If you don’t have a circuit bent synthesizer to create your awesome chiptune tracks, then SidTracker64 is the app you have been looking for! There is no need to fork out for expensive old equipment- you just need $16.99AUD (and your iPad) and you are ready to release your inner Rob Hubbard and Martin Galway tunes.
SidTracker64 is for everyone, from the absolute beginner (like myself) to the accomplished chiptunes maestro – you’ll be hard pressed not to find a feature you are looking for. When you fire up the app, you are greeted by the familiar C64 blue screen which then “loads” the synth control deck. You may be daunted at first with all the knobs, buttons and switches, but the helpful tutorial is only a swipe away. There are many and varied features within SidTracker64, and rather than regurgitating them here, check out the app on iTunes. Once you like what you see (we are confident you will be impressed like we were), buy the app, you won’t regret it! Now, If you excuse me, I’m gonna go back to creating that awesome Commando SID track *wink*.
No need to have expensive equipment – just grab SidTracker64 for your iPad to make those sweet SID chiptunes!![]()
The familiar C64 screen greets you to the wonderful world of SidTracker64
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Your SID chiptune creating deck. Don’t be daunted, help is only a finger swipe away!
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There is an extensive tutorial system to get you started
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Look at all these functions! Never fear, help is always near!
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Gotta interact with your knobs!
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Edit your fave chiptunes and put your own spin on them!
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This is a muso’s dream come true!
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Oh man, the synth sound, it is music to my ears!
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Catch those awesome waves!
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Give me a (drum) beat!
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This will get the heart racing!
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Midi Madness!
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source: SidTracker64

In this fascinating video, The iBookGuy neatly explains how 1980’s computer and video game graphics worked – in particular the colour limitations (and clever workarounds used) on older 1980’s computers and game consoles such as the Nintendo Entertainment System and the Commodore 64.
Ms. ausretrogamer
1988 was my favourite year of the 1980s. I was still playing arcade machines that had come out a year or two before ’88, like Bubble Bobble and Double Dragon, but the new machines hitting our shores were just so impressive – Power Drift, Galaxy Force, Chase H.Q., Ninja Warriors, Dragon Ninja, P.O.W., Vigilante, Cabal, Ninja Gaiden, Forgotten Worlds, Operation Thunderbolt, we could literally go on for another couple of paragraphs! I just wish someone invented a time machine already!
chart source: Zzap!64 August 1988 issue
Considering that August is all about the Commodore 64 (#C64Month), we thought we would revisit an interview with Commodore (Ed: and Atari Corp.) founder, Jack Tramiel (born: Idek Trzmiel). The interview took place at Darling Harbour in Sydney, Australia, while Jack was here to officially open the PC’89 exhibition. As per usual, Jack is candid in his responses and provides us with an insight into his early life that shaped him as a ruthless businessman. If you are a Commodore fan (Ed: or an Atari fan), grab yourself some popcorn and read on……

Forget the yellowing case adding character to your Amiga 1200, you ain’t fooling anyone with that. Now is your chance to spruce up the Commodore beast with a 

As the weather cools down outside, the 








It had been a while since we last attended the Amiga Users Group’s Commodore Club day. Going to one of these club meets is like a family reunion you look forward to – you know you will see people you know and like, and you are assured to have lots of fun. Well, it is safe to say, we had lots of fun playing games (terribly) and catching up with our great Commodore friends.


























Just when you thought Brian Bagnall’s book, Commodore: The Amiga Years was dead and buried, some good news has come to hand! Rising like a phoenix from the ashes, the book is now available for pre-order on Amazon, or you can pledge on the 














