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Retro Gamer

2024 Reset64 4KB CRAPTASTIC Game Competition

March 17, 2024 By ausretrogamer

Craptastic has been a huge success since the first competition in 2016, and we’re very excited to be doing it all again in 2024! This year’s competition theme is once again…. Craptastic!

“What the bloom’n heck does craptastic mean?”, I hear you ask.

It certainly doesn’t mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo is just for a bit of fun, not a serious coding competition. You are more than welcome to make an excellent game to submit for the compo. Your game may contain some humour or silliness to fit more with the theme, but it doesn’t have to!

2022 Craptastic Comp Winner: Marble Boy (Roman Werner)

In our previous competitions, some entries were truly excellent, others excellent but silly, others truly awful but funny! It’s just a chance for people to do something a little different if they wish and explore ideas/concepts that wouldn’t normally work well in a more serious compo.

Please remember that this competition is limited to 4KB. Yes, any entry submitted can be no more than 4KB when compressed. If your game is more than 1 file, then all the game files put together must not exceed the 4KB limit. This includes hi-score save files.

We want craptastic game entries. Remember, the key word here is fun. We want both coders and players alike to have fun and enjoy this comp!

Submit your entries to RESET64 (via email: [email protected]) by 31st August, 2024 (23:59:59 GMT).

Take a look at our previous Craptastic compo entries to help draw inspiration!

  • 2018: https://reset64-magazine.itch.io/2018-reset64-4kb-craptastic-game-compo
  • 2020: https://reset64-magazine.itch.io/2020-reset64-4kb-craptastic-game-compo
  • 2022: https://reset64-magazine.itch.io/2022-craptastic-compo

RULES

Basic rules are as follows:

  • The competition deadline is 23:59:59 GMT on the 31st August, 2024. All entries to be submitted to [email protected] by the deadline or will be deemed ineligible.
  • All entrants must register at [email protected]
  • Entrants are free to preview screenshots and videos of their game(s) to other publications/websites.
  • The competition will only begin when there are at least 5 registered entrants.
  • All submitted games MUST be 4KB or less (when compressed or uncompressed), and executable on a stock C64 on either or each of tape, disk and cartridge. Your submission may have a separate docs file (either as a C64 executable or a txt file, which doesn’t count towards the 4KB cap). However, hi-score saver files will count towards the cap.
  • The games must be previously unreleased and be your own work, whether that be by yourself or as part of a collaboration.
  • PAL must be supported, with additional NTSC support optional (but encouraged).
  • Participants may submit multiple entries, either as an individual or within a team. Team entries must be registered by an individual, and any potential prizes will be sent to the registered individual only.
  • Entries should be submitted exclusively to RESET64 by the competition deadline. Please feel free to share your entry as you wish after the competition has ended (after the compo deadline has passed).
  • There will be a panel of judges (TBA), and entries will be scored on a point distribution basis across several criteria. The decision of the panel is final.
  • Games must be submitted as freeware.
  • Games will be published by Reset64 (not necessarily exclusively) on a future disk compilation for the whole world to enjoy, after the competition has concluded. All entries will be made available on the Reset64 itch.io after the compo concludes.
  • Games must not be released before the competition deadline, or they will become exempt from scoring and will be deemed ineligible. Games can be submitted after deadline but will be counted as *out of competition* and will be ineligible for a placing.

We reserve the right to change, add or delete rules during the competition if deemed necessary!

2nd place in the 2022 Craptastic Comp: Circles by James


SCORING SYSTEM

The scoring system used for Craptastic is very simple. Each game will be scored against 7 criteria, each worth 5 points. An entry can score up to 35 points. When the panel has scored each game accordingly, the totals for each individual game will be divided by the number of judges to produce a mean average. The average will be the game’s final score.

The criteria that each game will be evaluated on are:

Originality – New idea or “rip off”? Off the wall ideas encouraged.
Concept – Quality of game design, is it fun, is it bonkers, is it craptastic?
Execution – Execution of design, taking into account controls and other factors such as excecution.
Presentation – Quality of graphics, audio and overall presentation. Supremely bad can be seen as a positive in some cases!
Gameplay – A measure of how enjoyable the game is to play.
Lasting Appeal – replay value, addictiveness.
OMG factor – when you see it, do you think “wtf!?” This is the true measure of craptasticness!

