to make this donation goal to CheckPoint”.

Early bird tickets are currently on sale for the event. Getting to Rumble in the West is easy because they will have a courtesy bus making trips every hour from the Blacktown station. for more information, please visit the event website www.rumbleinthewest.com.

Events Details:

Event: Rumble in the west – a pop-up retro pinball and arcade bar
When: 25th – 26th of April 2020 (1pm till midnight on the 25th & noon to midnight on the 26th)
Where: 30 Holbeche Rd, Arndell Park N.S.W. (10 minutes from Blacktown. 25 minutes from Parramatta)
Tickets: Early bird ticket price: $40.00 (available till March 25th) – purchase here. Entry tickets get you into the venue for the entire day and entry to all competitions, except the pinball competition. All games and activities are free to play. Food and drinks are additional. Kids 14 and under gain free entry.

image source: Rumble in the West

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, 333399, charity event, checkpoint, checkpoint charity, ff0000, gamers, mental health, pinball, Popup arcade bar, popup pinball bar, popup retro arcade and pinball bar, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, Rumble In the West, The Sydney Pinball and Arcade Company

C64 Barbarian – Masters Of The Universe Edition

February 18, 2020 By ausretrogamer

We got quite giddy when we came across John Henderson’s tweet depicting his bitmap creation of Palace Software’s Barbarian: The Ultimate Warrior as C64 Barbarian He-Man Edition.

To say we hope this coding continues to fully recreate the ultimate slash’em up game on the C64, is an understatement! I have the POWER!

[image and story source: John Henderson via Twitter]

 

Filed Under: Retro Gaming Culture Tagged With: 8-bit, 8-bit art, Art, Barbarian, C64, C64 Barbarian, C64 Barbarian He-Man Edition, C64 Scene, Commodore 64, Commodore 64 Barbarian, Demo Scene, He Man, Masters Of The Universe, MOTU, retro computer, Retro Gamer, Retro Gamers, Retro Gaming, Retrocomputing, retrogaming

Metroid: Mother Brain Is an Iconic Villain

January 16, 2020 By David Cutler

By: D.C. Cutler, U.S.A.

Metroid’s Mother Brain is considered one of the most diabolical she-villains in video game history.

When I was a kid, I was obsessed with defeating Mother Brain every time I put my Metroid cartridge into my Nintendo Entertainment System. It took me a while to finally defeat her, and when I did, I wondered if Mother Brain had a backstory. How did she get to possess such vast power?

When I would play the original Metroid, I found Mother Brain fascinating. In later Metroid games, we got a little backstory on Mother Brain, but none of it seemed that imaginative. The original design of Mother Brain was the best. All of the designs in later games, especially in Super Metroid, when Mother Brain looked like a brain with a grotesque chicken body, were slightly extreme and almost silly. In the original Metroid, Mother Brain was captivating and menacing by just sitting in a glass jar, controlling the game like a puppet master. When I would defeat Mother Brain, my imagination would run wild. Was what we saw in the jar her original or real form?

image source: Samolo via Deviantart

Metroid was not the easiest game to beat. It took me several tries before I finally completed the game. I wasn’t an expert at the game like my brother. It took him just a day or two to defeat Mother Brain. Then he would usually move on to another game and beat that before me as well.

In the video game magazines of the time, like Nintendo Power, they never really went into much depth when it came to the iconic, she-villain. But the early games didn’t tell as much about Mother Brain either. It must’ve been a boring existence, just sitting there in a protective glass jar, ruling the planet, hoping that a bounty hunter wouldn’t come along and destroy you. However, she did have an army of henchmen protecting her. Villains in other major games at the time were primarily male and mostly on the beefy side.

