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Retrocomputing

Commodore 65: The Holiest Of Holy Grails

February 16, 2015 By ausretrogamer

C65_auction_resultIf you needed evidence in how desirable a rare retro computing item could be, then surely the auction result for the holiest of holy grails, the Commodore 65, is a great case in point – selling for a record €20,050 (Ed: that’s $26,915AUD!), it’s rarity and desirability is assured.

Being just a collector is not enough to be able to compete and procure such extremely rare and very expensive items. Hardcore collectors or collectors backed by some very generous benefactors are the only ones that can hunt and end up with these precious pieces of computing history.

The Commodore 65 is definitely the epitome of rare – created by Fred Bowen and his buddies at Commodore Business Machines at the beginning of the 1990s, the computer never saw the light of day and was subsequently canned. When Commodore met its demise in 1994, a number of prototype C65 computers were sold on the open market. For those that picked one up, well, let’s just say that they were investing in a goldmine which would reap benefits in the future – and that it has on this occasion!

C65_computer

C65_and_screen

C65_right_side

C65_2

C65_rear

C65_joyports

C65_3

C65_5

C65_6

Source: Thomas Conté | Zed Yago | eBay




Filed Under: History Tagged With: C64DX, C65, CBM65, Commodore 65, holy grail, rare computers, Retrocomputing, retrogaming

Commodore 64: The 8-Bit Computing King

February 8, 2012 By ausretrogamer

It was 1986 when I got my grubby mits on the new, sleek and all beige Commodore 64C. Like numerous others around the world, I affectionately called it the C64.
The Family Pack it came in was the ‘America’s Cup’ edition. It included various peripherals (joysticks, paddles, datasette) and games (Howzat Cricket, Arnie Armchair’s America’s Cup Challenge, Le Mans and International Soccer) to get started in 8-bit computing and gaming. I truly thought this was gaming nirvana (and a much better option than the Atari 2600).

Our Commodore 64C

The C64 was a versatile machine – it could load games via cartridge, cassette and 5.25″ floppy diskettes.

Loading games on tape wasn’t fun – they took ages to load, and there was a propensity for them to fail. Nothing drove me insanely mad than having to rewind and reload a game and wait another 30+ minutes for it to load. Oh well, it was one way of ensuring we got to play outside while we waited for the games to load.

The best way to experience games was either on cartridge or floppy disks. The majority of games were available on both cassette and disk. Cartridges were too expensive to manufacture and limiting when compared to tape or disk.

The C64 enjoyed many arcade conversions and film tie-in games, like Robocop, Batman, and The Untouchables. Unfortunately, many of the other film tie-in games were sub-par or completely crap. Nevertheless, the trusty C64 had plenty of great games to satisfy everyone’s taste.

In 1987, when the Nintendo Entertainment System (NES) and Sega Master System were released, I had thoughts about selling the C64 and shelling out for the shiny new grey Nintendo shoebox. Finding it hard to part with the C64, I ended up keeping it – which was a great decision!

After all these years, I still have my original C64, I just wish I had kept the box. It has lost some of its beautiful beige colour, but it still looks good to me. It has aged gracefully. I eventually jumped ship onto the Atari ST and then console gaming via the Sega Mega Drive, but the C64 was always close by.

The Commodore 64 had a number of peers in the 8-bit computing market, namely the Amstrad CPC464 and the ZX Spectrum. But at the end of the day, enjoying total global dominance, the C64 was ensured the 8-bit computing throne and its place in retro computing history.

Long live the Commodore 64!

 

Filed Under: History Tagged With: 8-bit, 8bit, C64, C64 Family Pack, Classic retro gaming, Commodore 64, Modern Gaming, oldschool, Retro, retro computer, retro computing, Retrocomputing, Vintage

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