If a panel member has entered a game themselves, then the number of points that they can award will be adjusted (in this example, to 5) and they will not score their own release.

CSDB will not be used for voting. Also, entries should not be uploaded to CSDB, or elsewhere until after the competition has closed. Feel free to post screenshots or info though.


PRIZES

A craptastic gaming comp requires craptastic prizes, right? We have some fantastic prizes lined up for this year’s compo thanks to some very generous sponsors.

A big thank-you to the following sponsors and supporters:



More sponsors to be announced.


Unkle K / Reset64
Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

Follow Reset64 Magazine on Twitter

Filed Under: Announcements, Retro Gaming Culture Tagged With: 2024 Reset64 4KB Craptastic Game Competition, C64, coding, Commodore 64, Commodore64, Competition, Craptastic, gamers, IndieDev, Reset C64, Reset Magazine, Reset64, Retro, Retro Gamer, Retrocomputing, retrogaming, Unkle K

Celebrate MAR10 Day In Australia & NZ

March 8, 2024 By ausretrogamer

Wahoo, Happy MAR10 Day!

Celebrate MAR10 Day in Australia and New Zealand with exclusive rewards on a range of Mario titles, including 10% back in Gold Points on Nintendo eShop, and collect an assortment of user icons parts from Super Mario games.

But wait, there is more! From now till 24th March, an assortment of user icons parts from Super Mario games will be available as Nintendo Switch Online member-exclusive rewards. There’s also a special mission you can complete by playing the Super NES classic Super Mario World to earn some Platinum Points.

Happy MAR10 Day to you all!

image source: Nintendo


Filed Under: Announcements, Retro Gaming Culture Tagged With: classic gaming, GameCube, gamers, Happy Mar10 Day, Mar10, Mar10 Day, Mario Bros., N64, NES, nintendo, Nintendo eShop, Nintendo Switch, Retro Gamer, SNES, super mario, Super Mario Bros, Super Mario World, Video Games

Every Single Nintendo Game From 1985-2000

February 27, 2024 By ausretrogamer

We know this is now old news (over 5 years ago), but for those that missed Aaron Norton’s (aka: NintendoTwizer) Nintendo collection, check it out!

Unfortunately (or fortunately for) Aaron, he sold it all for US$164,000 (approx. AU$250,000), which some say is a pittance, considering the complete collections of NES, SNES, N64, Game Boy and GameCube games!

Anyway, we are glad that Aaron did one last tour of his collection before it was sold – WARNING: You may drool!


source: Aaron Norton on YouTube


Filed Under: Retro Gaming Culture Tagged With: Aaron Norton, classic, complete nintendo games collection, Game Boy, GameCube, N64, NES, Nintendo collection, NintendoTwizer, Reddit, Retro, Retro Gamer, Retrogamer, retrogaming, SNES, Video Games

STILL STANDING is now LIVE and FREE on SBS On-Demand in Australia

February 21, 2024 By ausretrogamer

“The emotive and amazing stories and histories will have you gripped like a Darth Vader choke-hold right till the end.” – Ausretrogamer, Feb 2023

A year ago (almost to the day) on February 23rd, 2023, we told you all that the documentary, STILL STANDING, was a must watch, giving it a 5-star rating! This is still the case, and this time it is even easier to catch one of the best made docos on the Australian arcade and pinball culture of the past.

Still Standing’s cinematographer and producer, Brad Gilbertson, has been working hard to bring this awesome doco to the masses via a national broadcaster. Well, after some very hard toiling by Brad, he had this good news to announce (via Facebook):

After a slight delay, Still Standing is now LIVE and FREE on SBS On-Demand here in Australia! Thanks so much for your patience while this was sorted out, and a HUGE thanks to the community, groups, our Still Standing cast and locations that have supported, shared and liked our recent posts! It has been overwhelming to say the least and we appreciate each and everyone of you enormously! Please enjoy the film and stay tuned for more exciting news very soon!