Mother Brain was engrossing because she was so different from all of the other heavy villains in video games. Mother Brain is one of the reasons Metroid is a classic NES game.

image source: metroid.fandom.com

 

Filed Under: Retro Gaming Culture Tagged With: classic, David Cutler, DC Cutler, Konami, Metroid, Mother Brain, NES, nintendo, Old School, Retro, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Vintage

Super Mario World Guitar

January 13, 2020 By ausretrogamer

Still get surprised to the lengths some talented folks go to for merging their passions, like this Cranmer Guitars built Super Mario World guitar, made from 10,000 lollipop sticks!

We just want to know, how long did it take to lick and eat all those lollipops!
Oh yeah, we love the guitar 🙂

[story and image source: Geekologie]

Filed Under: Retro Gaming Culture Tagged With: Cranmer Guitars, diy, Geek, Guitar, Guitar hack, Guitar Mod, hack, Mod, Modder, nintendo, Retro Gamer, retrogaming, Super Mario Guitar, Super Mario World, Super Mario World Guitar

Celebrating Our 8th Anniversary!

January 5, 2020 By ausretrogamer

It is amazing to think that we started ausretrogamer 8 years ago! How time flies when you are having fun!

When we started our site and social media channels in January 2012, we had no idea what was to come. We were pleasantly surprised to find so many like-minded people who enjoyed playing and talking about old games we used to play many many decades ago. Nostalgia is a powerful force that binds us all – long may it continue!

To all the people that have contributed and to those that are still contributing content and everyone that engages with us, thank you very much – you all rock our world!

Looking forward to another year full of retro gaming goodness 🙂

 

 

Filed Under: Retro Gaming Culture Tagged With: Amiga, Arcade, Atari, ausretrogamer, C64, Commodore 64, Game Boy, Neo Geo, NeoGeo, nintendo, nostalgia, Old School, PAX, PAXAus, pinball, pinballpress, PS Vita, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, sega, Vectrex

Custom Mario Sunshine GameCube

December 20, 2019 By ausretrogamer

CustomMarioGCN_HDRWe love receiving emails from modders out there to show us their customisation work.

We received an email from Dorison Hugo (aka: @lyberty5 on Twitter) who tinkered with his purple GameCube to make it look like as if Mario was trapped inside the console. Dorison explains that this was a cosmetic mod, which still needed a bit of tinkering to get it done – like freeing up the space, in which he had to move the fan onto the other side of the case. Also, he had to drill small holes to allow air intake near the Mario figurine to ensure the console would not overheat.

This is a fairly simple and cheap-ish mod, with the window frame and Mario being made out of cheap water-based clay. Dorison has shown ingenuity throughout this customisation, including the use of cotton tips (Q-tips) acting as the prison bars. Dorison’s aim was to show that no real (and expensive) equipment was needed for a simple mod.

Have you customised your consoles? If you have, we’d love to check them out – hit us up on Twitter or Facebook!

image source: Dorison Hugo

 

Filed Under: Retro Gaming Culture Tagged With: Console mod, Custom GameCube, DIY console mod, DIY project, GameCube, GCN, Mario Sunshine GameCube, Mod, Modder, Nintendo GameCube, Retro Gamer, Retro Gaming, retrogaming

Project D – F1 Spirit

December 19, 2019 By ausretrogamer

If you thought the contemporary F1 Spirit video game, a remake of the classic MSX title by Konami, was awesome, wait till you play Retro Reloader’s Project D – F1 Spirit, a tweaked version of Brain Games‘ remake with Initial D arcade style elements, from the music, sound effects, to the enemies, graphics and menu.

Go and burn some rubber, drift or blast a berm in Project D – F1 Spirit!


source: John Retro Reloader

 

Filed Under: Retro Gaming Culture Tagged With: !Arcade!, Brain Games, classic game, F1 Spirit remake, Initial D, Konami, Mod, modded, MSX, Old School, Project D - F1 Spirit, Retro Gamer, Retro Gaming, retrogaming

Metal Slug: The Ultimate History – Book Review

December 5, 2019 By ausretrogamer

The very first game we bought when we got our Neo Geo MVS arcade machine was Metal Slug. That was quite a while ago, and we must admit, we have the series on pretty much every format – the games are that darn good!