If you haven’t done so, and you have the slightest of interest in the Australian arcade and pinball scene from the past, then STILL STANDING is an absolute MUST WATCH! Head on over to SBS On-Demand right now!

image source: SBS On-Demand




Filed Under: Announcements, Retro Gaming Culture Tagged With: Arcade, BGVC, Brad Gilbertson, classic gaming, Documentary, Film, pinball, Retro Gamer, Retro Gaming, retrogaming, SBS On Demand, Still Standing Documentary, videogames

Super Paper Cardboard Mario Bros.

February 5, 2024 By ausretrogamer

Now this is innovative, a handheld Nintendo system, completely made out of cardboard and paper!

Pfft, no need for a Game & Watch or a Game Boy/GBC/GBA or a DS. Oh yeah, no need for Paper Mario either 😉 Just check out those graphics!!!

This boy created the real “Paper Mario” pic.twitter.com/7cqhpkjDnI

— Wonderful Moment (@Xudong1966) January 27, 2024

 




Filed Under: Retro Gaming Culture Tagged With: Game Boy, Mario Bros., nintendo, Paper Mario, Retro Gamer, super mario, Super Mario Bros, Super Mario cardboard

Review: Chip’s Challenge – Nintendo Switch

January 22, 2024 By ausretrogamer

Want to join the Bit Busters Computer Club?

One of the first games I bought for my Atari Lynx (back in the day, and which I still have!) was Chip’s Challenge. For the record, the first game I bought for the Lynx was California Games, but this review isn’t about that game!

Just like Tetris on the Game Boy, I love coming back to Chip’s Challenge on the Lynx, it’s just a great game that suits the Lynx to a tee. To now have this great game on the Switch, I honestly couldn’t stop smiling! Chip’s Challenge on the Switch is exactly how I remember it on the Lynx, but with better controls and a luscious screen (if played on the OLED Switch).

For those of you that have no idea who or what Chip’s Challenge is, let us school ya a bit! Schoolboy Chip desperately wants to join the exclusive Bit Busters Computer Club, but to prove his worthiness he must complete a series of brain-twisting challenges set by the club’s owner Melinda the Mental Marvel – darn you Melinda!

You have to help Chip solve over 140 challenging grid-based puzzles, finding and using tools and devices such as keys, switches, pushable blocks and more, all while avoiding enemy creatures, and collecting computer chips to exit the level, all against the clock! Sounds easy aye 😉

Chip’s Challenge on the Switch has brought back a lot of nostalgia. For those coming in fresh to this game, please don’t be put off by the “blocky” graphics – it’s just all part of the charm! The game shines with its mind-bending puzzles to solve. At the end of the day, for the price of the game (less than a take away coffee), Chip’s Challenge is well worth it on the Switch. It may look quite blocky when docked, but this game shines when playing it on the go!

Chip’s Challenge will be released worldwide on Nintendo Switch via the Nintendo eShop on January 25th 2024.




Disclaimer: Chip’s Challenge Switch review code supplied by Pixel Games UK

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: atari lynx, Chip's Challenge, Chip's Challenge review, game review, Imagine Software, Nintendo Switch, oldschool, Pixel Games UK, Puzzle game, Retro Gamer, retrogaming, Review

Pac-Man Lifesized Maze: Melbourne

January 19, 2024 By ausretrogamer

Get dot-munching for real!

  • What: Pac-Man Lifesized
  • Date: 27-Mar-2024
  • Where / Venue: The District Docklands, 23 – 37, Shop CWF01/01a Level 1/29 Star Cres, Docklands VIC 3008, Melbourne, Victoria, Australia, 3008
  • Tickets: Child $12.00 / Adult $18.00
  • Where to buy: Hidden – Melbourne

Experience the excitement of a real-life Pac-Man maze as you elude colorful ghosts and snatch up fruit! This March (2024), The District Docklands in Melbourne will host an incredible Pac-Man Escape Room Maze. This immersive pop-up event, officially endorsed by Pac-Man, will immerse you in an escape room adventure within a massive maze.

Prepare to outmaneuver ghosts, gather your favorite fruits (bonus points if you can devour all five), and tackle puzzles along the way. Each participant has only three lives, and if caught by one of the four ghosts, a life is lost. You can embark on this adventure solo or with a team of up to 10 people – the choice is yours. The first person to collect all the fruit and conquer the puzzles will earn the title of the ultimate Pac-Man Player!

Additionally, the venue will feature Pac-Man video games for you to enjoy once you’ve completed the maze. Melbourne’s up-and-coming DJs will be spinning ’80s tunes during the session and at the pixelated bar, providing the perfect opportunity to relax and grab a refreshing beverage after your thrilling adventure




Filed Under: Announcements, Retro Gaming Culture Tagged With: gamers, Geek, Pac-Man, Pac-Man Escape Room Maze, Pac-Man Maze, Pac-Man maze in Melbourne, Pacman, Pacman Maze, Puck Man, Retro Gamer, Retrogamer

Retro Puzzler Chip’s Challenge Lands on Nintendo Switch Later This Month!

January 15, 2024 By ausretrogamer

Classic Puzzle Game ‘Chip’s Challenge’ Returns on Nintendo Switch this January!

The 1989 classic made available for Nintendo Switch for the first time! Features display filters, suspend points and live gameplay rewind. Releasing January 25th, 2024.

Developed by Imagine Software and published by Pixel Games UK, this 1989 classic returns with over 140 levels to put your mind (and your fingers) to the test — available for the first time on Nintendo Switch via the Nintendo eShop.

In ‘Chip’s Challenge’, players take on the role of Chip — a puzzle obsessive who desperately wants to join Melinda the Mental Marvel’s computer club. His initiation takes the form of a series of increasingly difficult puzzles. To succeed Chip slide blocks, dodge hazards and collect the computer chips to pass each level. Are you up to the Challenge?

‘Chip’s Challenge’ for Nintendo Switch allows players to play this classic puzzle game with many modern features, including:

● Display filters, including an 80s-style CRT filter; and

● Suspend points – save and restore up to 4 suspend points per game

image source: Pixel Games UK




Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: 16-bit, 8-bit, 80s, Chip, Chip's Challenge, CRT, Game, gamer, gaming, Imagine Software, Name of the game, Nintendo eShop, Nintendo Switch, Pixel Games UK, Puzzle game, Retro Gamer, retro puzzler, Retrogamer, retrogaming, Sprites

Book: Classic Game Programming on the NES

January 6, 2024 By ausretrogamer

Make your own retro video game

Our good friend from Tassie and absolute coding guru, Tony Cruise, has an awesome book for you retro gamers wanting to code your own 8-Bit NES video games! Oh yeah, Tony has also supplied a 35% off discount code for this amazing tome!

My new book “Classic Game Programming on the NES” has been finalised for print production.
Grab your copy today and start creating your own games for the #NES.https://t.co/UCKPkBd22C
Use the code: au35cru for 35% discount off any @ManningBooks product in all formats.#retro…

— Tony Cruise (@ElectricAdv) January 4, 2024




 

Filed Under: Retro Gaming Culture Tagged With: 6502 Assembler, 8-bit coding, Book, CC65, classic game programming on the NES, Coder, coding, Manning Books, MEAP, NES, programming, Retro Gamer, retrogaming, Tony Cruise

GameGuide – Atari Lynx: The Perfect Lynx Companion

December 6, 2023 By ausretrogamer

 

Just in time for Chrissy 2023, Zafinn Books’ GameGuide – Atari Lynx arrives in the Ausretrogamer Fun Factory!

We weren’t expecting this book for another couple of weeks, so for it to turn up well ahead of schedule, and all the way from Ireland, was a welcome surprise.

If you aren’t familiar with Zafinn Books, it is a one man (Karl Morris), self-publishing  house, with a great selection of limited edition books, just like this GameGuide for the Atari Lynx. The addition of some very cool stickers (sticking it up the Game Boy!) was another surprise and was totally unexpected.

Can’t wait to flick through this while enjoying the festive season.




Filed Under: Retro Gaming Culture Tagged With: Atari, atari lynx, Atari ST, Book, Books, GameGuide Lynx, gamer, gaming, Karl Morris, Retro Gamer, retrogaming, retrogaming books, Video Games, Zafinn Books

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