Once we had heard that Bitmap Books was going to publish a book on this brilliant gaming franchise, our interests were obviously piqued. Upon receiving Metal Slug: The Ultimate History from Pixel Crib, we noticed this thing was heavy, which is a good thing when it comes to these kinds of publications.

If you have read any of our previous Bitmap Books book reviews, you’ll know what to expect from this published work of art – it oozes quality and quantity. When you hold a Bitmap Books tome in your hands, we guarantee you’ll be smiling from start to finish. Sam Dyer and his amazing team have done a wonderful job in bringing us a fully licensed art book on the Metal Slug series.

With unprecedented access to SNK‘s vast archives, this book contains some of the best high-resolution artwork (including concept artwork) and illustrations, with some being made publicly available for the very first time. Even though it is primarily an art book celebrating Metal Slug, this tome also contains eleven exclusive and detailed interviews with key members of the development team, including Kazuma Kujo, Takushi Hiyamuta, Andoh Kenji and Takeshi Okui, the latter two of which have never spoken about the series previously. These insightful discussions bust myths and reveal the real truth behind the creation and evolution of this esteemed franchise, extensively covering the formation of Nazca and the truth behind Metal Slug Zero – the version of Metal Slug when you only controlled the SV-001 tank. The book also dives into and explores the roots of Metal Slug, looking at Irem titles In the Hunt and GunForce II and how these arcade cult classics influenced what was to come later. This page turner is definitely a must for any fan of the Metal Slug series, and if you are into art, then this book is for you too.

Since Christmas is around the corner, we reckon the Metal Slug: The Ultimate History book would look pretty good under that Christmas tree.

The important bits:

  • Title: Metal Slug: The Ultimate History
  • Publisher: Bitmap Books
  • Front Cover: Black foil-blocked cover and spine
  • Back cover: Hardback
  • Pages: 452
  • Retail Price: AUD$69.95 from Pixel Crib

Disclosure: Metal Slug: The Ultimate History book was provided by Pixel Crib for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: Arcade, Art, Bitmap Books, Book, Book Review, classic arcade game, classic gaming, Metal Slug, Metal Slug book, Metal Slug: The Ultimate History, Metal Slug: The Ultimate History Bitmap Books, Neo Geo, NeoGeo, Old School, Pixel Crib, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Review, Sam Dyer, SNK, SNK Metal Slug, video games art

Dragon’s Lair Pinball

December 3, 2019 By ausretrogamer

When it comes to pinball themes, there is a ton of video game franchises that would translate (and sell) quite well in their silverball incarnation. Getting the permission and license to translate the said video game franchise to make a pinball machine is another story altogether – unless you go homebrew!

Step in Enea Toluzzo, the Italian homebrew pinball extraordinaire, who is in the middle of creating a pinball machine based on Don Bluth and Rick Dyer’s classic arcade video game, Dragon’s Lair. Interestingly, Dragon’s Lair was originally going to be produced by Gottlieb after Black Hole, and an early whitewood prototype was built by the Black Hole designers. However, the idea ended up being scrapped and they built Haunted House instead.

Just checking out the eye popping photos of Enea’s creation will induce a heap of nostalgia and plenty of excitement! Enea aims to complete the homebrew machine and showcase it at Pinball Expo 2020! We may be visiting Chicago in October next year 😉

You can follow Enea’s progress via the Dragon’s Lair Pinball Facebook group.

image source: Dragon’s Lair Pinball – Facebook

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Pinball Press
Pinball Press is here to spread the word on everything pinball across the known universe. For business / PR email: [email protected]

Follow Pinball Press on Twitter and Facebook

 

 

 

Filed Under: Pinball, Retro Gaming Culture Tagged With: !Arcade!, Don Bluth, Dragon's Lair, Dragon's Lair pinball, Enea Toluzzo, homebrew, Homebrew Pinball, pinball, Pinball Press, pinballpress, Retro Gamer, Retro Gaming, retrogaming

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